|
1
|
if (con == 1 && obj_mainchara.x >= 540)
|
|
2
|
{
|
|
3
|
con = 99;
|
|
4
|
global.interact = 1;
|
|
5
|
}
|
|
6
|
if (con == 99 && obj_mainchara.x >= 540)
|
|
7
|
{
|
|
8
|
global.interact = 1;
|
|
9
|
global.facing = 2;
|
|
10
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
11
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
12
|
kr_actor.sprite_index = spr_krisr_dark;
|
|
13
|
su_actor.sprite_index = spr_susie_walk_right_dw;
|
|
14
|
no = actor_count + 1;
|
|
15
|
no_actor = instance_create(950, 208, obj_actor);
|
|
16
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (no, no_actor, "noelle");
|
|
17
|
no_actor.sprite_index = spr_noelle_kneel;
|
|
18
|
no_actor.specialsprite[5] = spr_noelle_kneel_shocked;
|
|
19
|
no_actor.specialsprite[6] = spr_noelle_shocked_dw;
|
|
20
|
qu = actor_count + 2;
|
|
21
|
qu_actor = instance_create(725, 273, obj_actor_queenchair);
|
|
22
|
scr_actor_setup_nofacingscr_actor_setup_nofacing
function scr_actor_setup_nofacing(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
_actorinstance.name = _actorname;
} (qu, qu_actor, "queen");
|
|
23
|
qu_actor.visible = 0;
|
|
24
|
qu_actor.shadow = 0;
|
|
25
|
qu_actor.auto_depth = 0;
|
|
26
|
qu_actor.depth = 1000300;
|
|
27
|
with (qu_actor)
|
|
28
|
fakeshadow.visible = 0;
|
|
29
|
qu_flame = actor_count + 8;
|
|
30
|
qu_flame_actor = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (qu_actor.x, cameray() + view_hport[0] + 200, spr_queen_chair_flame);
|
|
31
|
qu_flame_actor.visible = 0;
|
|
32
|
qu_flame_actor.auto_depth = 0;
|
|
33
|
qu_flame_actor.depth = qu_actor.depth + 100;
|
|
34
|
ca = actor_count + 3;
|
|
35
|
ca_actor = instance_create(camerax() + 900, no_actor.y - 46, obj_ch2_capsule);
|
|
36
|
ca_actor.visible = 0;
|
|
37
|
scr_actor_setup_nofacingscr_actor_setup_nofacing
function scr_actor_setup_nofacing(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
_actorinstance.name = _actorname;
} (ca, ca_actor, "capsule");
|
|
38
|
npc1 = actor_count + 4;
|
|
39
|
npc1_actor = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (npc1_o.x, npc1_o.y, spr_plugboy_cower);
|
|
40
|
scr_actor_setup_nofacingscr_actor_setup_nofacing
function scr_actor_setup_nofacing(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
_actorinstance.name = _actorname;
} (npc1, npc1_actor, "npc1");
|
|
41
|
with (npc1_actor)
|
|
42
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
43
|
npc2 = actor_count + 5;
|
|
44
|
npc2_actor = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (npc2_o.x, npc2_o.y, spr_plugboy_cower);
|
|
45
|
scr_actor_setup_nofacingscr_actor_setup_nofacing
function scr_actor_setup_nofacing(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
_actorinstance.name = _actorname;
} (npc2, npc2_actor, "npc2");
|
|
46
|
with (npc2_actor)
|
|
47
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
48
|
wire1 = actor_count + 6;
|
|
49
|
wire1_actor = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (npc2_o.x, npc1_o.y - 400, spr_plugboy_plug);
|
|
50
|
scr_actor_setup_nofacingscr_actor_setup_nofacing
function scr_actor_setup_nofacing(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
_actorinstance.name = _actorname;
} (wire1, wire1_actor, "wire1");
|
|
51
|
wire2 = actor_count + 7;
|
|
52
|
wire2_actor = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (npc2_o.x, npc2_o.y - 400, spr_plugboy_plug);
|
|
53
|
scr_actor_setup_nofacingscr_actor_setup_nofacing
function scr_actor_setup_nofacing(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
_actorinstance.name = _actorname;
} (wire2, wire2_actor, "wire1");
|
|
54
|
scr_actor_setup_nofacingscr_actor_setup_nofacing
function scr_actor_setup_nofacing(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
_actorinstance.name = _actorname;
} (qu_flame, qu_flame_actor, "qu_flame");
|
|
55
|
with (obj_npc_room)
|
|
56
|
instance_destroy();
|
|
57
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("volume", 0, 30);
|
|
58
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("noelle");
|
|
59
|
c_fefcc_fefc
function c_fefc(arg0, arg1)
{
c_cmd("fe", arg0, arg1, 0, 0);
} (0, 0);
|
|
60
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Somebody help me...Wait for inputClose Message"* Somebody help me.../%", "obj_ch2_scene9_slash_Step_0_gml_74_0" );
|
|
61
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
62
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
63
|
c_panc_pan
function c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
} (470, 0, 40);
|
|
64
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
65
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (qu_actor.x, qu_actor.y - 80);
|
|
66
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
67
|
c_sticktoc_stickto
function c_stickto(arg0, arg1)
{
c_cmd("stick", "on", arg0, arg1, 0);
} (qu_actor, 100);
|
|
68
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
69
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (21, "r");
|
|
70
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (600, 200, 20);
|
|
71
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
72
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("susieunhappy");
|
|
73
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (21, "r");
|
|
74
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (540, 223, 20);
|
|
75
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (50);
|
|
76
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Somebody, please...Wait for inputClose Message"* Somebody, please.../%", "obj_ch2_scene9_slash_Step_0_gml_93_0" );
|
|
77
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
78
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (no);
|
|
79
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("!", 20);
|
|
80
|
c_specialspritec_specialsprite
function c_specialsprite(arg0)
{
c_cmd("specialsprite", arg0, 0, 0, 0);
} (5);
|
|
81
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
82
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
83
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
84
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
85
|
c_musc_mus
function c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
} ("free_all");
|
|
86
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("noelle");
|
|
87
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face E* Susie!?Wait for inputClose Message"\\EE* Susie!?/%", "obj_ch2_scene9_slash_Step_0_gml_104_0" );
|
|
88
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
89
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (1);
|
|
90
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 3* Cool that you're here, just...Wait for inputClose Message"\\E3* Cool that you're here, just.../%", "obj_ch2_scene9_slash_Step_0_gml_107_0" );
|
|
91
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
92
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
93
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face B* Wait, get out of here before it's too late!Wait for inputClose Message"\\EB* Wait, get out of here before it's too late!/%", "obj_ch2_scene9_slash_Step_0_gml_110_0" );
|
|
94
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
95
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ca);
|
|
96
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
97
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
98
|
c_delaywalkdirectc_delaywalkdirect
function c_delaywalkdirect(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walkdirect", arg1, arg2, arg3, 0);
} (80, 814, 179, 20);
|
|
99
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
100
|
c_delaywalkdirectc_delaywalkdirect
function c_delaywalkdirect(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walkdirect", arg1, arg2, arg3, 0);
} (80, 707, 194, 20);
|
|
101
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
102
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
103
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
104
