|
1
|
depth = 100000;
|
|
2
|
if (i_ex(obj_tenna_enemy))
|
|
3
|
depth = 1000;
|
|
4
|
obj_mainchara.cutscene = 1;
|
|
5
|
mode = 0;
|
|
6
|
loss_counter = 0;
|
|
7
|
timer = 0;
|
|
8
|
balltimer = 0;
|
|
9
|
time_timer = 99;
|
|
10
|
time_counter = 0;
|
|
11
|
enemy_limit = 8;
|
|
12
|
show_spawned = 0;
|
|
13
|
fadeout = 0;
|
|
14
|
fadeout2 = 0;
|
|
15
|
started = 0;
|
|
16
|
rush_modifier = -1;
|
|
17
|
xorig = 0;
|
|
18
|
yorig = 0;
|
|
19
|
width = 1280;
|
|
20
|
bgxoffset = 0;
|
|
21
|
perfect_timer = 0;
|
|
22
|
perfect_counter = -1;
|
|
23
|
perfect_popularity = false;
|
|
24
|
shake = 0;
|
|
25
|
global.interact = 1;
|
|
26
|
gameover = false;
|
|
27
|
finished = false;
|
|
28
|
resolution_counter = 0;
|
|
29
|
wave = 0;
|
|
30
|
wave_offset = 0;
|
|
31
|
wave_do = false;
|
|
32
|
enemy_count = 0;
|
|
33
|
gunman_spawned = false;
|
|
34
|
dozer_count = 0;
|
|
35
|
spamton_hit = false;
|
|
36
|
resolve_this = false;
|
|
37
|
ending_type = 0;
|
|
38
|
timer = 0;
|
|
39
|
global.susie_cleartime_sec = 0;
|
|
40
|
wave_count[0] = 0;
|
|
41
|
wave_count[1] = 0;
|
|
42
|
wave_count[2] = 0;
|
|
43
|
wave_count[3] = 0;
|
|
44
|
wave_count[4] = 0;
|
|
45
|
wave_count[5] = 0;
|
|
46
|
wave_count[6] = 0;
|
|
47
|
wave_count[7] = 0;
|
|
48
|
wave_count[8] = 0;
|
|
49
|
wave_count[9] = 0;
|
|
50
|
wave_count[10] = 0;
|
|
51
|
melee = 185;
|
|
52
|
red = 1552;
|
|
53
|
blue = 573;
|
|
54
|
gun = 911;
|
|
55
|
rocket = 716;
|
|
56
|
dozer = 726;
|
|
57
|
laser = 1009;
|
|
58
|
tenna = obj_susiezilla_singlescreen_karatenna;
|
|
59
|
ralsei_attacker[0] = melee;
|
|
60
|
ralsei_attacker[1] = melee;
|
|
61
|
ralsei_attacker[2] = melee;
|
|
62
|
ralsei_attacker[3] = melee;
|
|
63
|
ralsei_attacker[4] = melee;
|
|
64
|
ralsei_attacker[5] = melee;
|
|
65
|
ralsei_attacker[6] = melee;
|
|
66
|
ralsei_attacker[7] = melee;
|
|
67
|
ralsei_attacker[8] = melee;
|
|
68
|
ralsei_attacker[9] = melee;
|
|
69
|
ralsei_attacker[10] = melee;
|
|
70
|
ralsei_attacker[11] = melee;
|
|
71
|
ralsei_attacker[12] = melee;
|
|
72
|
ralsei_attacker[13] = melee;
|
|
73
|
ralsei_attacker[14] = melee;
|
|
74
|
ralsei_attacker[15] = melee;
|
|
75
|
ralsei_attacker[16] = melee;
|
|
76
|
ralsei_attacker[17] = melee;
|
|
77
|
ral_count = 0;
|
|
78
|
ral_difficulty = 1;
|
|
79
|
if (i_ex(obj_tenna_enemy))
|
|
80
|
{
|
|
81
|
if ((global.flag[1198 suziezilla_best_rank] <= 3 && global.flag[1197 suziezilla_best_score] > 0) || obj_tenna_enemy.ralsei1withouttakingdamage == 1)
|
|
82
|
ral_difficulty = 2;
|
|
83
|
if ((global.flag[1198 suziezilla_best_rank] == 0 && global.flag[1197 suziezilla_best_score] > 0) || obj_tenna_enemy.ralsei2withouttakingdamage == 1)
|
|
84
|
ral_difficulty = 3;
|
|
85
|
}
|
|
86
|
replayversion = true;
|
|
87
|
|
|
88
|
spawn = function(arg0, arg1, arg2, arg3)
|
|
89
|
{
|
|
90
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (instance_create, arg3, (width * 0.5) + arg0, 280 + arg1, arg2);
