|
1
|
if (init == 0)
|
|
2
|
{
|
|
3
|
if (global.flag[419 tasque_manager_response] == 1)
|
|
4
|
global.mercymod[myself] = 100;
|
|
5
|
if (global.flag[419 tasque_manager_response] == 2)
|
|
6
|
global.mercymod[myself] = 50;
|
|
7
|
init = 1;
|
|
8
|
}
|
|
9
|
if (instance_exists(obj_tm_quizzler))
|
|
10
|
simonsayscon = 1;
|
|
11
|
if (simonsayscon == 1 && !instance_exists(obj_tm_quizzler))
|
|
12
|
{
|
|
13
|
simonsayscon = 0;
|
|
14
|
if (hitbysimonsaysattackcount < 2 && quizDifficulty < 3)
|
|
15
|
quizDifficulty++;
|
|
16
|
hitbysimonsaysattackcount = 0;
|
|
17
|
}
|
|
18
|
if (global.monster[myself] == 1)
|
|
19
|
{
|
|
20
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0)
|
|
21
|
{
|
|
22
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
if (global.chapter >= 2 && mytarget != 3)
{
if (global.charcantarget[0])
global.targeted[0] = 1;
if (global.charcantarget[1])
global.targeted[1] = 1;
if (global.charcantarget[2])
global.targeted[2] = 1;
mytarget = 4;
}
} ();
|
|
23
|
if (!instance_exists(obj_darkener))
|
|
24
|
instance_create(0, 0, obj_darkener);
|
|
25
|
global.typer = 50;
|
|
26
|
var dialogText = stringsetloc("", "obj_tasque_manager_enemy_slash_Step_0_gml_15_0");
|
|
27
|
rr = (scr_monsterpopscr_monsterpop
function scr_monsterpop()
{
return global.monster[0] + global.monster[1] + global.monster[2];
} () > 1) ? choose(0, 1, 2, 3) : choose(0, 1, 2);
|
|
28
|
if (rr == 0)
|
|
29
|
dialogText = stringsetloc(Processes! Services! Performance! Details!"Processes! Services!&Performance! Details!", "obj_tasque_manager_enemy_slash_Step_0_gml_19_0" );
|
|
30
|
if (rr == 1)
|
|
31
|
{
|
|
32
|
var randomText = stringsetloc("", "obj_tasque_manager_enemy_slash_Step_0_gml_23_0");
|
|
33
|
var randomChoice = choose(0, 1, 2, 3);
|
|
34
|
if (randomChoice == 0)
|
|
35
|
randomText = stringsetloc(Wrinkly clothing?"Wrinkly clothing?", "obj_tasque_manager_enemy_slash_Step_0_gml_27_0" );
|
|
36
|
else if (randomChoice == 1)
|
|
37
|
randomText = stringsetloc(Slouched back?"Slouched back?", "obj_tasque_manager_enemy_slash_Step_0_gml_30_0" );
|
|
38
|
else if (randomChoice == 2)
|
|
39
|
randomText = stringsetloc(Delinquent tendencies?"Delinquent tendencies?", "obj_tasque_manager_enemy_slash_Step_0_gml_33_0" );
|
|
40
|
else if (randomChoice == 3)
|
|
41
|
randomText = stringsetloc(Untied shoelaces?"Untied shoelaces?", "obj_tasque_manager_enemy_slash_Step_0_gml_36_0" );
|
|
42
|
dialogText = stringsetsubloc("~1&Let me whip it into shape!", randomText, "obj_tasque_manager_enemy_slash_Step_0_gml_39_0");
|
|
43
|
}
|
|
44
|
if (rr == 2)
|
|
45
|
{
|
|
46
|
timesOrdered++;
|
|
47
|
dialogText = (timesOrdered == 2) ? stringsetloc(Hors d'oeuvre, Hors d'oeuvre... I mean, order, order!"Hors d'oeuvre,&Hors d'oeuvre...&I mean, order, order!", "obj_tasque_manager_enemy_slash_Step_0_gml_46_0" ) : stringsetloc(Order, order!"Order, order!", "obj_tasque_manager_enemy_slash_Step_0_gml_46_1" );
|
|
48
|
}
|
|
49
|
if (rr == 3)
|
|
50
|
{
|
|
51
|
timesCharged++;
|
|
52
|
dialogText = (timesCharged > 1) ? stringsetloc(Kitties!!"Kitties!!", "obj_tasque_manager_enemy_slash_Step_0_gml_53_0" ) : stringsetloc(Aren't my kitties just so well behaved? Watch!"Aren't my kitties just&so well behaved? Watch!", "obj_tasque_manager_enemy_slash_Step_0_gml_53_1" );
|
|
53
|
}
|
|
54
|
var hasTail = false;
|
|
55
|
for (var i = 0; i < 4; i++)
|
|
56
|
{
|
|
57
|
if (global.chararmor1[i] == 7 || global.chararmor2[i] == 7)
