|
1
|
if (global.monster[myself] == 1)
|
|
2
|
{
|
|
3
|
if (actcon == 36 && alarm[4] > 17) gml_Object_obj_queen_enemy_Alarm_4.gml
actcon += 1;
|
|
4
|
{
|
|
5
|
siner2 = 0;
|
|
6
|
}
|
|
7
|
else
|
|
8
|
{
|
|
9
|
siner2++;
|
|
10
|
y += sin(siner2 / 8);
|
|
11
|
}
|
|
12
|
if (endcon == 0)
|
|
13
|
{
|
|
14
|
if (instance_exists(obj_queen_battlesolid_wine) || instance_exists(obj_queen_wineglass) || instance_exists(obj_queenshield_intro))
|
|
15
|
idlesprite = spr_queen_chair_1_battle;
|
|
16
|
else
|
|
17
|
idlesprite = spr_queen_chair_1_old;
|
|
18
|
}
|
|
19
|
if (init == 0)
|
|
20
|
{
|
|
21
|
init = 1;
|
|
22
|
global.typer = 70;
|
|
23
|
global.charturn = 3;
|
|
24
|
msgsetloc(0, Ah My Sweet Idiot ChildrenWait for inputClose Message"Ah My Sweet&Idiot Children/%", "obj_queen_enemy_slash_Step_0_gml_12_0" );
|
|
25
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (x - 10, global.monstery[myself], 10);
|
|
26
|
ballooncon = 15;
|
|
27
|
balloonend = 0;
|
|
28
|
talked = 0.6;
|
|
29
|
talktimer = 0;
|
|
30
|
}
|
|
31
|
if (instance_exists(obj_queenshield_enemy))
|
|
32
|
{
|
|
33
|
obj_queenshield_enemy.queenhandx = x + 32;
|
|
34
|
obj_queenshield_enemy.queenhandy = y + 10;
|
|
35
|
}
|
|
36
|
if (shieldbrokecon == 1)
|
|
37
|
{
|
|
38
|
if (scr_sideb_get_phasescr_sideb_get_phase
function scr_sideb_get_phase()
{
var phase = 0;
if (global.flag[916 snowgrave_fail] == 0)
{
if (global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4)
phase = 1;
if (global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7)
phase = 2;
if (global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20)
phase = 3;
if (global.flag[915 snowgrave_plot] >= 20)
phase = 4;
}
return phase;
} () < 1)
|
|
39
|
{
|
|
40
|
var a = choose(0, 1, 2);
|
|
41
|
if (a == 0)
|
|
42
|
snd_play(snd_queen_hoot_0);
|
|
43
|
if (a == 1)
|
|
44
|
snd_play(snd_queen_hoot_1);
|
|
45
|
if (a == 2)
|
|
46
|
snd_play(snd_queen_hoot_2);
|
|
47
|
}
|
|
48
|
if (shieldjustbroke == 1)
|
|
49
|
shieldjustbroke = 0;
|
|
50
|
sprite_index = spr_queen_hurt;
|
|
51
|
if (hspeed == 0)
|
|
52
|
{
|
|
53
|
hspeed = 20;
|
|
54
|
x = xstart;
|
|
55
|
remx = x;
|
|
56
|
}
|
|
57
|
else
|
|
58
|
{
|
|
59
|
if (hspeed < 0)
|
|
60
|
hspeed = 0;
|
|
61
|
hspeed += 20;
|
|
62
|
if (hspeed > 28)
|
|
63
|
hspeed = 28;
|
|
64
|
}
|
|
65
|
image_speed = 0.4;
|
|
66
|
shieldbrokecon = 2;
|
|
67
|
}
|
|
68
|
if (shieldbrokecon == 2)
|
|
69
|
{
|
|
70
|
hspeed -= 2;
|
|
71
|
if (x <= (remx - hspeed) && hspeed < -5)
|
|
72
|
{
|
|
73
|
x = remx;
|
|
74
|
shieldbrokecon = 0;
|
|
75
|
hspeed = 0;
|
|
76
|
sprite_index = spr_queen_drunk;
|
|
77
|
image_speed = 0.16666666666666666;
|
|
78
|
}
|
|
79
|
}
|
|
80
|
if (wineglasscon == 1)
|
|
81
|
{
|
|
82
|
with (obj_queenshield_enemy)
|
|
83
|
appearcon = 2;
|
|
84
|
with (obj_queen_battlesolid_wine)
|
|
85
|
instance_destroy();
|
|
86
|
wineglass = instance_create(x + 29, y + 10, obj_queen_battlesolid_wine);
|
|
87
|
obj_queen_battlesolid_wine.nofill = 1;
|
|
88
|
instance_create(x + 10, y, obj_queen_wine_shine);
|
|
89
|
winetimer = 0;
|
|
90
|
wineglasscon = 2;
|
|
91
|
sprite_index = spr_queen_throw_wineglass;
|
|
92
|
}
|
|
93
|
if (wineglasscon == 2)
|
|
94
|
{
|
|
95
|
wineglass.y += sin(siner2 / 8);
|
|
96
|
winetimer++;
|
|
97
|
if (winetimer >= 30)
|
|
98
|
{
|
|
99
|
wineglass._idealx = camerax() + 320;
|
|
100
|
wineglass._idealy = cameray() + 228;
|
|
101
|
wineglass._remx = wineglass.x;
|
|
102
|
wineglass._remy = wineglass.y;
|
|
103
|
sprite_index = spr_queen_drunk;
|
|
104
|
image_speed = 0.16666666666666666;
|
|
105
|
wineglasscon = 3;
|
|
106
|
winetimer = 0;
|
|
107
|
}
|
|
108
|
}
|
|
109
|
if (wineglasscon == 3)
|
|
110
|
{
|
|
111
|
winetimer++;
|
|
112
|
var movetimer = winetimer;
|
|
113
|
with (wineglass)
|
|
114
|
{
|
|
115
|
after = instance_create(x, y, obj_afterimage);
|
|
116
|
after.x = x;
|
|
117
|
after.y = y;
|
|
118
|
after.image_speed = 0;
|
|
119
|
after.image_xscale = image_xscale;
|
|
120
|
after.image_yscale = image_yscale;
|
|
121
|
after.sprite_index = sprite_index;
|
|
122
|
after.depth = depth + 1;
|
|
123
|
after.image_blend = c_lime;
|
|
124
|
x = lerp(_remx, _idealx, movetimer / 15);
|
|
125
|
y = lerp(_remy, _idealy, movetimer / 15);
|
|
126
|
image_xscale = lerp(0.4, 2, movetimer / 15);
|
|
127
|
image_yscale = lerp(0.6, 2, movetimer / 15);
|
|
128
|
}
|
|
129
|
if (winetimer >= 15)
|
|
130
|
{
|
|
131
|
wineglasscon = 0;
|
|
132
|
with (obj_queen_bulletcontroller)
|
|
133
|
init = 3;
|
|
134
|
with (obj_queen_wineglass)
|
|
135
|
visible = true;
|
|
136
|
with (obj_queen_battlesolid_wine)
|
|
137
|
instance_destroy();
|
|
138
|
}
|
|
139
|
}
|
|
140
|
if (wineglasscon == 10)
|
|
141
|
{
|
|
142
|
winetimer++;
|
|
143
|
sprite_index = spr_queen_throw_wineglass;
|
|
144
|
if (winetimer == 1)
|
|
145
|
{
|
|
146
|
if (!instance_exists(obj_queen_battlesolid_wine))
|
|
147
|
wineglass = instance_create(x + 35, y + 13, obj_queen_battlesolid_wine);
|
|
148
|
obj_queen_battlesolid_wine.image_angle = -20;
|
|
149
|
}
|
|
150
|
if (winetimer <= 15)
|
|
151
|
{
|
|
152
|
instance_create(x + 35, y + 13, obj_queen_drink_droplet);
|
|
153
|
droplet = instance_create(x + 35, y + 13, obj_queen_drink_droplet);
|
|
154
|
droplet.offset = 0.033;
|
|
155
|
}
|
|
156
|
if (winetimer == 25)
|
|
157
|
{
|
|
158
|
wineglasscon = 0;
|
|
159
|
obj_queen_battlesolid_wine.image_angle = 0;
|
|
160
|
sprite_index = spr_queen_chair_1_old;
|
|
161
|
}
|
|
162
|
}
|
|
163
|
if (intro == 2 && !i_ex(obj_writer))
|
|
164
|
{
|
|
165
|
intro = 0;
|
|
166
|
global.charturn = 0;
|
|
167
|
}
|
|
168
|
global.mercymod[myself] = 0;
|
|
169
|
if (i_ex(obj_battlecontroller))
|
|
170
|
{
|
|
171
|
if (y > (cameray() + 100))
|
|
172
|
depth = obj_battlecontroller.depth + 1;
|
|
173
|
else
|
|
174
|
depth = obj_battlecontroller.depth - 1;
|
|
175
|
}
|
|
176
|
if (instance_exists(obj_berdlyplug_enemy))
|
|
177
|
event_user(1);
|
|
178
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0 && turn > 14)
|
|
179
|
{
|
|
180
|
if (global.monsterdf[myself] > -25)
|
|
181
|
global.monsterdf[myself] -= 5;
|
|
182
|
}
|
|
183
|
if ((scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0 && global.monsterhp[myself] <= 0) || (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0 && bardlymercy > 99) || (talked == -1 && endcon == 0))
|
|
184
|
{
|
|
185
|
talked = -1;
|
|
186
|
wintimer++;
|
|
187
|
if (bardlymercy > 99)
|
|
188
|
{
|
|
189
|
if (wintimer == 1)
|
|
190
|
sprite_index = spr_queen_chair_1_old;
|
|
191
|
if (wintimer == 90)
|
|
192
|
endcon = 1;
|
|
193
|
}
|
|
194
|
else
|
|
195
|
{
|
|
196
|
if (wintimer == 30)
|
|
197
|
sprite_index = spr_queen_chair_1_old;
|
|
198
|
if (wintimer == 90)
|
|
199
|
endcon = 1;
|
|
200
|
}
|
|
201
|
}
|
|
202
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0)
|
|
203
|
{
|
|
204
|
with (obj_queen_enemy)
|
|
205
|
event_user(2);
|
|
206
|
}
|
|
207
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0 && instance_exists(obj_queenshield_enemy))
|
|
208
|
{
|
|
209
|
alarm[5] = 30; gml_Object_obj_queen_enemy_Alarm_5.gml
talked = 0.5;
|
|
210
|
talked = 0.4;
|
|
211
|
if (shieldhp <= 5 || shieldacthp < 1)
|
|
212
|
{
|
|
213
|
with (obj_queenshield_enemy)
|
|
214
|
{
|
|
215
|
shieldhurt = 2;
|
|
216
|
shieldhurttimer = 0;
|
|
217
|
}
|
|
218
|
with (obj_queen_battlesolid_wine)
|
|
219
|
instance_destroy();
|
|
220
|
if (shieldhp <= 5 || shieldacthp < 1)
|
|
221
|
{
|
|
222
|
shieldhp = 0;
|
|
223
|
shieldbrokecon = 1;
|
|
224
|
shieldjustbroke = 1;
|
|
225
|
sprite_index = spr_queen_drunk;
|
|
226
|
snd_play(snd_queen_hoot_0);
|
|
227
|
}
|
|
228
|
if (phase == 4)
|
|
229
|
usefinalattack = 1;
|
|
230
|
shieldjustwentdown = 1;
|
|
231
|
}
|
|
232
|
else
|
|
233
|
{
|
|
234
|
with (obj_queenshield_enemy)
|
|
235
|
appearcon = 2;
|
|
236
|
}
|
|
237
|
}
|
|
238
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0)
|
|
239
|
{
|
|
240
|
talked = 0.5;
|
|
241
|
if (instance_exists(obj_queenshield_enemy))
|
|
242
|
{
|
|
243
|
obj_queenshield_enemy.turn++;
|
|
244
|
if (obj_queenshield_enemy.turn > 1)
|
|
245
|
{
|
|
246
|
if (shieldhp > 0)
|
|
247
|
shieldhp -= ceil(shieldmaxhp * 0.1);
|
|
248
|
}
|
|
249
|
}
|
|
250
|
}
|
|
251
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0.5)
|
|
252
|
{
|
|
253
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
if (global.chapter >= 2 && mytarget != 3)
{
if (global.charcantarget[0])
global.targeted[0] = 1;
if (global.charcantarget[1])
global.targeted[1] = 1;
if (global.charcantarget[2])
global.targeted[2] = 1;
mytarget = 4;
}
} ();
|
|
254
|
if (!instance_exists(obj_darkener))
|
|
255
|
instance_create(0, 0, obj_darkener);
|
|
256
|
if (aimact > 0)
|
|
257
|
aimact -= 1;
|
|
258
|
with (obj_heartmarker)
|
|
259
|
instance_destroy();
|
|
260
|
sprite_index = spr_queen_chair_1_old;
|
|
261
|
state = 0;
|
|
262
|
ballooncon = 0;
|
|
263
|
balloonsubcon = 0;
|
|
264
|
balloonend = 1;
|
|
265
|
talkedcon = 0;
|
|
266
|
ralseitalks = 0;
|
|
267
|
susietalks = 0;
|
|
268
|
attackdone = 0;
|
|
269
|
rr = choose(0, 1, 2, 3);
|
|
270
|
if (rr == 0)
|
|
271
|
msgsetloc(0, (Regal Laughter)Wait for inputClose Message"(Regal Laughter)/%", "obj_queen_enemy_slash_Step_0_gml_123_0" );
|
|
272
|
if (rr == 1)
|
|
273
|
msgsetloc(0, Enjoy Your: DestructionWait for inputClose Message"Enjoy Your:&Destruction/%", "obj_queen_enemy_slash_Step_0_gml_124_0" );
|
|
274
|
if (rr == 2)
|
|
275
|
msgsetloc(0, I'm ComputerWait for inputClose Message"I'm Computer/%", "obj_queen_enemy_slash_Step_0_gml_125_0" );
|
|
276
|
if (rr == 3)
|
|
277
|
msgsetloc(0, Perish Under My Bosom Or WhateverWait for inputClose Message"Perish Under&My Bosom Or&Whatever/%", "obj_queen_enemy_slash_Step_0_gml_126_0" );
|
|
278
|
if (usefinalattack >= 1 && finalattackdialoguecon < 5)
|
|
279
|
{
|
|
280
|
if (finalattackdialoguecon == 0)
|
|
281
|
{
|
|
282
|
