|
1
|
function scr_cutscene_commandsscr_cutscene_commands
function scr_cutscene_commands()
{
if (_c == "delaycmd")
{
delaycmd = instance_create(0, 0, obj_cutscene_delaycmd);
delaycmd.master_object = master_object;
delaycmd.command_actor[0] = command_actor[i];
delaycmd.alarm[0] = command_arg1[i];
delaycmd._c = command_arg2[i];
delaycmd.command_arg1[0] = command_arg3[i];
delaycmd.command_arg2[0] = command_arg4[i];
delaycmd.command_arg3[0] = command_arg5[i];
delaycmd.command_arg4[0] = command_arg6[i];
if (instant)
{
delaycmd.alarm[0] = 0;
delaycmd.instant = 1;
with (delaycmd)
event_user(0);
}
}
if (_c == "walk")
{
if (!instant)
{
actor_move = instance_create(0, 0, obj_move_actor);
actor_move.target = command_actor[i];
actor_move.direction_word = command_arg1[i];
actor_move.speed = command_arg2[i];
actor_move.time = command_arg3[i];
with (actor_move)
event_user(8);
}
else
{
command_actor[i].x += lengthdir_x(command_arg2[i] * command_arg3[i], (scr_facing_letter_to_number(command_arg1[i]) * 90) - 90);
command_actor[i].y += lengthdir_y(command_arg2[i] * command_arg3[i], (scr_facing_letter_to_number(command_arg1[i]) * 90) - 90);
}
}
if (_c == "walkdirect")
{
if (!instant)
{
actor_move = instance_create(0, 0, obj_move_to_point);
actor_move.target = command_actor[i];
actor_move.movex = command_arg1[i];
actor_move.movey = command_arg2[i];
actor_move.movemax = command_arg3[i];
if (command_arg1[i] == 0)
actor_move.movex = command_actor[i].x;
if (command_arg2[i] == 0)
actor_move.movey = command_actor[i].y;
}
else
{
command_actor[i].x = command_arg1[i];
command_actor[i].y = command_arg2[i];
}
}
if (_c == "msgset")
msgset(command_arg1[i], command_arg2[i]);
if (_c == "msgnext")
msgnext(command_arg1[i]);
if (_c == "talk")
{
if (!instant)
{
mydialoguer = instance_create(0, 0, obj_dialoguer);
if (msgside >= 0)
mydialoguer.side = msgside;
mydialoguer.zurasu = zurasu;
}
}
if (_c == "msgface")
scr_anyface(command_arg1[i], command_arg2[i], command_arg3[i]);
if (_c == "msgfacenext")
scr_anyface_next(command_arg1[i], command_arg2[i]);
if (_c == "msgside")
{
if (command_arg1[i] == "any")
msgside = -1;
if (command_arg1[i] == "top")
msgside = 0;
if (command_arg1[i] == "bottom")
msgside = 1;
if (command_arg1[i] == "zurasuon")
zurasu = 1;
if (command_arg1[i] == "zurasuoff")
zurasu = 0;
}
if (_c == "emote")
{
if (!instant)
{
command_actor[i].__arg0 = command_arg1[i];
command_actor[i].__arg1 = command_arg2[i];
command_actor[i].__arg2 = command_arg3[i];
if (command_arg3[i] == 0)
{
with (command_actor[i])
scr_emote(__arg0, __arg1);
... ()
|
|
2
|
{
|
|
3
|
if (_c == "delaycmd")
|
|
4
|
{
|
|
5
|
delaycmd = instance_create(0, 0, obj_cutscene_delaycmd);
|
|
6
|
delaycmd.master_object = master_object;
|
|
7
|
delaycmd.command_actor[0] = command_actor[i];
|
|
8
|
delaycmd.alarm[0] = command_arg1[i];
|
|
9
|
delaycmd._c = command_arg2[i];
|
|
10
|
delaycmd.command_arg1[0] = command_arg3[i];
|
|
11
|
delaycmd.command_arg2[0] = command_arg4[i];
|
|
12
|
delaycmd.command_arg3[0] = command_arg5[i];
|
|
13
|
delaycmd.command_arg4[0] = command_arg6[i];
|
|
14
|
if (instant)
|
|
15
|
{
|
|
16
|
delaycmd.alarm[0] = 0;
|
|
17
|
delaycmd.instant = 1;
|
|
18
|
with (delaycmd)
|
|
19
|
event_user(0);
|
|
20
|
}
|
|
21
|
}
|
|
22
|
if (_c == "walk")
|
|
23
|
{
|
|
24
|
if (!instant)
|
|
25
|
{
|
|
26
|
actor_move = instance_create(0, 0, obj_move_actor);
|
|
27
|
actor_move.target = command_actor[i];