|
|
58
|
hasTail = true;
|
|
59
|
}
|
|
60
|
if (hasTail == true && !tailcheck)
|
|
61
|
{
|
|
62
|
tailcheck = true;
|
|
63
|
dialogText = stringsetloc(Chaos, chaos!? No, no! Order, order! Now get rid of that silly tail!"Chaos, chaos!?&No, no! Order, order!&Now get rid of that&silly tail!", "obj_tasque_manager_enemy_slash_Step_0_gml_68_0" );
|
|
64
|
}
|
|
65
|
if (global.charweapon[2] == 7 && !knifecheck)
|
|
66
|
{
|
|
67
|
knifecheck = true;
|
|
68
|
dialogText = stringsetloc(Chaos, chaos!? No, no! Order, order! Now get rid of that silly Devilsknife!"Chaos, chaos!?&No, no! Order, order!&Now get rid of that&silly Devilsknife!", "obj_tasque_manager_enemy_slash_Step_0_gml_74_0" );
|
|
69
|
}
|
|
70
|
if (violenceused == 1 && violenceusedcon == 0)
|
|
71
|
{
|
|
72
|
dialogText = stringsetloc(How dare you touch my pretty kitty!"How dare you&touch my pretty kitty!", "obj_tasque_manager_enemy_slash_Step_0_gml_106_0" );
|
|
73
|
violenceusedcon = 1;
|
|
74
|
}
|
|
75
|
else if (violenceused == 1 && violenceusedcon == 1)
|
|
76
|
{
|
|
77
|
var a = choose(0, 1);
|
|
78
|
if (a == 0)
|
|
79
|
dialogText = stringsetloc(How dare you!"How dare you!", "obj_tasque_manager_enemy_slash_Step_0_gml_112_0" );
|
|
80
|
if (a == 1)
|
|
81
|
dialogText = stringsetloc(You've been a bad dog..."You've been a&bad dog...", "obj_tasque_manager_enemy_slash_Step_0_gml_113_0" );
|
|
82
|
}
|
|
83
|
msgset(0, dialogText);
|
|
84
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (x - 10, global.monstery[myself], 10);
|
|
85
|
talked = 1;
|
|
86
|
talktimer = 0;
|
|
87
|
}
|
|
88
|
if (talked == 1 && scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk"))
|
|
89
|
{
|
|
90
|
rtimer = 0;
|
|
91
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 >= 0)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
else if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 2;
}
else if (arg0 == -2)
{
talktimer += 1;
if (talktimer > 15)
talktimer = talkmax;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
} (15);
|
|
92
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets"))
|
|
93
|
{
|
|
94
|
if (!instance_exists(obj_moveheart))
|
|
95
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
global.inv = 0;
if (global.chapter == 2 && instance_exists(obj_gigaqueen_enemy))
return instance_create(o_boxingcontroller.x + 4, o_boxingcontroller.y - 120, obj_moveheart);
else
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
96
|
if (!instance_exists(obj_growtangle))
|
|
97
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
98
|
}
|
|
99
|
}
|
|
100
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && attacked == 0)
|
|
101
|
{
|
|
102
|
if (rtimer == 0)
|
|
103
|
{
|
|
104
|
if (overrideAttack)
|
|
105
|
rr = 1;
|
|
106
|
else
|
|
107
|
rr = 0;
|
|
108
|
if (rr == 1)
|
|
109
|
obj_growtangle.target_angle = 45;
|
|
110
|
}
|
|
111
|
if (rtimer == 2 && scr_monsterpopscr_monsterpop
function scr_monsterpop()
{
return global.monster[0] + global.monster[1] + global.monster[2];
} () > 1)
|
|
112
|
{
|
|
113
|
if (rr == 1)
|
|
114
|
{
|
|
115
|
with (obj_tasque_enemy)
|
|
116
|
rr = (obj_tasque_manager_enemy.quizDifficulty > 1 && obj_tasque_manager_enemy.quizDifficulty != 4) ? 2 : -1;
|
|
117
|
}
|
|
118
|
}
|
|
119
|
if (global.encounterno == 89)
|
|
120
|
rr = 1;
|
|
121
|
rtimer += 1;
|
|
122
|
if (rtimer == 15)
|
|
123
|
{
|
|
124
|
if (rr == 0)
|
|
125
|
{
|