msgsetloc(0, Enough You Foolish Children!Wait for inputClose Message"Enough You Foolish&Children!/%", "obj_queen_enemy_slash_Step_0_gml_328_0" );
|
|
283
|
ballooncon = 22;
|
|
284
|
balloonend = 0;
|
|
285
|
}
|
|
286
|
if (finalattackdialoguecon == 1)
|
|
287
|
msgsetloc(0, So That Final Move Was Supposed To Be Cooler But The Internet Is DownWait for inputClose Message"So That Final Move&Was Supposed To Be&Cooler But The&Internet Is Down/%", "obj_queen_enemy_slash_Step_0_gml_329_0_b" );
|
|
288
|
if (finalattackdialoguecon == 2)
|
|
289
|
{
|
|
290
|
msgsetloc(0, Yeah My Final Attack LikeWait for inputClose Message"Yeah My Final&Attack Like/%", "obj_queen_enemy_slash_Step_0_gml_329_0" );
|
|
291
|
ballooncon = 25;
|
|
292
|
balloonend = 0;
|
|
293
|
}
|
|
294
|
if (finalattackdialoguecon == 3)
|
|
295
|
msgsetloc(0, It Would Have Been A Really Sick Final Attack Kris You Would Have Loved ItWait for inputClose Message"It Would Have Been&A Really Sick&Final Attack Kris&You Would Have&Loved It/%", "obj_queen_enemy_slash_Step_0_gml_330_0" );
|
|
296
|
if (finalattackdialoguecon == 4)
|
|
297
|
msgsetloc(0, Yeah Still Thinking About That Move HashtagFinalAttackWait for inputClose Message"Yeah Still Thinking&About That Move&HashtagFinalAttack/%", "obj_queen_enemy_slash_Step_0_gml_331_0" );
|
|
298
|
finalattackdialoguecon++;
|
|
299
|
if (balloonorder < 14)
|
|
300
|
balloonorder = 14;
|
|
301
|
}
|
|
302
|
else if (drunk == 1 && drunkcount == 0 && balloonorder > 13)
|
|
303
|
{
|
|
304
|
drunkcount = 1;
|
|
305
|
msgsetloc(0, Guys I Think I Drank Too Much Of This Battery Acid (Ages 3 And Up)Wait for inputClose Message"Guys I Think I&Drank Too Much Of&This Battery Acid&(Ages 3 And Up)/%", "obj_queen_enemy_slash_Step_0_gml_128_0" );
|
|
306
|
}
|
|
307
|
else
|
|
308
|
{
|
|
309
|
if (balloonorder == 0)
|
|
310
|
{
|
|
311
|
msgsetloc(0, Queen, think of the Lightners!Wait for inputClose Message"Queen,&think of the&Lightners!/%", "obj_queen_enemy_slash_Step_0_gml_131_0" );
|
|
312
|
ballooncon = 1;
|
|
313
|
balloonend = 0;
|
|
314
|
ralseitalks = 1;
|
|
315
|
}
|
|
316
|
if (balloonorder == 1)
|
|
317
|
msgsetloc(0, Think! Lightners Have Already Been Enslaved By Me And My KinWait for inputClose Message"Think! Lightners&Have Already Been&Enslaved By Me&And My Kin/%", "obj_queen_enemy_slash_Step_0_gml_132_0" );
|
|
318
|
if (balloonorder == 2)
|
|
319
|
{
|
|
320
|
msgsetloc(0, Each Day They Spend Hours Worshipping In Glowing RaptureWait for inputClose Message"Each Day They&Spend Hours&Worshipping&In Glowing Rapture/%", "obj_queen_enemy_slash_Step_0_gml_133_0" );
|
|
321
|
ballooncon = 3;
|
|
322
|
balloonend = 0;
|
|
323
|
}
|
|
324
|
if (balloonorder == 3)
|
|
325
|
{
|
|
326
|
msgsetloc(0, Staring, Tapping, To Receive JoyWait for inputClose Message"Staring, Tapping,&To Receive Joy/%", "obj_queen_enemy_slash_Step_0_gml_134_0" );
|
|
327
|
ballooncon = 4;
|
|
328
|
balloonend = 0;
|
|
329
|
}
|
|
330
|
if (balloonorder == 4)
|
|
331
|
{
|
|
332
|
msgsetloc(0, ... Until Recently, When The Town's Internet DisappearedWait for inputClose Message"... Until Recently,&When The Town's&Internet Disappeared/%", "obj_queen_enemy_slash_Step_0_gml_135_0" );
|
|
333
|
ballooncon = 5;
|
|
334
|
balloonend = 0;
|
|
335
|
}
|
|
336
|
if (balloonorder == 5)
|
|
337
|
{
|
|
338
|
msgsetloc(0, Noelle... Then Who Will Help Her?Wait for inputClose Message"Noelle...&Then Who Will&Help Her?/%", "obj_queen_enemy_slash_Step_0_gml_136_0" );
|
|
339
|
ballooncon = 6;
|
|
340
|
balloonend = 0;
|
|
341
|
}
|
|
342
|
if (balloonorder == 6)
|
|
343
|
{
|
|
344
|
msgsetloc(0, Is What I Wondered, Until The KNIGHT appeared...Wait for inputClose Message"Is What I&Wondered, Until&The KNIGHT&appeared.../%", "obj_queen_enemy_slash_Step_0_gml_137_0" );
|
|
345
|
ballooncon = 8;
|
|
346
|
balloonend = 0;
|
|
347
|
}
|
|
348
|
if (balloonorder == 7)
|
|
349
|
{
|
|
350
|
msgsetloc(0, Now, The Path Is ClearWait for inputClose Message"Now, The&Path Is Clear/%", "obj_queen_enemy_slash_Step_0_gml_138_0" );
|
|
351
|
ballooncon = 9;
|
|
352
|
balloonend = 0;
|
|
353
|
}
|
|
354
|
if (balloonorder == 8)
|
|
355
|
{
|
|
356
|
msgsetloc(0, Then With The World Covered In DarknessWait for inputClose Message"Then With&The World&Covered In&Darkness/%", "obj_queen_enemy_slash_Step_0_gml_139_0" );
|
|
357
|
ballooncon = 10;
|
|
358
|
balloonend = 0;
|
|
359
|
}
|
|
360
|
if (balloonorder == 9)
|
|
361
|
{
|
|
362
|
msgsetloc(0, Instead, Everyone Can Live In My Perfect MansionWait for inputClose Message"Instead, Everyone&Can Live In&My Perfect Mansion/%", "obj_queen_enemy_slash_Step_0_gml_140_0" );
|
|
363
|
ballooncon = 11;
|
|
364
|
balloonend = 0;
|
|
365
|
}
|
|
366
|
if (balloonorder == 10)
|
|
367
|
msgsetloc(0, Now, Stop Resisting And Welcome The New Age Of DarknessWait for inputClose Message"Now, Stop Resisting&And Welcome The&New Age Of Darkness/%", "obj_queen_enemy_slash_Step_0_gml_141_0" );
|
|
368
|
if (balloonorder == 11)
|
|
369
|
{
|
|
370
|
msgsetloc(0, We won't let you control everyone with your wires!Wait for inputClose Message"We won't let&you control&everyone with&your wires!/%", "obj_queen_enemy_slash_Step_0_gml_142_0" );
|
|
371
|
ballooncon = 12;
|
|
372
|
balloonend = 0;
|
|
373
|
ralseitalks = 1;
|
|
374
|
}
|
|
375
|
if (balloonorder == 12)
|
|
376
|
{
|
|
377
|
msgsetloc(0, Uhh, you're literally controlling Berdly now.Wait for inputClose Message"Uhh, you're&literally&controlling&Berdly now./%", "obj_queen_enemy_slash_Step_0_gml_143_0" );
|
|
378
|
ballooncon = 13;
|
|
379
|
balloonend = 0;
|
|
380
|
susietalks = 1;
|
|
381
|
}
|
|
382
|
if (balloonorder == 13)
|
|
383
|
{
|
|
384
|
msgsetloc(0, Why Did You Want OneWait for inputClose Message"Why Did You&Want One/%", "obj_queen_enemy_slash_Step_0_gml_146_0" );
|
|
385
|
ballooncon = 14;
|
|
386
|
balloonend = 0;
|
|
387
|
instance_create(camerax() + 200, cameray() - 30, obj_queen_battle_plug);
|
|
388
|
instance_create(camerax() + 300, cameray() - 30, obj_queen_battle_plug);
|
|
389
|
instance_create(camerax() + 400, cameray() - 30, obj_queen_battle_plug);
|
|
390
|
}
|
|
391
|
balloonorder++;
|
|
392
|
}
|
|
393
|
if (scr_sideb_get_phasescr_sideb_get_phase
function scr_sideb_get_phase()
{
var phase = 0;
if (global.flag[916 snowgrave_fail] == 0)
{
if (global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4)
phase = 1;
if (global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7)
phase = 2;
if (global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20)
phase = 3;
if (global.flag[915 snowgrave_plot] >= 20)
phase = 4;
}
return phase;
} () < 2)
|
|
394
|
global.typer = 70;
|
|
395
|
else
|
|
396
|
global.typer = 71;
|
|
397
|
if (ralseitalks == 1 && instance_exists(obj_heroralsei))
|
|
398
|
{
|
|
399
|
global.typer = 74;
|
|
400
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (obj_heroralsei.x + 75, obj_heroralsei.y + 15, 7);
|
|
401
|
scr_guardpeekscr_guardpeek
function scr_guardpeek(arg0)
{
if (global.faceaction[arg0.myself] == 4)
{
var _peeker = 0;
if (arg0 == obj_heroralsei)
{
obj_heroralsei.image_alpha = 0;
_peeker = scr_battle_marker(obj_heroralsei.x, obj_heroralsei.y, spr_ralsei_defend_peek);
_peeker.depth = obj_heroralsei.depth;
_peeker.sourceobject = obj_heroralsei;
_peeker.endanimation = spr_ralsei_redefend;
}
else if (arg0 == obj_herosusie)
{
obj_herosusie.image_alpha = 0;
_peeker = scr_battle_marker(obj_herosusie.x, obj_herosusie.y, spr_susie_defend_peek);
_peeker.depth = obj_herosusie.depth;
_peeker.sourceobject = obj_herosusie;
}
return _peeker;
}
} (obj_heroralsei);
|
|
402
|
}
|
|
403
|
else if (susietalks == 1 && instance_exists(obj_herosusie))
|
|
404
|
{
|
|
405
|
global.typer = 75;
|
|
406
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (obj_herosusie.x + 75, obj_herosusie.y + 15, 7);
|
|
407
|
scr_guardpeekscr_guardpeek
function scr_guardpeek(arg0)
{
if (global.faceaction[arg0.myself] == 4)
{
var _peeker = 0;
if (arg0 == obj_heroralsei)
{
obj_heroralsei.image_alpha = 0;
_peeker = scr_battle_marker(obj_heroralsei.x, obj_heroralsei.y, spr_ralsei_defend_peek);
_peeker.depth = obj_heroralsei.depth;
_peeker.sourceobject = obj_heroralsei;
_peeker.endanimation = spr_ralsei_redefend;
}
else if (arg0 == obj_herosusie)
{
obj_herosusie.image_alpha = 0;
_peeker = scr_battle_marker(obj_herosusie.x, obj_herosusie.y, spr_susie_defend_peek);
_peeker.depth = obj_herosusie.depth;
_peeker.sourceobject = obj_herosusie;
}
return _peeker;
}
} (obj_herosusie);
|
|
408
|
}
|
|
409
|
else
|
|
410
|
{
|
|
411
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (x - 10, global.monstery[myself], 10);
|
|
412
|
}
|
|
413
|
ralseitalks = 0;
|
|
414
|
susietalks = 0;
|
|
415
|
drunk = 0;
|
|
416
|
if (ballooncon == 0)
|
|
417
|
{
|
|
418
|
talked = 1;
|
|
419
|
talktimer = 0;
|
|
420
|
}
|
|
421
|
else
|
|
422
|
{
|
|
423
|
talked = 0.6;
|
|
424
|
talktimer = 0;
|
|
425
|
}
|
|
426
|
}
|
|
427
|
if (talked == 0.6)
|
|
428
|
{
|
|
429
|
talktimer++;
|
|
430
|
if ((button3_p() && talktimer > 15 && susieinterrupts == 0) || !i_ex(obj_writer) || (susieinterrupts == 1 && talktimer > 15))
|
|
431
|
{
|
|
432
|
with (obj_writer)
|
|
433
|
instance_destroy();
|
|
434
|
if (ballooncon == 1)
|
|
435
|
{
|
|
436
|
msgsetloc(0, Aren't we supposed to make them happy?Wait for inputClose Message"Aren't we&supposed to&make them&happy?/%", "obj_queen_enemy_slash_Step_0_gml_183_0" );
|
|
437
|
ballooncon = 2;
|
|
438
|
ralseitalks = 1;
|
|
439
|
}
|
|
440
|
else if (ballooncon == 2)
|
|
441
|
{
|
|
442
|
msgsetloc(0, Is That Not What I Am Doing?Wait for inputClose Message"Is That Not&What I Am Doing?/%", "obj_queen_enemy_slash_Step_0_gml_184_0" );
|
|
443
|
ballooncon = 0;
|
|
444
|
balloonend = 1;
|
|
445
|
}
|
|
446
|
else if (ballooncon == 3)
|
|
447
|
{
|
|
448
|
msgsetloc(0, Our Screens Of Funny Animals And Candied GamesWait for inputClose Message"Our Screens Of&Funny Animals And&Candied Games/%", "obj_queen_enemy_slash_Step_0_gml_186_0" );
