1 |
if (global.monster[myself] == 1) |
2 |
{ |
3 |
if (scr_isphasescr_isphasefunction scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0) |
4 |
{ |
5 |
scr_randomtargetscr_randomtargetfunction scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
if (global.chapter >= 2 && mytarget != 3)
{
if (global.charcantarget[0])
global.targeted[0] = 1;
if (global.charcantarget[1])
global.targeted[1] = 1;
if (global.charcantarget[2])
global.targeted[2] = 1;
mytarget = 4;
}
} (); |
6 |
if (!instance_exists(obj_darkener)) |
7 |
instance_create(0, 0, obj_darkener); |
8 |
global.typer = 50; |
9 |
rr = choose(0, 1, 2, 3); |
10 |
if (rr == 0) |
11 |
msgsetloc(0, (You think you're the big cheese?)"(You think you're&the big cheese?)", "obj_maus_enemy_slash_Step_0_gml_18_0" ); |
12 |
if (rr == 1) |
13 |
msgsetloc(0, (Tired of being pushed around.)"(Tired of being&pushed around.)", "obj_maus_enemy_slash_Step_0_gml_23_0" ); |
14 |
if (rr == 2) |
15 |
msgsetloc(0, (Left, right, right, left...)"(Left, right,&right, left...)", "obj_maus_enemy_slash_Step_0_gml_27_0" ); |
16 |
if (rr == 3) |
17 |
msgsetloc(0, (Catch me, catch me!) (Hee hee hee...)"(Catch me, catch me!)&(Hee hee hee...)", "obj_maus_enemy_slash_Step_0_gml_31_0" ); |
18 |
if (trapped) |
19 |
{ |
20 |
var dialogue_rand = choose(0, 1); |
21 |
if (dialogue_rand == 0) |
22 |
msgsetloc(0, (Are you going to take me home?)"(Are you going to&take me home?)", "obj_maus_enemy_slash_Step_0_gml_40_0" ); |
23 |
else |
24 |
msgsetloc(0, (Just take good care of me!)"(Just take good&care of me!)", "obj_maus_enemy_slash_Step_0_gml_43_0" ); |
25 |
} |
26 |
if (fearact) |
27 |
{ |
28 |
msgsetloc(0, (I can't help it,Delay 11 I'm a scary guy.)"(I can't help it^1,&I'm a scary guy.)", "obj_maus_enemy_slash_Step_0_gml_49_0" ); |
29 |
fearact = 0; |
30 |
} |
31 |
if (complimentact) |
32 |
{ |
33 |
msgsetloc(0, (I can't help it,Delay 11 I'm a cutey guy.)"(I can't help it^1,&I'm a cutey guy.)", "obj_maus_enemy_slash_Step_0_gml_55_0" ); |
34 |
complimentact = 0; |
35 |
} |
36 |
if (tasque_joined) |
37 |
{ |
38 |
tasque_joined = false; |
39 |
msgsetloc(0, (I'll work with who I have to.)"(I'll work with&who I have to.)", "obj_maus_enemy_slash_Step_0_gml_51_0" ); |
40 |
} |
41 |
scr_enemyblconscr_enemyblconfunction scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (x - 40, global.monstery[myself], 10); |
42 |
talked = 1; |
43 |
talktimer = 0; |
44 |
} |
45 |
if (talked == 1 && scr_isphasescr_isphasefunction scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk")) |
46 |
{ |
47 |
rtimer = 0; |
48 |
scr_blconskipscr_blconskipfunction scr_blconskip(arg0)
{
if (arg0 >= 0)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
else if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 2;
}
else if (arg0 == -2)
{
talktimer += 1;
if (talktimer > 15)
talktimer = talkmax;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
} (15); |
49 |
if (scr_isphasescr_isphasefunction scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets")) |
50 |
{ |
51 |
if (!instance_exists(obj_moveheart)) |
52 |
scr_moveheartscr_moveheartfunction scr_moveheart()
{
global.inv = 0;
