|
1
|
function scr_saveprocessscr_saveprocess
function scr_saveprocess(arg0)
{
global.lastsavedtime = global.time;
global.lastsavedlv = global.lv;
file = "filech" + string(global.chapter) + "_" + string(arg0);
myfileid = ossafe_file_text_open_write(file);
ossafe_file_text_write_string(myfileid, global.truename);
ossafe_file_text_writeln(myfileid);
if (global.is_console)
{
scr_ds_list_write(global.othername, 6);
ossafe_file_text_writeln(myfileid);
}
else
{
for (i = 0; i < 6; i += 1)
{
ossafe_file_text_write_string(myfileid, global.othername[i]);
ossafe_file_text_writeln(myfileid);
}
}
ossafe_file_text_write_real(myfileid, global.char[0]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.char[1]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.char[2]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.gold);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.xp);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.lv);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.inv);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.invc);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.darkzone);
ossafe_file_text_writeln(myfileid);
if (global.is_console)
{
var stats_amount = 5;
scr_ds_list_write(global.hp, stats_amount);
ossafe_file_text_writeln(myfileid);
scr_ds_list_write(global.maxhp, stats_amount);
ossafe_file_text_writeln(myfileid);
scr_ds_list_write(global.at, stats_amount);
ossafe_file_text_writeln(myfileid);
scr_ds_list_write(global.df, stats_amount);
ossafe_file_text_writeln(myfileid);
scr_ds_list_write(global.mag, stats_amount);
ossafe_file_text_writeln(myfileid);
scr_ds_list_write(global.guts, stats_amount);
ossafe_file_text_writeln(myfileid);
scr_ds_list_write(global.charweapon, stats_amount);
ossafe_file_text_writeln(myfileid);
scr_ds_list_write(global.chararmor1, stats_amount);
ossafe_file_text_writeln(myfileid);
scr_ds_list_write(global.chararmor2, stats_amount);
ossafe_file_text_writeln(myfileid);
scr_ds_list_write(global.weaponstyle, stats_amount);
ossafe_file_text_writeln(myfileid);
}
for (i = 0; i < 5; i += 1)
{
if (!global.is_console)
{
ossafe_file_text_write_real(myfileid, global.hp[i]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.maxhp[i]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.at[i]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.df[i]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.mag[i]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.guts[i]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.charweapon[i]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.chararmor1[i]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.chararmor2[i]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.weaponstyle[i]);
ossafe_file_text_writeln(myfileid);
}
for (q = 0; q < 4; q += 1)
{
ossafe_file_text_write_real(myfileid, global.itemat[i][q]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.itemdf[i][q]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.itemmag[i][q]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.itembolts[i][q]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.itemgrazeamt[i][q]);
ossafe_file_text_writeln(myfileid);
ossafe_file_text_write_real(myfileid, global.itemgrazesize[i][q]);
...
(arg0)
|
|
2
|
{
|
|
3
|
global.lastsavedtime = global.time;
|
|
4
|
global.lastsavedlv = global.lv;
|
|
5
|
file = "filech" + string(global.chapter) + "_" + string(arg0);
|
|
6
|