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Z* NOELLE!Wait for inputClose Message"\\EZ* NOELLE!/%", "obj_ch2_scene9_slash_Step_0_gml_120_0" );
|
|
105
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
106
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (21);
|
|
107
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("initloop", "queen_intro.ogg", 0);
|
|
108
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
109
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
110
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
111
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
112
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
113
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
114
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_ohoho_1);
|
|
115
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.1);
|
|
116
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
117
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
118
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
119
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
120
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (qu_actor.x, 90, 180);
|
|
121
|
c_autodepthc_autodepth
function c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
} (1);
|
|
122
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (52);
|
|
123
|
c_musc_mus
function c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
} ("free");
|
|
124
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
125
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (2);
|
|
126
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_swish_wine);
|
|
127
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.1);
|
|
128
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("initloop", "queen.ogg", 0);
|
|
129
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
130
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
131
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 0* Hell Of A Study SessionWait for input"\\E0* Hell Of A Study Session/", "obj_ch2_scene9_slash_Step_0_gml_151_0" );
|
|
132
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 17);
|
|
133
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face H* Who the hell are you!?Wait for input"\\EH* Who the hell are you!?/", "obj_ch2_scene9_slash_Step_0_gml_153_0" );
|
|
134
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("queen", 0);
|
|
135
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* I Am Known As Serial Number Q5U4EX7YY2E9NWait for input"\\E2* I Am Known As Serial Number Q5U4EX7YY2E9N/", "obj_ch2_scene9_slash_Step_0_gml_155_0" );
|
|
136
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 0* But You Foolish Children May Call MeWait for inputClose Message"\\E0* But You Foolish Children May Call Me/%", "obj_ch2_scene9_slash_Step_0_gml_156_0" );
|
|
137
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
138
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
139
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_drink_wine);
|
|
140
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
141
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.05);
|
|
142
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (50);
|
|
143
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
144
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
145
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_pose);
|
|
146
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.1);
|
|
147
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "screenmax", 2);
|
|
148
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
149
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* "Queen"Wait for inputClose Message"\\E1* \"Queen\"/%", "obj_ch2_scene9_slash_Step_0_gml_172_0" );
|
|
150
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
151
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_swish_wine);
|
|
152
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
153
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
154
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
155
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_point);
|
|
156
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
157
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Heh,Delay 11 like we're gonna call YOU "Queen,Delay 11"Wait for inputClose Message"\\E2* Heh^1, like we're gonna call YOU \"Queen^1,\"/%", "obj_ch2_scene9_slash_Step_0_gml_181_0" );
|
|
158
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
159
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_point2);
|
|
160
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* "Q5U....3...7..." uh,Delay 11Wait for inputClose Message"\\EK* \"Q5U....3...7...\" uh^1,/%", "obj_ch2_scene9_slash_Step_0_gml_184_0" );
|
|
161
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
162
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
163
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_pose);
|
|
164
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "screenmax", 4);
|
|
165
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
166
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
167
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 0* "Queen"Wait for inputClose Message"\\E0* \"Queen\"/%", "obj_ch2_scene9_slash_Step_0_gml_192_0" );
|
|
168
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_swish_wine);
|
|
169
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
170
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
171
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_point);
|
|
172
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
173
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
174
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 5* Well LOOK,Delay 11 "Queen." We're not "children!"Wait for inputClose Message"\\E5* Well LOOK^1, \"Queen.\" We're not \"children!\"/%", "obj_ch2_scene9_slash_Step_0_gml_200_0" );
|
|
175
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
176
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "screencon", 1);
|
|
177
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (1);
|
|
178
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "screenmax", 7);
|
|
179
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
180
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
181
|
scr_smallfacescr_smallface
function scr_smallface(arg0, arg1, arg2, arg3, arg4, arg5)
{
scr_smallface_reset(arg0);
global.smsprite[arg0] = spr_face_susie_alt;
if (is_string(arg1))
{
if (arg1 == "susie")
global.smsprite[arg0] = spr_face_susie_alt;
if (arg1 == "ralsei")
global.smsprite[arg0] = spr_face_r_nohat;
if (arg1 == "lancer")
global.smsprite[arg0] = spr_face_l0;
if (arg1 == "noelle")
global.smsprite[arg0] = spr_face_n_matome;
if (arg1 == "noelle_cropped")
global.smsprite[arg0] = spr_face_n_matome_cropped;
if (arg1 == "queen")
global.smsprite[arg0] = scr_84_get_sprite("spr_face_queen");
if (arg1 == "rouxls")
global.smsprite[arg0] = spr_face_rurus;
if (arg1 == "berdly")
global.smsprite[arg0] = spr_face_berdly_dark;
if (arg1 == "rudy")
global.smsprite[arg0] = spr_face_rudy;
if (arg1 == "none" || arg1 == "empty")
global.smsprite[arg0] = spr_empty;
}
else
{
global.smsprite[arg0] = arg1;
if (arg1 == 0)
global.smsprite[arg0] = spr_empty;
}
global.smimage[arg0] = arg2;
if (is_string(arg3))
{
if (global.fighting == 1)
{
if (arg3 == "left")
global.smxx[arg0] = 60;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 460;
}
else
{
if (arg3 == "left")
global.smxx[arg0] = 70;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 400;
}
}
else
{
global.smxx[arg0] = arg3;
}
if (is_string(arg4))
{
if (global.fighting == 1)
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 45;
if (arg4 == "bottom")
global.smyy[arg0] = 56;
if (arg4 == "bottom" || arg4 == "bottommid")
{
global.smdir[arg0] = 90;
global.smspeed[arg0] = 4;
global.smalarm[arg0] = 10;
global.smyy[arg0] += 40;
global.smxx[arg0] -= 40;
}
}
else
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 50;
if (arg4 == "bottom")
global.smyy[arg0] = 68;
