Deltarune (Chapter 2) script viewer

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gml_Object_obj_maus_enemy_Step_0

(view raw script w/o annotations or w/e)
1
if (global.monster[myself] == 1)
2
{
3
    if (scr_isphase
scr_isphase

function scr_isphase(arg0) { __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk") && talked == 0)
4
    {
5
        scr_randomtarget
scr_randomtarget

function scr_randomtarget() { abletotarget = 1; if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0) abletotarget = 0; mytarget = choose(0, 1, 2); if (abletotarget == 1) { while (global.charcantarget[mytarget] == 0) mytarget = choose(0, 1, 2); } else { mytarget = 3; } global.targeted[mytarget] = 1; if (global.chapter >= 2 && mytarget != 3) { if (global.charcantarget[0]) global.targeted[0] = 1; if (global.charcantarget[1]) global.targeted[1] = 1; if (global.charcantarget[2]) global.targeted[2] = 1; mytarget = 4; } }
();
6
        if (!instance_exists(obj_darkener))
7
            instance_create(0, 0, obj_darkener);
8
        global.typer = 50;
9
        rr = choose(0, 1, 2, 3);
10
        if (rr == 0)
11
            msgsetloc(0, 
(You think you're
the big cheese?)
"(You think you're&the big cheese?)", "obj_maus_enemy_slash_Step_0_gml_18_0"
);
12
        if (rr == 1)
13
            msgsetloc(0, 
(Tired of being
pushed around.)
"(Tired of being&pushed around.)", "obj_maus_enemy_slash_Step_0_gml_23_0"
);
14
        if (rr == 2)
15
            msgsetloc(0, 
(Left, right,
right, left...)
"(Left, right,&right, left...)", "obj_maus_enemy_slash_Step_0_gml_27_0"
);
16
        if (rr == 3)
17
            msgsetloc(0, 
(Catch me, catch me!)
(Hee hee hee...)
"(Catch me, catch me!)&(Hee hee hee...)", "obj_maus_enemy_slash_Step_0_gml_31_0"
);
18
        if (trapped)
19
        {
20
            var dialogue_rand = choose(0, 1);
21
            if (dialogue_rand == 0)
22
                msgsetloc(0, 
(Are you going to
take me home?)
"(Are you going to&take me home?)", "obj_maus_enemy_slash_Step_0_gml_40_0"
);
23
            else
24
                msgsetloc(0, 
(Just take good
care of me!)
"(Just take good&care of me!)", "obj_maus_enemy_slash_Step_0_gml_43_0"
);
25
        }
26
        if (fearact)
27
        {
28
            msgsetloc(0, 
(I can't help it,Delay 11
I'm a scary guy.)
"(I can't help it^1,&I'm a scary guy.)", "obj_maus_enemy_slash_Step_0_gml_49_0"
);
29
            fearact = 0;
30
        }
31
        if (complimentact)
32
        {
33
            msgsetloc(0, 
(I can't help it,Delay 11
I'm a cutey guy.)
"(I can't help it^1,&I'm a cutey guy.)", "obj_maus_enemy_slash_Step_0_gml_55_0"
);
34
            complimentact = 0;
35
        }
36
        if (tasque_joined)
37
        {
38
            tasque_joined = false;
39
            msgsetloc(0, 
(I'll work with
who I have to.)
"(I'll work with&who I have to.)", "obj_maus_enemy_slash_Step_0_gml_51_0"
);
40
        }
41
        scr_enemyblcon
scr_enemyblcon

function scr_enemyblcon(arg0, arg1, arg2) { if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } }
(x - 40, global.monstery[myself], 10);
42
        talked = 1;
43
        talktimer = 0;
44
    }
45
    if (talked == 1 && scr_isphase
scr_isphase

function scr_isphase(arg0) { __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk"))
46
    {
47
        rtimer = 0;
48
        scr_blconskip
scr_blconskip

function scr_blconskip(arg0) { if (arg0 >= 0) { if (button1_p() && talktimer > arg0) talktimer = talkmax; talktimer += 1; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); global.mnfight = 2; } } else if (arg0 == -1) { if (instance_exists(obj_writer) == false) global.mnfight = 2; } else if (arg0 == -2) { talktimer += 1; if (talktimer > 15) talktimer = talkmax; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); global.mnfight = 2; } } }
(15);
49
        if (scr_isphase
scr_isphase

