1 |
function scr_oflashscr_oflashfunction scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
if (global.chapter == 2 && object_index == obj_mauswheel_enemy)
_oflash.sprite_index = spr_mauswheel_idle;
else
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} () |
2 |
{ |
3 |
_oflash = instance_create(x, y, obj_oflash); |
4 |
_oflash.image_xscale = image_xscale; |
5 |
_oflash.image_speed = 0; |
6 |
_oflash.image_index = image_index; |
7 |
_oflash.image_yscale = image_yscale; |
8 |
if (global.chapter == 2 && object_index == obj_mauswheel_enemy) |
9 |
_oflash.sprite_index = spr_mauswheel_idle; |
10 |
else |
11 |
_oflash.sprite_index = sprite_index; |
12 |
_oflash.depth = depth - 1; |
13 |
_oflash.target = id; |
14 |
return _oflash; |
15 |
} |