if (global.darkzone == 0)
{
if (arg4 == "top")
... (0, "queen", 1, "mid", "bottom", stringsetloc(And Adults Are Even Bigger Children"And Adults Are Even Bigger Children", "obj_ch2_scene9_slash_Step_0_gml_208_0" ));
|
|
182
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* Teens Are Merely Big Children Mini text 0 Wait for inputClose Message"\\E1* Teens Are Merely Big Children \\f0 /%", "obj_ch2_scene9_slash_Step_0_gml_209_0" );
|
|
183
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
184
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
185
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_point2);
|
|
186
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* ...Delay 11 doesn't that make you a child too then?Wait for inputClose Message"\\EK* ..^1. doesn't that make you a child too then?/%", "obj_ch2_scene9_slash_Step_0_gml_213_0" );
|
|
187
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
188
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "screenmax", 10);
|
|
189
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (2);
|
|
190
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_point);
|
|
191
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
192
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* No I Am: A Computer (Smart)Wait for inputClose Message"\\EQ* No I Am: A Computer (Smart)/%", "obj_ch2_scene9_slash_Step_0_gml_220_0" );
|
|
193
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
194
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_point2);
|
|
195
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
196
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* ...Delay 11 computer?Wait for inputClose Message"\\E6* ..^1. computer?/%", "obj_ch2_scene9_slash_Step_0_gml_225_0" );
|
|
197
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
198
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "screencon", 1);
|
|
199
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
200
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
201
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (qu_actor.x, -180, 15);
|
|
202
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* Well Thank You For The Stimuli But I Must Leave Now (Goodbye)Wait for inputClose Message"\\ED* Well Thank You For The Stimuli But I Must Leave Now (Goodbye)/%", "obj_ch2_scene9_slash_Step_0_gml_233_0" );
|
|
203
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
204
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
205
|
c_waittalkc_waittalk
function c_waittalk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
206
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
207
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_point);
|
|
208
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("u", 6, 4);
|
|
209
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
210
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 5* Wait!Delay 11 WAIT!!Delay 11 Why'd you capture Noelle!?Wait for inputClose Message"\\E5* Wait^1! WAIT!^1! Why'd you capture Noelle!?/%", "obj_ch2_scene9_slash_Step_0_gml_243_0" );
|
|
211
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
212
|
c_delaywalkc_delaywalk
function c_delaywalk(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walk", arg1, arg2, arg3, 0);
} (20, "d", 3, 8);
|
|
213
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
214
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (qu_actor.x, 90, 30);
|
|
215
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
216
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face O* I Would Have Captured You Too But I Ran Out Of CagesWait for inputClose Message"\\EO* I Would Have Captured You Too But I Ran Out Of Cages/%", "obj_ch2_scene9_slash_Step_0_gml_252_0" );
|
|
217
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
218
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
219
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_exasperated);
|
|
220
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
221
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
222
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face H* Why the CAPTURING!?Wait for inputClose Message"\\EH* Why the CAPTURING!?/%", "obj_ch2_scene9_slash_Step_0_gml_258_0" );
|
|
223
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
224
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "screenmax", 11);
|
|
225
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
226
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
227
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
228
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 0* So That She May Become My Willing PeonWait for inputClose Message"\\E0* So That She May Become My Willing Peon/%", "obj_ch2_scene9_slash_Step_0_gml_264_0" );
|
|
229
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
230
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_pose);
|
|
231
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* In My Quest For World DominationWait for inputClose Message"\\E6* In My Quest For World Domination/%", "obj_ch2_scene9_slash_Step_0_gml_267_0" );
|
|
232
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "screenmax", 16);
|
|
233
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
234
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_swish_wine);
|
|
235
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* Also Maybe I Will Make Her Face Into A Robot One?Wait for inputClose Message"\\E9* Also Maybe I Will Make Her Face Into A Robot One?/%", "obj_ch2_scene9_slash_Step_0_gml_271_0" );
|
|
236
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "screenmax", 18);
|
|
237
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
238
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
239
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
240
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_shock);
|
|
241
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
242
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 5* What!? Why!?Wait for inputClose Message"\\E5* What!? Why!?/%", "obj_ch2_scene9_slash_Step_0_gml_278_0" );
|
|
243
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
244
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
245
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_ohoho_1);
|
|
246
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.1);
|
|
247
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
248
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* Seems CoolWait for input"\\EQ* Seems Cool/", "obj_ch2_scene9_slash_Step_0_gml_285_0" );
|
|
249
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 4);
|
|
250
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* Well,Delay 11 FORGET it,Delay 11 dude.Wait for inputClose Message"\\E4* Well^1, FORGET it^1, dude./%", "obj_ch2_scene9_slash_Step_0_gml_287_0" );
|
|
251
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
252
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
253
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_point);
|
|
254
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
255
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
256
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_swish_wine);
|
|
257
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.1);
|
|
258
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
259
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 4* Nobody's turning anyone's face into a robot!Wait for input"\\E4* Nobody's turning anyone's face into a robot!/", "obj_ch2_scene9_slash_Step_0_gml_297_0" );
|
|
260
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("queen", 14);
|
|
261
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face E* Could That Be A Statement Of Animous DissensionWait for input"\\EE* Could That Be A Statement Of Animous Dissension/", "obj_ch2_scene9_slash_Step_0_gml_299_0" );
|
|
262
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 6);
|
|
263