|
126
|
global.monsterattackname[myself] = "WhipAttack";
|
|
127
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
128
|
dc.type = 20;
|
|
129
|
dc.element = 6;
|
|
130
|
}
|
|
131
|
else if (rr == 1)
|
|
132
|
{
|
|
133
|
lastQuizLetter = -1;
|
|
134
|
global.monsterattackname[myself] = "QuizAttack";
|
|
135
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
136
|
dc.type = 32;
|
|
137
|
dc.element = 6;
|
|
138
|
if (global.encounterno == 89)
|
|
139
|
{
|
|
140
|
dc.special = 1;
|
|
141
|
dc.difficulty = 4;
|
|
142
|
}
|
|
143
|
else
|
|
144
|
{
|
|
145
|
dc.difficulty = quizDifficulty;
|
|
146
|
}
|
|
147
|
}
|
|
148
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (140);
|
|
149
|
overrideAttack = 0;
|
|
150
|
turns += 1;
|
|
151
|
global.typer = 6;
|
|
152
|
global.fc = 0;
|
|
153
|
rr = choose(0, 1, 2, 3, 4);
|
|
154
|
var battleText = stringsetloc("", "obj_tasque_manager_enemy_slash_Step_0_gml_161_0");
|
|
155
|
if (rr == 0)
|
|
156
|
battleText = stringsetloc(* Tasque Manager makes a list of her outfits for the next year. She only has one outfit."* Tasque Manager makes a list of her outfits for the next year. She only has one outfit.", "obj_tasque_manager_enemy_slash_Step_0_gml_164_0" );
|
|
157
|
else if (rr == 1)
|
|
158
|
battleText = stringsetloc(* Tasque Manager is writing "manage tasks" next to every entry in her daily planner."* Tasque Manager is writing \"manage tasks\" next to every entry in her daily planner.", "obj_tasque_manager_enemy_slash_Step_0_gml_167_0" );
|
|
159
|
else if (rr == 2)
|
|
160
|
battleText = stringsetloc(* Tasque Manager is straightening her whip with a hair straightener."* Tasque Manager is straightening her whip with a hair straightener.", "obj_tasque_manager_enemy_slash_Step_0_gml_170_0" );
|
|
161
|
else if (rr == 3)
|
|
162
|
battleText = stringsetloc(* Tasque Manager is making herself take priority over everything."* Tasque Manager is making herself take priority over everything.", "obj_tasque_manager_enemy_slash_Step_0_gml_173_0" );
|
|
163
|
else if (rr == 4)
|
|
164
|
battleText = stringsetloc(* Smells like live wiring."* Smells like live wiring.", "obj_tasque_manager_enemy_slash_Step_0_gml_176_0" );
|
|
165
|
if (global.monsterstatus[myself] == 1)
|
|
166
|
battleText = stringsetloc(* Tasque Manager has reached her meticulously scheduled bedtime."* Tasque Manager has reached her&meticulously scheduled bedtime.", "obj_tasque_manager_enemy_slash_Step_0_gml_181_0" );
|
|
167
|
if (global.mercymod[myself] >= global.mercymax[myself])
|
|
168
|
battleText = stringsetloc(* Tasque Manager has found things to be sufficiently organized."* Tasque Manager has found things&to be sufficiently organized.", "obj_tasque_manager_enemy_slash_Step_0_gml_186_0" );
|
|
169
|
global.battlemsg[0] = battleText;
|
|
170
|
attacked = 1;
|
|
171
|
}
|
|
172
|
else
|
|
173
|
{
|
|
174
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (120);
|
|
175
|
}
|
|
176
|
if (global.encounterno == 89)
|
|
177
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (99999);
|
|
178
|
}
|
|
179
|
}
|
|
180
|
if (global.myfight == 3)
|
|
181
|
{
|
|
182
|
xx = __view_get(e__VW.XView, 0);
|
|
183
|
yy = __view_get(e__VW.YView, 0);
|
|
184
|
if (acting == 1 && actcon == 0)
|
|
185
|
{
|
|
186
|
actcon = 1;
|
|
187
|
msgsetloc(0, * TASQUE MANAGER - Obsessed with order, and abhors Chaos. Whip it good!Wait for inputClose Message"* TASQUE MANAGER - Obsessed with order, and abhors Chaos. Whip it good!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_205_0" );