if (global.chapter == 2 && instance_exists(obj_gigaqueen_enemy))
return instance_create(o_boxingcontroller.x + 4, o_boxingcontroller.y - 120, obj_moveheart);
else
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} (); |
53 |
if (!instance_exists(obj_growtangle)) |
54 |
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle); |
55 |
} |
56 |
} |
57 |
if (scr_isphasescr_isphasefunction scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && attacked == 0) |
58 |
{ |
59 |
rtimer += 1; |
60 |
if (rtimer == 16) |
61 |
{ |
62 |
if (scr_monsterpop() == 1) |
63 |
{ |
64 |
rr = 0; |
65 |
} |
66 |
else if (scr_monsterpop() == instance_number(object_index)) |
67 |
{ |
68 |
if (myself == (scr_monsterpop() - 1) && !scr_attackprepcheckscr_attackprepcheckfunction scr_attackprepcheck(arg0, arg1)
{
if (arg0 == 0)
return 0;
var __attackcount = 0;
for (i = 0; i < arg0; i++)
{
if (global.monster[i] && global.monsterattackname[i] == arg1)
__attackcount++;
}
return __attackcount;
} (myself, "MausTrail")) |
69 |
rr = 1; |
70 |
else if (myself == 0 || !scr_attackprepcheckscr_attackprepcheckfunction scr_attackprepcheck(arg0, arg1)
{
if (arg0 == 0)
return 0;
var __attackcount = 0;
for (i = 0; i < arg0; i++)
{
if (global.monster[i] && global.monsterattackname[i] == arg1)
__attackcount++;
}
return __attackcount;
} (myself, "MausTrail")) |
71 |
rr = choose(0, 1); |
72 |
else |
73 |
rr = 0; |
74 |
} |
75 |
else |
76 |
{ |
77 |
rr = 1; |
78 |
} |
79 |
if (rr == 0) |
80 |
{ |
81 |
global.monsterattackname[myself] = "MausHoles"; |
82 |
dc = scr_bulletspawnerscr_bulletspawnerfunction scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller); |
83 |
dc.type = 17; |
84 |
} |
85 |
else |
86 |
{ |
87 |
global.monsterattackname[myself] = "MausTrail"; |
88 |
dc = scr_bulletspawnerscr_bulletspawnerfunction scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller); |
89 |
dc.type = 19; |
90 |
} |
91 |
scr_turntimer(140); |
92 |
turns += 1; |
93 |
global.typer = 6; |
94 |
global.fc = 0; |
95 |
if (global.monsterstatus[myself] == 1) |
96 |
{ |
97 |
global.battlemsg[0] = stringsetloc(* Maus's clicking sounds more like splat noises."* Maus's clicking sounds more like splat noises.", "obj_maus_enemy_slash_Step_0_gml_114_0" ); |
98 |
} |
99 |
else if (global.mercymod[myself] >= global.mercymax[myself]) |
100 |
{ |
101 |
global.battlemsg[0] = stringsetloc(* Maus is squeaking cheerfully."* Maus is squeaking cheerfully.", "obj_maus_enemy_slash_Step_0_gml_117_0" ); |
102 |
} |
103 |
else if (random(100) >= 98) |
104 |
{ |
105 |
if (choose(0, 1) == 0) |
106 |
global.battlemsg[0] = stringsetloc(* Maus would like to go to its favorite bistro in this marvelous city."* Maus would like to go to its favorite bistro in this marvelous city.", "obj_maus_enemy_slash_Step_0_gml_124_0" ); |
107 |
else |
108 |
global.battlemsg[0] = stringsetloc(* Smells like wood shavings."* Smells like wood shavings.", "obj_maus_enemy_slash_Step_0_gml_127_0" ); |
109 |
} |
110 |
else |
111 |
{ |
112 |
rr = choose(0, 1, 2, 3); |
113 |
if (rr == 0) |
114 |