|
|
91
|
enemy_count++;
|
|
92
|
};
|
|
93
|
|
|
94
|
check_enemies = function()
|
|
95
|
{
|
|
96
|
enemy_count--;
|
|
97
|
if (mode == 1)
|
|
98
|
spawn((120 + irandom(120)) * choose(-1, 1), irandom_range(-60, 60), tenna, 16);
|
|
99
|
var ultimatevictory = false;
|
|
100
|
with (obj_susiezilla_singlescreen_hud_score)
|
|
101
|
{
|
|
102
|
if (my_score >= 800)
|
|
103
|
ultimatevictory = true;
|
|
104
|
}
|
|
105
|
if (ultimatevictory)
|
|
106
|
{
|
|
107
|
ending_type = 2;
|
|
108
|
with (obj_susiezilla_singlescreen_shadowguy_parent)
|
|
109
|
{
|
|
110
|
if (object_index != obj_susiezilla_singlescreen_shadowguy_in_dozer)
|
|
111
|
instant_defeat();
|
|
112
|
else
|
|
113
|
instant_defeat_dozer();
|
|
114
|
}
|
|
115
|
with (obj_script_delayed)
|
|
116
|
{
|
|
117
|
if (target == other.id)
|
|
118
|
instance_destroy();
|
|
119
|
}
|
|
120
|
mus_fade(global.currentsong[1], 60);
|
|
121
|
var tetalk21 = stringsetloc(* WOW! YOU GUYS BEAT THEM ALL!!! I CAN'T BELIEVE IT!"* WOW! YOU GUYS BEAT THEM ALL!!! I CAN'T BELIEVE IT!", "obj_susiezilla_gamecontroller_slash_Create_0_gml_185_0" );
|
|
122
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_tennashouter, 80, tetalk21, 82);
|
|
123
|
var tetalk22 = stringsetloc(* I'M GOING TO GIVE YOU GUYS A MASSIVE BONUS AFTER THIS!"* I'M GOING TO GIVE YOU GUYS A MASSIVE BONUS AFTER THIS!", "obj_susiezilla_gamecontroller_slash_Create_0_gml_188_0" );
|
|
124
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_tennashouter, 160, tetalk22, 82);
|
|
125
|
var tetalk23 = stringsetloc(* GET OUT YOUR WALLETS! THIS TIME, I'M GONNA GIVE YOU"* GET OUT YOUR WALLETS! THIS TIME, I'M GONNA GIVE YOU", "obj_susiezilla_gamecontroller_slash_Create_0_gml_191_0" );
|
|
126
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_tennashouter, 240, tetalk23, 54, 0, -1, false);
|
|
127
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (snd_play, 294, snd_pombark);
|
|
128
|
var tetalk24 = stringsetloc(* WHAT THE HECK!?!?!?"* WHAT THE HECK!?!?!?", "obj_susiezilla_gamecontroller_slash_Create_0_gml_200_0" );
|
|
129
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_tennashouter, 350, tetalk24, 60);
|
|
130
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (instance_create, 410, 0, 0, 540);
|
|
131
|
alarm[3] = 410; gml_Object_obj_susiezilla_gamecontroller_Alarm_3.gml
with (instance_create(0, 0, obj_susiezilla_pan_object))
{
pan_x = obj_susiezilla_statue.x;
hold = 9999;
}
|
|
132
|
}
|
|
133
|
if (wave <= (array_length(wave_count) - 1))
|
|
134
|
{
|
|
135
|
if (enemy_count <= wave_count[wave])
|
|
136
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_var, 4, "wave_do", true);
|
|
137
|
}
|
|
138
|
};
|
|
139
|
|
|
140
|
living_enemies = function()
|
|
141
|
{
|
|
142
|
var enm_count = 0;
|
|
143
|
with (obj_susiezilla_singlescreen_shadowguy_parent)