|
|
188
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
189
|
}
|
|
190
|
if (acting == 2 && actcon == 0)
|
|
191
|
{
|
|
192
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("kris", spr_krisb_wan_tail, 0, 0);
|
|
193
|
var simultext;
|
|
194
|
if (violenceused == 1)
|
|
195
|
{
|
|
196
|
simultext = stringsetloc(* (Your act failed...)Wait for inputClose Message"* (Your act failed...)/%", "obj_tasque_manager_enemy_slash_Step_0_gml_254_0" );
|
|
197
|
actcon = 1;
|
|
198
|
}
|
|
199
|
else
|
|
200
|
{
|
|
201
|
if (global.hp[1] <= 0 && global.hp[2] <= 0)
|
|
202
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 15);
|
|
203
|
else
|
|
204
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 10);
|
|
205
|
overrideAttack = 1;
|
|
206
|
if (simultotal == 1)
|
|
207
|
simultext = stringsetloc(* (You asked Tasque Manager to show you order. She obliges!)Wait for inputClose Message"* (You asked Tasque Manager to show you order. She obliges!)/%", "obj_tasque_manager_enemy_slash_Step_0_gml_263_0" );
|
|
208
|
else
|
|
209
|
simultext = stringsetloc(* (You asked for order!)Wait for inputClose Message"* (You asked for order!)/%", "obj_tasque_manager_enemy_slash_Step_0_gml_264_0" );
|
|
210
|
}
|
|
211
|
msgset(0, simultext);
|
|
212
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("kris");
|
|
213
|
actcon = (simulorderkri == 0) ? 20 : -1;
|
|
214
|
}
|
|
215
|
if (acting == 3 && actcon == 0)
|
|
216
|
{
|
|
217
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("kris", spr_krisb_wan_tail, 0, 0);
|
|
218
|
if (violenceused == 1)
|
|
219
|
{
|
|
220
|
msgsetloc(0, * (You talked to Tasque Manager, but no effect...)Wait for inputClose Message"* (You talked to Tasque Manager, but no effect...)/%", "obj_tasque_manager_enemy_slash_Step_0_gml_277_0" );
|
|
221
|
actcon = 1;
|
|
222
|
}
|
|
223
|
else
|
|
224
|
{
|
|
225
|
overrideAttack = 1;
|
|
226
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 25);
|
|
227
|
msgsetloc(0, * (Everyone asked Tasque Manager to show you order. She obliges!)Wait for inputClose Message"* (Everyone asked Tasque Manager to show you order. She obliges!)/%", "obj_tasque_manager_enemy_slash_Step_0_gml_282_0" );
|
|
228
|
actcon = 1;
|
|
229
|
}
|
|
230
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
231
|
}
|
|
232
|
if (actingsus == 1 && actconsus == 1)
|
|
233
|
{
|
|
234
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("susie", spr_susie_wan_sign, 0, 0);
|
|
235
|
var simultext;
|
|
236
|
if (violenceused == 1)
|
|
237
|
{
|
|
238
|
simultext = stringsetloc(* S-Action failed!Wait for inputClose Message"* S-Action failed!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_293_0" );
|
|
239
|
}
|
|
240
|
else
|
|
241
|
{
|
|
242
|
if (global.hp[0] <= 0 && global.hp[2] <= 0)
|
|
243
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 10);
|
|
244
|
else
|
|
245
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 6);
|
|
246
|
var a = choose(0, 1);
|
|
247
|
if (a == 0)
|
|
248
|
simultext = stringsetloc(* Susie barked madly!Wait for inputClose Message"* Susie barked madly!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_301_0" );
|
|
249
|
if (a == 1)
|
|
250
|
simultext = stringsetloc(* Susie's mouth froths!Wait for inputClose Message"* Susie's mouth froths!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_302_0" );