|
|
28
|
actor_move.direction_word = command_arg1[i];
|
|
29
|
actor_move.speed = command_arg2[i];
|
|
30
|
actor_move.time = command_arg3[i];
|
|
31
|
with (actor_move)
|
|
32
|
event_user(8);
|
|
33
|
}
|
|
34
|
else
|
|
35
|
{
|
|
36
|
command_actor[i].x += lengthdir_x(command_arg2[i] * command_arg3[i], (scr_facing_letter_to_numberscr_facing_letter_to_number
function scr_facing_letter_to_number(arg0)
{
if (arg0 == "d")
return 0;
if (arg0 == "r")
return 1;
if (arg0 == "l")
return 3;
if (arg0 == "u")
return 2;
} (command_arg1[i]) * 90) - 90);
|
|
37
|
command_actor[i].y += lengthdir_y(command_arg2[i] * command_arg3[i], (scr_facing_letter_to_numberscr_facing_letter_to_number
function scr_facing_letter_to_number(arg0)
{
if (arg0 == "d")
return 0;
if (arg0 == "r")
return 1;
if (arg0 == "l")
return 3;
if (arg0 == "u")
return 2;
} (command_arg1[i]) * 90) - 90);
|
|
38
|
}
|
|
39
|
}
|
|
40
|
if (_c == "walkdirect")
|
|
41
|
{
|
|
42
|
if (!instant)
|
|
43
|
{
|
|
44
|
actor_move = instance_create(0, 0, obj_move_to_point);
|
|
45
|
actor_move.target = command_actor[i];
|
|
46
|
actor_move.movex = command_arg1[i];
|
|
47
|
actor_move.movey = command_arg2[i];
|
|
48
|
actor_move.movemax = command_arg3[i];
|
|
49
|
if (command_arg1[i] == 0)
|
|
50
|
actor_move.movex = command_actor[i].x;
|
|
51
|
if (command_arg2[i] == 0)
|
|
52
|
actor_move.movey = command_actor[i].y;
|
|
53
|
}
|
|
54
|
else
|
|
55
|
{
|
|
56
|
command_actor[i].x = command_arg1[i];
|
|
57
|
command_actor[i].y = command_arg2[i];
|
|
58
|
}
|
|
59
|
}
|
|
60
|
if (_c == "msgset")
|
|
61
|
msgset(command_arg1[i], command_arg2[i]);
|
|
62
|
if (_c == "msgnext")
|
|
63
|
msgnext(command_arg1[i]);
|
|
64
|
if (_c == "talk")
|
|
65
|
{
|
|
66
|
if (!instant)
|
|
67
|
{
|
|
68
|
mydialoguer = instance_create(0, 0, obj_dialoguer);
|
|
69
|
if (msgside >= 0)
|
|
70
|
mydialoguer.side = msgside;
|
|
71
|
mydialoguer.zurasu = zurasu;
|
|
72
|
}
|
|
73
|
}
|
|
74
|
if (_c == "msgface")
|
|
75
|
scr_anyfacescr_anyface
function scr_anyface(arg0, arg1, arg2)
{
_speakerC = arg0;
_msgno = arg1;
_emotion = arg2;
if (is_real(arg2))
{
if (arg2 >= 10)
{
if (arg2 < 36)
_emotion = chr(55 + arg2);
else
emotion = chr(61 + arg2);
}
}
_speaker = string_lower(_speakerC);
if (_speaker == "susie" || _speaker == "sus")
scr_susface(_msgno, _emotion);
if (_speaker == "ralsei" || _speaker == "ral")
scr_ralface(_msgno, _emotion);
if (_speaker == "noelle" || _speaker == "noe")
scr_noeface(_msgno, _emotion);
if (_speaker == "toriel" || _speaker == "tor")
scr_torface(_msgno, _emotion);
if (_speaker == "asgore" || _speaker == "asg")
scr_asgface(_msgno, _emotion);
if (_speaker == "king" || _speaker == "kin")
scr_kingface(_msgno, _emotion);
if (_speaker == "rudy" || _speaker == "rud")
scr_rudface(_msgno, _emotion);
if (_speaker == "lancer" || _speaker == "lan")
scr_lanface(_msgno, _emotion);
if (_speaker == "berdly" || _speaker == "ber")
msgsetsubloc(arg1, "\\TX \\F0 \\E~1 \\FB \\TB %", string(_emotion), "scr_anyface_slash_scr_anyface_gml_23_0");
if (_speaker == "alphys" || _speaker == "alp")
msgsetsubloc(arg1, "\\TX \\F0 \\E~1 \\Fa \\Ta %", string(_emotion), "scr_anyface_slash_scr_anyface_gml_24_0");
if (_speaker == "none" || _speaker == "x" || _speaker == "no name" || _speaker == "no_name")
scr_noface(_msgno);
if (_speaker == "rouxls" || _speaker == "rou")
scr_rurusface(_msgno, _emotion);
if (_speaker == "queen" || _speaker == "que")