global.battlemsg[0] = stringsetloc(* Maus is thinking about overly elaborate machines."* Maus is thinking about overly elaborate machines.", "obj_maus_enemy_slash_Step_0_gml_132_0" ); |
115 |
if (rr == 1) |
116 |
global.battlemsg[0] = stringsetloc(* Maus is clicking and squeaking."* Maus is clicking and squeaking.", "obj_maus_enemy_slash_Step_0_gml_133_0" ); |
117 |
if (rr == 2) |
118 |
global.battlemsg[0] = stringsetloc(* Maus keeps running between your feet."* Maus keeps running between your feet.", "obj_maus_enemy_slash_Step_0_gml_134_0" ); |
119 |
if (rr == 3) |
120 |
global.battlemsg[0] = stringsetloc(* Maus is keenly aware of the fear it invokes."* Maus is keenly aware of the fear it invokes.", "obj_maus_enemy_slash_Step_0_gml_135_0" ); |
121 |
} |
122 |
attacked = 1; |
123 |
} |
124 |
else |
125 |
{ |
126 |
scr_turntimer(120); |
127 |
} |
128 |
} |
129 |
} |
130 |
if (global.myfight == 3) |
131 |
{ |
132 |
xx = camerax(); |
133 |
yy = cameray(); |
134 |
if (acting == 1 && actcon == 0) |
135 |
{ |
136 |
actcon = 1; |
137 |
msgsetloc(0, * MAUS - It's just a little mouse living in a little house.Wait for inputClose Message"* MAUS - It's just a little mouse living in a little house./%", "obj_maus_enemy_slash_Step_0_gml_159_0" ); |
138 |
scr_battletext_default(); |
139 |
} |
140 |
if (acting == 2 && actcon == 0) |
141 |
{ |
142 |
trappingX = 0; |
143 |
msgsetsubloc(0, "* Press ~1 To Trap!!!", scr_get_input_namescr_get_input_namefunction scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (6), "obj_maus_enemy_slash_Step_0_gml_166_0"); |
144 |
scr_battletext_default(); |
145 |
actcon = 9; |
146 |
alarm[4] = 10; |
147 |
} |
148 |
if (acting == 3 && actcon == 0) |
149 |
{ |
150 |
if (!scr_havecharscr_havecharfunction scr_havechar(arg0)
{
var checker = arg0;
if (checker == "susie" || checker == "su" || checker == "s")
checker = 2;
if (checker == "ralsei" || checker == "ra" || checker == "r")
checker = 3;
if (checker == "noelle" || checker == "no" || checker == "n")
checker = 4;
_rreturn = 0;
if (global.char[0] == checker)
_rreturn = 1;
if (global.char[1] == checker)
_rreturn = 1;
if (global.char[2] == checker)
_rreturn = 1;
return _rreturn;
} (4)) |
151 |
{ |
152 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("susie"); |
153 |
msgsetloc(0, Face 5* There's only one solution for a mouse!!Wait for input"\\E5* There's only one solution for a mouse!!/", "obj_maus_enemy_slash_Step_0_gml_177_0" ); |
154 |
msgnextloc(Face H* Here,Delay 11 kitty kitty!!Wait for inputClose Message"\\EH* Here^1, kitty kitty!!/%", "obj_maus_enemy_slash_Step_0_gml_178_0" ); |
155 |
scr_battletextscr_battletextfunction scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (); |
156 |
actcon = 30; |
157 |
} |
158 |
else |
159 |
{ |
160 |
nact_count++; |
161 |
if (global.flag[379 noelle_beat_fear] == 1) |
162 |
{ |
163 |
with (object_index) |
164 |
complimentact = 1; |
165 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name"); |
166 |
msgsetloc(0, * Noelle complimented the enemies!Wait for input"* Noelle complimented the enemies!/", "obj_maus_enemy_slash_Step_0_gml_188_0_b" ); |
167 |
scr_anyface_next("noelle", 3); |
168 |
