Deltarune (Chapter 2) script viewer

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gml_Object_obj_fluffyguard_Collision_obj_spamtonshot

related scripts: Alarm_0Collision_obj_basicbullet_sneoCollision_obj_pipis_bulletCollision_obj_pipis_egg_bulletCollision_obj_regularbulletCollision_obj_sneo_biglaserCollision_obj_sneo_bigshotCollision_obj_sneo_heartattackCollision_obj_sneo_laser_bulletCollision_obj_sneo_lilguyCollision_obj_sneo_lilguy_bulletCollision_obj_sneo_staticwallCollision_obj_sneo_wallbulletCollision_obj_spamtonshot Create_0Step_2

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1
if (active == 0)
2
    exit;
3
if (alarm[0] > 0)
4
    exit;
5
hp -= 10;
6
alarm[0] = 10;
7
snd_play(snd_hurt1);