|
|
144
|
{
|
|
145
|
if (state != states.dead)
|
|
146
|
enm_count++;
|
|
147
|
}
|
|
148
|
return enm_count;
|
|
149
|
};
|
|
150
|
|
|
151
|
check_imminent_enemy = function()
|
|
152
|
{
|
|
153
|
with (obj_script_delayed)
|
|
154
|
{
|
|
155
|
if (target == other.id && (alarm[0] == 0 || alarm[0] == 1) && script == instance_create) gml_Object_obj_susiezilla_gamecontroller_Alarm_0.gml
with (obj_susiezilla_house_single)
event_user(0);
if (perfect_popularity)
{
snd_play(snd_applause);
snd_play(snd_crowd_ooh);
instance_create_depth(clamp(obj_susiezilla_player.myxcenter, xorig + 160, (xorig + width) - 160), obj_susiezilla_player.y + 30, depth - 900000, obj_susiezilla_perfect_popularity);
with (obj_susiezilla_singlescreen_hud_score)
score_change(99);
perfect_popularity = false;
}
wave_do = true;
|
|
156
|
return true;
|
|
157
|
}
|
|
158
|
return false;
|
|
159
|
};
|
|
160
|
|
|
161
|
setup = function(arg0)
|
|
162
|
{
|
|
163
|
mode = arg0;
|
|
164
|
var temp_width = 1280;
|
|
165
|
if (mode > 0)
|
|
166
|
temp_width = 640;
|
|
167
|
game_bounds(x, y, temp_width);
|
|
168
|
susie = instance_create((xorig + (width * 0.5)) - 40, 180, obj_susiezilla_player);
|
|
169
|
if (mode == 0)
|
|
170
|
susie.visible = false;
|
|
171
|
if (mode >= 1)
|
|
172
|
bgxoffset = 320;
|
|
173
|
if (mode == 3 || mode == 4)
|
|
174
|
susie.x -= 160;
|
|
175
|
if (mode < 3)
|
|
176
|
susie.y += 50;
|
|
177
|
if (mode == 1 || mode == 2)
|
|
178
|
time_timer = 16;
|
|
179
|
if (mode >= 3)
|
|
180
|
time_timer = 18;
|
|
181
|
if (mode >= 5)
|
|
182
|
time_timer = 10;
|
|
183
|
if (!i_ex(obj_tenna_enemy))
|
|
184
|
{
|
|
185
|
curtain1 = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (xorig - 8, -8, spr_dw_gameshow_curtain);
|
|
186
|
curtain2 = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (xorig + width + 8, -8, spr_dw_gameshow_curtain);
|
|
187
|
}
|
|
188
|
else
|
|
189
|
{
|
|
190
|
curtain1 = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (xorig - 8, -6, spr_dw_gameshow_curtain_short);
|
|
191
|
curtain2 = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (xorig + width + 8, -6, spr_dw_gameshow_curtain_short);
|
|
192
|
}
|
|
193
|
curtain2.image_xscale = -2;
|
|
194
|
curtain1.image_yscale = 2.5;
|
|
195
|
curtain2.image_yscale = 2.5;
|
|
196
|
curtain1.depth = 500;
|
|
197
|
curtain2.depth = 500;
|
|
198
|
if (!i_ex(obj_tenna_enemy))
|
|
199
|
{
|
|
200
|
lights1 = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (xorig + 38, -8, spr_dw_tvland_lights);
|
|
201
|
lights2 = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} ((xorig + width) - 38, -8, spr_dw_tvland_lights);
|
|
202
|
lights1.image_xscale = 1;
|
|
203
|
lights2.image_xscale = -1;
|
|
204
|
lights1.image_yscale = 1;
|
|
205
|
lights2.image_yscale = 1;
|
|
206
|
lights1.depth = 501;
|
|
207
|
lights2.depth = 501;
|
|
208
|
}
|
|
209
|
if (mode == 0)
|
|