function scr_isphase(arg0) { __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("bullets"))
50
        {
51
            if (!instance_exists(obj_moveheart))
52
                scr_moveheart
scr_moveheart

function scr_moveheart() { global.inv = 0; if (global.chapter == 2 && instance_exists(obj_gigaqueen_enemy)) return instance_create(o_boxingcontroller.x + 4, o_boxingcontroller.y - 120, obj_moveheart); else return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart); }
();
53
            if (!instance_exists(obj_growtangle))
54
                instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
55
        }
56
    }
57
    if (scr_isphase
scr_isphase

function scr_isphase(arg0) { __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("bullets") && attacked == 0)
58
    {
59
        rtimer += 1;
60
        if (rtimer == 16)
61
        {
62
            if (scr_monsterpop
scr_monsterpop

function scr_monsterpop() { return global.monster[0] + global.monster[1] + global.monster[2]; }
() == 1)
63
            {
64
                rr = 0;
65
            }
66
            else if (scr_monsterpop
scr_monsterpop

function scr_monsterpop() { return global.monster[0] + global.monster[1] + global.monster[2]; }
() == instance_number(object_index))
67
            {
68
                if (myself == (scr_monsterpop
scr_monsterpop

function scr_monsterpop() { return global.monster[0] + global.monster[1] + global.monster[2]; }
() - 1) && !scr_attackprepcheck
scr_attackprepcheck

function scr_attackprepcheck(arg0, arg1) { if (arg0 == 0) return 0; var __attackcount = 0; for (i = 0; i < arg0; i++) { if (global.monster[i] && global.monsterattackname[i] == arg1) __attackcount++; } return __attackcount; }
(myself, "MausTrail"))
69
                    rr = 1;
70
                else if (myself == 0 || !scr_attackprepcheck
scr_attackprepcheck

function scr_attackprepcheck(arg0, arg1) { if (arg0 == 0) return 0; var __attackcount = 0; for (i = 0; i < arg0; i++) { if (global.monster[i] && global.monsterattackname[i] == arg1) __attackcount++; } return __attackcount; }
(myself, "MausTrail"))
71
                    rr = choose(0, 1);
72
                else
73
                    rr = 0;
74
            }
75
            else
76
            {
77
                rr = 1;
78
            }
79
            if (rr == 0)
80
            {
81
                global.monsterattackname[myself] = "MausHoles";
82
                dc = scr_bulletspawner
scr_bulletspawner

function scr_bulletspawner(arg0, arg1, arg2) { __dc = instance_create(arg0, arg1, arg2); __dc.creator = myself; __dc.target = mytarget; __dc.damage = global.monsterat[myself] * 5; return __dc; }
(x, y, obj_dbulletcontroller);
83
                dc.type = 17;
84
            }
85
            else
86
            {
87
                global.monsterattackname[myself] = "MausTrail";
88
                dc = scr_bulletspawner
scr_bulletspawner

function scr_bulletspawner(arg0, arg1, arg2) { __dc = instance_create(arg0, arg1, arg2); __dc.creator = myself; __dc.target = mytarget; __dc.damage = global.monsterat[myself] * 5; return __dc; }
(x, y, obj_dbulletcontroller);
89
                dc.type = 19;
90
            }
91
            scr_turntimer
scr_turntimer