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 6* Huh?Wait for input"\\E6* Huh?/", "obj_ch2_scene9_slash_Step_0_gml_301_0" );
|
|
264
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("queen", 1);
|
|
265
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* You Wanna Fight,Delay 11 LoserWait for inputClose Message"\\E1* You Wanna Fight^1, Loser/%", "obj_ch2_scene9_slash_Step_0_gml_303_0" );
|
|
266
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
267
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
268
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susieb_attack);
|
|
269
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
270
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "susieattackcon", 1);
|
|
271
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
272
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face H* YES!!!Delay 11 YES ALREADY,Delay 11 YES!!!Wait for inputClose Message"\\EH* YES!!^1! YES ALREADY^1, YES!!!/%", "obj_ch2_scene9_slash_Step_0_gml_310_0" );
|
|
273
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
274
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
275
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (3);
|
|
276
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
277
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "screencon", 1);
|
|
278
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
279
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* Oh Then ByeWait for inputClose Message"\\E1* Oh Then Bye/%", "obj_ch2_scene9_slash_Step_0_gml_318_0" );
|
|
280
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (qu_actor.x + 400, 90, 40);
|
|
281
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
282
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
283
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
284
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
285
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (1);
|
|
286
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
287
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 5* WAIT!Delay 11 A GODDAMN!Delay 11 SECOND!!Wait for input"\\E5* WAIT^1! A GODDAMN^1! SECOND!!/", "obj_ch2_scene9_slash_Step_0_gml_327_0" );
|
|
288
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("queen", 0);
|
|
289
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* I Have No Time For Such Frivolities (And Would Kick Your Ass)Wait for input"* I Have No Time For Such Frivolities (And Would Kick Your Ass)/", "obj_ch2_scene9_slash_Step_0_gml_329_0" );
|
|
290
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* But Perhaps Someone Else Could Entertain YouWait for inputClose Message"\\E1* But Perhaps Someone Else Could Entertain You/%", "obj_ch2_scene9_slash_Step_0_gml_330_0" );
|
|
291
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
292
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "susieattackcon", 0);
|
|
293
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
294
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
295
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
296
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
297
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (npc1);
|
|
298
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (npc2_actor.x, npc1_actor.y);
|
|
299
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (npc2);
|
|
300
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (npc2_actor.x + 50, npc2_actor.y);
|
|
301
|
c_pan_waitc_pan_wait
function c_pan_wait(arg0, arg1, arg2)
{
c_pan(arg0, arg1, arg2);
c_wait(arg2);
} (280, 0, 20);
|
|
302
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("volume", 0, 60);
|
|
303
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
304
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
305
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
306
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
307
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "wirecon", 1);
|
|
308
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
309
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_shock);
|
|
310
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
311
|
c_panc_pan
function c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
} (620, 0, 30);
|
|
312
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
313
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "funcon", 1);
|
|
314
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
315
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
316
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
317
|
c_autofacingc_autofacing
function c_autofacing(arg0)
{
c_cmd("autofacing", arg0, 0, 0, 0);
} (0);
|
|
318
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
319
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
320
|
c_autofacingc_autofacing
function c_autofacing(arg0)
{
c_cmd("autofacing", arg0, 0, 0, 0);
} (0);
|
|
321
|
xx = 620;
|
|
322
|
yy = 0;
|
|
323
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (npc1);
|
|
324
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} ((xx + 480) - 200, -320);
|
|
325
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} ((xx + 480) - 200, 120, 30);
|
|
326
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (npc2);
|
|
327
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (xx + 440, -210);
|
|
328
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (xx + 440, 170, 30);
|
|
329
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (wire1);
|
|
330
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} ((xx + 480 + 2) - 200, -320);
|
|
331
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} ((xx + 480) - 200, 124, 30);
|
|
332
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (wire2);
|
|
333
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (xx + 440 + 2, -210);
|
|
334
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (xx + 440, 174, 30);
|
|
335
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
336
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (npc1);
|
|
337
|
c_animatec_animate
function c_animate(arg0, arg1, arg2)
{
c_cmd("animate", arg0, arg1, arg2, 0);
} (18, 23, 0.5);
|
|
338
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (npc2);
|
|
339
|
c_animatec_animate
function c_animate(arg0, arg1, arg2)
{
c_cmd("animate", arg0, arg1, arg2, 0);
} (18, 23, 0.5);
|
|
340
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
341
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
342
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Enjoy: Your AssimilationWait for inputClose Message"* Enjoy: Your Assimilation/%", "obj_ch2_scene9_slash_Step_0_gml_415_0" );
|
|
343
|
c_musc_mus
function c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
} ("free");
|
|
344
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
345
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
346
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
347
|
con = 2;
|
|
348
|
}
|
|
349
|
if (screencon == 1)
|
|
350
|
{
|
|
351
|
with (obj_queenscreen)
|
|
352
|
dismiss = 1;
|
|
353
|
screencon = 2;
|
|
354
|
}
|
|
355
|
if (susieattackcon == 1)
|
|
356
|
{
|
|
357
|
if (su_actor.image_index == 1)
|
|
358
|
snd_play(snd_laz_c);
|
|
359
|
}
|
|
360
|
if (customcon == 1 && con == 2)
|
|
361
|
{
|
|
362
|
ca_actor.depth = 5000;
|
|
363
|
ca_actor.hspeed = -8;
|
|
364
|
if (ca_actor.x <= (no_actor.x - 12))
|
|
365
|
{
|
|
366
|
ca_actor.x = no_actor.x - 16;
|
|
367
|
with (ca_actor)
|
|
368
|
{
|
|
369
|
hspeed = 0;
|
|
370
|
con = 1;
|
|
371
|
}
|
|
372
|
customtimer = 0;
|
|
373
|
customcon = 2;
|
|
374
|
}
|
|
375
|
}
|
|
376
|
if (customcon == 2 && con == 2)
|
|
377
|
{
|
|
378
|
customtimer++;
|
|
379
|
if (customtimer == 14)
|
|
380
|
{
|
|
381
|
with (su_actor)
|
|
382
|
sprite_index = spr_susie_shock_r;
|
|
383
|
with (no_actor)
|
|
384
|
sprite_index = spr_noelle_shocked_dw;
|
|
385
|
}
|
|
386
|
if (customtimer == 49)
|
|
387
|
{
|
|
388
|
snd_play(snd_spearappear);
|
|
389
|
with (ca_actor)
|
|
390
|
gravity = -1;
|