210
|
{
|
|
211
|
statue = instance_create(xorig + (width * 0.5), 270, obj_susiezilla_statue);
|
|
212
|
statue.visible = false;
|
|
213
|
}
|
|
214
|
if (mode == 1)
|
|
215
|
statue = instance_create(xorig + (width * 0.5), 270, obj_susiezilla_statue_enemy);
|
|
216
|
if (mode == 2)
|
|
217
|
{
|
|
218
|
statue = instance_create(xorig + (width * 0.5), 270, obj_susiezilla_statue);
|
|
219
|
statue.maxhp = 40;
|
|
220
|
statue.hp = statue.maxhp;
|
|
221
|
statue.sprite_index = spr_susiezilla_ralsei_tower;
|
|
222
|
var _side = choose(-1, 1);
|
|
223
|
if (i_ex(obj_tenna_zoom) && obj_tenna_zoom.minigameinsanity)
|
|
224
|
{
|
|
225
|
repeat (4)
|
|
226
|
spawn((180 + irandom(60)) * _side, irandom_range(-60, 60), ralsei_attacker[ral_count % 18], 1);
|
|
227
|
}
|
|
228
|
}
|
|
229
|
if (mode == 3 || mode == 4)
|
|
230
|
{
|
|
231
|
statue = instance_create(xorig + (width * 0.5), 270, obj_susiezilla_singlescreen_kickboxin_tenna);
|
|
232
|
statue.maxhp = 3;
|
|
233
|
statue.hp = statue.maxhp;
|
|
234
|
}
|
|
235
|
if (mode == 5)
|
|
236
|
alarm[10] = 30; gml_Object_obj_susiezilla_gamecontroller_Alarm_10.gml
var arr = [[0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0]];
perfect_counter = 0;
for (var i = 0; i < 16; i++)
{
for (var j = 0; j < 5; j++)
{
if (arr[j][i])
{
house = instance_create(-10 + (i * 66), 190 + (j * 32), obj_susiezilla_house_single);
house.delay = 5 + (j * 3);
if (i == 6)
house.delay = 5 + (j * 3);
perfect_counter++;
}
}
}
perfect_timer = -1;
|
|
237
|
if (mode == 6)
|
|
238
|
alarm[11] = 30; gml_Object_obj_susiezilla_gamecontroller_Alarm_11.gml
perfect_counter = 0;
perfect_timer = -1;
house1 = instance_create(-40, 0, obj_susiezilla_house_single);
house1.type = 2;
house1._path_position = 0.1;
house = instance_create(0, 180, obj_susiezilla_house_single);
house.type = 3;
house = instance_create(-40, 0, obj_susiezilla_house_single);
house.type = 4;
house = instance_create(-40, 0, obj_susiezilla_house_single);
house.type = 5;
house = instance_create(-40, 0, obj_susiezilla_house_single);
house.type = 5;
house._path_position = 0.1;
house = instance_create(-40, 0, obj_susiezilla_house_single);
house.type = 5;
house._path_position = 0.2;
with (obj_susiezilla_house_single)
delay = 30;
|
|
239
|
if (mode == 7)
|
|
240
|
{
|
|
241
|
}
|
|
242
|
krisandsusie = instance_create_depth(xorig + (width * 0.5), 80, depth + 50, obj_susiezilla_krisandralsei);
|
|
243
|
if (mode == 0)
|
|
244
|
krisandsusie.visible = false;
|
|
245
|
if (mode == 2)
|
|
246
|
krisandsusie.sprite_index = spr_susiezilla_kris_tug;
|
|
247
|
camerax_set(clamp(susie.myxcenter - 320, xorig, (xorig + width) - 640));
|
|
248
|
cameray_set(0);
|
|
249
|
if (mode != 0)
|
|
250
|
{
|
|
251
|
with (instance_create(camerax() - 80, cameray() + cameraheight(), obj_susiezilla_singlescreen_hud_score))
|
|
252
|
{
|
|
253
|
xoff = 40;
|
|
254
|
movespeed = 0.7;