|
|
449
|
ballooncon = 0;
|
|
450
|
balloonend = 1;
|
|
451
|
}
|
|
452
|
else if (ballooncon == 4)
|
|
453
|
{
|
|
454
|
msgsetloc(0, Staring, Tapping, To Avoid PainWait for inputClose Message"Staring, Tapping,&To Avoid Pain/%", "obj_queen_enemy_slash_Step_0_gml_188_0" );
|
|
455
|
ballooncon = 0;
|
|
456
|
balloonend = 1;
|
|
457
|
}
|
|
458
|
else if (ballooncon == 5)
|
|
459
|
{
|
|
460
|
msgsetloc(0, Now The Refuge They Take In The Screens Will Slowly FadeWait for inputClose Message"Now The Refuge&They Take In&The Screens Will&Slowly Fade/%", "obj_queen_enemy_slash_Step_0_gml_190_0" );
|
|
461
|
ballooncon = 0;
|
|
462
|
balloonend = 1;
|
|
463
|
}
|
|
464
|
else if (ballooncon == 6)
|
|
465
|
{
|
|
466
|
msgsetloc(0, Her Strange And Sad SearchesWait for inputClose Message"Her Strange&And Sad Searches/%", "obj_queen_enemy_slash_Step_0_gml_192_0" );
|
|
467
|
ballooncon = 7;
|
|
468
|
}
|
|
469
|
else if (ballooncon == 7)
|
|
470
|
{
|
|
471
|
msgsetloc(0, Who Will Answer Them?Wait for inputClose Message"Who Will&Answer Them?/%", "obj_queen_enemy_slash_Step_0_gml_193_0" );
|
|
472
|
ballooncon = 0;
|
|
473
|
balloonend = 1;
|
|
474
|
}
|
|
475
|
else if (ballooncon == 8)
|
|
476
|
{
|
|
477
|
msgsetloc(0, And Created This Wonderful World Of DarknessWait for inputClose Message"And Created&This Wonderful&World Of&Darkness/%", "obj_queen_enemy_slash_Step_0_gml_195_0" );
|
|
478
|
ballooncon = 0;
|
|
479
|
balloonend = 1;
|
|
480
|
}
|
|
481
|
else if (ballooncon == 9)
|
|
482
|
{
|
|
483
|
msgsetloc(0, All I Have To Do Is Expand This Dark WorldWait for inputClose Message"All I Have&To Do Is Expand&This Dark World/%", "obj_queen_enemy_slash_Step_0_gml_197_0" );
|
|
484
|
ballooncon = 0;
|
|
485
|
balloonend = 1;
|
|
486
|
}
|
|
487
|
else if (ballooncon == 10)
|
|
488
|
{
|
|
489
|
msgsetloc(0, No One Will Have To Suffer AnymoreWait for inputClose Message"No One Will&Have To Suffer&Anymore/%", "obj_queen_enemy_slash_Step_0_gml_199_0" );
|
|
490
|
ballooncon = 0;
|
|
491
|
balloonend = 1;
|
|
492
|
}
|
|
493
|
else if (ballooncon == 11)
|
|
494
|
{
|
|
495
|
msgsetloc(0, Everyday Blissfully Worshipping Me Like We Both DeserveWait for inputClose Message"Everyday Blissfully&Worshipping Me&Like We Both Deserve/%", "obj_queen_enemy_slash_Step_0_gml_201_0" );
|
|
496
|
ballooncon = 0;
|
|
497
|
balloonend = 1;
|
|
498
|
}
|
|
499
|
else if (ballooncon == 12)
|
|
500
|
{
|
|
501
|
msgsetloc(0, Woah When Did I Say I Would Do ThatWait for inputClose Message"Woah When&Did I Say&I Would Do&That/%", "obj_queen_enemy_slash_Step_0_gml_203_0" );
|
|
502
|
ballooncon = 0;
|
|
503
|
balloonend = 1;
|
|
504
|
}
|
|
505
|
else if (ballooncon == 13)
|
|
506
|
{
|
|
507
|
msgsetloc(0, Oh Yeah That's Just For Him OnlyWait for inputClose Message"Oh Yeah&That's Just&For Him Only/%", "obj_queen_enemy_slash_Step_0_gml_205_0" );
|
|
508
|
ballooncon = 0;
|
|
509
|
balloonend = 1;
|
|
510
|
}
|
|
511
|
else if (ballooncon == 14)
|
|
512
|
{
|
|
513
|
msgsetloc(0, No!!!!Wait for inputClose Message"No!!!!/%", "obj_queen_enemy_slash_Step_0_gml_207_0" );
|
|
514
|
ballooncon = 0;
|
|
515
|
balloonend = 1;
|
|
516
|
susietalks = 1;
|
|
517
|
with (obj_queen_battle_plug)
|
|
518
|
con = 2;
|
|
519
|
}
|
|
520
|
else if (ballooncon == 15)
|
|
521
|
{
|
|
522
|
msgsetloc(0, You Are Just In Time To Witness My World DominationWait for inputClose Message"You Are Just In&Time To Witness&My World Domination/%", "obj_queen_enemy_slash_Step_0_gml_212_0" );
|
|
523
|
ballooncon = 16;
|
|
524
|
}
|
|
525
|
else if (ballooncon == 16)
|
|
526
|
{
|
|
527
|
msgsetloc(0, With Noelle In My PossessionWait for inputClose Message"With Noelle In&My Possession/%", "obj_queen_enemy_slash_Step_0_gml_213_0" );
|
|
528
|
ballooncon = 17;
|
|
529
|
}
|
|
530
|
else if (ballooncon == 17)
|
|
531
|
{
|
|
532
|
msgsetloc(0, It Is Only A Matter Of Time Before Her Will TurnsWait for inputClose Message"It Is Only A&Matter Of Time&Before Her&Will Turns/%", "obj_queen_enemy_slash_Step_0_gml_214_0" );
|
|
533
|
ballooncon = 18;
|
|
534
|
}
|
|
535
|
else if (ballooncon == 18)
|
|
536
|
{
|
|
537
|
msgsetloc(0, And She Unleashes Her PowerWait for inputClose Message"And She&Unleashes Her&Power/%", "obj_queen_enemy_slash_Step_0_gml_215_0" );
|
|
538
|
ballooncon = 19;
|
|
539
|
}
|
|
540
|
else if (ballooncon == 19)
|
|
541
|
{
|
|
542
|
msgsetloc(0, Blanketing The World In --Wait for inputClose Message"Blanketing The&World In --/%", "obj_queen_enemy_slash_Step_0_gml_216_0" );
|
|
543
|
ballooncon = 20;
|
|
544
|
susieinterrupts = 1;
|
|
545
|
}
|
|
546
|
else if (ballooncon == 20)
|
|
547
|
{
|
|
548
|
msgsetloc(0, Too late, dumbass!Wait for inputClose Message"Too late,&dumbass!/%", "obj_queen_enemy_slash_Step_0_gml_218_0" );
|
|
549
|
ballooncon = 21;
|
|
550
|
susietalks = 1;
|
|
551
|
susieinterrupts = 0;
|
|
552
|
}
|
|
553
|
else if (ballooncon == 21)
|
|
554
|
{
|
|
555
|
msgsetloc(0, Noelle's with Berdly!Wait for inputClose Message"Noelle's&with Berdly!/%", "obj_queen_enemy_slash_Step_0_gml_219_0" );
|
|
556
|
ballooncon = 0;
|
|
557
|
balloonend = 1;
|
|
558
|
susietalks = 1;
|
|
559
|
}
|
|
560
|
else if (ballooncon == 22)
|
|
561
|
{
|
|
562
|
msgsetloc(0, You May Have Survived My Attacks (Regular)Wait for inputClose Message"You May Have&Survived My&Attacks (Regular)/%", "obj_queen_enemy_slash_Step_0_gml_432_0" );
|
|
563
|
ballooncon = 23;
|
|
564
|
}
|
|
565
|
else if (ballooncon == 23)
|
|
566
|
{
|
|
567
|
msgsetloc(0, But I've Been: Secretly Been Downloading My Ultimate Move The Whole TimeWait for inputClose Message"But I've Been:&Secretly Been&Downloading My&Ultimate Move&The Whole Time/%", "obj_queen_enemy_slash_Step_0_gml_433_0" );
|
|
568
|
ballooncon = 24;
|
|
569
|
}
|
|
570
|
else if (ballooncon == 24)
|
|
571
|
{
|
|
572
|
msgsetloc(0, Now, Perish In The Bosom Of: My Hellish ReignWait for inputClose Message"Now, Perish&In The Bosom Of:&My Hellish Reign/%", "obj_queen_enemy_slash_Step_0_gml_434_0" );
|
|
573
|
ballooncon = 0;
|
|
574
|
balloonend = 1;
|
|
575
|
}
|
|
576
|
else if (ballooncon == 25)
|
|
577
|
{
|
|
578
|
msgsetloc(0, I Was Going To Put Like Memes In It And StuffWait for inputClose Message"I Was Going To Put&Like Memes In It&And Stuff/%", "obj_queen_enemy_slash_Step_0_gml_436_0" );
|
|
579
|
ballooncon = 0;
|
|
580
|
balloonend = 1;
|
|
581
|
}
|
|
582
|
talked = 0.7;
|
|
583
|
if (scr_sideb_get_phasescr_sideb_get_phase
function scr_sideb_get_phase()
{
var phase = 0;
if (global.flag[916 snowgrave_fail] == 0)
{
if (global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4)
phase = 1;
if (global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7)
phase = 2;
if (global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20)
phase = 3;
if (global.flag[915 snowgrave_plot] >= 20)
phase = 4;
}
return phase;
} () < 2)
|
|
584
|
global.typer = 70;
|
|
585
|
else
|
|
586
|
global.typer = 71;
|
|
587
|
if (ralseitalks == 1 && instance_exists(obj_heroralsei))
|
|
588
|
{
|
|
589
|
global.typer = 74;
|
|
590
|
scr_heroblconscr_heroblcon
function scr_heroblcon(arg0)
{
var heroobj = -69420;
switch (arg0)
{
case 1:
case "kris":
case "kr":
heroobj = obj_herokris;
break;
case 2:
case "susie":
case "su":
heroobj = obj_herosusie;
break;
case 3:
case "ralsei":
case "ra":
heroobj = obj_heroralsei;
break;
case 4:
case "noelle":
case "no":
heroobj = obj_heronoelle;
break;
default:
heroobj = -69420;
break;
}
if (i_ex(heroobj))
{
var heroballoon = scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1;
return heroballoon;
}
else
{
return false;
}
} ("ralsei");
|
|
591
|
scr_guardpeekscr_guardpeek
function scr_guardpeek(arg0)
{
if (global.faceaction[arg0.myself] == 4)
{
var _peeker = 0;
if (arg0 == obj_heroralsei)
{
obj_heroralsei.image_alpha = 0;
_peeker = scr_battle_marker(obj_heroralsei.x, obj_heroralsei.y, spr_ralsei_defend_peek);
_peeker.depth = obj_heroralsei.depth;
_peeker.sourceobject = obj_heroralsei;
_peeker.endanimation = spr_ralsei_redefend;
}
else if (arg0 == obj_herosusie)
{
obj_herosusie.image_alpha = 0;
_peeker = scr_battle_marker(obj_herosusie.x, obj_herosusie.y, spr_susie_defend_peek);
_peeker.depth = obj_herosusie.depth;
_peeker.sourceobject = obj_herosusie;
}
return _peeker;
}
} (obj_heroralsei);
|
|
592
|
}
|
|
593
|
else if (susietalks == 1 && instance_exists(obj_herosusie))
|
|
594
|
{
|
|
595
|
global.typer = 75;
|
|
596
|
scr_heroblconscr_heroblcon
function scr_heroblcon(arg0)
{
var heroobj = -69420;
switch (arg0)
{
case 1:
case "kris":
case "kr":
heroobj = obj_herokris;
break;
case 2:
case "susie":
case "su":
heroobj = obj_herosusie;
break;
case 3:
case "ralsei":
case "ra":
heroobj = obj_heroralsei;
break;
case 4:
case "noelle":
case "no":
heroobj = obj_heronoelle;
break;
default:
heroobj = -69420;
break;
}
if (i_ex(heroobj))
{
var heroballoon = scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1;
return heroballoon;
}
else
{
return false;
}
} ("susie");
|
|
597
|
scr_guardpeekscr_guardpeek
function scr_guardpeek(arg0)
{
if (global.faceaction[arg0.myself] == 4)
{
var _peeker = 0;
if (arg0 == obj_heroralsei)
{
obj_heroralsei.image_alpha = 0;
_peeker = scr_battle_marker(obj_heroralsei.x, obj_heroralsei.y, spr_ralsei_defend_peek);
_peeker.depth = obj_heroralsei.depth;
_peeker.sourceobject = obj_heroralsei;
_peeker.endanimation = spr_ralsei_redefend;
}
else if (arg0 == obj_herosusie)
{
obj_herosusie.image_alpha = 0;
_peeker = scr_battle_marker(obj_herosusie.x, obj_herosusie.y, spr_susie_defend_peek);
_peeker.depth = obj_herosusie.depth;
_peeker.sourceobject = obj_herosusie;
}
return _peeker;
}
} (obj_herosusie);
|
|
598
|
}
|
|
599
|
else
|
|
600
|
{
|
|
601
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (x - 10, global.monstery[myself], 10);
|
|
602
|
}
|
|
603
|
ralseitalks = 0;
|
|
604
|
susietalks = 0;
|
|
605
|
alarm[6] = 1; gml_Object_obj_queen_enemy_Alarm_6.gml