function scr_turntimer(arg0) { if (global.turntimer < arg0) global.turntimer = arg0; }
(140);
92
            turns += 1;
93
            global.typer = 6;
94
            global.fc = 0;
95
            if (global.monsterstatus[myself] == 1)
96
            {
97
                global.battlemsg[0] = stringsetloc(
* Maus's clicking sounds more like splat noises.
"* Maus's clicking sounds more like splat noises.", "obj_maus_enemy_slash_Step_0_gml_114_0"
);
98
            }
99
            else if (global.mercymod[myself] >= global.mercymax[myself])
100
            {
101
                global.battlemsg[0] = stringsetloc(
* Maus is squeaking cheerfully.
"* Maus is squeaking cheerfully.", "obj_maus_enemy_slash_Step_0_gml_117_0"
);
102
            }
103
            else if (random(100) >= 98)
104
            {
105
                if (choose(0, 1) == 0)
106
                    global.battlemsg[0] = stringsetloc(
* Maus would like to go to its favorite bistro in this marvelous city.
"* Maus would like to go to its favorite bistro in this marvelous city.", "obj_maus_enemy_slash_Step_0_gml_124_0"
);
107
                else
108
                    global.battlemsg[0] = stringsetloc(
* Smells like wood shavings.
"* Smells like wood shavings.", "obj_maus_enemy_slash_Step_0_gml_127_0"
);
109
            }
110
            else
111
            {
112
                rr = choose(0, 1, 2, 3);
113
                if (rr == 0)
114
                    global.battlemsg[0] = stringsetloc(
* Maus is thinking about overly elaborate machines.
"* Maus is thinking about overly elaborate machines.", "obj_maus_enemy_slash_Step_0_gml_132_0"
);
115
                if (rr == 1)
116
                    global.battlemsg[0] = stringsetloc(
* Maus is clicking and squeaking.
"* Maus is clicking and squeaking.", "obj_maus_enemy_slash_Step_0_gml_133_0"
);
117
                if (rr == 2)
118
                    global.battlemsg[0] = stringsetloc(
* Maus keeps running between your feet.
"* Maus keeps running between your feet.", "obj_maus_enemy_slash_Step_0_gml_134_0"
);
119
                if (rr == 3)
120
                    global.battlemsg[0] = stringsetloc(
* Maus is keenly aware of the fear it invokes.
"* Maus is keenly aware of the fear it invokes.", "obj_maus_enemy_slash_Step_0_gml_135_0"
);
121
            }
122
            attacked = 1;
123
        }
124
        else
125
        {
126
            scr_turntimer
scr_turntimer

function scr_turntimer(arg0) { if (global.turntimer < arg0) global.turntimer = arg0; }
(120);
127
        }
128
    }
129
}
130
if (global.myfight == 3)
131
{
132
    xx = camerax();
133
    yy = cameray();
134
    if (acting == 1 && actcon == 0)
135
    {
136
        actcon = 1;
137
        msgsetloc(0, 
* MAUS - It's just a little mouse living in a little house.Wait for inputClose Message
"* MAUS - It's just a little mouse living in a little house./%", "obj_maus_enemy_slash_Step_0_gml_159_0"
);
138
        scr_battletext_default
scr_battletext_default

function scr_battletext_default() { global.fc = 0; global.typer = 4; scr_battletext(); return battlewriter; }
();
139
    }
140
    if (acting == 2 && actcon == 0)
141
    {
142
        trappingX = 0;
143
        msgsetsubloc(0, "* Press ~1 To Trap!!!", scr_get_input_name
scr_get_input_name

function scr_get_input_name(arg0) { var _control = "[?]"; if (global.is_console || obj_gamecontroller.gamepad_active) { _control = global.input_g[arg0]; if (_control == gp_padr) return "\\*D "; if (_control == gp_padl) return "\\*A "; if (_control == gp_padu) return "\\*W "; if (_control == gp_padd) return "\\*S "; if (_control == global.button0) return "\\*Z "; if (_control == global.button1) return "\\*X "; if (_control == global.button2) return "\\*C "; } var left_bracket = (global.lang == "en") ? "[" : "["; var right_bracket = (global.lang == "en") ? "]" : "]"; _control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket; if (!is_string(_control)) _control = "[?]"; else return _control; }
(6), "obj_maus_enemy_slash_Step_0_gml_166_0");
144
        scr_battletext_default
scr_battletext_default

function scr_battletext_default() { global.fc = 0; global.typer = 4; scr_battletext(); return battlewriter; }
();
145
        actcon = 9;
146
        alarm[4] = 10;
147
    }
148
    if (acting == 3 && actcon == 0)
149
    {
150
        if (!scr_havechar
scr_havechar

function scr_havechar(arg0) { var checker = arg0; if (checker == "susie" || checker == "su" || checker == "s") checker = 2; if (checker == "ralsei" || checker == "ra" || checker == "r") checker = 3; if (checker == "noelle" || checker == "no" || checker == "n") checker = 4; _rreturn = 0; if (global.char[0] == checker) _rreturn = 1; if (global.char[1] == checker) _rreturn = 1; if (global.char[2] == checker) _rreturn = 1; return _rreturn; }
(4))
151
        {
152
            scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("susie");
153
            msgsetloc(0, 
Face 5* There's only one solution for a mouse!!Wait for input
"\\E5* There's only one solution for a mouse!!/", "obj_maus_enemy_slash_Step_0_gml_177_0"
);
154
            msgnextloc(
Face H* Here,Delay 11 kitty kitty!!Wait for inputClose Message
"\\EH* Here^1, kitty kitty!!/%", "obj_maus_enemy_slash_Step_0_gml_178_0"
);
155
            scr_battletext
scr_battletext

