Deltarune (Chapter 2) script viewer

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gml_Object_obj_baseenemy_Step_0

(view raw script w/o annotations or w/e)
1
if (
scr_debug
scr_debug

function
scr_debug()
{ return 0; }
())
2
{
3
    if (keyboard_check_pressed(vk_f12))
4
    {
5
        global.inv = -1;
6
        target = 4;
7
        damage = global.monsterat[myself] * 5;
8
        
scr_damage
scr_damage

function
scr_damage()
{ if (global.inv < 0) {
scr_damage_cache();
var __element = 0; if (variable_instance_exists(id, "element")) { if (is_real(element)) __element = element; } if (target < 3) { if (global.hp[global.char[target]] <= 0) {
scr_randomtarget_old();
target = mytarget; with (global.charinstance[target]) { image_blend = c_white; darkify = 0; } } } var __remtarget = -1; if (target == 4) { __remtarget = 4;
scr_randomtarget_old();
target = mytarget; if ((global.hp[global.char[target]] / global.maxhp[global.char[target]]) < (
scr_party_hpaverage() / 2))
{
scr_randomtarget_old();
target = mytarget; } if ((global.hp[global.char[target]] / global.maxhp[global.char[target]]) < (
scr_party_hpaverage() / 2))
{
scr_randomtarget_old();
target = mytarget; } if (target == 0 && (global.hp[global.char[target]] / global.maxhp[global.char[target]]) < 0.35) {
scr_randomtarget_old();
target = mytarget; } with (global.charinstance[target]) { image_blend = c_white; darkify = 0; } } chartarget = 3; tdamage = damage; var oldcalculation = 0; if (target < 3) { if (oldcalculation) tdamage = ceil(tdamage - (global.battledf[target] * 3)); else tdamage =
scr_damage_calculation(tdamage, target);
chartarget = global.char[target]; if (global.charaction[target] == 10) tdamage = ceil((2 * tdamage) / 3); tdamage = ceil(tdamage *
scr_element_damage_reduction(__element, global.char[target]));
if (tdamage < 1) tdamage = 1; } if (!instance_exists(obj_shake)) instance_create(0, 0, obj_shake); with (global.charinstance[target]) { hurt = 1; hurttimer = 0; } hpdiff = tdamage; with (obj_dmgwriter) { if (delaytimer >= 1) killactive = 1; } doomtype = -1; with (obj_heart) dmgnoise = 1; if (target < 3) { if (global.hp[chartarget] <= 0) { doomtype = 4; global.hp[chartarget] -= round(tdamage / 4); hpdiff = round(tdamage / 4); } else { global.hp[chartarget] -= tdamage; if (global.chapter == 2 && instance_exists(obj_gigaqueen_enemy) && global.hp[chartarget] <= 0) { global.hp[chartarget] = 1; with (o_boxingcontroller) event_user(3); } if (global.hp[chartarget] <= 0) ...
();
9
    }
10
}
11
if (global.monster[myself] == 1)
12
{
13
    if (
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk") && talked == 0)
14
    {
15
        
scr_randomtarget
scr_randomtarget

function
scr_randomtarget()
{ abletotarget = 1; if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0) abletotarget = 0; mytarget = choose(0, 1, 2); if (abletotarget == 1) { while (global.charcantarget[mytarget] == 0) mytarget = choose(0, 1, 2); } else { mytarget = 3; } global.targeted[mytarget] = 1; if (global.chapter >= 2 && mytarget != 3) { if (global.charcantarget[0]) global.targeted[0] = 1; if (global.charcantarget[1]) global.targeted[1] = 1; if (global.charcantarget[2]) global.targeted[2] = 1; mytarget = 4; } }
();
16
        if (!instance_exists(obj_darkener))
17
            instance_create(0, 0, obj_darkener);
18
        global.typer = 50;
19
        rr = choose(0, 1, 2, 3);
20
        if (rr == 0)
21
            msgset(0, "");
22
        if (rr == 1)
23
            msgset(0, "");
24
        if (rr == 2)
25
            msgset(0, "");
26
        if (rr == 3)
27
            msgset(0, "");
28
        
