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1
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function scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
if (global.chapter == 2 && object_index == obj_mauswheel_enemy)
_oflash.sprite_index = spr_mauswheel_idle;
else
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ()
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2
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{
|
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3
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_oflash = instance_create(x, y, obj_oflash);
|
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4
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_oflash.image_xscale = image_xscale;
|
|
5
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_oflash.image_speed = 0;
|
|
6
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_oflash.image_index = image_index;
|
|
7
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_oflash.image_yscale = image_yscale;
|
|
8
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if (global.chapter == 2 && object_index == obj_mauswheel_enemy)
|
|
9
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_oflash.sprite_index = spr_mauswheel_idle;
|
|
10
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else
|
|
11
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_oflash.sprite_index = sprite_index;
|
|
12
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_oflash.depth = depth - 1;
|
|
13
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_oflash.target = id;
|
|
14
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return _oflash;
|
|
15
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}
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