msgsetsubloc(arg1, "\\TX \\F0 \\E~1 \\FQ \\TQ %", string(_emotion), "scr_anyface_slash_scr_anyface_gml_27_0");
if (_speaker == "queen2" || _speaker == "que2")
msgsetsubloc(arg1, "\\TX \\F0 \\E~1 \\F0 \\Tq %", string(_emotion), "scr_anyface_slash_scr_anyface_gml_28_0_b");
if (_speaker == "sans" || _speaker == "san")
msgsetsubloc(arg1, "\\TX \\F0 \\E~1 \\Fs \\Ts %", string(_emotion), "scr_anyface_slash_scr_anyface_gml_28_0");
if (_speaker == "undyne" || _speaker == "und")
msgsetsubloc(arg1, "\\TX \\F0 \\E~1 \\FU \\TU %", string(_emotion), "scr_anyface_slash_scr_anyface_gml_29_0");
if (_speaker == "burgerpants")
msgsetsubloc(arg1, "\\TX \\F0 \\E~1 \\Fb \\T0 %", string(_emotion), "scr_anyface_slash_scr_anyface_gml_30_0");
if (_speaker == "sneo")
msgsetsub(arg1, "\\TX \\F0 \\E~1 \\Tp %", string(_emotion));
} (command_arg1[i], command_arg2[i], command_arg3[i]);
|
|
76
|
if (_c == "msgfacenext")
|
|
77
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} (command_arg1[i], command_arg2[i]);
|
|
78
|
if (_c == "msgside")
|
|
79
|
{
|
|
80
|
if (command_arg1[i] == "any")
|
|
81
|
msgside = -1;
|
|
82
|
if (command_arg1[i] == "top")
|
|
83
|
msgside = 0;
|
|
84
|
if (command_arg1[i] == "bottom")
|
|
85
|
msgside = 1;
|
|
86
|
if (command_arg1[i] == "zurasuon")
|
|
87
|
zurasu = 1;
|
|
88
|
if (command_arg1[i] == "zurasuoff")
|
|
89
|
zurasu = 0;
|
|
90
|
}
|
|
91
|
if (_c == "emote")
|
|
92
|
{
|
|
93
|
if (!instant)
|
|
94
|
{
|
|
95
|
command_actor[i].__arg0 = command_arg1[i];
|
|
96
|
command_actor[i].__arg1 = command_arg2[i];
|
|
97
|
command_actor[i].__arg2 = command_arg3[i];
|
|
98
|
if (command_arg3[i] == 0)
|
|
99
|
{
|
|
100
|
with (command_actor[i])
|
|
101
|
scr_emotescr_emote
function scr_emote()
{
__dmult = 1 + global.darkzone;
__emotebubble = instance_create(x, y - 15, obj_excblcon);
__emotebubble.alarm[0] = argument[1];
__emotebubble.image_xscale = __dmult;
__emotebubble.image_yscale = __dmult;
__emotexoff = 0;
__anchorx = sprite_get_xoffset(sprite_index);
if (argument[0] == "!")
{
__emotebubble.sprite_index = spr_exc;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument[0] == "?")
{
__emotebubble.sprite_index = spr_emote_questionmark;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument[0] == "...")
{
__emotebubble.sprite_index = spr_emote_ellipsis;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument_count >= 3)
__emotexoff = argument[2];
if (image_xscale > 0)
__emotebubble.x = (((x - (__anchorx * image_xscale)) + ((sprite_width / 2) * sign(image_xscale))) - (__emotebubble.sprite_width / 2)) + __emotexoff;
else
__emotebubble.x = ((x + (__anchorx * image_xscale)) - ((sprite_width / 2) * sign(image_xscale)) - (__emotebubble.sprite_width / 2)) + __emotexoff;
} (__arg0, __arg1);
|
|
102
|
}
|
|
103
|
else
|
|
104
|
{
|
|
105
|
with (command_actor[i])
|
|
106
|
scr_emotescr_emote
function scr_emote()
{
__dmult = 1 + global.darkzone;
__emotebubble = instance_create(x, y - 15, obj_excblcon);
__emotebubble.alarm[0] = argument[1];
__emotebubble.image_xscale = __dmult;
__emotebubble.image_yscale = __dmult;
__emotexoff = 0;
__anchorx = sprite_get_xoffset(sprite_index);
if (argument[0] == "!")
{
__emotebubble.sprite_index = spr_exc;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument[0] == "?")
{
__emotebubble.sprite_index = spr_emote_questionmark;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument[0] == "...")