|
391
|
with (no_actor)
|
|
392
|
gravity = -1;
|
|
393
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
394
|
customcon = 3;
|
|
395
|
}
|
|
396
|
}
|
|
397
|
if (funcon == 1)
|
|
398
|
{
|
|
399
|
global.encounterno = 53;
|
|
400
|
scr_encountersetupscr_encountersetup
function scr_encountersetup(arg0)
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
for (i = 0; i < 3; i += 1)
{
global.heromakex[i] = xx + 80;
global.heromakey[i] = yy + 50 + (80 * i);
global.monsterinstancetype[i] = obj_baseenemy;
global.monstertype[i] = 1Enemy (placeholder/G-BODY);
global.monstermakex[i] = xx + 500 + (20 * i);
global.monstermakey[i] = yy + 40 + (90 * i);
}
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0)
global.heromakey[0] = yy + 140;
if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0)
{
global.heromakey[0] = yy + 100;
global.heromakey[1] = yy + 180;
}
global.battlemsg[0] = stringsetloc(* It is known."* It is known.", "scr_encountersetup_slash_scr_encountersetup_gml_34_0" );
switch (arg0)
{
case 0:
break;
case 1:
global.monsterinstancetype[0] = obj_baseenemy;
global.monstertype[0] = 1Enemy (placeholder/G-BODY);
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_baseenemy;
global.monstertype[1] = 1Enemy (placeholder/G-BODY);
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* Test enemies showed up."* Test enemies showed up.", "scr_encountersetup_slash_scr_encountersetup_gml_60_0" );
break;
case 2:
global.monsterinstancetype[0] = obj_lancerboss;
global.monstertype[0] = 2Lancer;
global.monstermakex[0] = xx + 540;
global.monstermakey[0] = yy + 200;
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
break;
case 3:
global.monsterinstancetype[0] = obj_dummyenemy;
global.monstertype[0] = 3Dummy;
global.monstermakex[0] = xx + 500;
global.monstermakey[0] = yy + 160;
if (instance_exists(obj_npc_room))
{
global.monstermakex[0] = obj_npc_room.xstart;
global.monstermakey[0] = obj_npc_room.ystart;
}
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
break;
case 4:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 140;
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* Rudinn drew near!"* Rudinn drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_98_0" );
if (global.flag[500 times_rudinn_fought] >= 1)
global.battlemsg[0] = stringsetloc(* A different Rudinn from last time drew near!"* A different Rudinn from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_99_0" );
if (global.flag[500 times_rudinn_fought] == 2)
global.battlemsg[0] = stringsetloc(* Assumedly another different Rudinn appeared!"* Assumedly another different Rudinn appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_100_0" );
break;
case 5:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_diamondenemy;
global.monstertype[1] = 5Rudinn;
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* A necklace of Rudinns blocks your path."* A necklace of Rudinns blocks your path.", "scr_encountersetup_slash_scr_encountersetup_gml_116_0" );
break;
case 6:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_heartenemy;
global.monstertype[1] = 6Hathy;
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* Rudinn and Hathy blocked the way!"* Rudinn and Hathy blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_132_0" );
break;
case 7:
global.monsterinstancetype[0] = obj_smallcheckers_enemy;
global.monstertype[0] = 9C.Round;
global.monstermakex[0] = xx + 440;
... (global.encounterno);
|
|
401
|
funcon = 2;
|
|
402
|
}
|
|
403
|
if (wirecon == 1)
|
|
404
|
{
|
|
405
|
with (obj_marker)
|
|
406
|
{
|
|
407
|
if (sprite_index == spr_plugboy_cower)
|
|
408
|
sprite_index = spr_plugboy_shock;
|
|
409
|
if (sprite_index == spr_plugboy_plug)
|
|
410
|
sprite_index = spr_werewire_plug_vertical;
|
|
411
|
image_index = 1;
|
|
412
|
}
|
|
413
|
wire1_actor.x = npc1_actor.x + 20;
|
|
414
|
wire1_actor.y = npc1_actor.y - 300;
|
|
415
|
wire2_actor.x = npc2_actor.x + 20;
|
|
416
|
wire2_actor.y = npc2_actor.y - 300;
|
|
417
|
with (wire1_actor)
|
|
418
|
{
|
|
419
|
gravity = 1;
|
|
420
|
depth = -400;
|
|
421
|
}
|
|
422
|
with (wire2_actor)
|
|
423
|
{
|
|
424
|
gravity = 1;
|
|
425
|
depth = -400;
|
|
426
|
}
|
|
427
|
wirecon = 2;
|
|
428
|
}
|
|
429
|
if (wirecon == 2)
|
|
430
|
{
|
|
431
|
if (wire1_actor.y >= (npc1_actor.y + 10))
|
|
432
|
{
|
|
433
|
wire1_actor.gravity = 0;
|
|
434
|
wire1_actor.vspeed = 0;
|
|
435
|
wire2_actor.gravity = 0;
|
|
436
|
wire2_actor.vspeed = 0;
|
|
437
|
wire1_actor.y = npc1_actor.y + 20;
|
|
438
|
wire2_actor.y = npc2_actor.y + 20;
|
|
439
|
snd_play(snd_grab);
|
|
440
|
with (npc1_actor)
|
|
441
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
shakeobj = instance_create(x, y, obj_shakeobj);
shakeobj.target = id;
with (shakeobj)
event_user(0);
} ();
|
|
442
|
with (npc2_actor)
|
|
443
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
shakeobj = instance_create(x, y, obj_shakeobj);
shakeobj.target = id;
with (shakeobj)
event_user(0);
} ();
|
|
444
|
wirecon = 3;
|
|
445
|
wiretimer = 0;
|
|
446
|
}
|
|
447
|
}
|
|
448
|
if (wirecon == 3)
|
|
449
|
{
|
|
450
|
wiretimer++;
|
|
451
|
if (wiretimer >= 8)
|
|
452
|
{
|
|
453
|
with (obj_marker)
|
|
454
|
gravity = -2;
|
|
455
|
wirecon = 4;
|
|
456
|
wiretimer = 0;
|
|
457
|
}
|
|
458
|
}
|
|
459
|
if (wirecon == 4)
|
|
460
|
{
|
|
461
|
if (wire1_actor.y <= -140)
|
|
462
|
{
|
|
463
|
with (obj_marker)
|
|
464
|
{
|
|
465
|
vspeed = 0;
|
|
466
|
gravity = 0;
|
|
467
|
if (sprite_index == spr_werewire_plug_vertical)
|
|
468
|
sprite_index = spr_plugboy_plug;
|
|
469
|
if (sprite_index == spr_plugboy_shock)
|
|
470
|
sprite_index = spr_plugboy_transform;
|
|
471
|
}
|
|
472
|
wirecon = 5;
|
|
473
|
wiretimer = 0;
|
|
474
|
}
|
|
475
|
}
|
|
476
|
if (wirecon == 5)
|
|
477
|
{
|
|
478
|
wiretimer++;
|
|
479
|
if (wiretimer == 70)
|
|
480
|
{
|
|
481
|
snd_play(snd_electric_talk);
|
|
482
|
wiretimer = 0;
|
|
483
|
wirecon++;
|
|
484
|
}
|
|
485
|
}
|
|
486
|
if (con == 2 && !instance_exists(obj_cutscene_master))
|
|
487
|
{
|
|
488
|
global.specialbattle = 3;
|
|
489
|
global.flag[9 battle_music] = 1;
|
|
490
|
global.batmusic[0] = snd_init("battle.ogg");
|
|
491
|
instance_create(0, 0, obj_battleback);
|
|
492
|
instance_create(0, 0, obj_encounterbasic);
|
|
493
|
encounterflag = 552;
|
|
494
|
global.flag[54 encounter_pointer] = encounterflag;
|
|
495
|
global.encounterno = 53;
|
|
496
|
scr_encountersetupscr_encountersetup
function scr_encountersetup(arg0)
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
for (i = 0; i < 3; i += 1)
{
global.heromakex[i] = xx + 80;
global.heromakey[i] = yy + 50 + (80 * i);
global.monsterinstancetype[i] = obj_baseenemy;
global.monstertype[i] = 1Enemy (placeholder/G-BODY);
global.monstermakex[i] = xx + 500 + (20 * i);
global.monstermakey[i] = yy + 40 + (90 * i);
}
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0)
global.heromakey[0] = yy + 140;
if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0)
{
global.heromakey[0] = yy + 100;
global.heromakey[1] = yy + 180;
}
global.battlemsg[0] = stringsetloc(* It is known."* It is known.", "scr_encountersetup_slash_scr_encountersetup_gml_34_0" );
switch (arg0)
{
case 0:
break;
case 1:
global.monsterinstancetype[0] = obj_baseenemy;
global.monstertype[0] = 1Enemy (placeholder/G-BODY);
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_baseenemy;
global.monstertype[1] = 1Enemy (placeholder/G-BODY);
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* Test enemies showed up."* Test enemies showed up.", "scr_encountersetup_slash_scr_encountersetup_gml_60_0" );
break;
case 2:
global.monsterinstancetype[0] = obj_lancerboss;
global.monstertype[0] = 2Lancer;
global.monstermakex[0] = xx + 540;
global.monstermakey[0] = yy + 200;
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
break;
case 3:
global.monsterinstancetype[0] = obj_dummyenemy;
global.monstertype[0] = 3Dummy;
global.monstermakex[0] = xx + 500;
global.monstermakey[0] = yy + 160;
if (instance_exists(obj_npc_room))
{
global.monstermakex[0] = obj_npc_room.xstart;