function scr_battletext() { xx = __view_get(e__VW.XView, 0); yy = __view_get(e__VW.YView, 0); if (global.fc != 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); if (global.fc == 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); myface = instance_create(xx + 26, yy + 380, obj_face); with (battlewriter) { dialoguer = 1; facer = 1; if (global.fc == 0 && originalcharline == 33) charline = 26; } return battlewriter; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
();
156
            actcon = 30;
157
        }
158
        else
159
        {
160
            nact_count++;
161
            if (global.flag[379 noelle_beat_fear] == 1)
162
            {
163
                with (object_index)
164
                    complimentact = 1;
165
                scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
166
                msgsetloc(0, 
* Noelle complimented the enemies!Wait for input
"* Noelle complimented the enemies!/", "obj_maus_enemy_slash_Step_0_gml_188_0_b"
);
167
                scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("noelle", 3);
168
                msgnextloc(
Face 3* They're...Delay 11 kind of cute,Delay 11 right...?Wait for inputClose Message
"\\E3* They're..^1. kind of cute^1, right...?/%", "obj_maus_enemy_slash_Step_0_gml_190_0"
);
169
                scr_battletext
scr_battletext

function scr_battletext() { xx = __view_get(e__VW.XView, 0); yy = __view_get(e__VW.YView, 0); if (global.fc != 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); if (global.fc == 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); myface = instance_create(xx + 26, yy + 380, obj_face); with (battlewriter) { dialoguer = 1; facer = 1; if (global.fc == 0 && originalcharline == 33) charline = 26; } return battlewriter; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
();
170
                with (obj_monsterparent)
171
                    scr_mercyadd
scr_mercyadd

function scr_mercyadd(arg0, arg1) { global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 100);
172
            }
173
            else
174
            {
175
                with (object_index)
176
                    fearact = 1;
177
                if (nact_count == 1)
178
                {
179
                    scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("noelle");
180
                    msgsetloc(0, 
Face E* Th-the way it moves is just so...Delay 11 so scary!Wait for input
"\\EE* Th-the way it moves is just so..^1. so scary!/", "obj_maus_enemy_slash_Step_0_gml_188_0"
);
181
                    msgnextloc(
Face E* It's disgusting!Wait for input
"\\EE* It's disgusting!/", "obj_maus_enemy_slash_Step_0_gml_189_0"
);
182
                    scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("no_name", 0);
183
                    msgnextloc(
* Maus was rejected...Delay 11 everyone felt TIRED.Wait for inputClose Message
"* Maus was rejected..^1. everyone felt TIRED./%", "obj_maus_enemy_slash_Step_0_gml_191_0"
);
184
                    scr_battletext
scr_battletext

function scr_battletext() { xx = __view_get(e__VW.XView, 0); yy = __view_get(e__VW.YView, 0); if (global.fc != 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); if (global.fc == 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); myface = instance_create(xx + 26, yy + 380, obj_face); with (battlewriter) { dialoguer = 1; facer = 1; if (global.fc == 0 && originalcharline == 33) charline = 26; } return battlewriter; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
();
185
                }
186
                else
187
                {
188
                    scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
189
                    msgsetloc(0, 
* Noelle reacted in fear!Wait for input
"* Noelle reacted in fear!/", "obj_maus_enemy_slash_Step_0_gml_196_0"
);
190
                    msgnextloc(
* The enemies felt dejected and TIRED...Wait for inputClose Message
"* The enemies felt dejected and TIRED.../%", "obj_maus_enemy_slash_Step_0_gml_197_0"
);
191
                    scr_battletext_default
scr_battletext_default

function scr_battletext_default() { global.fc = 0; global.typer = 4; scr_battletext(); return battlewriter; }
();
192
                }
193
                with (obj_monsterparent)
194
                    scr_monster_make_tired
scr_monster_make_tired

function scr_monster_make_tired(arg0) { global.monstercomment[arg0] = stringsetloc(
(Tired)
"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0"
); global.monsterstatus[arg0] = 1; }
(myself);
195
            }
196
            actcon = 1;
197
        }
198
    }
199
    if (actcon == 30)
200
    {
201
        if (!i_ex(battlewriter))
202
        {
203
            tasquemarker = scr_dark_marker
scr_dark_marker