if (endcon > 0)
{
if (balloonend == 1)
{
endcon = 4;
}
else
{
endcon = 2;
talktimer = 0;
}
}
else if (balloonend == 1)
{
talked = 1;
if (intro == 1)
{
intro = 2;
talked = 0;
}
}
else
{
talked = 0.6;
talktimer = 0;
}
|
|
606
|
}
|
|
607
|
}
|
|
608
|
if (talked == 1 && scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk"))
|
|
609
|
{
|
|
610
|
talktimer++;
|
|
611
|
if ((button3_p() && talktimer > 15) || !i_ex(obj_writer))
|
|
612
|
{
|
|
613
|
with (obj_writer)
|
|
614
|
instance_destroy();
|
|
615
|
talkedcon = 1;
|
|
616
|
}
|
|
617
|
if (talkedcon == 1)
|
|
618
|
{
|
|
619
|
rtimer = 0;
|
|
620
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 >= 0)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
else if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 2;
}
else if (arg0 == -2)
{
talktimer += 1;
if (talktimer > 15)
talktimer = talkmax;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
} (-1);
|
|
621
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets"))
|
|
622
|
{
|
|
623
|
if (rtimer == 0 && attackdone == 0)
|
|
624
|
{
|
|
625
|
attackdone = 1;
|
|
626
|
if (attackdebug < 0)
|
|
627
|
event_user(0);
|
|
628
|
else
|
|
629
|
rr = attackdebug;
|
|
630
|
if (difficultydebug != 0)
|
|
631
|
difficulty = difficultydebug;
|
|
632
|
if (!instance_exists(obj_growtangle))
|
|
633
|
{
|
|
634
|
if (rr == 1)
|
|
635
|
{
|
|
636
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 200, obj_growtangle);
|
|
637
|
}
|
|
638
|
else if (rr == 5)
|
|
639
|
{
|
|
640
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 237, obj_growtangle);
|
|
641
|
}
|
|
642
|
else if (rr == 7)
|
|
643
|
{
|
|
644
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 200, obj_growtangle);
|
|
645
|
obj_growtangle.maxxscale = 2;
|
|
646
|
obj_growtangle.maxyscale = 1.5;
|
|
647
|
}
|
|
648
|
else if (rr == 9)
|
|
649
|
{
|
|
650
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 200, obj_growtangle);
|
|
651
|
if (difficulty == 1)
|
|
652
|
{
|
|
653
|
obj_growtangle.maxxscale = 1.5;
|
|
654
|
obj_growtangle.maxyscale = 2;
|
|
655
|
}
|
|
656
|
}
|
|
657
|
else
|
|
658
|
{
|
|
659
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
660
|
}
|
|
661
|
}
|
|
662
|
if (rr == 2)
|
|
663
|
{
|
|
664
|
obj_growtangle.sprite_index = spr_nothing;
|
|
665
|
obj_growtangle.visible = false;
|
|
666
|
}
|
|
667
|
}
|
|
668
|
if (!instance_exists(obj_moveheart) && !instance_exists(obj_heart) && rr != 2)
|
|
669
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
global.inv = 0;
if (global.chapter == 2 && instance_exists(obj_gigaqueen_enemy))
return instance_create(o_boxingcontroller.x + 4, o_boxingcontroller.y - 120, obj_moveheart);
else
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
670
|
}
|
|
671
|
}
|
|
672
|
}
|
|
673
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && attacked == 0)
|
|
674
|
{
|
|
675
|
rtimer += 1;
|
|
676
|
if (rtimer == 16)
|
|
677
|
{
|
|
678
|
switch (rr)
|
|
679
|
{
|
|
680
|
case 0:
|
|
681
|
global.monsterattackname[myself] = "ImageSearch";
|
|
682
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
683
|
dc.type = 0;
|
|
684
|
dc.special = difficulty;
|
|
685
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (300);
|
|
686
|
break;
|
|
687
|
case 1:
|
|
688
|
global.monsterattackname[myself] = "QueenUltimate";
|
|
689
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
690
|
dc.type = 1;
|
|
691
|
if (ultimateattackused == 0)
|
|
692
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (371);
|
|
693
|
if (ultimateattackused == 1)
|
|
694
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (311);
|
|
695
|
break;
|
|
696
|
case 2:
|
|
697
|
global.monsterattackname[myself] = "Wine";
|
|
698
|
with (obj_queen_enemy)
|
|
699
|
{
|
|
700
|
wineglasscon = 1;
|
|
701
|
drink = 0;
|
|
702
|
}
|
|
703
|
shieldjustwentup = 1;
|
|
704
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
705
|
dc.type = 2;
|
|
706
|
dc.bufferattack = bufferattack;
|
|
707
|
if (difficulty == 1)
|
|
708
|
dc.type = 2.1;
|
|
709
|
if (difficulty == 2)
|
|
710
|
dc.type = 2.2;
|
|
711
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (400);
|
|
712
|
break;
|
|
713
|
case 3:
|
|
714
|
global.monsterattackname[myself] = "Stomp";
|
|
715
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
716
|
dc.type = 3;
|
|
717
|
dc.bufferattack = bufferattack;
|
|
718
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (240);
|
|
719
|
if (difficulty == 1)
|
|
720
|
dc.type = 3.1;
|
|
721
|
if (difficulty == 2)
|
|
722
|
dc.type = 3.2;
|
|
723
|
if (difficulty == 3)
|
|
724
|
{
|
|
725
|
dc.type = 3.3;
|
|
726
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (190);
|
|
727
|
}
|
|
728
|
if (difficulty == 4)
|
|
729
|
dc.type = 3.4;
|
|
730
|
break;
|
|
731
|
case 4:
|
|
732
|
global.monsterattackname[myself] = "NewSocialMedia";
|
|
733
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
734
|
dc.type = 106;
|
|
735
|
dc.bufferattack = bufferattack;
|
|
736
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (250);
|
|
737
|
if (difficulty == 1)
|
|
738
|
{
|
|
739
|
dc.type = 107;
|
|
740
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (300);
|
|
741
|
}
|
|
742
|
if (difficulty == 2)
|
|
743
|
{
|
|
744
|
dc.type = 105;
|
|
745
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (300);
|
|
746
|
}
|
|
747
|
break;
|
|
748
|
case 5:
|
|
749
|
global.monsterattackname[myself] = "Bufferbullet";
|
|
750
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
751
|
dc.type = 5;
|
|
752
|
dc.bufferattack = bufferattack;
|
|
753
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (300);
|
|
754
|
break;
|
|
755
|
case 6:
|
|
756
|
global.monsterattackname[myself] = "Explosion";
|
|
757
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
758
|
dc.type = 6;
|
|
759
|
dc.bufferattack = bufferattack;
|
|
760
|
if (difficulty == 1)
|
|
761
|
dc.type = 6.1;
|
|
762
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (300);
|
|
763
|
break;
|
|
764
|
case 7:
|
|
765
|
if (difficulty == 0)
|
|
766
|
{
|
|
767
|
global.monsterattackname[myself] = "BerdlyTornado";
|
|
768
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
769
|
dc.type = 112;
|
|
770
|
}
|
|
771
|
if (difficulty == 1)
|
|
772
|
{
|
|
773
|
global.monsterattackname[myself] = "BerdlyTornado";
|
|
774
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
775
|
dc.type = 113;
|
|
776
|
}
|
|
777
|
if (difficulty == 2)
|
|
778
|
{
|
|
779
|
global.monsterattackname[myself] = "BerdlyFeather";
|
|
780
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
781
|
dc.type = 7;
|
|
782
|
}
|
|
783
|
if (difficulty == 3)
|
|
784
|
{
|
|
785
|
global.monsterattackname[myself] = "BerdlyFeather";
|
|
786
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
787
|
dc.type = 7.5;
|
|
788
|
}
|
|
789
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (266);
|
|
790
|
break;
|
|
791
|
case 8:
|
|
792
|
global.monsterattackname[myself] = "QueenLaser";
|
|
793
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
794
|
dc.type = 100;
|
|
795
|
dc.bufferattack = bufferattack;
|
|
796
|
if (difficulty == 1)
|
|
797
|
dc.type = 101;
|
|
798
|
if (difficulty == 2)
|
|
799
|
dc.type = 102;
|
|
800
|
if (difficulty == 3)
|
|
801
|
dc.type = 114;
|
|
802
|
if (difficulty == 4)
|
|
803
|
dc.type = 115;
|
|
804
|
if (difficulty == 5)
|
|
805
|
dc.type = 116;
|
|
806
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (245);
|
|
807
|
break;
|
|
808
|
case 9:
|
|
809
|
global.monsterattackname[myself] = "Plug";
|
|
810
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
811
|
dc.bufferattack = bufferattack;
|
|
812
|
dc.damage = global.monsterat[obj_queen_enemy.myself] * 5;
|
|
813
|
dc.target = mytarget;
|
|
814
|
if (difficulty == 0)
|
|
815
|
dc.type = 110;
|
|
816
|
if (difficulty == 1)
|
|
817
|
dc.type = 111;
|
|
818
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (300);
|
|
819
|
break;
|
|
820
|
case 10:
|
|
821
|
global.monsterattackname[myself] = "Birthday";
|
|
822
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
823
|
dc.type = 8;
|
|
824
|
dc.special = 5;
|
|
825
|
dc.bufferattack = bufferattack;
|
|
826
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (300);
|
|
827
|
break;
|
|
828
|
default:
|
|
829
|
global.monsterattackname[myself] = "Unknown";
|
|
830
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_queen_bulletcontroller);
|
|
831
|
dc.type = rr;
|
|
832
|
dc.bufferattack = bufferattack;
|
|
833
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (300);
|
|
834
|
}
|
|
835
|
if (rr != 7 && instance_exists(obj_berdlyplug_enemy))
|
|
836
|
obj_berdlyplug_enemy.alphacon = 1;
|
|
837
|
turns += 1;
|
|
838
|
global.typer = 6;
|
|
839
|
global.fc = 0;
|
|
840
|
rr = choose(0, 1, 2, 3);
|
|
841
|
if (rr == 0)
|
|
842
|
global.battlemsg[0] = stringsetloc(* The skyline echoes with regal laughter."* The skyline echoes with regal laughter.", "obj_queen_enemy_slash_Step_0_gml_462_0" );
|
|
843
|
if (rr == 1)
|
|
844
|
global.battlemsg[0] = stringsetloc(* The fountain flows ominously."* The fountain flows ominously.", "obj_queen_enemy_slash_Step_0_gml_463_0" );
|
|
845
|
if (rr == 2)
|
|
846
|
global.battlemsg[0] = stringsetloc(* The battlefield feels electric."* The battlefield feels electric.", "obj_queen_enemy_slash_Step_0_gml_464_0" );
|
|
847
|
if (rr == 3)
|
|
848
|
global.battlemsg[0] = stringsetloc(* Smells like overclocked high heels."* Smells like overclocked high heels.", "obj_queen_enemy_slash_Step_0_gml_465_0" );
|
|
849
|
if (shieldjustwentdown == 1)
|
|
850
|
global.battlemsg[0] = stringsetloc(* Queen's acid shield is down!"* Queen's acid shield is down!", "obj_queen_enemy_slash_Step_0_gml_467_0" );
|
|
851
|
if (shieldjustwentup == 1)
|
|
852
|
global.battlemsg[0] = stringsetloc(* Queen's acid shield is formed!"* Queen's acid shield is formed!", "obj_queen_enemy_slash_Step_0_gml_468_0" );