global.monstermakey[0] = obj_npc_room.ystart;
}
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
break;
case 4:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 140;
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* Rudinn drew near!"* Rudinn drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_98_0" );
if (global.flag[500 times_rudinn_fought] >= 1)
global.battlemsg[0] = stringsetloc(* A different Rudinn from last time drew near!"* A different Rudinn from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_99_0" );
if (global.flag[500 times_rudinn_fought] == 2)
global.battlemsg[0] = stringsetloc(* Assumedly another different Rudinn appeared!"* Assumedly another different Rudinn appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_100_0" );
break;
case 5:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_diamondenemy;
global.monstertype[1] = 5Rudinn;
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* A necklace of Rudinns blocks your path."* A necklace of Rudinns blocks your path.", "scr_encountersetup_slash_scr_encountersetup_gml_116_0" );
break;
case 6:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_heartenemy;
global.monstertype[1] = 6Hathy;
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* Rudinn and Hathy blocked the way!"* Rudinn and Hathy blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_132_0" );
break;
case 7:
global.monsterinstancetype[0] = obj_smallcheckers_enemy;
global.monstertype[0] = 9C.Round;
global.monstermakex[0] = xx + 440;
... (global.encounterno);
|
|
497
|
with (obj_actor)
|
|
498
|
{
|
|
499
|
if (name == "queen")
|
|
500
|
{
|
|
501
|
sprite_index = spr_queen_chair_ohoho_1;
|
|
502
|
hspeed = 6;
|
|
503
|
}
|
|
504
|
}
|
|
505
|
with (npc1_actor)
|
|
506
|
{
|
|
507
|
depth = -100;
|
|
508
|
scr_move_to_point_over_timescr_move_to_point_over_time
function scr_move_to_point_over_time(arg0, arg1, arg2)
{
_mmm = instance_create(x, y, obj_move_to_point);
_mmm.target = id;
_mmm.movex = arg0;
_mmm.movey = arg1;
_mmm.movemax = arg2;
return _mmm;
} (global.monstermakex[0] - 2, global.monstermakey[0] - 34, 15);
|
|
509
|
depth += 20;
|
|
510
|
}
|
|
511
|
with (wire1_actor)
|
|
512
|
{
|
|
513
|
depth = -200;
|
|
514
|
scr_move_to_point_over_timescr_move_to_point_over_time
function scr_move_to_point_over_time(arg0, arg1, arg2)
{
_mmm = instance_create(x, y, obj_move_to_point);
_mmm.target = id;
_mmm.movex = arg0;
_mmm.movey = arg1;
_mmm.movemax = arg2;
return _mmm;
} (global.monstermakex[0] - 2, global.monstermakey[0] - 34, 15);
|
|
515
|
depth += 20;
|
|
516
|
}
|
|
517
|
with (npc2_actor)
|
|
518
|
{
|
|
519
|
depth = -100;
|
|
520
|
scr_move_to_point_over_timescr_move_to_point_over_time
function scr_move_to_point_over_time(arg0, arg1, arg2)
{
_mmm = instance_create(x, y, obj_move_to_point);
_mmm.target = id;
_mmm.movex = arg0;
_mmm.movey = arg1;
_mmm.movemax = arg2;
return _mmm;
} (global.monstermakex[1] - 2, global.monstermakey[1] - 34, 15);
|
|
521
|
}
|
|
522
|
with (wire2_actor)
|
|
523
|
{
|
|
524
|
depth = -200;
|
|
525
|
scr_move_to_point_over_timescr_move_to_point_over_time
function scr_move_to_point_over_time(arg0, arg1, arg2)
{
_mmm = instance_create(x, y, obj_move_to_point);
_mmm.target = id;
_mmm.movex = arg0;
_mmm.movey = arg1;
_mmm.movemax = arg2;
return _mmm;
} (global.monstermakex[1] - 2, global.monstermakey[1] - 34, 15);
|
|
526
|
}
|
|
527
|
con = 3;
|
|
528
|
alarm[4] = 25; gml_Object_obj_ch2_scene9_Alarm_4.gml
con++;
|
|
529
|
}
|
|
530
|
if (con == 4)
|
|
531
|
{
|
|
532
|
with (obj_actor)
|
|
533
|
instance_destroy();
|
|
534
|
with (obj_marker)
|
|
535
|
instance_destroy();
|
|
536
|
con = 5;
|
|
537
|
alarm[4] = 30; gml_Object_obj_ch2_scene9_Alarm_4.gml
con++;
|
|
538
|
}
|
|
539
|
if (con == 6 && !instance_exists(obj_battlecontroller))
|
|
540
|
{
|
|
541
|
global.interact = 1;
|
|
542
|
con = 8.5;
|
|
543
|
alarm[4] = 30; gml_Object_obj_ch2_scene9_Alarm_4.gml
con++;
|
|
544
|
obj_mainchara.cutscene = 1;
|
|
545
|
obj_mainchara.x = 707;
|
|
546
|
obj_mainchara.y = 194;
|
|
547
|
obj_caterpillarchara.x = 814;
|
|
548
|
obj_caterpillarchara.y = 176;
|
|
549
|
camerax_set(620);
|
|
550
|
scr_losecharscr_losechar
function scr_losechar()
{
global.char[2] = 0;
global.char[1] = 0;
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
global.submenu = 0;
global.charselect = -1;
for (i = 0; i < 36; i += 1)
global.submenucoord[i] = 0;
} ();
|
|
551
|
scr_getcharscr_getchar
function scr_getchar(arg0)
{
getchar = 0;
if (global.char[0] == 0)
{
global.char[0] = arg0;
getchar = 1;
}
if (global.char[1] == 0 && getchar == 0)
{
global.char[1] = arg0;
getchar = 1;
}
if (global.char[2] == 0 && getchar == 0)
{
global.char[2] = arg0;
getchar = 1;
}
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
} (2);
|
|
552
|
scr_getcharscr_getchar
function scr_getchar(arg0)
{
getchar = 0;
if (global.char[0] == 0)
{
global.char[0] = arg0;
getchar = 1;
}
if (global.char[1] == 0 && getchar == 0)
{
global.char[1] = arg0;
getchar = 1;
}
if (global.char[2] == 0 && getchar == 0)
{
global.char[2] = arg0;
getchar = 1;
}
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
} (3);
|
|
553
|
global.cinstance[1] = scr_makecaterpillarscr_makecaterpillar
function scr_makecaterpillar(arg0, arg1, arg2, arg3)
{
global.cinstance[arg3] = instance_create(arg0, arg1, obj_caterpillarchara);
global.cinstance[arg3].target = 12 + (arg3 * 12);
if (arg2 == 3)
{
with (global.cinstance[arg3])
{
usprite = spr_ralseiu;
dsprite = spr_ralseid;
rsprite = spr_ralseir;
lsprite = spr_ralseil;
if (global.chapter >= 2)
{
name = "ralsei";
usprite = spr_ralsei_walk_up;
dsprite = spr_ralsei_walk_down;
rsprite = spr_ralsei_walk_right;
lsprite = spr_ralsei_walk_left;
}
}
}
if (arg2 == 4)
{
with (global.cinstance[arg3])
{
name = "noelle";
usprite = spr_noelle_walk_up_dw;
dsprite = spr_noelle_walk_down_dw;
rsprite = spr_noelle_walk_right_dw;
lsprite = spr_noelle_walk_left_dw;
if (global.chapter == 2 && global.plot == 95)
{
dsprite = spr_noelle_walk_down_blush_dw;
rsprite = spr_noelle_walk_right_blush_dw;
lsprite = spr_noelle_walk_left_blush_dw;
}
}
}
if (arg2 == 5)
{
with (global.cinstance[arg3])
{
name = "berdly";
usprite = spr_berdly_walk_up_dw;
dsprite = spr_berdly_walk_down_dw;
rsprite = spr_berdly_walk_right_dw;
lsprite = spr_berdly_walk_left_dw;
}
}
if (arg2 == 6)
{
with (global.cinstance[arg3])
{
name = "starwalker";
usprite = spr_npc_originalstarwalker;
dsprite = spr_npc_originalstarwalker;
rsprite = spr_npc_originalstarwalker;
lsprite = spr_npc_originalstarwalker;
}
}
return global.cinstance[arg3];
} (540, 180, 3, 1);
|
|
554
|
}
|
|
555
|
if (con == 9.5)
|
|
556
|
{
|
|
557
|
con = 9.6;
|
|
558
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
559
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
560
|
kr_actor.sprite_index = spr_krisr_dark;
|
|
561
|
su_actor.sprite_index = spr_susie_walk_left_dw;
|
|
562
|
ra_actor.sprite_index = spr_ralsei_walk_right;
|
|
563
|
}
|
|
564
|
if (con == 9.6 || scr_cutscene_loadedscr_cutscene_loaded
function scr_cutscene_loaded()
{
var __loadedState = 0;
if (instance_exists(obj_cutscene_master))
{
if (obj_cutscene_master.loadedState == 1)
__loadedState = 1;
}
return __loadedState;
} ())
|
|
565
|
{
|
|
566
|
con = 10;
|
|
567
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
568
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* Phew,Delay 11 nice fighting again after so long!Wait for inputClose Message"\\E9* Phew^1, nice fighting again after so long!/%", "obj_ch2_scene9_slash_Step_0_gml_639_0" );
|
|
569
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
570
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
571
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
572
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
573
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Now let's go catch up to Queen!Wait for inputClose Message"\\E2* Now let's go catch up to Queen!/%", "obj_ch2_scene9_slash_Step_0_gml_645_0" );
|
|
574
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