function scr_dark_marker(arg0, arg1, arg2) { thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(camerax() + 800, y, spr_tasque_idle);
204
            tasquemarker.image_speed = 0.16666666666666666;
205
            tasquemarker.depth = depth;
206
            var currentX = x - 80;
207
            var currentY = y - 15;
208
            image_xscale = -2;
209
            scr_move_to_point_over_time
scr_move_to_point_over_time

function scr_move_to_point_over_time(arg0, arg1, arg2) { _mmm = instance_create(x, y, obj_move_to_point); _mmm.target = id; _mmm.movex = arg0; _mmm.movey = arg1; _mmm.movemax = arg2; return _mmm; }
(camerax() + 800, global.monstermakey[myself], 30);
210
            with (tasquemarker)
211
                scr_move_to_point_over_time
scr_move_to_point_over_time

function scr_move_to_point_over_time(arg0, arg1, arg2) { _mmm = instance_create(x, y, obj_move_to_point); _mmm.target = id; _mmm.movex = arg0; _mmm.movey = arg1; _mmm.movemax = arg2; return _mmm; }
(currentX, currentY, 30);
212
            actcon = 31;
213
            alarm[4] = 30;
214
        }
215
    }
216
    if (actcon == 32)
217
    {
218
        scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("ralsei");
219
        msgsetloc(0, 
Face K* ...don't we just have to fight the cat now?Wait for input
"\\EK* ...don't we just have to fight the cat now?/", "obj_maus_enemy_slash_Step_0_gml_251_0"
);
220
        scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("susie", "K");
221
        msgnextloc(
Face K* Huh?Wait for inputClose Message
"\\EK* Huh?/%", "obj_maus_enemy_slash_Step_0_gml_253_0"
);
222
        scr_battletext
scr_battletext

function scr_battletext() { xx = __view_get(e__VW.XView, 0); yy = __view_get(e__VW.YView, 0); if (global.fc != 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); if (global.fc == 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); myface = instance_create(xx + 26, yy + 380, obj_face); with (battlewriter) { dialoguer = 1; facer = 1; if (global.fc == 0 && originalcharline == 33) charline = 26; } return battlewriter; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
();
223
        remove = true;
224
        actcon = 33;
225
        alarm[4] = 30;
226
    }
227
    if (actcon == 34 && !instance_exists(obj_writer))
228
        actcon = 1;
229
    if (acting == 4 && actcon == 0)
230
    {
231
        trappingX = true;
232
        msgsetsubloc(0, "* Press ~1 to trap all the enemies!", scr_get_input_name
scr_get_input_name

function scr_get_input_name(arg0) { var _control = "[?]"; if (global.is_console || obj_gamecontroller.gamepad_active) { _control = global.input_g[arg0]; if (_control == gp_padr) return "\\*D "; if (_control == gp_padl) return "\\*A "; if (_control == gp_padu) return "\\*W "; if (_control == gp_padd) return "\\*S "; if (_control == global.button0) return "\\*Z "; if (_control == global.button1) return "\\*X "; if (_control == global.button2) return "\\*C "; } var left_bracket = (global.lang == "en") ? "[" : "["; var right_bracket = (global.lang == "en") ? "]" : "]"; _control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket; if (!is_string(_control)) _control = "[?]"; else return _control; }
(6), "obj_maus_enemy_slash_Step_0_gml_269_0");
233
        scr_battletext_default
scr_battletext_default

