Deltarune (Chapter 2) script viewer

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gml_Object_obj_sneo_tiny_ralsei_Collision_obj_pipis_bullet

(view raw script w/o annotations or w/e)
1
if (active == 0)
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    exit;
3
with (other)
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    event_user(1);
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if (alarm[0] > 0)
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    exit;
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hp -= 10;
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alarm[0]
9
sn = snd_play(snd_hurt1);