Deltarune (Chapter 2) script viewer

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gml_Object_obj_queen_enemy_Alarm_6

related scripts: Alarm_4Alarm_5Alarm_6 Create_0Destroy_0Draw_0KeyPress_79Mouse_60Mouse_61Other_10Other_11Other_12Other_13Other_22Step_0

(view raw script w/o annotations or w/e)
1
if (endcon > 0)
2
{
3
    if (balloonend == 1)
4
    {
5
        endcon = 4;
6
    }
7
    else
8
    {
9
        endcon = 2;
10
        talktimer = 0;
11
    }
12
}
13
else if (balloonend == 1)
14
{
15
    talked = 1;
16
    if (intro == 1)
17
    {
18
        intro = 2;
19
        talked = 0;
20
    }
21
}
22
else
23
{
24
    talked = 0.6;
25
    talktimer = 0;
26
}