function scr_battletext_default() { global.fc = 0; global.typer = 4; scr_battletext(); return battlewriter; }
();
234
        actcon = 9;
235
        alarm[4] = 10;
236
    }
237
    if (actcon == 10)
238
    {
239
        basket = instance_create(x, y, obj_maus_basket);
240
        basket.maker = id;
241
        if (trappingX == 1)
242
        {
243
            basket.cancatch[0] = 1;
244
            basket.cancatch[1] = 1;
245
            basket.cancatch[2] = 1;
246
        }
247
        else
248
        {
249
            basket.cancatch[myself] = 1;
250
        }
251
        basket.trappingX = trappingX;
252
        actcon = 11;
253
        caught[0] = 0;
254
        caught[1] = 0;
255
        caught[2] = 0;
256
    }
257
    if (actcon == 12)
258
    {
259
        trappingX = false;
260
        with (obj_writer)
261
            instance_destroy();
262
        caughtamount = 0;
263
        caughtamount = caught[0] + caught[1] + caught[2];
264
        msgsetloc(0, 
* Didn't catch anything...Wait for inputClose Message
"* Didn't catch anything.../%", "obj_maus_enemy_slash_Step_0_gml_304_0"
);
265
        if (caughtamount == 1)
266
            msgsetloc(0, 
* Caught the enemy!Wait for inputClose Message
"* Caught the enemy!/%", "obj_maus_enemy_slash_Step_0_gml_305_0"
);
267
        if (caughtamount >= 2)
268
            msgsetsubloc(0, "* Caught ~1 enemies!/%", string(caughtamount), "obj_maus_enemy_slash_Step_0_gml_306_0");
269
        scr_battletext_default
scr_battletext_default

function scr_battletext_default() { global.fc = 0; global.typer = 4; scr_battletext(); return battlewriter; }
();
270
        actcon = 13;
271
        alarm[4] = 20;
272
    }
273
    if (actcon == 14 && !instance_exists(obj_writer))
274
        actcon = 1;
275
    if (actingsus == 1 && actconsus == 1)
276
    {
277
        var simultext = (simultotal == 1) ? stringsetloc(
* Susie got on all fours and chased the mouse around the room like an animal!!Wait for inputClose Message
"* Susie got on all fours and chased the mouse around the room like an animal!!/%", "obj_maus_enemy_slash_Step_0_gml_322_0"
) : stringsetloc(
* Susie chased on all fours!!Wait for inputClose Message
"* Susie chased on all fours!!/%", "obj_maus_enemy_slash_Step_0_gml_322_1"
);
278
        msgset(0, simultext);
279
        scr_mercyadd
scr_mercyadd

function scr_mercyadd(arg0, arg1) { global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 50);
280
        scr_simultext
scr_simultext

function scr_simultext(arg0) { __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("susie");
281
        actconsus = (simulordersus == 0) ? 20 : 0;
282
    }
283
    if (actingral == 1 && actconral == 1)
284
    {
285
        if (!trappedText)
286
        {
287
            with (obj_maus_enemy)
288
            {
289
                trappedText = true;
290
                global.actsimulral[myself][0] = 1;
291
            }
292
            msgsetloc(0, 
* Ralsei started putting peanut butter on a spoon and put it in a trap!!Wait for inputClose Message
"* Ralsei started putting peanut butter on a spoon and put it in a trap!!/%", "obj_maus_enemy_slash_Step_0_gml_343_0"
);
293
            scr_mercyadd
scr_mercyadd

function scr_mercyadd(arg0, arg1) { global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 50);
294
            actconral = 2;
295
            scr_battletext_default
scr_battletext_default

function scr_battletext_default() { global.fc = 0; global.typer = 4; scr_battletext(); return battlewriter; }
();
296
        }
297
        else
298
        {
299
            var simultext = (simultotal == 1) ? stringsetloc(
* Ralsei sang a song about mice!!Wait for inputClose Message
"* Ralsei sang a song about mice!!/%", "obj_maus_enemy_slash_Step_0_gml_352_0"
) : stringsetloc(
* Ralsei sang a mouse song!Wait for inputClose Message
"* Ralsei sang a mouse song!/%", "obj_maus_enemy_slash_Step_0_gml_352_1"
);
300
            msgset(0, simultext);
301
            scr_mercyadd
scr_mercyadd

function scr_mercyadd(arg0, arg1) { global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 50);
302
            scr_simultext
scr_simultext

function scr_simultext(arg0) { __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("ralsei");
303
            actconral = (simulorderral == 0) ? 20 : 0;
304
        }
305
    }
306
    if (actconral == 2 && !instance_exists(obj_writer))
307
    {
308
        actconral = 2.5;
309
        basket = instance_create(obj_herosusie.x - 5, cameray() - 100, obj_maus_basket_susie);
310
        with (obj_herosusie)
311
            visible = 0;
312
        nise_susie = scr_dark_marker
scr_dark_marker