575
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "wirecon", 10);
|
|
576
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
577
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_shock_r);
|
|
578
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
579
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
580
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
581
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Z* ...Delay 11 or not!Wait for inputClose Message"\\EZ* ..^1. or not!/%", "obj_ch2_scene9_slash_Step_0_gml_657_0" );
|
|
582
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
583
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "wirecon", 15);
|
|
584
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
585
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
586
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* Huh? They calmed down...?Wait for inputClose Message"\\E6* Huh? They calmed down...?/%", "obj_ch2_scene9_slash_Step_0_gml_663_0" );
|
|
587
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
588
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
589
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
590
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
591
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
592
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
593
|
c_panspeedc_panspeed
function c_panspeed(arg0, arg1, arg2)
{
c_cmd("panspeed", arg0, arg1, arg2, 0);
} (-8, 0, 25);
|
|
594
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("r", 3, 20);
|
|
595
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
596
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
597
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face H* I just used my PACIFY spell to put them into "Sleep Mode"!Wait for input"\\EH* I just used my PACIFY spell to put them into \"Sleep Mode\"!/", "obj_ch2_scene9_slash_Step_0_gml_675_0" );
|
|
598
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 7);
|
|
599
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 7* Ralsei! You're here!Wait for inputClose Message"\\E7* Ralsei! You're here!/%", "obj_ch2_scene9_slash_Step_0_gml_677_0" );
|
|
600
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
601
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (0);
|
|
602
|
c_specialspritec_specialsprite
function c_specialsprite(arg0)
{
c_cmd("specialsprite", arg0, 0, 0, 0);
} (0);
|
|
603
|
c_autofacingc_autofacing
function c_autofacing(arg0)
{
c_cmd("autofacing", arg0, 0, 0, 0);
} (0);
|
|
604
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
605
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("u", 4, 10);
|
|
606
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
607
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("r", 4, 15);
|
|
608
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (1);
|
|
609
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("l", 8, 9);
|
|
610
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
611
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
612
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
613
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 0* I felt a dark presence and hurried over!Wait for inputClose Message"\\E0* I felt a dark presence and hurried over!/%", "obj_ch2_scene9_slash_Step_0_gml_692_0" );
|
|
614
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
615
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
616
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* It seems that a new Dark Fountain has appeared...Wait for inputClose Message"\\E9* It seems that a new Dark Fountain has appeared.../%", "obj_ch2_scene9_slash_Step_0_gml_695_0" );
|
|
617
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
618
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
619
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
620
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
621
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("susieunhappy");
|
|
622
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
623
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
624
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face R* Ralsei...Delay 11 they got Noelle!Wait for inputClose Message"\\ER* Ralsei..^1. they got Noelle!/%", "obj_ch2_scene9_slash_Step_0_gml_704_0" );
|
|
625
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
626
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_09_susie_exasperated);
|
|
627
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
628
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
629
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face N* Damn,Delay 11 what was she THINKING messing in our Dark World!?Wait for inputClose Message"\\EN* Damn^1, what was she THINKING messing in our Dark World!?/%", "obj_ch2_scene9_slash_Step_0_gml_710_0" );
|
|
630
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
631
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
632
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
633
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face O* If we don't do something,Delay 11 she might be...Wait for inputClose Message"\\EO* If we don't do something^1, she might be.../%", "obj_ch2_scene9_slash_Step_0_gml_714_0" );
|
|
634
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
635
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
636
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
637
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 0* Worry not,Delay 11 Susie!Delay 11 All we have to do is seal the Fountain!Wait for input"\\E0* Worry not^1, Susie^1! All we have to do is seal the Fountain!/", "obj_ch2_scene9_slash_Step_0_gml_719_0" );
|
|
638
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 26);
|
|
639
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* ...Delay 11 yeah. Yeah!Wait for inputClose Message"\\EQ* ..^1. yeah. Yeah!/%", "obj_ch2_scene9_slash_Step_0_gml_721_0" );
|
|
640
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
641
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("susiehappy");
|
|
642
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
643
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face A* Can't be mad about another adventure,Delay 11 right!?Wait for inputClose Message"\\EA* Can't be mad about another adventure^1, right!?/%", "obj_ch2_scene9_slash_Step_0_gml_726_0" );
|
|
644
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
645
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
646
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
647
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
648
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
649
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
650
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* C'mon,Delay 11 Kris!Wait for inputClose Message"\\E9* C'mon^1, Kris!/%", "obj_ch2_scene9_slash_Step_0_gml_735_0" );
|
|
651
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
652
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_jump);
|
|
653
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
654
|
c_jump_spritec_jump_sprite
function c_jump_sprite(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("jumpsprite", arg0, arg1, arg2, arg3, arg4, arg5);
} (720, 193, 12, 17, spr_kris_fall_d_dw, spr_kris_dw_landed);
|
|
655
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (16, "r");
|
|
656
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
657
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (16, "r");
|
|
658
|
c_jump_spritec_jump_sprite
function c_jump_sprite(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("jumpsprite", arg0, arg1, arg2, arg3, arg4, arg5);
} (635, 178, 12, 17, spr_susie_dw_fall_d, spr_susie_dw_landed);
|
|
659
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
660
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (16, "r");
|
|
661
|
c_jump_spritec_jump_sprite