{
__emotebubble.sprite_index = spr_emote_ellipsis;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument_count >= 3)
__emotexoff = argument[2];
if (image_xscale > 0)
__emotebubble.x = (((x - (__anchorx * image_xscale)) + ((sprite_width / 2) * sign(image_xscale))) - (__emotebubble.sprite_width / 2)) + __emotexoff;
else
__emotebubble.x = ((x + (__anchorx * image_xscale)) - ((sprite_width / 2) * sign(image_xscale)) - (__emotebubble.sprite_width / 2)) + __emotexoff;
} (__arg0, __arg1, __arg2);
|
|
107
|
}
|
|
108
|
}
|
|
109
|
}
|
|
110
|
if (_c == "speaker")
|
|
111
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... (command_arg1[i]);
|
|
112
|
if (_c == "fe")
|
|
113
|
{
|
|
114
|
global.fe = command_arg1[i];
|
|
115
|
if (command_arg2[i] != -2)
|
|
116
|
global.fc = command_arg2[i];
|
|
117
|
}
|
|
118
|
if (_c == "msc")
|
|
119
|
{
|
|
120
|
global.msc = command_arg1[i];
|
|
121
|
scr_textscr_text
function scr_text(arg0)
{
switch (arg0)
{
case 0:
break;
case 10:
global.choicemsg[0] = stringsetloc(#Yes"#Yes", "scr_text_slash_scr_text_gml_8_0" );
global.choicemsg[1] = stringsetloc(#No"#No", "scr_text_slash_scr_text_gml_9_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_12_0_b" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_13_0_b" );
global.msg[0] = stringsetloc(* You really didn't want to throw it away.Wait for input"* You really didn't want to throw it away./", "scr_text_slash_scr_text_gml_12_0" );
global.msg[1] = stringsetloc(* Throw it away anyway?Wait for input"* Throw it away anyway?/", "scr_text_slash_scr_text_gml_13_0" );
global.msg[2] = stringsetloc(Choice type 2 "\\C2 ", "scr_text_slash_scr_text_gml_14_0" );
if (global.chapter >= 2)
msgsetloc(0, * You took it from your pocket.Delay 11 * You have a very,Delay 11 very,Delay 11 bad feeling about throwing it away.Wait for input"* You took it from your pocket^1.&* You have a \\cYvery^1, very^1, bad feeling\\c0 about throwing it away./", "scr_text_slash_scr_text_gml_19_0" );
break;
case 11:
if (global.choice == 0)
{
global.flag[466 junkball_dropped] = 1;
snd_play(snd_bageldefeat);
global.msg[0] = stringsetloc(* Hand shaking,Delay 11 you dropped the ball of junk on the ground.Wait for input"* Hand shaking^1, you dropped the ball of junk on the ground./", "scr_text_slash_scr_text_gml_20_0" );
global.msg[1] = stringsetloc(* It broke into pieces.Wait for input"* It broke into pieces./", "scr_text_slash_scr_text_gml_21_0" );
global.msg[2] = stringsetloc(* You felt bitter.Wait for inputClose Message"* You felt bitter./%", "scr_text_slash_scr_text_gml_22_0" );
script_execute(scr_litemshift, global.menucoord[1], 0);
for (i = 0; i < 12; i += 1)
global.item[i] = 0;
for (i = 0; i < 48; i += 1)
{
global.armor[i] = 0;
global.weapon[i] = 0;
}
}
else
{
global.msg[0] = stringsetloc(* You felt a feeling of relief.Wait for inputClose Message"* You felt a feeling of relief./%", "scr_text_slash_scr_text_gml_34_0" );
}
break;
case 100:
global.msg[0] = stringsetloc(* Hey, Kris!Delay 11 What's up?Delay 11 * Didja lose your pencil again?Wait for input"* Hey, Kris^1! What's up^1?&* Didja lose your pencil again?/", "scr_text_slash_scr_text_gml_39_0" );
global.msg[1] = stringsetloc(Face 4* Here,Delay 11 you want the candy-cane one or the one with lights on it?Wait for input"\\E4* Here^1, you want the candy-cane one or the one with lights on it?/", "scr_text_slash_scr_text_gml_40_0" );
global.msg[2] = stringsetloc(Face 1* Huh?Delay 11 * You want to be partners?Wait for input"\\E1* Huh^1?&* You want to be partners?/", "scr_text_slash_scr_text_gml_41_0" );
global.msg[3] = stringsetloc(Face 4* Ummm...Delay 11 Sorry...Delay 11 * Berdly already asked me...Wait for input"\\E4* Ummm..^1. Sorry..^1.&* Berdly already asked me.../", "scr_text_slash_scr_text_gml_42_0" );
global.msg[4] = stringsetloc(Face 0* But I could ask Ms. Alphys if we could make a group of 3!Wait for input"\\E0* But I could ask Ms. Alphys if we could make a group of 3!/", "scr_text_slash_scr_text_gml_43_0" );
global.msg[5] = stringsetloc(Face 4* I'll ask if you're sure!
