Deltarune (Chapter 2) script viewer

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gml_Object_obj_queen_enemy_Alarm_6

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1
if (endcon > 0)
2
{
3
    if (balloonend == 1)
4
    {
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        endcon = 4;
6
    }
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    else
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    {
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        endcon = 2;
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        talktimer = 0;
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    }
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}
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else if (balloonend == 1)
14
{
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    talked = 1;
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    if (intro == 1)
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    {
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        intro = 2;
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        talked = 0;
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    }
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}
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else
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{
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    talked = 0.6;
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    talktimer = 0;
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}