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } }
(x - 160, y, 3);
29
        talked = 1;
30
        talktimer = 0;
31
    }
32
    if (talked == 1 && 
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk"))
33
    {
34
        rtimer = 0;
35
        
scr_blconskip
scr_blconskip

function
scr_blconskip(arg0)
{ if (arg0 >= 0) { if (button1_p() && talktimer > arg0) talktimer = talkmax; talktimer += 1; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); global.mnfight = 2; } } else if (arg0 == -1) { if (instance_exists(obj_writer) == false) global.mnfight = 2; } else if (arg0 == -2) { talktimer += 1; if (talktimer > 15) talktimer = talkmax; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); global.mnfight = 2; } } }
(15);
36
        if (
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("bullets"))
37
        {
38
            if (!instance_exists(obj_moveheart))
39
                
scr_moveheart
scr_moveheart

function
scr_moveheart()
{ global.inv = 0; if (global.chapter == 2 && instance_exists(obj_gigaqueen_enemy)) return instance_create(o_boxingcontroller.x + 4, o_boxingcontroller.y - 120, obj_moveheart); else return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart); }
();
40
            if (!instance_exists(obj_growtangle))
41
                instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
42
        }
43
    }
44
    if (
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("bullets") && attacked == 0)
45
    {
46
        rtimer += 1;
47
        if (rtimer == 12)
48
        {
49
            rr = choose(0, 1);
50
            if (rr == 0)
51
            {
52
                global.monsterattackname[myself] = "HomingDiamonds";
53
                dc = 
scr_bulletspawner
scr_bulletspawner

function
scr_bulletspawner(arg0, arg1, arg2)
{ __dc = instance_create(arg0, arg1, arg2); __dc.creator = myself; __dc.target = mytarget; __dc.damage = global.monsterat[myself] * 5; return __dc; }
(x, y, obj_dbulletcontroller);
54
                dc.type = 0;
55
            }
56
            else
57
            {
58
                global.monsterattackname[myself] = "RisingDiamonds";
59
                dc = 
scr_bulletspawner
scr_bulletspawner

function
scr_bulletspawner(arg0, arg1, arg2)
{ __dc = instance_create(arg0, arg1, arg2); __dc.creator = myself; __dc.target = mytarget; __dc.damage = global.monsterat[myself] * 5; return __dc; }
(x, y, obj_dbulletcontroller);
60
                dc.type = 1;
61
            }
62
            
scr_turntimer
scr_turntimer

function
scr_turntimer(arg0)
{ if (global.turntimer < arg0) global.turntimer = arg0; }
(140);
63
            turns += 1;
64
            global.typer = 6;
65
            global.fc = 0;
66
            rr = choose(0, 1, 2, 3);
67
            if (
scr_messagepriority
scr_messagepriority

function
scr_messagepriority(arg0)
{ if (i_ex(obj_battlecontroller)) { if (obj_battlecontroller.messagepriority < arg0) { obj_battlecontroller.messagepriority = arg0; return true; } else { return false; } } else { return false; } }
(random(2)))
68
            {
69
                var substring = string(myself);
70
                if (rr == 0)
71
                    global.battlemsg[0] = "";
72
                if (rr == 1)
73
                    global.battlemsg[0] = "";
74
                if (rr == 2)
75
                    global.battlemsg[0] = "";
76
                if (rr == 3)
77
                    global.battlemsg[0] = "";
78
            }
79
            if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 3))
80
            {
81
                if (
scr_messagepriority
scr_messagepriority

function
scr_messagepriority(arg0)
{ if (i_ex(obj_battlecontroller)) { if (obj_battlecontroller.messagepriority < arg0) { obj_battlecontroller.messagepriority = arg0; return true; } else { return false; } } else { return false; } }
(100 + random(2)))
82
                {
83
                    var substring = string(myself);
84
                    global.battlemsg[0] = "";
85
                }
86
            }
87
            attacked = 1;
88
        }
89
        else
90
        {
91
            
scr_turntimer
scr_turntimer

function
scr_turntimer(arg0)
{ if (global.turntimer < arg0) global.turntimer = arg0; }
(120);
92
        }
93
    }
94
}
95
if (global.myfight == 3)
96
{
97
    xx = __view_get(e__VW.XView, 0);
98
    yy = __view_get(e__VW.YView, 0);
99
    if (acting == 1 && actcon == 0)
100
    {
101
        actcon = 1;
102
        msgset(0, "");
103
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
104
    }
105
    if (acting == 2 && actcon == 0)
106
    {
107
        actcon = 1;
108
        if (global.automiss[myself] == 0)
109
        {
110
            msgset(0, "");
111
            global.monstercomment[myself] = "";
112
            global.automiss[myself] = 1;
113
        }
114
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
115
    }
116
    if (acting == 3 && actcon == 0)
117
    {
118
        msgset(0, "");
119
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 100);
120
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
121
        actcon = 1;
122
    }
123
    if (acting == 4 && actcon == 0)
124
    {
125
        msgset(0, "");
126
        if (simultotal == 1)
127
            msgset(0, "");
128
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
129
        