myfileid = ossafe_file_text_open_write(file);
|
|
7
|
ossafe_file_text_write_string(myfileid, global.truename);
|
|
8
|
ossafe_file_text_writeln(myfileid);
|
|
9
|
if (global.is_console)
|
|
10
|
{
|
|
11
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.othername, 6);
|
|
12
|
ossafe_file_text_writeln(myfileid);
|
|
13
|
}
|
|
14
|
else
|
|
15
|
{
|
|
16
|
for (i = 0; i < 6; i += 1)
|
|
17
|
{
|
|
18
|
ossafe_file_text_write_string(myfileid, global.othername[i]);
|
|
19
|
ossafe_file_text_writeln(myfileid);
|
|
20
|
}
|
|
21
|
}
|
|
22
|
ossafe_file_text_write_real(myfileid, global.char[0]);
|
|
23
|
ossafe_file_text_writeln(myfileid);
|
|
24
|
ossafe_file_text_write_real(myfileid, global.char[1]);
|
|
25
|
ossafe_file_text_writeln(myfileid);
|
|
26
|
ossafe_file_text_write_real(myfileid, global.char[2]);
|
|
27
|
ossafe_file_text_writeln(myfileid);
|
|
28
|
ossafe_file_text_write_real(myfileid, global.gold);
|
|
29
|
ossafe_file_text_writeln(myfileid);
|
|
30
|
ossafe_file_text_write_real(myfileid, global.xp);
|
|
31
|
ossafe_file_text_writeln(myfileid);
|
|
32
|
ossafe_file_text_write_real(myfileid, global.lv);
|
|
33
|
ossafe_file_text_writeln(myfileid);
|
|
34
|
ossafe_file_text_write_real(myfileid, global.inv);
|
|
35
|
ossafe_file_text_writeln(myfileid);
|
|
36
|
ossafe_file_text_write_real(myfileid, global.invc);
|
|
37
|
ossafe_file_text_writeln(myfileid);
|
|
38
|
ossafe_file_text_write_real(myfileid, global.darkzone);
|
|
39
|
ossafe_file_text_writeln(myfileid);
|
|
40
|
if (global.is_console)
|
|
41
|
{
|
|
42
|
var stats_amount = 5;
|
|
43
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.hp, stats_amount);
|
|
44
|
ossafe_file_text_writeln(myfileid);
|
|
45
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.maxhp, stats_amount);
|
|
46
|
ossafe_file_text_writeln(myfileid);
|
|
47
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.at, stats_amount);
|
|
48
|
ossafe_file_text_writeln(myfileid);
|
|
49
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.df, stats_amount);
|
|
50
|
ossafe_file_text_writeln(myfileid);
|
|
51
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.mag, stats_amount);
|
|
52
|
ossafe_file_text_writeln(myfileid);
|
|
53
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.guts, stats_amount);
|
|
54
|
ossafe_file_text_writeln(myfileid);
|
|
55
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.charweapon, stats_amount);
|
|
56
|
ossafe_file_text_writeln(myfileid);
|
|
57
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.chararmor1, stats_amount);
|
|
58
|
ossafe_file_text_writeln(myfileid);
|
|
59
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.chararmor2, stats_amount);
|
|
60
|
ossafe_file_text_writeln(myfileid);
|
|
61
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.weaponstyle, stats_amount);
|
|
62
|
ossafe_file_text_writeln(myfileid);
|
|
63
|
}
|
|
64
|
for (i = 0; i < 5; i += 1)
|
|
65
|
{
|
|
66
|
if (!global.is_console)
|
|
67
|
{
|
|
68
|
ossafe_file_text_write_real(myfileid, global.hp[i]);
|
|
69
|
ossafe_file_text_writeln(myfileid);
|
|
70
|
ossafe_file_text_write_real(myfileid, global.maxhp[i]);
|
|
71
|
ossafe_file_text_writeln(myfileid);
|
|
72
|
ossafe_file_text_write_real(myfileid, global.at[i]);
|
|
73
|
ossafe_file_text_writeln(myfileid);
|
|
74
|
ossafe_file_text_write_real(myfileid, global.df[i]);
|
|
75
|
ossafe_file_text_writeln(myfileid);
|
|
76
|