|
|
251
|
}
|
|
252
|
msgset(0, simultext);
|
|
253
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("susie");
|
|
254
|
actconsus = (simulordersus == 0) ? 20 : 0;
|
|
255
|
}
|
|
256
|
if (actingral == 1 && actconral == 1)
|
|
257
|
{
|
|
258
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("ralsei", spr_ralseib_wan, 0, 0);
|
|
259
|
var simultext;
|
|
260
|
if (violenceused == 1)
|
|
261
|
{
|
|
262
|
simultext = stringsetloc(* R-Action failed!Wait for inputClose Message"* R-Action failed!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_314_0" );
|
|
263
|
}
|
|
264
|
else
|
|
265
|
{
|
|
266
|
if (global.hp[0] <= 0 && global.hp[1] <= 0)
|
|
267
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 10);
|
|
268
|
else
|
|
269
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 6);
|
|
270
|
var a = choose(0, 1);
|
|
271
|
if (a == 0)
|
|
272
|
simultext = stringsetloc(* Ralsei fell in line!Wait for inputClose Message"* Ralsei fell in line!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_322_0" );
|
|
273
|
if (a == 1)
|
|
274
|
simultext = stringsetloc(* Ralsei listened closely!Wait for inputClose Message"* Ralsei listened closely!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_323_0" );
|
|
275
|
}
|
|
276
|
msgset(0, simultext);
|
|
277
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("ralsei");
|
|
278
|
actconral = (simulorderral == 0) ? 20 : 0;
|
|
279
|
}
|
|
280
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
281
|
{
|
|
282
|
scr_act_charsprite_endscr_act_charsprite_end
function scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} ();
|
|
283
|
scr_nextactscr_nextact
function scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} ();
|
|
284
|
}
|
|
285
|
if (actcon == 20 || actconsus == 20 || actconral == 20)
|
|
286
|
{
|
|
287
|
scr_act_charsprite_endscr_act_charsprite_end
function scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} ();
|
|
288
|
if (scr_terminate_writerscr_terminate_writer
function scr_terminate_writer()
{
__writerkilled = 0;
__writerkillable = 0;
__writerended = 0;
if (instance_exists(obj_writer))
{
obj_writer.__endcheckid = id;
with (obj_writer)
{
if (reachedend == 1)
{
with (__endcheckid)
__writerended++;
}
}
if (__writerended == instance_number(obj_writer))
__writerkillable = 1;
}
else
{
__writerkilled = 1;
}
if (button1_p() && __writerkillable == 1)
{
with (obj_writer)
instance_destroy();
__writerkilled = 1;
}
return __writerkilled;
} ())
|
|
289
|
{
|
|
290
|
actconsus = -1;
|
|
291
|
actconral = -1;
|
|
292
|
actcon = 1;
|
|
293
|
}
|
|
294
|
}
|
|
295
|
}
|
|
296
|
else if (obj_herokris.image_alpha == 0 || (instance_exists(obj_herosusie) && obj_herosusie.image_alpha == 0) || (instance_exists(obj_heroralsei) && obj_heroralsei.image_alpha == 0))
|
|
297
|
{
|
|
298
|
scr_act_charsprite_endscr_act_charsprite_end
function scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} ();
|
|
299
|
}
|
|
300
|
if (scr_debugscr_debug
function scr_debug()
{
return 0;
} ())
|
|
301
|
{
|
|
302
|
}
|
|
303
|
|
|
304
|
enum e__VW
|
|
305
|
{
|
|
306
|
XView,
|
|
307
|
YView,
|
|
308
|
WView,
|
|
309
|
HView,
|
|
310
|
Angle,
|
|
311
|
HBorder,
|
|
312
|
VBorder,
|
|
313
|
HSpeed,
|
|
314
|
VSpeed,
|
|
315
|
Object,
|
|
316
|
Visible,
|
|
317
|
XPort,
|
|
318
|
YPort,
|
|
319
|
WPort,
|
|
320
|
HPort,
|
|
321
|
Camera,
|
|
322
|
SurfaceID
|
|
323
|
}
|