|
|
255
|
}
|
|
256
|
with (instance_create(camerax() - 40, cameray() + cameraheight(), obj_susiezilla_singlescreen_hud_hp))
|
|
257
|
{
|
|
258
|
xoff = 305;
|
|
259
|
movespeed = 0.3;
|
|
260
|
if (other.mode == 5 || other.mode == 6)
|
|
261
|
tracker = instance_create(x, y, obj_susiezilla_house_timer);
|
|
262
|
else
|
|
263
|
tracker = other.statue;
|
|
264
|
}
|
|
265
|
with (instance_create(camerax() + camerawidth() + 40, cameray() + cameraheight(), obj_susiezilla_singlescreen_hud_time))
|
|
266
|
{
|
|
267
|
xoff = 380;
|
|
268
|
movespeed = 0.35;
|
|
269
|
}
|
|
270
|
with (instance_create(camerax() + camerawidth() + 80, cameray() + cameraheight(), obj_susiezilla_singlescreen_hud_time_counter))
|
|
271
|
{
|
|
272
|
xoff = 520;
|
|
273
|
movespeed = 0.45;
|
|
274
|
}
|
|
275
|
with (instance_create(camerax() + camerawidth() + 100, cameray() + cameraheight(), obj_susiezilla_singlescreen_hud_time_counter))
|
|
276
|
{
|
|
277
|
xoff = 580;
|
|
278
|
movespeed = 0.6;
|
|
279
|
digit = 2;
|
|
280
|
}
|
|
281
|
}
|
|
282
|
if (mode == 1)
|
|
283
|
{
|
|
284
|
for (a = 0; a < 4; a++)
|
|
285
|
spawn((120 + irandom(120)) * choose(-1, 1), irandom_range(-60, 60), tenna, 45 + (15 * a));
|
|
286
|
}
|
|
287
|
if (mode != 0)
|
|
288
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_var, 64, "wave_do", true);
|
|
289
|
};
|
|
290
|
|
|
291
|
game_bounds = function(arg0, arg1, arg2)
|
|
292
|
{
|
|
293
|
xorig = arg0;
|
|
294
|
yorig = arg1;
|
|
295
|
width = arg2;
|
|
296
|
};
|
|
297
|
|
|
298
|
susiezilla_destroy = function()
|
|
299
|
{
|
|
300
|
with (obj_susiezilla_singlescreen_kickboxin_tenna)
|
|
301
|
instance_destroy();
|
|
302
|
with (obj_susiezilla_singlescreen_hittable)
|
|
303
|
instance_destroy();
|
|
304
|
with (obj_susiezilla_krisandralsei)
|
|
305
|
instance_destroy();
|
|
306
|
with (obj_susiezilla_singlescreen_hazard)
|
|
307
|
instance_destroy();
|
|
308
|
with (obj_susiezilla_perfect_chain_letter)
|
|
309
|
instance_destroy();
|
|
310
|
with (obj_susiezilla_singlescreen_shadowguy)
|
|
311
|
instance_destroy();
|
|
312
|
with (obj_susiezilla_singlescreen_shadowguy_blue)
|
|
313
|
instance_destroy();
|
|
314
|
with (obj_susiezilla_singlescreen_shadowguy_red)
|
|
315
|
instance_destroy();
|
|
316
|
with (obj_susiezilla_singlescreen_shadowguy_with_gun)
|
|
317
|
instance_destroy();
|
|
318
|
with (obj_susiezilla_singlescreen_shadowguy_in_dozer)
|
|
319
|
instance_destroy();
|
|
320
|
with (obj_susiezilla_singlescreen_shadowguy_laser_machine)
|
|
321
|
instance_destroy();
|
|
322
|
with (obj_dozer_parts)
|
|
323
|
instance_destroy();
|
|
324
|
with (obj_susiezilla_house_single)
|
|
325
|
instance_destroy();
|
|
326
|
with (obj_susiezilla_repair_spark)
|
|
327
|
instance_destroy();
|
|
328
|
with (obj_susiezilla_pan_object)
|
|
329
|
instance_destroy();
|
|
330
|
with (obj_susiezilla_singlescreen_karatenna)