Not yet Yes. Ask.Choice type 1 "\\E4* I'll ask if you're sure!& &Not yet Yes. Ask.\\C1 ", "scr_text_slash_scr_text_gml_44_0" );
global.msg[6] = stringsetloc( " ", "scr_text_slash_scr_text_gml_47_0" );
break;
case 101:
if (global.choice == 1)
{
global.msg[0] = stringsetloc(Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_51_0" );
global.msg[1] = stringsetloc(* Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_52_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc(Face 4* Yeah,Delay 11 I'm sure there's someone else you can ask!Wait for inputClose Message"\\E4* Yeah^1, I'm sure there's someone else you can ask!/%", "scr_text_slash_scr_text_gml_57_0" );
break;
case 102:
global.msg[0] = stringsetloc(Face 0* Do you wanna be partners? Not yet YesChoice type 1 "\\E0* Do you wanna be partners?&Not yet Yes\\C1 ", "scr_text_slash_scr_text_gml_62_0" );
global.msg[1] = stringsetloc( " ", "scr_text_slash_scr_text_gml_65_0" );
break;
case 103:
if (global.choice == 1)
{
global.msg[0] = stringsetloc(Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_69_0" );
global.msg[1] = stringsetloc(* Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_70_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc(Face 4* Umm,Delay 11 OK.Delay 11 * You just keep doing your thing,Delay 11 Kris.Wait for inputClose Message"\\E4* Umm^1, OK^1.&* You just keep doing your thing^1, Kris./%", "scr_text_slash_scr_text_gml_75_0" );
break;
case 104:
global.msg[0] = stringsetloc(Face 0* Alright.Delay 11 * Let's get this over with.Wait for input"\\E0* Alright^1.&* Let's get this over with./", "scr_text_slash_scr_text_gml_80_0" );
global.msg[1] = stringsetloc(* We'll get more chalk.Delay 11 * Mosey back to class.Delay 11 * And then,Delay 11 Kris...Wait for input"* We'll get more chalk^1.&* Mosey back to class^1.&* And then^1, Kris.../", "scr_text_slash_scr_text_gml_81_0" );
global.msg[2] = stringsetloc(Face 2* YOU'LL do our project.Wait for input"\\E2* YOU'LL do our project./", "scr_text_slash_scr_text_gml_82_0" );
global.msg[3] = stringsetloc(* How's that sound?
Good BadChoice type 1 "* How's that sound?& &Good Bad\\C1 ", "scr_text_slash_scr_text_gml_83_0" );
global.msg[4] = stringsetloc( " ", "scr_text_slash_scr_text_gml_86_0" );
break;
case 105:
global.msg[0] = stringsetloc( Close MessageClose Message" %%", "scr_text_slash_scr_text_gml_90_0" );
break;
case 110:
global.choicemsg[0] = stringsetloc(#Yes"#Yes", "scr_text_slash_scr_text_gml_92_0" );
global.choicemsg[1] = stringsetloc(#No"#No", "scr_text_slash_scr_text_gml_93_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_96_0" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_97_0" );
if (global.flag[100 got_glowshard] == 0)
{
global.msg[0] = stringsetloc(* (There's something glowing inside.)Wait for input"* (There's something glowing inside.)/", "scr_text_slash_scr_text_gml_98_0" );
global.msg[1] = stringsetloc(* (Take it?)Wait for input "* (Take it?)/ ", "scr_text_slash_scr_text_gml_99_0" );
global.msg[2] = stringsetloc( Choice type 2" \\C2", "scr_text_slash_scr_text_gml_100_0" );
}
else
{
global.msg[0] = stringsetloc(* (It's dark inside.)Wait for inputClose Message"* (It's dark inside.)/%", "scr_text_slash_scr_text_gml_104_0" );
}
break;
case 111:
... (global.msc);
|
|
122
|
}
|
|
123
|
if (_c == "instancecreate")
|
|
124
|
{
|
|
125
|
_instance = instance_create(command_arg1[i], command_arg2[i], command_arg3[i]);
|
|
126
|
if (i_ex(master_object))
|
|
127
|
master_object.cutscene_instance = _instance;
|
|
128
|
}
|
|
129
|
if (_c == "var")
|
|
130
|
{
|
|
131
|
if (instant)
|
|
132
|
{
|
|
133
|
if (command_arg5[i] != 0)
|
|
134
|
{
|
|
135
|
command_arg3[i] = command_arg4[i];
|
|
136
|
command_arg5[i] = 0;
|
|
137
|
}
|
|
138
|
}
|
|
139
|
__chosenid = 0;
|
|
140
|
if (command_arg1[i] == 0)
|
|
141
|
__chosenid = command_actor[i];
|
|
142
|
else
|
|
143
|
__chosenid = command_arg1[i];
|
|
144
|
if (command_arg5[i] == 0)
|
|
145
|
{
|
|
146
|
