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function scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (arg0, arg1) |
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{ |
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global.mercymod[arg0] += arg1; |
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if (global.mercymod[arg0] < 0) |
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global.mercymod[arg0] = 0; |
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if (global.mercymod[arg0] >= 100) |
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global.mercymod[arg0] = 100; |
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var _playsound = 1; |
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if (arg1 <= 0) |
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_playsound = 0; |
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if (i_ex(obj_dmgwriter)) |
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{ |
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with (obj_dmgwriter) |
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{ |
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if (type == 5) |
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_playsound = 0; |
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} |
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} |
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if (_playsound) |
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{ |
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var _pitch = 0.8; |
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if (arg1 < 99) |
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_pitch = 1; |
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if (arg1 <= 50) |
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_pitch = 1.2; |
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if (arg1 <= 25) |
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_pitch = 1.4; |
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snd_play_x(snd_mercyadd, 0.8, _pitch); |
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} |
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__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); |
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__mercydmgwriter.damage = arg1; |
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__mercydmgwriter.type = 5; |
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global.hittarget[arg0]++; |
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} |