function scr_dark_marker(arg0, arg1, arg2) { thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(obj_herosusie.x + 16, obj_herosusie.y - 1, spr_susie_shock_r);
313
        nise_susie.depth = obj_herosusie.depth;
314
        scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
315
        msgsetloc(0, 
* Susie was captured!!Wait for inputClose Message
"* Susie was captured!!/%", "obj_maus_enemy_slash_Step_0_gml_422_0"
);
316
        scr_battletext_default
scr_battletext_default

function scr_battletext_default() { global.fc = 0; global.typer = 4; scr_battletext(); return battlewriter; }
();
317
    }
318
    if (actconral == 2.5 && basket.gravity == 0)
319
    {
320
        actconral = 3;
321
        with (nise_susie)
322
            scr_shakeobj
scr_shakeobj

function scr_shakeobj() { shakeobj = instance_create(x, y, obj_shakeobj); shakeobj.target = id; with (shakeobj) event_user(0); }
();
323
        with (basket)
324
            scr_shakeobj
scr_shakeobj

function scr_shakeobj() { shakeobj = instance_create(x, y, obj_shakeobj); shakeobj.target = id; with (shakeobj) event_user(0); }
();
325
        snd_play(snd_impact);
326
    }
327
    if (actconral == 3 && !instance_exists(obj_writer))
328
    {
329
        actcon = 1;
330
        actconral = 0;
331
        scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("ralsei");
332
        msgsetloc(0, 
Face N* Susie!!!Wait for input
"\\EN* Susie!!!/", "obj_maus_enemy_slash_Step_0_gml_444_0"
);
333
        scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("susie", "5");
334
        msgnextloc(
Face 5* The hell you blaming ME for!!Delay 11 YOU made the trap!!Wait for inputClose Message
"\\E5* The hell you blaming ME for!^1! YOU made the trap!!/%", "obj_maus_enemy_slash_Step_0_gml_383_0"
);
335
        scr_battletext
scr_battletext

function scr_battletext() { xx = __view_get(e__VW.XView, 0); yy = __view_get(e__VW.YView, 0); if (global.fc != 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); if (global.fc == 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); myface = instance_create(xx + 26, yy + 380, obj_face); with (battlewriter) { dialoguer = 1; facer = 1; if (global.fc == 0 && originalcharline == 33) charline = 26; } return battlewriter; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
();
336
    }
337
    if (actingnoe == 1 && actconnoe == 1)
338
    {
339
        if (global.flag[379 noelle_beat_fear] == 0)
340
        {
341
            scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
342
            msgsetloc(0, 
* Noelle screamed quietly!Wait for inputClose Message
"* Noelle screamed quietly!/%", "obj_maus_enemy_slash_Step_0_gml_391_0"
);
343
        }
344
        else
345
        {
346
            scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
347
            msgsetloc(0, 
* Noelle cheered brightly!Wait for inputClose Message
"* Noelle cheered brightly!/%", "obj_maus_enemy_slash_Step_0_gml_408_0"
);
348
        }
349
        scr_mercyadd
scr_mercyadd

function scr_mercyadd(arg0, arg1) { global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 50);
350
        scr_simultext
scr_simultext

function scr_simultext(arg0) { __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("noelle");
351
        actconnoe = (simulordernoe == 0) ? 20 : 0;
352
    }
353
    if (actcon == 1 && !instance_exists(obj_writer))
354
    {
355
        scr_act_charsprite_end
scr_act_charsprite_end

function scr_act_charsprite_end() { for (i = 0; i < 10; i++) { with (_charactsprite[i]) instance_destroy(); } with (obj_heroparent) { if (image_alpha == 0) { image_alpha = 1; acttimer = 0; state = 0; global.faceaction[myself] = 0; } } }
();
356
        scr_nextact
scr_nextact

function scr_nextact() { global.acting[0] = 0; global.acting[1] = 0; global.acting[2] = 0; global.actingsingle[global.currentactingchar] = 0; __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; with (__minstance) { acting = 0; actcon = 0; actconsus = 0; actconral = 0; actconnoe = 0; } var singleactcomplete = 0; while (global.currentactingchar < 3) { global.currentactingchar++; if (global.currentactingchar < 3) { if (global.actingsingle[global.currentactingchar] == 1) { __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; if (global.char[global.currentactingchar] == 2) { with (__minstance) actconsus = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 3) { with (__minstance) actconral = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 4) { with (__minstance) actconnoe = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } } } } if (global.currentactingchar >= 3) { with (obj_monsterparent) { acting = 0; actingsus = 0; actingral = 0; actingnoe = 0; } global.currentactingchar = 0; scr_attackphase(); } else if (!singleactcomplete) { scr_act_simul(); } }
();
357
        if (remove)
358
        {
359
            if (i_ex(obj_maus_enemy))
360
            {
361
                with (obj_maus_enemy)
362
                    tasque_joined = true;
363
            }
364
            global.monstermakey[myself] = y - 15;
365
            global.monstermakex[myself] = tasquemarker.x;
366
            newtasque = scr_monster_change
scr_monster_change