variable_instance_set(__chosenid, command_arg2[i], command_arg3[i]);
|
|
147
|
}
|
|
148
|
else if (command_arg6[i] == 0)
|
|
149
|
{
|
|
150
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
} (__chosenid, command_arg2[i], command_arg3[i], command_arg4[i], command_arg5[i]);
|
|
151
|
}
|
|
152
|
else if (!is_string(command_arg6[i]))
|
|
153
|
{
|
|
154
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
} (__chosenid, command_arg2[i], command_arg3[i], command_arg4[i], command_arg5[i], command_arg6[i], "in");
|
|
155
|
}
|
|
156
|
else
|
|
157
|
{
|
|
158
|
var __easetype = real(string_digits(command_arg6[i]));
|
|
159
|
if (string_char_at(command_arg6[i], 1) == "-")
|
|
160
|
{
|
|
161
|
__easetype *= -1;
|
|
162
|
command_arg6[i] = string_delete(command_arg6[i], 1, 1);
|
|
163
|
}
|
|
164
|
command_arg6[i] = string_delete(command_arg6[i], 1, 1);
|
|
165
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
} (__chosenid, command_arg2[i], command_arg3[i], command_arg4[i], command_arg5[i], __easetype, command_arg6[i]);
|
|
166
|
}
|
|
167
|
}
|
|
168
|
if (_c == "script")
|
|
169
|
{
|
|
170
|
if (command_arg3[i] != -10)
|
|
171
|
{
|
|
172
|
var __sarg1 = command_arg2[i];
|
|
173
|
var __sarg2 = command_arg3[i];
|
|
174
|
var __sarg3 = command_arg4[i];
|
|
175
|
var __sarg4 = command_arg5[i];
|
|
176
|
var __sarg5 = command_arg6[i];
|
|
177
|
var __sarg_counted = 3;
|
|
178
|
if (command_arg4[i] == -3.14)
|
|
179
|
__sarg_counted--;
|
|
180
|
if (command_arg5[i] == -3.14)
|
|
181
|
__sarg_counted--;
|
|
182
|
if (command_arg6[i] == -3.14)
|
|
183
|
__sarg_counted--;
|
|
184
|
if (command_arg3[i] == 0)
|
|
185
|
{
|
|
186
|
if (__sarg_counted == 0)
|
|
187
|
{
|
|
188
|
with (command_arg1[i])
|
|
189
|
script_execute(__sarg1);
|
|
190
|
}
|
|
191
|
if (__sarg_counted == 1)
|
|
192
|
{
|
|
193
|
with (command_arg1[i])
|
|
194
|
script_execute(__sarg1, __sarg3);
|
|
195
|
}
|
|
196
|
if (__sarg_counted == 2)
|
|
197
|
{
|
|
198
|
with (command_arg1[i])
|
|
199
|
script_execute(__sarg1, __sarg3, __sarg4);
|
|
200
|
}
|
|
201
|
if (__sarg_counted == 3)
|
|
202
|
{
|
|
203
|
with (command_arg1[i])
|
|
204
|
script_execute(__sarg1, __sarg3, __sarg4, __sarg5);
|
|
205
|
}
|
|
206
|
}
|
|
207
|
else
|
|
208
|
{
|
|
209
|
if (__sarg_counted == 0)
|
|
210
|
{
|
|
211
|
with (command_arg1[i])
|
|
212
|
scr_script_repeatscr_script_repeat
function scr_script_repeat()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = -2;
__scriptdelay.max_time = argument[1];
__scriptdelay.rate = argument[2];
__scriptdelay.constant = 1;
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 3); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 3];
__scriptdelay.arg_count = argument_count - 3;
return __scriptdelay;
} (__sarg1, -1, __sarg2);
|
|
213
|
}
|
|
214
|
if (__sarg_counted == 1)
|
|
215
|
{
|
|
216
|
with (command_arg1[i])
|
|
217
|
scr_script_repeatscr_script_repeat
function scr_script_repeat()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = -2;
__scriptdelay.max_time = argument[1];
__scriptdelay.rate = argument[2];
__scriptdelay.constant = 1;
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 3); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 3];
__scriptdelay.arg_count = argument_count - 3;
return __scriptdelay;
} (__sarg1, -1, __sarg2, __sarg3);
|
|
218
|
}
|
|
219
|
if (__sarg_counted == 2)
|
|
220
|
{
|
|
221
|
with (command_arg1[i])
|
|
222
|
scr_script_repeatscr_script_repeat
function scr_script_repeat()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = -2;
__scriptdelay.max_time = argument[1];
__scriptdelay.rate = argument[2];
__scriptdelay.constant = 1;
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 3); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 3];
__scriptdelay.arg_count = argument_count - 3;
return __scriptdelay;
} (__sarg1, -1, __sarg2, __sarg3, __sarg4);
|
|
223
|
}
|
|
224
|
if (__sarg_counted == 3)
|
|
225
|
{
|
|
226
|
with (command_arg1[i])
|
|
227
|