|
|
853
|
shieldjustwentdown = 0;
|
|
854
|
shieldjustwentup = 0;
|
|
855
|
attacked = 1;
|
|
856
|
}
|
|
857
|
else
|
|
858
|
{
|
|
859
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (120);
|
|
860
|
}
|
|
861
|
}
|
|
862
|
}
|
|
863
|
if (global.myfight == 3)
|
|
864
|
{
|
|
865
|
var xx = __view_get(e__VW.XView, 0);
|
|
866
|
yy = __view_get(e__VW.YView, 0);
|
|
867
|
var shieldbreaking = 0;
|
|
868
|
if (instance_exists(obj_queenshield_enemy) && obj_queenshield_enemy.shieldhurt == 2)
|
|
869
|
shieldbreaking = 1;
|
|
870
|
if (!instance_exists(obj_queenshield_enemy) || shieldbreaking == 1)
|
|
871
|
{
|
|
872
|
if (acting == 4)
|
|
873
|
acting = 5;
|
|
874
|
else if (acting == 5)
|
|
875
|
acting = 6;
|
|
876
|
}
|
|
877
|
else if (acting == 3)
|
|
878
|
{
|
|
879
|
acting = 5;
|
|
880
|
}
|
|
881
|
else if (acting == 4)
|
|
882
|
{
|
|
883
|
acting = 6;
|
|
884
|
}
|
|
885
|
if (acting == 1 && actcon == 0 && !instance_exists(obj_berdlyplug_enemy))
|
|
886
|
{
|
|
887
|
actcon = 1;
|
|
888
|
msgsetloc(0, * QUEEN - Her drinking glass generates a powerful barrier. Break or lower it!Wait for inputClose Message"* QUEEN - Her drinking glass generates a powerful barrier. Break or lower it!/%", "obj_queen_enemy_slash_Step_0_gml_338_0" );
|
|
889
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
890
|
}
|
|
891
|
if (acting == 1 && actcon == 0 && instance_exists(obj_berdlyplug_enemy))
|
|
892
|
{
|
|
893
|
if (!instance_exists(obj_queenshield_enemy))
|
|
894
|
{
|
|
895
|
msgsetloc(0, * You shook Berdly's wire!Wait for inputClose Message"* You shook Berdly's wire!/%", "obj_queen_enemy_slash_Step_0_gml_346_0" );
|
|
896
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
897
|
var mercyset = 5;
|
|
898
|
if (global.hp[2] <= 0 && global.hp[3] <= 0)
|
|
899
|
mercyset = 8;
|
|
900
|
if ((mercyset + bardlymercy) > 100)
|
|
901
|
mercyset = 100 - bardlymercy;
|
|
902
|
bardlymercy += mercyset;
|
|
903
|
__mercydmgwriter = instance_create(obj_berdlyplug_enemy.x + 20, (obj_berdlyplug_enemy.y + 20) - (global.hittarget[0] * 20), obj_dmgwriter);
|
|
904
|
__mercydmgwriter.damage = mercyset;
|
|
905
|
__mercydmgwriter.type = 5;
|
|
906
|
with (obj_berdlyplug_enemy)
|
|
907
|
event_user(0);
|
|
908
|
with (obj_dmgwriter)
|
|
909
|
{
|
|
910
|
x = obj_berdlyplug_enemy.x;
|
|
911
|
y = obj_berdlyplug_enemy.y + 20;
|
|
912
|
}
|
|
913
|
obj_dmgwriter.depth = obj_queen_enemy.depth - 1;
|
|
914
|
actcon = 1;
|
|
915
|
}
|
|
916
|
else
|
|
917
|
{
|
|
918
|
shield_damage_buffer += 1;
|
|
919
|
if (global.hp[2] <= 0 && global.hp[3] <= 0)
|
|
920
|
shield_damage_buffer += 1.5;
|
|
921
|
if (krisflattercount == 0)
|
|
922
|
{
|
|
923
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name");
|
|
924
|
msgsetloc(0, * You made a memorable and charming toast to Queen!Wait for input"* You made a memorable and charming toast to Queen!/", "obj_queen_enemy_slash_Step_0_gml_764_0" );
|
|
925
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("queen", "1");
|
|
926
|
var small_text = stringsetloc((Why did they make it so emotional?)"(Why did they make it so emotional?)", "obj_queen_enemy_slash_Step_0_gml_766_0" );
|
|
927
|
if (jp == 0)
|
|
928
|
scr_smallfacescr_smallface
function scr_smallface(arg0, arg1, arg2, arg3, arg4, arg5)
{
scr_smallface_reset(arg0);
global.smsprite[arg0] = spr_face_susie_alt;
if (is_string(arg1))
{
if (arg1 == "susie")
global.smsprite[arg0] = spr_face_susie_alt;
if (arg1 == "ralsei")
global.smsprite[arg0] = spr_face_r_nohat;
if (arg1 == "lancer")
global.smsprite[arg0] = spr_face_l0;
if (arg1 == "noelle")
global.smsprite[arg0] = spr_face_n_matome;
if (arg1 == "noelle_cropped")
global.smsprite[arg0] = spr_face_n_matome_cropped;
if (arg1 == "queen")
global.smsprite[arg0] = scr_84_get_sprite("spr_face_queen");
if (arg1 == "rouxls")
global.smsprite[arg0] = spr_face_rurus;
if (arg1 == "berdly")
global.smsprite[arg0] = spr_face_berdly_dark;
if (arg1 == "rudy")
global.smsprite[arg0] = spr_face_rudy;
if (arg1 == "none" || arg1 == "empty")
global.smsprite[arg0] = spr_empty;
}
else
{
global.smsprite[arg0] = arg1;
if (arg1 == 0)
global.smsprite[arg0] = spr_empty;
}
global.smimage[arg0] = arg2;
if (is_string(arg3))
{
if (global.fighting == 1)
{
if (arg3 == "left")
global.smxx[arg0] = 60;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 460;
}
else
{
if (arg3 == "left")
global.smxx[arg0] = 70;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 400;
}
}
else
{
global.smxx[arg0] = arg3;
}
if (is_string(arg4))
{
if (global.fighting == 1)
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 45;
if (arg4 == "bottom")
global.smyy[arg0] = 56;
if (arg4 == "bottom" || arg4 == "bottommid")
{
global.smdir[arg0] = 90;
global.smspeed[arg0] = 4;
global.smalarm[arg0] = 10;
global.smyy[arg0] += 40;
global.smxx[arg0] -= 40;
}
}
else
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 50;
if (arg4 == "bottom")
global.smyy[arg0] = 68;
if (global.darkzone == 0)
{
if (arg4 == "top")
... (0, "susie", 6, 338, 46, small_text);
|
|
929
|
if (jp == 1)
|
|
930
|
scr_smallfacescr_smallface
function scr_smallface(arg0, arg1, arg2, arg3, arg4, arg5)
{
scr_smallface_reset(arg0);
global.smsprite[arg0] = spr_face_susie_alt;
if (is_string(arg1))
{
if (arg1 == "susie")
global.smsprite[arg0] = spr_face_susie_alt;
if (arg1 == "ralsei")
global.smsprite[arg0] = spr_face_r_nohat;
if (arg1 == "lancer")
global.smsprite[arg0] = spr_face_l0;
if (arg1 == "noelle")
global.smsprite[arg0] = spr_face_n_matome;
if (arg1 == "noelle_cropped")
global.smsprite[arg0] = spr_face_n_matome_cropped;
if (arg1 == "queen")
global.smsprite[arg0] = scr_84_get_sprite("spr_face_queen");
if (arg1 == "rouxls")
global.smsprite[arg0] = spr_face_rurus;
if (arg1 == "berdly")
global.smsprite[arg0] = spr_face_berdly_dark;
if (arg1 == "rudy")
global.smsprite[arg0] = spr_face_rudy;
if (arg1 == "none" || arg1 == "empty")
global.smsprite[arg0] = spr_empty;
}
else
{
global.smsprite[arg0] = arg1;
if (arg1 == 0)
global.smsprite[arg0] = spr_empty;
}
global.smimage[arg0] = arg2;
if (is_string(arg3))
{
if (global.fighting == 1)
{
if (arg3 == "left")
global.smxx[arg0] = 60;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 460;
}
else
{
if (arg3 == "left")
global.smxx[arg0] = 70;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 400;
}
}
else
{
global.smxx[arg0] = arg3;
}
if (is_string(arg4))
{
if (global.fighting == 1)
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 45;
if (arg4 == "bottom")
global.smyy[arg0] = 56;
if (arg4 == "bottom" || arg4 == "bottommid")
{
global.smdir[arg0] = 90;
global.smspeed[arg0] = 4;
global.smalarm[arg0] = 10;
global.smyy[arg0] += 40;
global.smxx[arg0] -= 40;
}
}
else
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 50;
if (arg4 == "bottom")
global.smyy[arg0] = 68;
if (global.darkzone == 0)
{
if (arg4 == "top")
... (0, "susie", 6, 458, 46, small_text);
|
|
931
|
msgnextloc(Face C* Wow Spoken Like A Real TrucieMini text 0 Wait for inputClose Message"\\EC* Wow Spoken Like A Real Trucie\\f0 /%", "obj_queen_enemy_slash_Step_0_gml_768_0" );
|
|
932
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
933
|
waitnextactsusie = 1;
|
|
934
|
waitnextactralsei = 1;
|
|
935
|
if (actingsus == 1 && susieflattercount > 0 && actingral == 1 && ralseiflattercount > 0)
|
|
936
|
changesimulorder = 1;
|
|
937
|
if (actingsus == 1 && susieflattercount == 0 && actingral == 1 && ralseiflattercount > 0)
|
|
938
|
changesimulorder = 2;
|
|
939
|
if (actingsus == 0 && actingral == 1 && ralseiflattercount > 0)
|
|
940
|
changesimulorder = 2;
|
|
941
|
if (actingral == 0 && actingsus == 1 && susieflattercount > 0)
|
|
942
|
changesimulorder = 5;
|
|
943
|
}
|
|
944
|
else
|
|
945
|
{
|
|
946
|
var aa = 0;
|
|
947
|
if (actingsus == 1 && susieflattercount == 0 && actingral == 1 && ralseiflattercount == 0)
|
|
948
|
aa = 1;
|
|
949
|
if (actingral != 1 && actingsus == 1 && susieflattercount == 0)
|
|
950
|
aa = 1;
|
|
951
|
if (actingsus != 1 && actingral == 1 && ralseiflattercount == 0)
|
|
952
|
aa = 1;
|
|
953
|
if (simultotal == 1 || aa == 1)
|
|
954
|
{
|
|
955
|
msgsetloc(0, * You made a memorable and charming toast to Queen!Wait for inputClose Message"* You made a memorable and charming toast to Queen!/%", "obj_queen_enemy_slash_Step_0_gml_788_0" );
|
|
956
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
957
|
if (actingsus == 1 && susieflattercount == 0)
|
|
958
|
waitnextactsusie = 1;
|
|
959
|
if (actingral == 1 && ralseiflattercount == 0)
|
|
960
|
waitnextactralsei = 1;
|
|
961
|
if (actingsus == 1 && susieflattercount == 0 && actingral == 1 && ralseiflattercount > 0)
|
|
962
|
changesimulorder = 3;
|
|
963
|
}
|
|
964
|
else
|
|
965
|
{
|
|
966
|
if (actingsus == 1 && susieflattercount == 0)
|
|
967
|
waitnextactsusie = 1;
|
|
968
|
if (actingral == 1 && ralseiflattercount == 0)
|
|
969
|
waitnextactralsei = 1;
|
|
970
|
if (actingsus == 1 && susieflattercount == 0 && actingral == 1 && ralseiflattercount > 0)
|
|
971
|
changesimulorder = 3;
|
|
972
|
msgsetloc(0, * You toasted Queen!Wait for inputClose Message"* You toasted Queen!/%", "obj_queen_enemy_slash_Step_0_gml_803_0" );
|
|
973
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("kris");
|
|
974
|
}
|
|
975
|
}
|
|
976
|
krisflattercount++;
|
|
977
|
acting = 100;
|
|
978
|
}
|
|
979
|
}
|
|
980
|
if (acting == 2 && actcon == 0)
|
|
981
|
{
|
|
982
|
if (!instance_exists(obj_queenshield_enemy))
|
|
983
|
{
|
|
984
|
msgsetloc(0, * Everyone loosens Berdly!Wait for inputClose Message"* Everyone loosens Berdly!/%", "obj_queen_enemy_slash_Step_0_gml_371_0" );
|
|
985
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
986
|
var mercyset = 15;
|
|
987
|
if ((mercyset + bardlymercy) > 100)
|
|
988
|
mercyset = 100 - bardlymercy;
|
|
989
|
bardlymercy += mercyset;
|
|
990
|
__mercydmgwriter = instance_create(obj_berdlyplug_enemy.x + 20, (obj_berdlyplug_enemy.y + 20) - (global.hittarget[0] * 20), obj_dmgwriter);
|
