|
1
|
draw_sprite_ext(spr_susiezilla_background, 0, xorig - bgxoffset, 0, 2, 2, 0, image_blend, image_alpha);
|
|
2
|
ossafe_fill_rectangle_color(xorig - 1, -24, xorig - 24, cameraheight() + 24, c_black, c_black, c_black, c_black, false);
|
|
3
|
ossafe_fill_rectangle_color(xorig + width, -24, xorig + width + 24, cameraheight() + 24, c_black, c_black, c_black, c_black, false);
|
|
4
|
draw_set_color(c_blue);
|
|
5
|
if (gameover)
|
|
6
|
{
|
|
7
|
fadeout = scr_approachscr_approach
function scr_approach(arg0, arg1, arg2)
{
if (arg0 < arg1)
{
arg0 += arg2;
if (arg0 > arg1)
return arg1;
}
else
{
arg0 -= arg2;
if (arg0 < arg1)
return arg1;
}
return arg0;
} (fadeout, 1, 0.02);
|
|
8
|
draw_set_alpha(fadeout);
|
|
9
|
if (fadeout == 0.98)
|
|
10
|
mus_fade(global.currentsong[1], 120);
|
|
11
|
ossafe_fill_rectangle_color(camerax(), cameray(), camerax() + camerawidth(), cameray() + cameraheight(), c_white, c_white, c_white, c_white, false);
|
|
12
|
draw_set_alpha(1);
|
|
13
|
}
|