function scr_monster_change(arg0, arg1, arg2) { global.monstertype[arg0] = arg1; global.monsterinstancetype[arg0] = arg2; scr_monster_statreset(arg0); scr_monster_makeinstance(arg0); }
(myself, 32, 452);
367
            with (tasquemarker)
368
                instance_destroy();
369
            var acttriggered = 0;
370
            for (var __i = 1; __i < 3; __i++)
371
            {
372
                if ((global.actingtarget[__i] == myself && global.char[__i] > 0 && global.charspecial[__i] == 0) || (global.chartarget[__i] == myself && (global.charspecial[__i] == 100 || global.charspecial[__i] == 3)))
373
                {
374
                    if (global.char[__i] == 3)
375
                        acttriggered = 1;
376
                    global.acting[__i] = 0;
377
                    global.actingsimul[__i] = 0;
378
                    global.actingsingle[__i] = 0;
379
                    global.faceaction[__i] = 0;
380
                    if (global.charspecial[__i] == 100 || global.charspecial[__i] == 3)
381
                    {
382
                        global.charspecial[__i] = 0;
383
                        global.charaction[__i] = 0;
384
                        with (obj_spellphase)
385
                            instance_destroy();
386
                    }
387
                }
388
            }
389
            if (acttriggered)
390
                scr_nextact
scr_nextact

function scr_nextact() { global.acting[0] = 0; global.acting[1] = 0; global.acting[2] = 0; global.actingsingle[global.currentactingchar] = 0; __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; with (__minstance) { acting = 0; actcon = 0; actconsus = 0; actconral = 0; actconnoe = 0; } var singleactcomplete = 0; while (global.currentactingchar < 3) { global.currentactingchar++; if (global.currentactingchar < 3) { if (global.actingsingle[global.currentactingchar] == 1) { __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; if (global.char[global.currentactingchar] == 2) { with (__minstance) actconsus = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 3) { with (__minstance) actconral = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 4) { with (__minstance) actconnoe = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } } } } if (global.currentactingchar >= 3) { with (obj_monsterparent) { acting = 0; actingsus = 0; actingral = 0; actingnoe = 0; } global.currentactingchar = 0; scr_attackphase(); } else if (!singleactcomplete) { scr_act_simul(); } }
();
391
            instance_destroy();
392
        }
393
        if (basket != -4)
394
        {
395
            with (nise_susie)
396
                instance_destroy();
397
            with (basket)
398
                instance_destroy();
399
            with (obj_herosusie)
400
                visible = 1;
401
        }
402
    }
403
    if (actcon == 20 || actconsus == 20 || actconral == 20 || actconnoe == 20)
404
    {
405
        if (scr_terminate_writer
scr_terminate_writer

function scr_terminate_writer() { __writerkilled = 0; __writerkillable = 0; __writerended = 0; if (instance_exists(obj_writer)) { obj_writer.__endcheckid = id; with (obj_writer) { if (reachedend == 1) { with (__endcheckid) __writerended++; } } if (__writerended == instance_number(obj_writer)) __writerkillable = 1; } else { __writerkilled = 1; } if (button1_p() && __writerkillable == 1) { with (obj_writer) instance_destroy(); __writerkilled = 1; } return __writerkilled; }
())
406
        {
407
            actconsus = -1;
408
            actconral = -1;
409
            actconnoe = -1;
410
            actcon = 1;
411
        }
412
    }
413
}
414
415
enum e__VW
416
{
417
    XView,
418
    YView,
419
    WView,
420
    HView,
421
    Angle,
422
    HBorder,
423
    VBorder,
424
    HSpeed,
425
    VSpeed,
426
    Object,
427
    Visible,
428
    XPort,
429
    YPort,
430
    WPort,
431
    HPort,
432
    Camera,
433
    SurfaceID
434
}