ossafe_file_text_write_real(myfileid, global.mag[i]);
|
|
77
|
ossafe_file_text_writeln(myfileid);
|
|
78
|
ossafe_file_text_write_real(myfileid, global.guts[i]);
|
|
79
|
ossafe_file_text_writeln(myfileid);
|
|
80
|
ossafe_file_text_write_real(myfileid, global.charweapon[i]);
|
|
81
|
ossafe_file_text_writeln(myfileid);
|
|
82
|
ossafe_file_text_write_real(myfileid, global.chararmor1[i]);
|
|
83
|
ossafe_file_text_writeln(myfileid);
|
|
84
|
ossafe_file_text_write_real(myfileid, global.chararmor2[i]);
|
|
85
|
ossafe_file_text_writeln(myfileid);
|
|
86
|
ossafe_file_text_write_real(myfileid, global.weaponstyle[i]);
|
|
87
|
ossafe_file_text_writeln(myfileid);
|
|
88
|
}
|
|
89
|
for (q = 0; q < 4; q += 1)
|
|
90
|
{
|
|
91
|
ossafe_file_text_write_real(myfileid, global.itemat[i][q]);
|
|
92
|
ossafe_file_text_writeln(myfileid);
|
|
93
|
ossafe_file_text_write_real(myfileid, global.itemdf[i][q]);
|
|
94
|
ossafe_file_text_writeln(myfileid);
|
|
95
|
ossafe_file_text_write_real(myfileid, global.itemmag[i][q]);
|
|
96
|
ossafe_file_text_writeln(myfileid);
|
|
97
|
ossafe_file_text_write_real(myfileid, global.itembolts[i][q]);
|
|
98
|
ossafe_file_text_writeln(myfileid);
|
|
99
|
ossafe_file_text_write_real(myfileid, global.itemgrazeamt[i][q]);
|
|
100
|
ossafe_file_text_writeln(myfileid);
|
|
101
|
ossafe_file_text_write_real(myfileid, global.itemgrazesize[i][q]);
|
|
102
|
ossafe_file_text_writeln(myfileid);
|
|
103
|
ossafe_file_text_write_real(myfileid, global.itemboltspeed[i][q]);
|
|
104
|
ossafe_file_text_writeln(myfileid);
|
|
105
|
ossafe_file_text_write_real(myfileid, global.itemspecial[i][q]);
|
|
106
|
ossafe_file_text_writeln(myfileid);
|
|
107
|
ossafe_file_text_write_real(myfileid, global.itemelement[i][q]);
|
|
108
|
ossafe_file_text_writeln(myfileid);
|
|
109
|
ossafe_file_text_write_real(myfileid, global.itemelementamount[i][q]);
|
|
110
|
ossafe_file_text_writeln(myfileid);
|
|
111
|
}
|
|
112
|
for (j = 0; j < 12; j += 1)
|
|
113
|
{
|
|
114
|
ossafe_file_text_write_real(myfileid, global.spell[i][j]);
|
|
115
|
ossafe_file_text_writeln(myfileid);
|
|
116
|
}
|
|
117
|
}
|
|
118
|
ossafe_file_text_write_real(myfileid, global.boltspeed);
|
|
119
|
ossafe_file_text_writeln(myfileid);
|
|
120
|
ossafe_file_text_write_real(myfileid, global.grazeamt);
|
|
121
|
ossafe_file_text_writeln(myfileid);
|
|
122
|
ossafe_file_text_write_real(myfileid, global.grazesize);
|
|
123
|
ossafe_file_text_writeln(myfileid);
|
|
124
|
if (global.is_console)
|
|
125
|
{
|
|
126
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.item, 13);
|
|
127
|
ossafe_file_text_writeln(myfileid);
|
|
128
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.keyitem, 13);
|
|
129
|
ossafe_file_text_writeln(myfileid);
|
|
130
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.weapon, 48);
|
|
131
|
ossafe_file_text_writeln(myfileid);
|
|
132
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.armor, 48);
|
|
133
|
ossafe_file_text_writeln(myfileid);
|
|
134
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.pocketitem, 72);
|
|
135
|
ossafe_file_text_writeln(myfileid);
|
|
136
|
}
|
|
137
|
else
|
|
138
|
{
|
|
139
|
for (j = 0; j < 13; j += 1)
|
|
140
|
{
|
|
141
|
ossafe_file_text_write_real(myfileid, global.item[j]);
|
|
142
|
ossafe_file_text_writeln(myfileid);
|
|
143
|
ossafe_file_text_write_real(myfileid, global.keyitem[j]);
|
|
144
|
ossafe_file_text_writeln(myfileid);
|
|
145
|
}
|
|
146
|