msgnextloc(Face 3* They're...Delay 11 kind of cute,Delay 11 right...?Wait for inputClose Message"\\E3* They're..^1. kind of cute^1, right...?/%", "obj_maus_enemy_slash_Step_0_gml_190_0" ); |
169 |
scr_battletextscr_battletextfunction scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (); |
170 |
with (obj_monsterparent) |
171 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 100); |
172 |
} |
173 |
else |
174 |
{ |
175 |
with (object_index) |
176 |
fearact = 1; |
177 |
if (nact_count == 1) |
178 |
{ |
179 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("noelle"); |
180 |
msgsetloc(0, Face E* Th-the way it moves is just so...Delay 11 so scary!Wait for input"\\EE* Th-the way it moves is just so..^1. so scary!/", "obj_maus_enemy_slash_Step_0_gml_188_0" ); |
181 |
msgnextloc(Face E* It's disgusting!Wait for input"\\EE* It's disgusting!/", "obj_maus_enemy_slash_Step_0_gml_189_0" ); |
182 |
scr_anyface_next("no_name", 0); |
183 |
msgnextloc(* Maus was rejected...Delay 11 everyone felt TIRED.Wait for inputClose Message"* Maus was rejected..^1. everyone felt TIRED./%", "obj_maus_enemy_slash_Step_0_gml_191_0" ); |
184 |
scr_battletextscr_battletextfunction scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (); |
185 |
} |
186 |
else |
187 |
{ |
188 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name"); |
189 |
msgsetloc(0, * Noelle reacted in fear!Wait for input"* Noelle reacted in fear!/", "obj_maus_enemy_slash_Step_0_gml_196_0" ); |
190 |
msgnextloc(* The enemies felt dejected and TIRED...Wait for inputClose Message"* The enemies felt dejected and TIRED.../%", "obj_maus_enemy_slash_Step_0_gml_197_0" ); |
191 |
scr_battletext_default(); |
192 |
} |
193 |
with (obj_monsterparent) |
194 |
scr_monster_make_tiredscr_monster_make_tiredfunction scr_monster_make_tired(arg0)
{
global.monstercomment[arg0] = stringsetloc( (Tired)"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0" );
global.monsterstatus[arg0] = 1;
} (myself); |
195 |
} |
196 |
actcon = 1; |
197 |
} |
198 |
} |
199 |
if (actcon == 30) |
200 |
{ |
201 |
if (!i_ex(battlewriter)) |
202 |
{ |
203 |
tasquemarker = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (camerax() + 800, y, spr_tasque_idle); |
204 |
tasquemarker.image_speed = 0.16666666666666666; |
205 |
tasquemarker.depth = depth; |
206 |
var currentX = x - 80; |
207 |
var currentY = y - 15; |
208 |
image_xscale = -2; |
209 |
scr_move_to_point_over_time(camerax() + 800, global.monstermakey[myself], 30); |
210 |
with (tasquemarker) |
211 |
scr_move_to_point_over_time(currentX, currentY, 30); |
212 |
actcon = 31; |
213 |
alarm[4] = 30; |
214 |
} |
215 |
} |
216 |
if (actcon == 32) |
217 |
{ |
218 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("ralsei"); |
219 |
msgsetloc(0, Face K* ...don't we just have to fight the cat now?Wait for input"\\EK* ...don't we just have to fight the cat now?/", "obj_maus_enemy_slash_Step_0_gml_251_0" ); |
220 |
scr_anyface_next("susie", "K"); |
221 |
msgnextloc(Face K* Huh?Wait for inputClose Message"\\EK* Huh?/%", "obj_maus_enemy_slash_Step_0_gml_253_0" ); |
222 |
scr_battletextscr_battletextfunction scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (); |
