Deltarune (Chapter 3) script viewer

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gml_Object_obj_susiezilla_gamecontroller_Alarm_0

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1
with (obj_susiezilla_house_single)
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    event_user(0);
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if (perfect_popularity)
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{
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    snd_play(snd_applause);
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    snd_play(snd_crowd_ooh);
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    instance_create_depth(clamp(obj_susiezilla_player.myxcenter, xorig + 160, (xorig + width) - 160), obj_susiezilla_player.y + 30, depth - 900000, obj_susiezilla_perfect_popularity);
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    with (obj_susiezilla_singlescreen_hud_score)
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        score_change(99);
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    perfect_popularity = false;
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}
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wave_do = true;