scr_script_repeatscr_script_repeat
function scr_script_repeat()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = -2;
__scriptdelay.max_time = argument[1];
__scriptdelay.rate = argument[2];
__scriptdelay.constant = 1;
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 3); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 3];
__scriptdelay.arg_count = argument_count - 3;
return __scriptdelay;
} (__sarg1, -1, __sarg2, __sarg3, __sarg4, __sarg5);
|
|
228
|
}
|
|
229
|
}
|
|
230
|
}
|
|
231
|
else
|
|
232
|
{
|
|
233
|
var __commandtarget = command_arg1[i];
|
|
234
|
var __commandscript = command_arg2[i];
|
|
235
|
with (obj_script_delayed)
|
|
236
|
{
|
|
237
|
if (script == __commandscript && target == __commandtarget)
|
|
238
|
{
|
|
239
|
instance_destroy();
|
|
240
|
alarm[0]
|
|
241
|
max_time = -300;
|
|
242
|
}
|
|
243
|
}
|
|
244
|
}
|
|
245
|
}
|
|
246
|
if (_c == "globalvar")
|
|
247
|
variable_global_set(command_arg1[i], command_arg2[i]);
|
|
248
|
if (_c == "autowalk")
|
|
249
|
{
|
|
250
|
command_actor[i].auto_facing = command_arg1[i];
|
|
251
|
command_actor[i].auto_walk = command_arg1[i];
|
|
252
|
}
|
|
253
|
if (_c == "autofacing")
|
|
254
|
command_actor[i].auto_facing = command_arg1[i];
|
|
255
|
if (_c == "autodepth")
|
|
256
|
command_actor[i].auto_depth = command_arg1[i];
|
|
257
|
if (_c == "depth")
|
|
258
|
command_actor[i].depth = command_arg1[i];
|
|
259
|
if (_c == "depthobject")
|
|
260
|
command_actor[i].depth = command_arg1[i].depth + command_arg2[i];
|
|
261
|
if (_c == "flip")
|
|
262
|
{
|
|
263
|
command_actor[i].__flipvalue = command_arg1[i];
|
|
264
|
with (command_actor[i])
|
|
265
|
scr_flipscr_flip
function scr_flip(arg0)
{
if (arg0 == "h" || arg0 == "x")
{
x += ((sprite_get_width(sprite_index) - (sprite_get_xoffset(sprite_index) * 2)) * image_xscale);
image_xscale = -image_xscale;
}
else
{
y += ((sprite_get_height(sprite_index) - (sprite_get_yoffset(sprite_index) * 2)) * image_yscale);
image_yscale = -image_yscale;
}
} (__flipvalue);
|
|
266
|
}
|
|
267
|
if (_c == "facing")
|
|
268
|
{
|
|
269
|
if (command_arg1[i] == "l" || command_arg1[i] == "d" || command_arg1[i] == "r" || command_arg1[i] == "u")
|
|
270
|
{
|
|
271
|
scr_actor_facingscr_actor_facing
function scr_actor_facing(arg0, arg1)
{
__newfacing = arg1;
arg0.facing = __newfacing;
if (__newfacing == "d")
arg0.sprite_index = arg0.dsprite;
if (__newfacing == "r")
arg0.sprite_index = arg0.rsprite;
if (__newfacing == "l")
arg0.sprite_index = arg0.lsprite;
if (__newfacing == "u")
arg0.sprite_index = arg0.usprite;
} (command_actor[i], command_arg1[i]);
|
|
272
|
}
|
|
273
|
else
|
|
274
|
{
|
|
275
|
command_actor[i]._setfacing = command_arg1[i];
|
|
276
|
with (command_actor[i])
|
|
277
|
scr_set_facing_spritesscr_set_facing_sprites
function scr_set_facing_sprites(arg0)
{
_actorname = arg0;
name = arg0;
if (is_string(_actorname))
{
if (_actorname == "kris")
{
name = "kris";
if (global.darkzone == 0)
_actorname = "krislight";
if (global.darkzone == 1)
_actorname = "krisdark";
}
if (_actorname == "susie")
{
name = "susie";
if (global.darkzone == 0)
{
_actorname = "susielight";
if (global.chapter >= 2)
_actorname = "susielighteyes";
}
if (global.darkzone == 1)
{
if (global.chapter == 1)
_actorname = "susiedark";
if (global.chapter >= 2)
_actorname = "susiedarkeyes";
}
}
if (_actorname == "ralsei")
{
name = "ralsei";
if (global.chapter <= 1)
_actorname = "ralseihat";
if (global.chapter > 1)
_actorname = "ralseinohat";
}
if (_actorname == "noelle")
{
name = "noelle";
if (global.darkzone == 0)
_actorname = "noellelight";
if (global.darkzone == 1)
_actorname = "noelledark";
}
if (_actorname == "berdly")
{
name = "berdly";
if (global.darkzone == 0)
_actorname = "berdlylight";
if (global.darkzone == 1)
_actorname = "berdlydark";
}
if (_actorname == "krislight")
{
usprite = spr_krisu;
rsprite = spr_krisr;
dsprite = spr_krisd;
lsprite = spr_krisl;
}
if (_actorname == "krisdark")
{
usprite = spr_krisu_dark;