223 |
remove = true; |
224 |
actcon = 33; |
225 |
alarm[4] = 30; |
226 |
} |
227 |
if (actcon == 34 && !instance_exists(obj_writer)) |
228 |
actcon = 1; |
229 |
if (acting == 4 && actcon == 0) |
230 |
{ |
231 |
trappingX = true; |
232 |
msgsetsubloc(0, "* Press ~1 to trap all the enemies!", scr_get_input_namescr_get_input_namefunction scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (6), "obj_maus_enemy_slash_Step_0_gml_269_0"); |
233 |
scr_battletext_default(); |
234 |
actcon = 9; |
235 |
alarm[4] = 10; |
236 |
} |
237 |
if (actcon == 10) |
238 |
{ |
239 |
basket = instance_create(x, y, obj_maus_basket); |
240 |
basket.maker = id; |
241 |
if (trappingX == 1) |
242 |
{ |
243 |
basket.cancatch[0] = 1; |
244 |
basket.cancatch[1] = 1; |
245 |
basket.cancatch[2] = 1; |
246 |
} |
247 |
else |
248 |
{ |
249 |
basket.cancatch[myself] = 1; |
250 |
} |
251 |
basket.trappingX = trappingX; |
252 |
actcon = 11; |
253 |
caught[0] = 0; |
254 |
caught[1] = 0; |
255 |
caught[2] = 0; |
256 |
} |
257 |
if (actcon == 12) |
258 |
{ |
259 |
trappingX = false; |
260 |
with (obj_writer) |
261 |
instance_destroy(); |
262 |
caughtamount = 0; |
263 |
caughtamount = caught[0] + caught[1] + caught[2]; |
264 |
msgsetloc(0, * Didn't catch anything...Wait for inputClose Message"* Didn't catch anything.../%", "obj_maus_enemy_slash_Step_0_gml_304_0" ); |
265 |
if (caughtamount == 1) |
266 |
msgsetloc(0, * Caught the enemy!Wait for inputClose Message"* Caught the enemy!/%", "obj_maus_enemy_slash_Step_0_gml_305_0" ); |
267 |
if (caughtamount >= 2) |
268 |
msgsetsubloc(0, "* Caught ~1 enemies!/%", string(caughtamount), "obj_maus_enemy_slash_Step_0_gml_306_0"); |
269 |
scr_battletext_default(); |
270 |
actcon = 13; |
271 |
alarm[4] = 20; |
272 |
} |
273 |
if (actcon == 14 && !instance_exists(obj_writer)) |
274 |
actcon = 1; |
275 |
if (actingsus == 1 && actconsus == 1) |
276 |
{ |
277 |
var simultext = (simultotal == 1) ? stringsetloc(* Susie got on all fours and chased the mouse around the room like an animal!!Wait for inputClose Message"* Susie got on all fours and chased the mouse around the room like an animal!!/%", "obj_maus_enemy_slash_Step_0_gml_322_0" ) : stringsetloc(* Susie chased on all fours!!Wait for inputClose Message"* Susie chased on all fours!!/%", "obj_maus_enemy_slash_Step_0_gml_322_1" ); |
278 |
msgset(0, simultext); |
279 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 50); |
280 |
scr_simultextscr_simultextfunction scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("susie"); |
281 |
actconsus = (simulordersus == 0) ? 20 : 0; |
282 |
} |
283 |
if (actingral == 1 && actconral == 1) |
284 |
{ |
285 |
if (!trappedText) |
286 |
{ |
287 |
with (obj_maus_enemy) |
288 |
{ |
289 |
trappedText = true; |
290 |
global.actsimulral[myself][0] = 1; |
291 |
} |
292 |
msgsetloc(0, * Ralsei started putting peanut butter on a spoon and put it in a trap!!Wait for inputClose Message"* Ralsei started putting peanut butter on a spoon and put it in a trap!!/%", "obj_maus_enemy_slash_Step_0_gml_343_0" ); |
293 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 50); |