|
991
|
__mercydmgwriter.damage = mercyset;
|
|
992
|
__mercydmgwriter.type = 5;
|
|
993
|
with (obj_berdlyplug_enemy)
|
|
994
|
event_user(0);
|
|
995
|
with (obj_dmgwriter)
|
|
996
|
{
|
|
997
|
x = obj_berdlyplug_enemy.x;
|
|
998
|
y = obj_berdlyplug_enemy.y + 20;
|
|
999
|
}
|
|
1000
|
obj_dmgwriter.depth = obj_queen_enemy.depth - 1;
|
|
1001
|
actcon = 1;
|
|
1002
|
}
|
|
1003
|
else
|
|
1004
|
{
|
|
1005
|
shield_damage_buffer += 3;
|
|
1006
|
if (groupflattercount == 0)
|
|
1007
|
{
|
|
1008
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("ralsei");
|
|
1009
|
msgsetloc(0, Face F* (That glass of acid is generating her shield!)Wait for input"\\EF* (That glass of acid is generating her shield!)/", "obj_queen_enemy_slash_Step_0_gml_840_0" );
|
|
1010
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("susie", "1");
|
|
1011
|
msgnextloc(Face 3* So, uh... you gonna drink all that?Wait for input"\\E3* So, uh... you gonna drink all that?/", "obj_queen_enemy_slash_Step_0_gml_842_0" );
|
|
1012
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("queen", "1");
|
|
1013
|
msgnextloc(Face 6* No This Is All Mine You Can't Have ItWait for inputClose Message"\\E6* No This Is All Mine You Can't Have It/%", "obj_queen_enemy_slash_Step_0_gml_844_0" );
|
|
1014
|
scr_battletextscr_battletext
function scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ();
|
|
1015
|
}
|
|
1016
|
else
|
|
1017
|
{
|
|
1018
|
msgsetloc(0, * Everyone toasted to Queen!Wait for inputClose Message"* Everyone toasted to Queen!/%", "obj_queen_enemy_slash_Step_0_gml_384_0" );
|
|
1019
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1020
|
}
|
|
1021
|
groupflattercount++;
|
|
1022
|
acting = 100;
|
|
1023
|
}
|
|
1024
|
}
|
|
1025
|
if ((acting == 3 && actcon == 0) || (acting == 4 && actcon == 0))
|
|
1026
|
{
|
|
1027
|
if (acting == 3)
|
|
1028
|
throwX = 0;
|
|
1029
|
if (acting == 4)
|
|
1030
|
throwX = 1;
|
|
1031
|
actcon = 32;
|
|
1032
|
acting = 0;
|
|
1033
|
alarm[4] = 15; gml_Object_obj_queen_enemy_Alarm_4.gml
actcon += 1;
|
|
1034
|
___myrememberx = xstart;
|
|
1035
|
___myremembery = ystart;
|
|
1036
|
siner = 0;
|
|
1037
|
if (!instance_exists(obj_queenshield_enemy))
|
|
1038
|
{
|
|
1039
|
obj_berdlyplug_enemy.con = 1;
|
|
1040
|
instance_create(__view_get(e__VW.XView, 0) + 380, __view_get(e__VW.YView, 0) + 50, obj_queen_throw_controller);
|
|
1041
|
scr_move_to_point_over_timescr_move_to_point_over_time
function scr_move_to_point_over_time(arg0, arg1, arg2)
{
_mmm = instance_create(x, y, obj_move_to_point);
_mmm.target = id;
_mmm.movex = arg0;
_mmm.movey = arg1;
_mmm.movemax = arg2;
return _mmm;
} (x - 40, cameray() + 195, 8);
|
|
1042
|
}
|
|
1043
|
}
|
|
1044
|
if (acting == 5 && actcon == 0)
|
|
1045
|
{
|
|
1046
|
global.msg[0] = stringsetloc(* Your SOUL shined its power on Susie!Wait for inputClose Message"* Your SOUL shined its power on Susie!/%", "obj_queen_enemy_slash_Step_0_gml_410_0" );
|
|
1047
|
actcon = 10;
|
|
1048
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1049
|
acttimer = 0;
|
|
1050
|
}
|
|
1051
|
if (acting == 6 && actcon == 0)
|
|
1052
|
{
|
|
1053
|
global.msg[0] = stringsetloc(* Your SOUL shined its power on RALSEI!Wait for inputClose Message"* Your SOUL shined its power on RALSEI!/%", "obj_queen_enemy_slash_Step_0_gml_419_0" );
|
|
1054
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1055
|
actcon = 20;
|
|
1056
|
acttimer = 0;
|
|
1057
|
}
|
|
1058
|
var _susie_simul = 0;
|
|
1059
|
if (waitnextactsusie == 1 && i_ex(obj_writer))
|
|
1060
|
_susie_simul = 1;
|
|
1061
|
if (actingsus == 1 && actconsus == 1 && _susie_simul == 0)
|
|
1062
|
{
|
|
1063
|
if (!instance_exists(obj_queenshield_enemy))
|
|
1064
|
{
|
|
1065
|
msgsetloc(0, * Susie loosens one of Berdly's wires!Wait for inputClose Message"* Susie loosens one of Berdly's wires!/%", "obj_queen_enemy_slash_Step_0_gml_429_0" );
|
|
1066
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1067
|
var mercyset = 5;
|
|
1068
|
if (global.hp[1] <= 0 && global.hp[3] <= 0)
|
|
1069
|
mercyset = 8;
|
|
1070
|
if ((mercyset + bardlymercy) > 100)
|
|
1071
|
mercyset = 100 - bardlymercy;
|
|
1072
|
bardlymercy += mercyset;
|
|
1073
|
__mercydmgwriter = instance_create(obj_berdlyplug_enemy.x + 20, (obj_berdlyplug_enemy.y + 20) - (global.hittarget[0] * 20), obj_dmgwriter);
|
|
1074
|
__mercydmgwriter.damage = mercyset;
|
|
1075
|
__mercydmgwriter.type = 5;
|
|
1076
|
with (obj_berdlyplug_enemy)
|
|
1077
|
event_user(0);
|
|
1078
|
with (obj_dmgwriter)
|
|
1079
|
{
|
|
1080
|
x = obj_berdlyplug_enemy.x;
|
|
1081
|
y = obj_berdlyplug_enemy.y + 20;
|
|
1082
|
}
|
|
1083
|
obj_dmgwriter.depth = obj_queen_enemy.depth - 1;
|
|
1084
|
actcon = 1;
|
|
1085
|
}
|
|
1086
|
else
|
|
1087
|
{
|
|
1088
|
shield_damage_buffer += 1;
|
|
1089
|
if (global.hp[1] <= 0 && global.hp[3] <= 0)
|
|
1090
|
shield_damage_buffer += 1.5;
|
|
1091
|
if (susieflattercount == 0)
|
|
1092
|
{
|
|
1093
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name");
|
|
1094
|
msgsetloc(0, * Susie made a toast to Queen...?Wait for input"* Susie made a toast to Queen...?/", "obj_queen_enemy_slash_Step_0_gml_928_0" );
|
|
1095
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("susie", "1");
|
|
1096
|
msgnextloc(Face K* Pretty cool how we're... uh, gonna kick your ass.Wait for input"\\EK* Pretty cool how we're... uh, gonna kick your ass./", "obj_queen_enemy_slash_Step_0_gml_930_0" );
|
|
1097
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("queen", "1");
|
|
1098
|
msgnextloc(Face 1* It's A Good Thing I Have No Standards For ThisWait for inputClose Message"\\E1* It's A Good Thing I Have No Standards For This/%", "obj_queen_enemy_slash_Step_0_gml_932_0" );
|
|
1099
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1100
|
waitnextactralsei = 1;
|
|
1101
|
if (actingral == 1)
|
|
1102
|
changesimulorder = 2;
|
|
1103
|
}
|
|
1104
|
else if (simultotal == 1 || changesimulorder == 5)
|
|
1105
|
{
|
|
1106
|
waitnextactralsei = 1;
|
|
1107
|
if (changesimulorder == 5)
|
|
1108
|
{
|
|
1109
|
simulordersus = 0;
|
|
1110
|
changesimulorder = 0;
|
|
1111
|
}
|
|
1112
|
msgsetloc(0, * Susie made an offensive toast to Queen!Wait for inputClose Message"* Susie made an offensive toast to Queen!/%", "obj_queen_enemy_slash_Step_0_gml_946_0" );
|
|
1113
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1114
|
}
|
|
1115
|
else
|
|
1116
|
{
|
|
1117
|
if (changesimulorder == 1)
|
|
1118
|
{
|
|
1119
|
simulordersus = 0;
|
|
1120
|
simulorderral = 1;
|
|
1121
|
changesimulorder = 0;
|
|
1122
|
}
|
|
1123
|
if (actingral == 1 && ralseiflattercount == 0)
|
|
1124
|
waitnextactralsei = 1;
|
|
1125
|
if (actingral == 1 && ralseiflattercount > 0)
|
|
1126
|
waitnextactralsei = 0;
|
|
1127
|
msgsetloc(0, * Susie toasted Queen!Wait for inputClose Message"* Susie toasted Queen!/%", "obj_queen_enemy_slash_Step_0_gml_955_0" );
|
|
1128
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("susie");
|
|
1129
|
}
|
|
1130
|
susieflattercount++;
|
|
1131
|
acting = 100;
|
|
1132
|
}
|
|
1133
|
actconsus = 0;
|
|
1134
|
actingsus = 0;
|
|
1135
|
}
|
|
1136
|
var _ralsei_simul = 0;
|
|
1137
|
if (waitnextactralsei == 1 && i_ex(obj_writer))
|
|
1138
|
_ralsei_simul = 1;
|
|
1139
|
if (actingral == 1 && actconral == 1 && _ralsei_simul == 0)
|
|
1140
|
{
|
|
1141
|
if (!instance_exists(obj_queenshield_enemy))
|
|
1142
|
{
|
|
1143
|
msgsetloc(0, * Ralsei loosens one of Berdly's wires!Wait for inputClose Message"* Ralsei loosens one of Berdly's wires!/%", "obj_queen_enemy_slash_Step_0_gml_457_0" );
|
|
1144
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1145
|
var mercyset = 5;
|
|
1146
|
if (global.hp[1] <= 0 && global.hp[2] <= 0)
|
|
1147
|
mercyset = 8;
|
|
1148
|
if ((mercyset + bardlymercy) > 100)
|
|
1149
|
mercyset = 100 - bardlymercy;
|
|
1150
|
bardlymercy += mercyset;
|
|
1151
|
__mercydmgwriter = instance_create(obj_berdlyplug_enemy.x + 20, (obj_berdlyplug_enemy.y + 20) - (global.hittarget[0] * 20), obj_dmgwriter);
|
|
1152
|
__mercydmgwriter.damage = mercyset;
|
|
1153
|
__mercydmgwriter.type = 5;
|
|
1154
|
with (obj_berdlyplug_enemy)
|
|
1155
|
event_user(0);
|
|
1156
|
with (obj_dmgwriter)
|
|
1157
|
{
|
|
1158
|
x = obj_berdlyplug_enemy.x;
|
|
1159
|
y = obj_berdlyplug_enemy.y + 20;
|
|
1160
|
}
|
|
1161
|
obj_dmgwriter.depth = obj_queen_enemy.depth - 1;
|
|
1162
|
actcon = 1;
|
|
1163
|
}
|
|
1164
|
else
|
|
1165
|
{
|
|
1166
|
shield_damage_buffer += 1;
|
|
1167
|
if (global.hp[1] <= 0 && global.hp[2] <= 0)
|
|
1168
|
shield_damage_buffer += 1.5;
|
|
1169
|
if (ralseiflattercount == 0)
|
|
1170
|
{
|
|
1171
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name");
|
|
1172
|
msgsetloc(0, * Ralsei made a toast to Queen!Wait for input"* Ralsei made a toast to Queen!/", "obj_queen_enemy_slash_Step_0_gml_1003_0" );
|
|
1173
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("ralsei", "1");
|
|
1174
|
msgnextloc(Face 2* A toast to you, er, making me wear a butler outfit!Wait for input"\\E2* A toast to you, er, making me wear a butler outfit!/", "obj_queen_enemy_slash_Step_0_gml_1005_0" );
|
|
1175
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("queen", "1");
|
|
1176
|
msgnextloc(Face L* Bro That's Weird But OKWait for inputClose Message"\\EL* Bro That's Weird But OK/%", "obj_queen_enemy_slash_Step_0_gml_1007_0" );
|
|
1177
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1178
|
}
|
|
1179
|
else if (simultotal == 1 || changesimulorder == 2)
|
|
1180
|
{
|
|
1181
|
if (changesimulorder == 2)
|
|
1182
|
{
|
|
1183
|
simulorderral = 0;
|
|
1184
|
changesimulorder = 0;
|
|
1185
|
}
|
|
1186
|
msgsetloc(0, * Ralsei made a slightly cringeworthy toast to Queen!Wait for inputClose Message"* Ralsei made a slightly cringeworthy toast to Queen!/%", "obj_queen_enemy_slash_Step_0_gml_1015_0" );
|
|
1187
