Deltarune (Chapter 3) script viewer

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gml_Object_obj_susiezilla_gamecontroller_Alarm_11

(view raw script w/o annotations or w/e)
1
perfect_counter = 0;
2
perfect_timer = -1;
3
house1 = instance_create(-40, 0, obj_susiezilla_house_single);
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house1.type = 2;
5
house1._path_position = 0.1;
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house = instance_create(0, 180, obj_susiezilla_house_single);
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house.type = 3;
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house = instance_create(-40, 0, obj_susiezilla_house_single);
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house.type = 4;
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house = instance_create(-40, 0, obj_susiezilla_house_single);
11
house.type = 5;
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house = instance_create(-40, 0, obj_susiezilla_house_single);
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house.type = 5;
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house._path_position = 0.1;
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house = instance_create(-40, 0, obj_susiezilla_house_single);
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house.type = 5;
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house._path_position = 0.2;
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with (obj_susiezilla_house_single)
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    delay = 30;