|
|
331
|
instance_destroy();
|
|
332
|
with (obj_susiezilla_singlescreen_hud_element)
|
|
333
|
instance_destroy();
|
|
334
|
with (obj_susiezilla_perfect_chain)
|
|
335
|
instance_destroy();
|
|
336
|
with (obj_susiezilla_perfect_chain_letter)
|
|
337
|
instance_destroy();
|
|
338
|
with (obj_marker)
|
|
339
|
{
|
|
340
|
if (sprite_index == spr_realisticexplosion)
|
|
341
|
instance_destroy();
|
|
342
|
}
|
|
343
|
instance_destroy(curtain1);
|
|
344
|
instance_destroy(curtain2);
|
|
345
|
if (!i_ex(obj_tenna_enemy))
|
|
346
|
{
|
|
347
|
instance_destroy(lights1);
|
|
348
|
instance_destroy(lights2);
|
|
349
|
}
|
|
350
|
camerax_set(xorig);
|
|
351
|
cameray_set(yorig);
|
|
352
|
if (mode == 0)
|
|
353
|
{
|
|
354
|
if (!resolve_this && !keyboard_check_pressed(vk_f5))
|
|
355
|
{
|
|
356
|
loss_counter = clamp(loss_counter + 1, 0, 8);
|
|
357
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1080, loss_counter);
|
|
358
|
with (obj_minigame_quit_ui)
|
|
359
|
instance_destroy();
|
|
360
|
inst = instance_create_depth(0, 0, 0, obj_gameover_minigame);
|
|
361
|
inst.replayversion = 1;
|
|
362
|
}
|
|
363
|
else
|
|
364
|
{
|
|
365
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1081, ending_type + 1);
|
|
366
|
instance_create(0, 0, obj_victory_minigame);
|
|
367
|
with (obj_minigame_quit_ui)
|
|
368
|
instance_destroy();
|
|
369
|
}
|
|
370
|
}
|
|
371
|
instance_destroy();
|
|
372
|
};
|
|
373
|
|
|
374
|
start = function()
|
|
375
|
{
|
|
376
|
started = true;
|
|
377
|
with (instance_create(camerax() - 80, cameray() + cameraheight(), obj_susiezilla_singlescreen_hud_score))
|
|
378
|
{
|
|
379
|
xoff = 40;
|
|
380
|
movespeed = 0.7;
|
|
381
|
depth = -98;
|
|
382
|
}
|
|
383
|
with (instance_create(camerax() + camerawidth() + 300, cameray() + cameraheight(), obj_susiezilla_singlescreen_hud_tenna))
|
|
384
|
{
|
|
385
|
xoff = 285;
|
|
386
|
movespeed = 0.5;
|
|
387
|
depth = -98;
|
|
388
|
}
|
|
389
|
with (instance_create(camerax() - 40, cameray() + cameraheight(), obj_susiezilla_singlescreen_hud_hp))
|
|
390
|
{
|
|
391
|
xoff = 305;
|
|
392
|
movespeed = 0.3;
|
|
393
|
if (other.mode == 0)
|
|
394
|
{
|
|
395
|
xoff = 620;
|
|
396
|
movespeed = 0.6;
|
|
397
|
x = camerax() + camerawidth() + 150;
|
|
398
|
xprevious = x;
|
|
399
|
}
|
|
400
|
tracker = other.statue;
|
|
401
|
depth = -98;
|
|
402
|
}
|
|
403
|
with (obj_susiezilla_player)
|
|
404
|
alarm[1] = -1; gml_Object_obj_susiezilla_gamecontroller_Alarm_1.gml
var arr = [[0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]];
perfect_counter = 0;
for (var i = 0; i < 16; i++)
{
for (var j = 0; j < 4; j++)
{
if (arr[j][i])
{
instance_create(50 + (i * 76), 192 + (j * 38), obj_susiezilla_house_single);
perfect_counter++;
}
}
}
perfect_timer = -1;
|
|
405
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_var, 64, "wave_do", true);
|
|
406
|
};
|