function c_jump_sprite(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("jumpsprite", arg0, arg1, arg2, arg3, arg4, arg5);
} (564, 184, 12, 17, spr_ralsei_jump, spr_teacup_ralsei_land);
|
|
662
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
663
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_impact);
|
|
664
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (16);
|
|
665
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_swing);
|
|
666
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
667
|
c_spinc_spin
function c_spin(arg0)
{
c_cmd("spin", arg0, 0, 0, 0);
} (2);
|
|
668
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
669
|
c_spinc_spin
function c_spin(arg0)
{
c_cmd("spin", arg0, 0, 0, 0);
} (2);
|
|
670
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
671
|
c_spinc_spin
function c_spin(arg0)
{
c_cmd("spin", arg0, 0, 0, 0);
} (2);
|
|
672
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (16);
|
|
673
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_bell);
|
|
674
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
675
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_kris_pose);
|
|
676
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (-2, -2);
|
|
677
|
c_spinc_spin
function c_spin(arg0)
{
c_cmd("spin", arg0, 0, 0, 0);
} (0);
|
|
678
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
679
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_pose);
|
|
680
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (2, 2);
|
|
681
|
c_spinc_spin
function c_spin(arg0)
{
c_cmd("spin", arg0, 0, 0, 0);
} (0);
|
|
682
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
683
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_pose);
|
|
684
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (-10, 0);
|
|
685
|
c_spinc_spin
function c_spin(arg0)
{
c_cmd("spin", arg0, 0, 0, 0);
} (0);
|
|
686
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
687
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
688
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Let's go!Wait for inputClose Message"\\E2* Let's go!/%", "obj_ch2_scene9_slash_Step_0_gml_778_0" );
|
|
689
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
690
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
691
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (10, 0);
|
|
692
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
693
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (2, 2);
|
|
694
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
695
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (-2, -2);
|
|
696
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
697
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
698
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
699
|
}
|
|
700
|
if (wirecon == 10)
|
|
701
|
{
|
|
702
|
xx = camerax();
|
|
703
|
global.encounterno = 53;
|
|
704
|
scr_encountersetupscr_encountersetup
function scr_encountersetup(arg0)
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
for (i = 0; i < 3; i += 1)
{
global.heromakex[i] = xx + 80;
global.heromakey[i] = yy + 50 + (80 * i);
global.monsterinstancetype[i] = obj_baseenemy;
global.monstertype[i] = 1Enemy (placeholder/G-BODY);
global.monstermakex[i] = xx + 500 + (20 * i);
global.monstermakey[i] = yy + 40 + (90 * i);
}
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0)
global.heromakey[0] = yy + 140;
if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0)
{
global.heromakey[0] = yy + 100;
global.heromakey[1] = yy + 180;
}
global.battlemsg[0] = stringsetloc(* It is known."* It is known.", "scr_encountersetup_slash_scr_encountersetup_gml_34_0" );
switch (arg0)
{
case 0:
break;
case 1:
global.monsterinstancetype[0] = obj_baseenemy;
global.monstertype[0] = 1Enemy (placeholder/G-BODY);
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_baseenemy;
global.monstertype[1] = 1Enemy (placeholder/G-BODY);
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* Test enemies showed up."* Test enemies showed up.", "scr_encountersetup_slash_scr_encountersetup_gml_60_0" );
break;
case 2:
global.monsterinstancetype[0] = obj_lancerboss;
global.monstertype[0] = 2Lancer;
global.monstermakex[0] = xx + 540;
global.monstermakey[0] = yy + 200;
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
break;
case 3:
global.monsterinstancetype[0] = obj_dummyenemy;
global.monstertype[0] = 3Dummy;
global.monstermakex[0] = xx + 500;
global.monstermakey[0] = yy + 160;
if (instance_exists(obj_npc_room))
{
global.monstermakex[0] = obj_npc_room.xstart;
global.monstermakey[0] = obj_npc_room.ystart;
}
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
break;
case 4:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 140;
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* Rudinn drew near!"* Rudinn drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_98_0" );
if (global.flag[500 times_rudinn_fought] >= 1)
global.battlemsg[0] = stringsetloc(* A different Rudinn from last time drew near!"* A different Rudinn from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_99_0" );
if (global.flag[500 times_rudinn_fought] == 2)
global.battlemsg[0] = stringsetloc(* Assumedly another different Rudinn appeared!"* Assumedly another different Rudinn appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_100_0" );
break;
case 5:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_diamondenemy;
global.monstertype[1] = 5Rudinn;
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* A necklace of Rudinns blocks your path."* A necklace of Rudinns blocks your path.", "scr_encountersetup_slash_scr_encountersetup_gml_116_0" );
break;
case 6:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_heartenemy;
global.monstertype[1] = 6Hathy;
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = stringsetloc(* Rudinn and Hathy blocked the way!"* Rudinn and Hathy blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_132_0" );
break;
case 7:
global.monsterinstancetype[0] = obj_smallcheckers_enemy;
global.monstertype[0] = 9C.Round;
global.monstermakex[0] = xx + 440;
... (global.encounterno);
|
|
705
|
global.monsterstatus[0] = 0;
|
|
706
|
global.monsterstatus[1] = 0;
|
|
707
|
monster1 = instance_create(global.monstermakex[0], global.monstermakey[0], obj_werewire_enemy);
|
|
708
|
monster1.x = (xx + 480) - 200;
|
|
709
|
monster1.y = -280;
|
|
710
|
monster1.myself = 0;
|
|
711
|
with (monster1)
|
|
712
|
event_user(12);
|
|
713
|
monster2 = instance_create(global.monstermakex[0], global.monstermakey[0], obj_werewire_enemy);
|
|
714
|
monster2.x = (xx + 640) - 200;
|
|
715
|
monster2.y = -160;
|
|
716
|
monster2.myself = 1;
|
|
717
|
with (monster2)
|
|
718
|
event_user(12);
|
|
719
|
with (obj_monsterparent)
|
|
720
|
{
|
|
721
|
myself = 0;
|
|
722
|
gravity = 2;
|
|
723
|
}
|
|
724
|
wirecon = 11;
|
|
725
|
landeda = 0;
|
|
726
|
landedb = 0;
|
|
727
|
}
|
|
728
|
if (wirecon == 11)
|
|
729
|
{
|
|
730
|
if (monster1.y >= 120 && landeda == 0)
|
|
731
|
{
|
|
732
|
landeda = 1;
|
|
733
|
instance_create(0, 0, obj_shake);
|
|
734
|
snd_play(snd_impact);
|
|
735
|
monster1.gravity = 0;
|
|
736
|
monster1.speed = 0;
|
|
737
|
}
|
|
738
|
if (monster2.y >= 170 && landedb == 0)
|
|
739
|
{
|
|
740
|
landedb = 1;
|
|
741
|
snd_play(snd_impact);
|
|
742
|
monster2.speed = 0;
|
|
743
|
monster2.gravity = 0;
|
|
744
|
}
|
|
745
|
}
|
|
746
|
if (wirecon == 15)
|
|
747
|
{
|
|
748
|
snd_play(snd_pacify);
|
|
749
|
with (obj_monsterparent)
|
|
750
|
{
|
|
751
|
instance_create(x + 36, (y - 42) + 46, obj_visualEffect_pacify);
|
|
752
|
instance_create(x, y - 42, obj_werewire_spare);
|
|
753
|
instance_destroy();
|
|
754
|
}
|
|
755
|
wirecon = 16;
|
|
756
|
}
|
|
757
|
if (con == 10 && !instance_exists(obj_cutscene_master))
|
|
758
|
{
|
|
759
|
global.interact = 0;
|
|
760
|
con = 11;
|
|
761
|
global.plot = 51;
|
|
762
|
scr_tempsavescr_tempsave
function scr_tempsave()
{
filechoicebk2 = global.filechoice;
global.filechoice = 9;
scr_saveprocess(global.filechoice);
global.filechoice = filechoicebk2;
} ();
|
|
763
|
}
|