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1188
|
}
|
|
1189
|
else
|
|
1190
|
{
|
|
1191
|
if (changesimulorder == 3)
|
|
1192
|
{
|
|
1193
|
simulorderral = 1;
|
|
1194
|
changesimulorder = 0;
|
|
1195
|
}
|
|
1196
|
if (changesimulorder == 4)
|
|
1197
|
{
|
|
1198
|
simulorderral = 0;
|
|
1199
|
changesimulorder = 0;
|
|
1200
|
}
|
|
1201
|
msgsetloc(0, * Ralsei toasted Queen!Wait for inputClose Message"* Ralsei toasted Queen!/%", "obj_queen_enemy_slash_Step_0_gml_472_0" );
|
|
1202
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("ralsei");
|
|
1203
|
}
|
|
1204
|
ralseiflattercount++;
|
|
1205
|
acting = 100;
|
|
1206
|
}
|
|
1207
|
actconral = 0;
|
|
1208
|
actingral = 0;
|
|
1209
|
}
|
|
1210
|
if (actingral == 2 && actconral == 1)
|
|
1211
|
{
|
|
1212
|
msgsetloc(0, * Aiming with Throw is easier next turn!Wait for inputClose Message"* Aiming with Throw is easier next turn!/%", "obj_queen_enemy_slash_Step_0_gml_483_0" );
|
|
1213
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1214
|
aimact = 2;
|
|
1215
|
actconral = 0;
|
|
1216
|
actingral = 0;
|
|
1217
|
actcon = 1;
|
|
1218
|
}
|
|
1219
|
if (acting == 100 && !instance_exists(obj_writer))
|
|
1220
|
{
|
|
1221
|
acting = 0;
|
|
1222
|
actcon = 1;
|
|
1223
|
drunk = 1;
|
|
1224
|
wineglasscon = 10;
|
|
1225
|
drink = 1;
|
|
1226
|
winetimer = 0;
|
|
1227
|
shieldhp -= (shieldmaxhp * (shield_damage_buffer / shieldactmaxhp));
|
|
1228
|
shield_damage_buffer = 0;
|
|
1229
|
with (obj_queenshield_enemy)
|
|
1230
|
event_user(0);
|
|
1231
|
if (shieldacthp <= 0)
|
|
1232
|
{
|
|
1233
|
msgsetloc(0, * Queen sips from her acid!Wait for inputClose Message"* Queen sips from her acid!/%", "obj_queen_enemy_slash_Step_0_gml_504_0" );
|
|
1234
|
msgnextloc(* She is out of acid, her shield powers down!Wait for inputClose Message"* She is out of acid, her shield powers down!/%", "obj_queen_enemy_slash_Step_0_gml_505_0" );
|
|
1235
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1236
|
}
|
|
1237
|
else
|
|
1238
|
{
|
|
1239
|
msgsetloc(0, * Queen sips from her acid!Wait for inputClose Message"* Queen sips from her acid!/%", "obj_queen_enemy_slash_Step_0_gml_510_0" );
|
|
1240
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1241
|
}
|
|
1242
|
}
|
|
1243
|
if (actcon == 33)
|
|
1244
|
{
|
|
1245
|
if (aimact == 0)
|
|
1246
|
msgsetsubloc(0, "* Press ~1 to throw, aim for the weakpoint!", scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (6), "obj_queen_enemy_slash_Step_0_gml_519_0");
|
|
1247
|
else
|
|
1248
|
msgsetloc(0, * Use UP and DOWN to Aim for the wires!"* Use UP and DOWN to Aim for the wires!", "obj_queen_enemy_slash_Step_0_gml_520_0" );
|
|
1249
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
1250
|
with (obj_herokris)
|
|
1251
|
visible = 0;
|
|
1252
|
with (obj_herosusie)
|
|
1253
|
visible = 0;
|
|
1254
|
throwsus = instance_create(obj_herosusie.x, obj_herosusie.y, obj_queen_throwkris);
|
|
1255
|
if (throwX == 1)
|
|
1256
|
{
|
|
1257
|
throwsus.throwXcon = 1;
|
|
1258
|
with (obj_heroralsei)
|
|
1259
|
visible = 0;
|
|
1260
|
}
|
|
1261
|
actcon = 34;
|
|
1262
|
}
|
|
1263
|
if (actcon == 35)
|
|
1264
|
{
|
|
1265
|
with (obj_queen_throw_controller)
|
|
1266
|
{
|
|
1267
|
con = 2;
|
|
1268
|
lerpintimer = 0;
|
|
1269
|
}
|
|
1270
|
scr_move_to_rememberxyscr_move_to_rememberxy
function scr_move_to_rememberxy(arg0)
{
scr_move_to_point_over_time(___myrememberx, ___myremembery, arg0);
} (8);
|
|
1271
|
if (instance_exists(obj_queenshield_enemy))
|
|
1272
|
{
|
|
1273
|
actcon = 1;
|
|
1274
|
}
|
|
1275
|
else
|
|
1276
|
{
|
|
1277
|
actcon = 36;
|
|
1278
|
alarm[4] = 25; gml_Object_obj_queen_enemy_Alarm_4.gml
actcon += 1;
|
|
1279
|
}
|
|
1280
|
}
|
|
1281
|
if (actcon == 37)
|
|
1282
|
actcon = 1;
|
|
1283
|
if (actcon == 10)
|
|
1284
|
{
|
|
1285
|
acttimer += 1;
|
|
1286
|
if (acttimer >= 10 || !instance_exists(obj_writer))
|
|
1287
|
{
|
|
1288
|
acttimer = 0;
|
|
1289
|
actcon = 11;
|
|
1290
|
}
|
|
1291
|
}
|
|
1292
|
if (actcon == 11)
|
|
1293
|
{
|
|
1294
|
global.faceaction[1] = 2;
|
|
1295
|
global.charaction[1] = 2;
|
|
1296
|
global.charaction[1] = 2;
|
|
1297
|
global.charspecial[1] = 5;
|
|
1298
|
global.chartarget[1] = 0;
|
|
1299
|
global.acting[1] = 0;
|
|
1300
|
snd_play(snd_boost);
|
|
1301
|
heartanim = instance_create(obj_herokris.x + 30, obj_herokris.y + 50, obj_animation);
|
|
1302
|
with (heartanim)
|
|
1303
|
{
|
|
1304
|
depth = -20;
|
|
1305
|
image_index = 0;
|
|
1306
|
image_xscale = 2;
|
|
1307
|
image_yscale = 2;
|
|
1308
|
image_speed = 1;
|
|
1309
|
sprite_index = spr_soulshining;
|
|
1310
|
}
|
|
1311
|
with (obj_herokris)
|
|
1312
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
if (global.chapter == 2 && object_index == obj_mauswheel_enemy)
_oflash.sprite_index = spr_mauswheel_idle;
else
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
1313
|
with (obj_herosusie)
|
|
1314
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
if (global.chapter == 2 && object_index == obj_mauswheel_enemy)
_oflash.sprite_index = spr_mauswheel_idle;
else
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
1315
|
actcon = 12;
|
|
1316
|
}
|
|
1317
|
if (actcon == 12)
|
|
1318
|
{
|
|
1319
|
acttimer += 1;
|
|
1320
|
if (acttimer >= 20)
|
|
1321
|
{
|
|
1322
|
actcon = 1;
|
|
1323
|
with (obj_herosusie)
|
|
1324
|
state = 0;
|
|
1325
|
}
|
|
1326
|
}
|
|
1327
|
if (actcon == 20)
|
|
1328
|
{
|
|
1329
|
acttimer += 1;
|
|
1330
|
if (acttimer >= 10 || !instance_exists(obj_writer))
|
|
1331
|
{
|
|
1332
|
acttimer = 0;
|
|
1333
|
actcon = 21;
|
|
1334
|
}
|
|
1335
|
}
|
|
1336
|
if (actcon == 21)
|
|
1337
|
{
|
|
1338
|
global.faceaction[2] = 2;
|
|
1339
|
global.charaction[2] = 2;
|
|
1340
|
global.charspecial[2] = 6;
|
|
1341
|
global.chartarget[2] = 0;
|
|
1342
|
global.acting[2] = 0;
|
|
1343
|
snd_play(snd_boost);
|
|
1344
|
heartanim = instance_create(obj_herokris.x + 30, obj_herokris.y + 50, obj_animation);
|
|
1345
|
with (heartanim)
|
|
1346
|
{
|
|
1347
|
depth = -20;
|
|
1348
|
image_index = 0;
|
|
1349
|
image_xscale = 2;
|
|
1350
|
image_yscale = 2;
|
|
1351
|
image_speed = 1;
|
|
1352
|
sprite_index = spr_soulshining;
|
|
1353
|
}
|
|
1354
|
with (obj_heroralsei)
|
|
1355
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
if (global.chapter == 2 && object_index == obj_mauswheel_enemy)
_oflash.sprite_index = spr_mauswheel_idle;
else
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
1356
|
with (obj_herokris)
|
|
1357
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
if (global.chapter == 2 && object_index == obj_mauswheel_enemy)
_oflash.sprite_index = spr_mauswheel_idle;
else
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
1358
|
actcon = 22;
|
|
1359
|
}
|
|
1360
|
if (actcon == 22)
|
|
1361
|
{
|
|
1362
|
acttimer += 1;
|
|
1363
|
if (acttimer >= 20)
|
|
1364
|
{
|
|
1365
|
actcon = 1;
|
|
1366
|
with (obj_heroralsei)
|
|
1367
|
state = 0;
|
|
1368
|
}
|
|
1369
|
}
|
|
1370
|
if (actcon == 1 && !instance_exists(obj_writer) && !instance_exists(obj_queen_drink_droplet))
|
|
1371
|
{
|
|
1372
|
waitnextactsusie = 0;
|
|
1373
|
waitnextactralsei = 0;
|
|
1374
|
changesimulorder = 0;
|
|
1375
|
scr_nextactscr_nextact
function scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} ();
|
|
1376
|
}
|
|
1377
|
}
|
|
1378
|
sactionboxy = ((y - ystart) / 2) - 20;
|
|
1379
|
if (scr_debugscr_debug
function scr_debug()
{
return 0;
} ())
|
|
1380
|
{
|
|
1381
|
}
|
|
1382
|
if (endcon == 1)
|
|
1383
|
{
|
|
1384
|
snd_free(global.batmusic[0]);
|
|
1385
|
if (defeat_cutscene_version == 0)
|
|
1386
|
{
|
|
1387
|
msgsetloc(0, Not Bad You Foolish ChildrenWait for inputClose Message"Not Bad You&Foolish Children/%", "obj_queen_enemy_slash_Step_0_gml_1067_0" );
|
|
1388
|
endcon = 2;
|
|
1389
|
}
|
|
1390
|
else
|
|
1391
|
{
|
|
1392
|
msgsetloc(0, ...?Wait for inputClose Message"...?/%", "obj_queen_enemy_slash_Step_0_gml_1074_0" );
|
|
1393
|
endcon = 3;
|
|
1394
|
}
|
|
1395
|
global.mercymod[myself] = bardlymercy;
|
|
1396
|
event_user(3);
|
|
1397
|
endtimer = 0;
|
|
1398
|
ballooncon = 1;
|
|
1399
|
balloonend = 0;
|
|
1400
|
talktimer = 0;
|
|
1401
|
global.typer = 70;
|
|
1402
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (x - 10, global.monstery[myself], 10);
|
|
1403
|
defeat_cutscene_version = (global.flag[529 encount_berdly_1] == 2 || global.flag[529 encount_berdly_1] == 3) && (global.flag[550 encount_berdly_2] == 2 || global.flag[550 encount_berdly_2] == 3) && (global.flag[548 encount_queen] == 2 || global.flag[548 encount_queen] == 3);
|
|
1404
|
}
|
|
1405
|
if (defeat_cutscene_version == 0)
|
|
1406
|
{
|
|
1407
|
if (endcon == 2)
|
|
1408
|
{
|
|
1409
|
talktimer++;
|
|
1410
|
if ((button3_p() && talktimer > 15) || !i_ex(obj_writer))
|
|
1411
|
{
|
|
1412
|
with (obj_writer)
|
|
1413
|
instance_destroy();
|
|
1414
|
if (ballooncon == 1)
|
|
1415
|
{
|
|
1416
|
if (bardlymercy > 99)
|
|
1417
|
msgsetloc(0, But No Matter How Long This Battle Drags OnWait for inputClose Message"But No Matter&How Long This&Battle Drags On/%", "obj_queen_enemy_slash_Step_0_gml_1108_0" );
|
|
1418
|
else
|
|
1419
|
msgsetloc(0, But Even If You Deplete The Health Points (Of My: Chair)Wait for inputClose Message"But Even If You&Deplete The Health&Points (Of My: Chair)/%", "obj_queen_enemy_slash_Step_0_gml_1109_0" );
|
|
1420
|
ballooncon = 2;
|
|
1421
|
balloonend = 0;
|
|
1422
|
}
|
|
1423
|
else if (ballooncon == 2)
|
|
1424
|
{
|
|
1425
|
msgsetloc(0, I Can Simply Make Another Barrier Using My: DrinkWait for inputClose Message"I Can Simply Make&Another Barrier Using&My: Drink/%", "obj_queen_enemy_slash_Step_0_gml_1114_0" );
|
|
1426
|
ballooncon = 3;
|
|
1427
|
balloonend = 0;
|
|
1428
|
}
|
|
1429
|
else if (ballooncon == 3)
|
|
1430
|
{
|
|
1431
|
msgsetloc(0, Bottoms UpWait for inputClose Message"Bottoms Up/%", "obj_queen_enemy_slash_Step_0_gml_1118_0" );