294 |
actconral = 2; |
295 |
scr_battletext_default(); |
296 |
} |
297 |
else |
298 |
{ |
299 |
var simultext = (simultotal == 1) ? stringsetloc(* Ralsei sang a song about mice!!Wait for inputClose Message"* Ralsei sang a song about mice!!/%", "obj_maus_enemy_slash_Step_0_gml_352_0" ) : stringsetloc(* Ralsei sang a mouse song!Wait for inputClose Message"* Ralsei sang a mouse song!/%", "obj_maus_enemy_slash_Step_0_gml_352_1" ); |
300 |
msgset(0, simultext); |
301 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 50); |
302 |
scr_simultextscr_simultextfunction scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("ralsei"); |
303 |
actconral = (simulorderral == 0) ? 20 : 0; |
304 |
} |
305 |
} |
306 |
if (actconral == 2 && !instance_exists(obj_writer)) |
307 |
{ |
308 |
actconral = 2.5; |
309 |
basket = instance_create(obj_herosusie.x - 5, cameray() - 100, obj_maus_basket_susie); |
310 |
with (obj_herosusie) |
311 |
visible = 0; |
312 |
nise_susie = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (obj_herosusie.x + 16, obj_herosusie.y - 1, spr_susie_shock_r); |
313 |
nise_susie.depth = obj_herosusie.depth; |
314 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name"); |
315 |
msgsetloc(0, * Susie was captured!!Wait for inputClose Message"* Susie was captured!!/%", "obj_maus_enemy_slash_Step_0_gml_422_0" ); |
316 |
scr_battletext_default(); |
317 |
} |
318 |
if (actconral == 2.5 && basket.gravity == 0) |
319 |
{ |
320 |
actconral = 3; |
321 |
with (nise_susie) |
322 |
scr_shakeobjscr_shakeobjfunction scr_shakeobj()
{
shakeobj = instance_create(x, y, obj_shakeobj);
shakeobj.target = id;
with (shakeobj)
event_user(0);
} (); |
323 |
with (basket) |
324 |
scr_shakeobjscr_shakeobjfunction scr_shakeobj()
{
shakeobj = instance_create(x, y, obj_shakeobj);
shakeobj.target = id;
with (shakeobj)
event_user(0);
} (); |
325 |
snd_play(snd_impact); |
326 |
} |
327 |
if (actconral == 3 && !instance_exists(obj_writer)) |
328 |
{ |
329 |
actcon = 1; |
330 |
actconral = 0; |
331 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("ralsei"); |
332 |
msgsetloc(0, Face N* Susie!!!Wait for input"\\EN* Susie!!!/", "obj_maus_enemy_slash_Step_0_gml_444_0" ); |
333 |
scr_anyface_next("susie", "5"); |
334 |
msgnextloc(Face 5* The hell you blaming ME for!!Delay 11 YOU made the trap!!Wait for inputClose Message"\\E5* The hell you blaming ME for!^1! YOU made the trap!!/%", "obj_maus_enemy_slash_Step_0_gml_383_0" ); |
335 |
scr_battletextscr_battletextfunction scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (); |
336 |
} |
337 |
if (actingnoe == 1 && actconnoe == 1) |
338 |
{ |
339 |
if (global.flag[379 noelle_beat_fear] == 0) |
340 |
{ |
341 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name"); |
342 |
msgsetloc(0, * Noelle screamed quietly!Wait for inputClose Message"* Noelle screamed quietly!/%", "obj_maus_enemy_slash_Step_0_gml_391_0" ); |
343 |
} |
344 |
else |
345 |
{ |
346 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name"); |
347 |
msgsetloc(0, * Noelle cheered brightly!Wait for inputClose Message"* Noelle cheered brightly!/%", "obj_maus_enemy_slash_Step_0_gml_408_0" ); |
