Deltarune (Chapter 2) script viewer

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gml_Object_obj_fluffyguard_Create_0

related scripts: Alarm_0 • Collision_obj_basicbullet_sneo • Collision_obj_pipis_bullet • Collision_obj_pipis_egg_bullet • Collision_obj_regularbullet • Collision_obj_sneo_biglaser • Collision_obj_sneo_bigshot • Collision_obj_sneo_heartattack • Collision_obj_sneo_laser_bullet • Collision_obj_sneo_lilguy • Collision_obj_sneo_lilguy_bullet • Collision_obj_sneo_staticwall • Collision_obj_sneo_wallbullet • Collision_obj_spamtonshot • Create_0 • Step_2

(view raw script w/o annotations or w/e)
1
timer = 0;
2
con = 0;
3
hpmax = 100;
4
hp = hpmax;
5
active = 1;
6
destroytimer = 0;
7
frametype = 0;
8
sprite_index = spr_queen_winebubble_edit2;
9
image_xscale = 2;
10
image_yscale = 2;
11
image_speed = 1;
12
x = -9999;
13
y = -9999;