for (j = 0; j < 48; j++)
|
|
147
|
{
|
|
148
|
ossafe_file_text_write_real(myfileid, global.weapon[j]);
|
|
149
|
ossafe_file_text_writeln(myfileid);
|
|
150
|
ossafe_file_text_write_real(myfileid, global.armor[j]);
|
|
151
|
ossafe_file_text_writeln(myfileid);
|
|
152
|
}
|
|
153
|
for (j = 0; j < 72; j++)
|
|
154
|
{
|
|
155
|
ossafe_file_text_write_real(myfileid, global.pocketitem[j]);
|
|
156
|
ossafe_file_text_writeln(myfileid);
|
|
157
|
}
|
|
158
|
}
|
|
159
|
ossafe_file_text_write_real(myfileid, global.tension);
|
|
160
|
ossafe_file_text_writeln(myfileid);
|
|
161
|
ossafe_file_text_write_real(myfileid, global.maxtension);
|
|
162
|
ossafe_file_text_writeln(myfileid);
|
|
163
|
ossafe_file_text_write_real(myfileid, global.lweapon);
|
|
164
|
ossafe_file_text_writeln(myfileid);
|
|
165
|
ossafe_file_text_write_real(myfileid, global.larmor);
|
|
166
|
ossafe_file_text_writeln(myfileid);
|
|
167
|
ossafe_file_text_write_real(myfileid, global.lxp);
|
|
168
|
ossafe_file_text_writeln(myfileid);
|
|
169
|
ossafe_file_text_write_real(myfileid, global.llv);
|
|
170
|
ossafe_file_text_writeln(myfileid);
|
|
171
|
ossafe_file_text_write_real(myfileid, global.lgold);
|
|
172
|
ossafe_file_text_writeln(myfileid);
|
|
173
|
ossafe_file_text_write_real(myfileid, global.lhp);
|
|
174
|
ossafe_file_text_writeln(myfileid);
|
|
175
|
ossafe_file_text_write_real(myfileid, global.lmaxhp);
|
|
176
|
ossafe_file_text_writeln(myfileid);
|
|
177
|
ossafe_file_text_write_real(myfileid, global.lat);
|
|
178
|
ossafe_file_text_writeln(myfileid);
|
|
179
|
ossafe_file_text_write_real(myfileid, global.ldf);
|
|
180
|
ossafe_file_text_writeln(myfileid);
|
|
181
|
ossafe_file_text_write_real(myfileid, global.lwstrength);
|
|
182
|
ossafe_file_text_writeln(myfileid);
|
|
183
|
ossafe_file_text_write_real(myfileid, global.ladef);
|
|
184
|
ossafe_file_text_writeln(myfileid);
|
|
185
|
if (global.is_console)
|
|
186
|
{
|
|
187
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.litem, 8);
|
|
188
|
ossafe_file_text_writeln(myfileid);
|
|
189
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.phone, 8);
|
|
190
|
ossafe_file_text_writeln(myfileid);
|
|
191
|
scr_ds_list_writescr_ds_list_write
function scr_ds_list_write(arg0, arg1)
{
var new_list = ds_list_create();
for (var i = 0; i < arg1; i += 1)
ds_list_add(new_list, arg0[i]);
var list_string = ds_list_write(new_list);
ds_map_set(myfileid, "data", ds_map_find_value(myfileid, "data") + list_string);
ds_list_destroy(new_list);
}
(global.flag, 2500);
|
|
192
|
ossafe_file_text_writeln(myfileid);
|
|
193
|
}
|
|
194
|
else
|
|
195
|
{
|
|
196
|
for (i = 0; i < 8; i += 1)
|
|
197
|
{
|
|
198
|
ossafe_file_text_write_real(myfileid, global.litem[i]);
|
|
199
|
ossafe_file_text_writeln(myfileid);
|
|
200
|
ossafe_file_text_write_real(myfileid, global.phone[i]);
|
|
201
|
ossafe_file_text_writeln(myfileid);
|
|
202
|
}
|
|
203
|
for (i = 0; i < 2500; i += 1)
|
|
204
|
{
|
|
205
|
ossafe_file_text_write_real(myfileid, global.flag[i]);
|
|
206
|
ossafe_file_text_writeln(myfileid);
|
|
207
|
}
|
|
208
|
}
|
|
209
|
ossafe_file_text_write_real(myfileid, global.plot);
|
|
210
|
ossafe_file_text_writeln(myfileid);
|
|
211
|
ossafe_file_text_write_real(myfileid, global.currentroom);
|
|
212
|
ossafe_file_text_writeln(myfileid);
|
|
213
|
ossafe_file_text_write_real(myfileid, global.time);
|
|
214
|
ossafe_file_text_close(myfileid);
|
|
215
|
}
|