348 |
} |
349 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 50); |
350 |
scr_simultextscr_simultextfunction scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("noelle"); |
351 |
actconnoe = (simulordernoe == 0) ? 20 : 0; |
352 |
} |
353 |
if (actcon == 1 && !instance_exists(obj_writer)) |
354 |
{ |
355 |
scr_act_charsprite_endscr_act_charsprite_endfunction scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} (); |
356 |
scr_nextactscr_nextactfunction scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} (); |
357 |
if (remove) |
358 |
{ |
359 |
if (i_ex(obj_maus_enemy)) |
360 |
{ |
361 |
with (obj_maus_enemy) |
362 |
tasque_joined = true; |
363 |
} |
364 |
global.monstermakey[myself] = y - 15; |
365 |
global.monstermakex[myself] = tasquemarker.x; |
366 |
newtasque = scr_monster_change(myself, 32, 452); |
367 |
with (tasquemarker) |
368 |
instance_destroy(); |
369 |
var acttriggered = 0; |
370 |
for (var __i = 1; __i < 3; __i++) |
371 |
{ |
372 |
if ((global.actingtarget[__i] == myself && global.char[__i] > 0 && global.charspecial[__i] == 0) || (global.chartarget[__i] == myself && (global.charspecial[__i] == 100 || global.charspecial[__i] == 3))) |
373 |
{ |
374 |
if (global.char[__i] == 3) |
375 |
acttriggered = 1; |
376 |
global.acting[__i] = 0; |
377 |
global.actingsimul[__i] = 0; |
378 |
global.actingsingle[__i] = 0; |
379 |
global.faceaction[__i] = 0; |
380 |
if (global.charspecial[__i] == 100 || global.charspecial[__i] == 3) |
381 |
{ |
382 |
global.charspecial[__i] = 0; |
383 |
global.charaction[__i] = 0; |
384 |
with (obj_spellphase) |
385 |
instance_destroy(); |
386 |
} |
387 |
} |
388 |
} |
389 |
if (acttriggered) |
390 |
scr_nextactscr_nextactfunction scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} (); |
391 |
instance_destroy(); |
392 |
} |
393 |
if (basket != -4) |
394 |
{ |
395 |
with (nise_susie) |
396 |
instance_destroy(); |
397 |
with (basket) |
398 |
instance_destroy(); |
399 |
with (obj_herosusie) |
400 |
visible = 1; |
401 |
} |
402 |
} |
403 |
if (actcon == 20 || actconsus == 20 || actconral == 20 || actconnoe == 20) |
404 |
{ |
405 |
if (scr_terminate_writerscr_terminate_writerfunction scr_terminate_writer()
{
__writerkilled = 0;
__writerkillable = 0;
__writerended = 0;
if (instance_exists(obj_writer))
{
obj_writer.__endcheckid = id;
with (obj_writer)
{
if (reachedend == 1)
{
with (__endcheckid)
__writerended++;
}
}
if (__writerended == instance_number(obj_writer))
__writerkillable = 1;
}
else
{
__writerkilled = 1;
}
if (button1_p() && __writerkillable == 1)
{
with (obj_writer)
instance_destroy();
__writerkilled = 1;
}
return __writerkilled;
} ()) |
406 |
{ |
407 |
actconsus = -1; |
408 |
actconral = -1; |
409 |
actconnoe = -1; |
410 |
actcon = 1; |
411 |
} |
412 |
} |
413 |
} |
414 |
|
415 |
enum e__VW |
416 |
{ |
417 |
XView, |
418 |
YView, |
419 |
WView, |
420 |
HView, |
421 |
Angle, |
422 |
HBorder, |
423 |
VBorder, |
424 |
HSpeed, |
425 |
VSpeed, |
426 |
Object, |
427 |
Visible, |
428 |
XPort, |
429 |
YPort, |
430 |
WPort, |
431 |
HPort, |
432 |
Camera, |
433 |
SurfaceID |
434 |
} |