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("kris");
130
        if (simulorderkri == 0)
131
            actcon = 20;
132
        else
133
            actcon = -1;
134
    }
135
    if (acting == 5 && actcon == 0)
136
    {
137
        msgset(0, "");
138
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
139
        actcon = 1;
140
    }
141
    if (acting == 6 && actcon == 0)
142
    {
143
        msgset(0, "");
144
        
scr_monster_make_tired
scr_monster_make_tired

function
scr_monster_make_tired(arg0)
{ global.monstercomment[arg0] = stringsetloc(
(Tired)
"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0"
);
global.monsterstatus[arg0] = 1; }
(myself);
145
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
146
        actcon = 1;
147
    }
148
    if (actingsus == 1 && actconsus == 1)
149
    {
150
        msgset(0, "");
151
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
152
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
153
        actcon = 1;
154
        actconsus = 0;
155
    }
156
    if (actingsus == 2 && actconsus == 1)
157
    {
158
        msgset(0, "");
159
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
160
        
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("susie");
161
        if (simulordersus == 0)
162
            actconsus = 20;
163
        else
164
            actconsus = 0;
165
    }
166
    if (actingral == 1 && actconral == 1)
167
    {
168
        msgset(0, "");
169
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
170
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
171
        actcon = 1;
172
        actconral = 0;
173
    }
174
    if (actingral == 2 && actconral == 1)
175
    {
176
        msgset(0, "");
177
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; if (i_ex(obj_dmgwriter)) { with (obj_dmgwriter) { if (type == 5) _playsound = 0; } } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, 35);
178
        
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("ralsei");
179
        if (simulorderral == 0)
180
            actconral = 20;
181
        else
182
            actconral = 0;
183
    }
184
    if (actcon == 20 || actconsus == 20 || actconral == 20)
185
    {
186
        if (
scr_terminate_writer
scr_terminate_writer

function
scr_terminate_writer()
{ __writerkilled = 0; __writerkillable = 0; __writerended = 0; if (instance_exists(obj_writer)) { obj_writer.__endcheckid = id; with (obj_writer) { if (reachedend == 1) { with (__endcheckid) __writerended++; } } if (__writerended == instance_number(obj_writer)) __writerkillable = 1; } else { __writerkilled = 1; } if (button1_p() && __writerkillable == 1) { with (obj_writer) instance_destroy(); __writerkilled = 1; } return __writerkilled; }
())
187
        {
188
            actconsus = -1;
189
            actconral = -1;
190
            actcon = 1;
191
        }
192
    }
193
    if (actcon == 1 && !instance_exists(obj_writer))
194
        
scr_nextact
scr_nextact

function
scr_nextact()
{ global.acting[0] = 0; global.acting[1] = 0; global.acting[2] = 0; global.actingsingle[global.currentactingchar] = 0; __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; with (__minstance) { acting = 0; actcon = 0; actconsus = 0; actconral = 0; actconnoe = 0; } var singleactcomplete = 0; while (global.currentactingchar < 3) { global.currentactingchar++; if (global.currentactingchar < 3) { if (global.actingsingle[global.currentactingchar] == 1) { __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; if (global.char[global.currentactingchar] == 2) { with (__minstance) actconsus = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 3) { with (__minstance) actconral = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 4) { with (__minstance) actconnoe = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } } } } if (global.currentactingchar >= 3) { with (obj_monsterparent) { acting = 0; actingsus = 0; actingral = 0; actingnoe = 0; } global.currentactingchar = 0;
scr_attackphase();
} else if (!singleactcomplete) {
scr_act_simul();
} }
();
195
}
196
197
enum e__VW
198
{
199
    XView,
200
    YView,
201
    WView,
202
    HView,
203
    Angle,
204
    HBorder,
205
    VBorder,
206
    HSpeed,
207
    VSpeed,
208
    Object,
209
    Visible,
210
    XPort,
211
    YPort,
212
    WPort,
213
    HPort,
214
    Camera,
215
    SurfaceID
216
}