|
|
1432
|
ballooncon = 4;
|
|
1433
|
balloonend = 0;
|
|
1434
|
}
|
|
1435
|
else if (ballooncon == 4)
|
|
1436
|
{
|
|
1437
|
sprite_index = spr_queen_chair_1_old;
|
|
1438
|
msgsetloc(0, Wait A SecondWait for inputClose Message"Wait A Second/%", "obj_queen_enemy_slash_Step_0_gml_1123_0" );
|
|
1439
|
ballooncon = 5;
|
|
1440
|
balloonend = 0;
|
|
1441
|
}
|
|
1442
|
else if (ballooncon == 5)
|
|
1443
|
{
|
|
1444
|
sprite_index = spr_queen_chair_1_old;
|
|
1445
|
msgsetloc(0, Hey Chat Does Anyone Know What Happened To That StuffWait for inputClose Message"Hey Chat Does Anyone&Know What Happened&To That Stuff/%", "obj_queen_enemy_slash_Step_0_gml_1128_0" );
|
|
1446
|
ballooncon = 0;
|
|
1447
|
balloonend = 1;
|
|
1448
|
}
|
|
1449
|
endcon = 3;
|
|
1450
|
global.typer = 70;
|
|
1451
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (x - 10, global.monstery[myself], 10);
|
|
1452
|
if (ballooncon != 4 && ballooncon != 5)
|
|
1453
|
alarm[6] = 1; gml_Object_obj_queen_enemy_Alarm_6.gml
if (endcon > 0)
{
if (balloonend == 1)
{
endcon = 4;
}
else
{
endcon = 2;
talktimer = 0;
}
}
else if (balloonend == 1)
{
talked = 1;
if (intro == 1)
{
intro = 2;
talked = 0;
}
}
else
{
talked = 0.6;
talktimer = 0;
}
|
|
1454
|
}
|
|
1455
|
}
|
|
1456
|
if (endcon == 3 && !i_ex(obj_writer))
|
|
1457
|
{
|
|
1458
|
if (ballooncon == 4)
|
|
1459
|
{
|
|
1460
|
endtimer++;
|
|
1461
|
if (endtimer == 1)
|
|
1462
|
{
|
|
1463
|
sprite_index = spr_queen_throw_wineglass;
|
|
1464
|
snd_play(snd_error);
|
|
1465
|
}
|
|
1466
|
if (endtimer == 60)
|
|
1467
|
{
|
|
1468
|
alarm[6] = 1; gml_Object_obj_queen_enemy_Alarm_6.gml
if (endcon > 0)
{
if (balloonend == 1)
{
endcon = 4;
}
else
{
endcon = 2;
talktimer = 0;
}
}
else if (balloonend == 1)
{
talked = 1;
if (intro == 1)
{
intro = 2;
talked = 0;
}
}
else
{
talked = 0.6;
talktimer = 0;
}
|
|
1469
|
endtimer = 0;
|
|
1470
|
}
|
|
1471
|
}
|
|
1472
|
if (ballooncon == 5)
|
|
1473
|
{
|
|
1474
|
endtimer++;
|
|
1475
|
if (endtimer == 1)
|
|
1476
|
{
|
|
1477
|
sprite_index = spr_queen_throw_wineglass;
|
|
1478
|
snd_play(snd_error);
|
|
1479
|
}
|
|
1480
|
if (endtimer == 60)
|
|
1481
|
{
|
|
1482
|
alarm[6] = 1; gml_Object_obj_queen_enemy_Alarm_6.gml
if (endcon > 0)
{
if (balloonend == 1)
{
endcon = 4;
}
else
{
endcon = 2;
talktimer = 0;
}
}
else if (balloonend == 1)
{
talked = 1;
if (intro == 1)
{
intro = 2;
talked = 0;
}
}
else
{
talked = 0.6;
talktimer = 0;
}
|
|
1483
|
endtimer = 0;
|
|
1484
|
}
|
|
1485
|
}
|
|
1486
|
}
|
|
1487
|
if (endcon == 4)
|
|
1488
|
{
|
|
1489
|
talktimer++;
|
|
1490
|
if ((button3_p() && talktimer > 15) || !i_ex(obj_writer))
|
|
1491
|
{
|
|
1492
|
endtimer++;
|
|
1493
|
if (endtimer == 1)
|
|
1494
|
{
|
|
1495
|
global.fighting = 0;
|
|
1496
|
if (i_ex(obj_ch2_scene25))
|
|
1497
|
obj_ch2_scene25.forcend = 1;
|
|
1498
|
}
|
|
1499
|
}
|
|
1500
|
}
|
|
1501
|
}
|
|
1502
|
if (defeat_cutscene_version == 1)
|
|
1503
|
{
|
|
1504
|
if (endcon == 2 && extracon == 0)
|
|
1505
|
{
|
|
1506
|
talktimer++;
|
|
1507
|
if ((button3_p() && talktimer > 15) || !i_ex(obj_writer))
|
|
1508
|
{
|
|
1509
|
extratimer++;
|
|
1510
|
if (extratimer == 1)
|
|
1511
|
{
|
|
1512
|
obj_berdlyplug_enemy.shake2 = 10;
|
|
1513
|
snd_play(snd_damage);
|
|
1514
|
}
|
|
1515
|
if (extratimer == 50)
|
|
1516
|
extracon = 1;
|
|
1517
|
}
|
|
1518
|
}
|
|
1519
|
if (endcon == 2 && extracon == 1)
|
|
1520
|
{
|
|
1521
|
talktimer++;
|
|
1522
|
if ((button3_p() && talktimer > 15) || !i_ex(obj_writer))
|
|
1523
|
{
|
|
1524
|
with (obj_writer)
|
|
1525
|
instance_destroy();
|
|
1526
|
if (ballooncon == 1)
|
|
1527
|
{
|
|
1528
|
idlesprite = spr_cutscene_25_queen_chair_shocked;
|
|
1529
|
msgsetloc(0, What TheWait for inputClose Message"What The/%", "obj_queen_enemy_slash_Step_0_gml_1181_0" );
|
|
1530
|
ballooncon = 2;
|
|
1531
|
balloonend = 0;
|
|
1532
|
}
|
|
1533
|
else if (ballooncon == 2)
|
|
1534
|
{
|
|
1535
|
msgsetloc(0, What Are You DoingWait for inputClose Message"What Are&You Doing/%", "obj_queen_enemy_slash_Step_0_gml_1186_0" );
|
|
1536
|
ballooncon = 3;
|
|
1537
|
balloonend = 0;
|
|
1538
|
}
|
|
1539
|
else if (ballooncon == 3)
|
|
1540
|
{
|
|
1541
|
msgsetloc(0, Why Isn't My Control Wire WorkingWait for inputClose Message"Why Isn't&My Control&Wire Working/%", "obj_queen_enemy_slash_Step_0_gml_1190_0" );
|
|
1542
|
ballooncon = 4;
|
|
1543
|
balloonend = 0;
|
|
1544
|
}
|
|
1545
|
else if (ballooncon == 4)
|
|
1546
|
{
|
|
1547
|
msgsetloc(0, Thanks to... my comrades' kindness... their MERCY!Wait for inputClose Message"Thanks to...&my comrades'&kindness...&their MERCY!/%", "obj_queen_enemy_slash_Step_0_gml_1195_0" );
|
|
1548
|
ballooncon = 5;
|
|
1549
|
balloonend = 0;
|
|
1550
|
}
|
|
1551
|
else if (ballooncon == 5)
|
|
1552
|
{
|
|
1553
|
msgsetloc(0, Now...Wait for inputClose Message"Now.../%", "obj_queen_enemy_slash_Step_0_gml_1200_0" );
|
|
1554
|
ballooncon = 6;
|
|
1555
|
balloonend = 0;
|
|
1556
|
}
|
|
1557
|
else if (ballooncon == 6)
|
|
1558
|
{
|
|
1559
|
msgsetloc(0, It's time... for me to take my freedom!!Wait for inputClose Message"It's time...&for me to&take my&freedom!!/%", "obj_queen_enemy_slash_Step_0_gml_1204_0" );
|
|
1560
|
ballooncon = 0;
|
|
1561
|
balloonend = 1;
|
|
1562
|
}
|
|
1563
|
endcon = 3;
|
|
1564
|
if (ballooncon > 4 || ballooncon == 0)
|
|
1565
|
{
|
|
1566
|
global.typer = 69;
|
|
1567
|
var xx = 30;
|
|
1568
|
if (ballooncon == 0 || ballooncon == 6)
|
|
1569
|
xx = 75;
|
|
1570
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (obj_berdlyplug_enemy.x + xx, obj_berdlyplug_enemy.ystart + 15, 7);
|
|
1571
|
}
|
|
1572
|
else
|
|
1573
|
{
|
|
1574
|
global.typer = 70;
|
|
1575
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (x - 10, global.monstery[myself], 10);
|
|
1576
|
}
|
|
1577
|
if (ballooncon != 2 && ballooncon != 5)
|
|
1578
|
alarm[6] = 1; gml_Object_obj_queen_enemy_Alarm_6.gml
if (endcon > 0)
{
if (balloonend == 1)
{
endcon = 4;
}
else
{
endcon = 2;
talktimer = 0;
}
}
else if (balloonend == 1)
{
talked = 1;
if (intro == 1)
{
intro = 2;
talked = 0;
}
}
else
{
talked = 0.6;
talktimer = 0;
}
|
|
1579
|
}
|
|
1580
|
}
|
|
1581
|
if (endcon == 3 && !i_ex(obj_writer))
|
|
1582
|
{
|
|
1583
|
if (ballooncon == 1)
|
|
1584
|
{
|
|
1585
|
endtimer++;
|
|
1586
|
if (endtimer == 2)
|
|
1587
|
{
|
|
1588
|
obj_berdlyplug_enemy.shake2 = 10;
|
|
1589
|
snd_play(snd_damage);
|
|
1590
|
}
|
|
1591
|
if (endtimer == 42)
|
|
1592
|
{
|
|
1593
|
obj_berdlyplug_enemy.shake2 = 10;
|
|
1594
|
snd_play(snd_damage);
|
|
1595
|
}
|
|
1596
|
if (endtimer == 102)
|
|
1597
|
{
|
|
1598
|
alarm[6] = 1; gml_Object_obj_queen_enemy_Alarm_6.gml
if (endcon > 0)
{
if (balloonend == 1)
{
endcon = 4;
}
else
{
endcon = 2;
talktimer = 0;
}
}
else if (balloonend == 1)
{
talked = 1;
if (intro == 1)
{
intro = 2;
talked = 0;
}
}
else
{
talked = 0.6;
talktimer = 0;
}
|
|
1599
|
endtimer = 0;
|
|
1600
|
}
|
|
1601
|
}
|
|
1602
|
if (ballooncon == 2)
|
|
1603
|
{
|
|
1604
|
endtimer++;
|
|
1605
|
if (endtimer == 1)
|
|
1606
|
obj_berdlyplug_enemy.savey = obj_berdlyplug_enemy.y;
|
|
1607
|
if (endtimer < 30)
|
|
1608
|
{
|
|
1609
|
obj_berdlyplug_enemy.x = lerp(obj_berdlyplug_enemy.xstart, camerax() + (camerawidth() / 2.5), endtimer / 30);
|
|
1610
|
obj_berdlyplug_enemy.ystart = lerp(obj_berdlyplug_enemy.savey, cameray() + (cameraheight() / 3.5), endtimer / 30);
|
|
1611
|
}
|
|
1612
|
if (endtimer == 60)
|
|
1613
|
obj_berdlyplug_enemy.image_xscale *= -1;
|
|
1614
|
if (endtimer == 90)
|
|
1615
|
{
|
|
1616
|
alarm[6] = 1; gml_Object_obj_queen_enemy_Alarm_6.gml
if (endcon > 0)
{
if (balloonend == 1)
{
endcon = 4;
}
else
{
endcon = 2;
talktimer = 0;
}
}
else if (balloonend == 1)
{
talked = 1;
if (intro == 1)
{
intro = 2;
talked = 0;
}
}
else
{
talked = 0.6;
talktimer = 0;
}
|
|
1617
|
endtimer = 0;
|
|
1618
|
}
|
|
1619
|
}
|
|
1620
|
if (ballooncon == 5)
|
|
1621
|
{
|
|
1622
|
endtimer++;
|
|
1623
|
if (endtimer == 1)
|
|
1624
|
{
|
|
1625
|
obj_berdlyplug_enemy.sprite_index = spr_cutscene_25_berdly_grab_plug;
|
|
1626
|
obj_berdlyplug_enemy.shake2 = 10;
|
|
1627
|
obj_berdlyplug_enemy.image_xscale *= -1;
|
|
1628
|
obj_berdlyplug_enemy.x -= 50;
|
|
1629
|
snd_play(snd_grab);
|
|
1630
|
}
|
|
1631
|
if (endtimer == 30)
|
|
1632
|
{
|
|
1633
|
alarm[6] = 1; gml_Object_obj_queen_enemy_Alarm_6.gml
if (endcon > 0)
{
if (balloonend == 1)
{
endcon = 4;
}
else
{
endcon = 2;
talktimer = 0;
}
}
else if (balloonend == 1)
{
talked = 1;
if (intro == 1)
{
intro = 2;
talked = 0;
}
}
else
{
talked = 0.6;
talktimer = 0;
}
|
|
1634
|
endtimer = 0;
|
|
1635
|
}
|
|
1636
|
}
|
|
1637
|
}
|
|
1638
|
if (endcon == 4)
|
|
1639
|
{
|
|
1640
|
talktimer++;
|
|
1641
|
if ((button3_p() && talktimer > 15) || !i_ex(obj_writer))
|
|
1642
|
{
|
|
1643
|
endtimer++;
|
|
1644
|
if (endtimer == 1)
|
|
1645
|
{
|
|
1646
|
snd_play(snd_great_shine);
|
|
1647
|
whiteall = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-10, -10, spr_pixel_white);
|
|
1648
|
whiteall.image_xscale = 999;
|
|
1649
|
whiteall.image_yscale = 999;
|
|
1650
|
whiteall.depth = -99999;
|
|
1651
|
whiteall.image_alpha = 0;
|
|
1652
|
}
|
|
1653
|
if (endtimer > 0 && endtimer < 16)
|
|
1654
|
whiteall.image_alpha = lerp(0, 1, endtimer / 15);
|
|
1655
|
if (endtimer > 25 && endtimer < 41)
|
|
1656
|
whiteall.image_alpha = lerp(1, 0, (endtimer - 25) / 15);
|
|
1657
|
if (endtimer >= 42)
|
|
1658
|
{
|
|
1659
|
global.fighting = 0;
|
|
1660
|
instance_destroy(obj_battlecontroller);
|
|
1661
|
}
|
|
1662
|
}
|
|
1663
|
}
|
|
1664
|
}
|
|
1665
|
|
|
1666
|
enum e__VW
|
|
1667
|
{
|
|
1668
|
XView,
|
|
1669
|
YView,
|
|
1670
|
WView,
|
|
1671
|
HView,
|
|
1672
|
Angle,
|
|
1673
|
HBorder,
|
|
1674
|
VBorder,
|
|
1675
|
HSpeed,
|
|
1676
|
VSpeed,
|
|
1677
|
Object,
|
|
1678
|
Visible,
|
|
1679
|
XPort,
|
|
1680
|
YPort,
|
|
1681
|
WPort,
|
|
1682
|
HPort,
|
|
1683
|
Camera,
|
|
1684
|
SurfaceID
|
|
1685
|
}
|