rsprite = spr_krisr_dark;
dsprite = spr_krisd_dark;
lsprite = spr_krisl_dark;
}
if (_actorname == "susielight")
{
usprite = spr_susieu;
rsprite = spr_susier;
dsprite = spr_susied;
lsprite = spr_susiel;
}
if (_actorname == "susielighteyes")
{
usprite = spr_susie_walk_up_lw;
rsprite = spr_susie_walk_right_lw;
dsprite = spr_susie_walk_down_lw;
lsprite = spr_susie_walk_left_lw;
}
if (_actorname == "susiedark")
{
usprite = spr_susieu_dark;
rsprite = spr_susier_dark;
dsprite = spr_susied_dark;
lsprite = spr_susiel_dark;
specialsprite[4] = spr_susie_shock_r;
specialsprite[5] = spr_susie_shock;
}
if (_actorname == "susiedarkeyes")
{
usprite = spr_susie_walk_up_dw;
rsprite = spr_susie_walk_right_dw;
dsprite = spr_susie_walk_down_dw;
lsprite = spr_susie_walk_left_dw;
specialsprite[4] = spr_susie_shock_r;
specialsprite[5] = spr_susie_shock;
}
... (_setfacing);
|
|
278
|
}
|
|
279
|
}
|
|
280
|
if (_c == "halt")
|
|
281
|
{
|
|
282
|
with (command_actor[i])
|
|
283
|
scr_haltscr_halt
function scr_halt()
{
image_index = 0;
image_speed = 0;
speed = 0;
} ();
|
|
284
|
}
|
|
285
|
if (_c == "spin")
|
|
286
|
{
|
|
287
|
if (i_ex(command_actor[i]))
|
|
288
|
command_actor[i].spinspeed = command_arg1[i];
|
|
289
|
}
|
|
290
|
if (_c == "stick")
|
|
291
|
{
|
|
292
|
if (command_arg1[i] == "on")
|
|
293
|
{
|
|
294
|
var _stickobj = command_arg2[i];
|
|
295
|
var _stickdepth = command_arg3[i];
|
|
296
|
with (command_actor[i])
|
|
297
|
scr_sticktoscr_stickto
function scr_stickto(arg0, arg1)
{
_stickto = instance_create(0, 0, obj_stickto);
_stickto.stickingobj = id;
_stickto.stucktoobj = arg0;
_stickto.relativedepth = arg1;
with (_stickto)
event_user(0);
} (_stickobj, _stickdepth);
|
|
298
|
}
|
|
299
|
else
|
|
300
|
{
|
|
301
|
with (command_actor[i])
|
|
302
|
scr_stickto_stopscr_stickto_stop
function scr_stickto_stop()
{
if (variable_instance_exists(id, "_stickto"))
{
with (_stickto)
instance_destroy();
}
} ();
|
|
303
|
}
|
|
304
|
}
|
|
305
|
if (_c == "sprite")
|
|
306
|
command_actor[i].sprite_index = command_arg1[i];
|
|
307
|
if (_c == "specialsprite")
|
|
308
|
{
|
|
309
|
command_actor[i].sprite_index = command_actor[i].specialsprite[command_arg1[i]];
|
|
310
|
command_actor[i].specialspriteno = command_arg1[i];
|
|
311
|
}
|
|
312
|
if (_c == "visible")
|
|
313
|
command_actor[i].visible = command_arg1[i];
|
|
314
|
if (_c == "imagespeed")
|
|
315
|
command_actor[i].image_speed = command_arg1[i];
|
|
316
|
if (_c == "imageindex")
|
|
317
|
command_actor[i].image_index = command_arg1[i];
|
|
318
|
if (_c == "animate")
|
|
319
|
{
|
|
320
|
if (i_ex(command_actor[i]) && !instant)
|
|
321
|
{
|
|
322
|
command_actor[i].__arg0 = command_arg1[i];
|
|
323
|
command_actor[i].__arg1 = command_arg2[i];
|
|
324
|
command_actor[i].__arg2 = command_arg3[i];
|
|
325
|
with (command_actor[i])
|
|
326
|
scr_animatescr_animate
function scr_animate(arg0, arg1, arg2)
{
__animator = instance_create(x, y, obj_animator);
__animator.target = id;
__animator.initframe = arg0;
__animator.endframe = arg1;
__animator.fake_image_speed = arg2;
return __animator;
} (__arg0, __arg1, __arg2);
|
|
327
|
}
|
|
328
|
}
|
|
329
|
if (_c == "soundplay")
|
|
330
|
{
|
|
331
|
if (!instant)
|
|
332
|
{
|
|
333
|
var _snd = snd_play(command_arg1[i]);
|
|
334
|
if (command_arg2[i] != 0)
|
|
335
|
snd_volume(_snd, command_arg2[i], 0);
|
|
336
|
if (command_arg2[i] != 0)
|
|
337
|
snd_pitch(_snd, command_arg3[i]);
|
|
338
|
}
|
|
339
|
}
|
|
340
|
if (_c == "mus" || _c == "music")
|
|
341
|
{
|
|
342
|
if (command_arg1[i] == "loop")
|
|
343
|
mus_loop(global.currentsong[1]);
|
|
344
|
if (command_arg1[i] == "play")
|
|
345
|
mus_play(global.currentsong[1]);
|
|
346
|
if (command_arg1[i] == "stop")
|
|
347
|
snd_stop(global.currentsong[1]);
|
|
348
|
if (command_arg1[i] == "free_all")
|
|
349
|
snd_free_all();
|
|
350
|
if (command_arg1[i] == "free")
|
|
351
|
snd_free(global.currentsong[0]);
|
|
352
|
if (command_arg1[i] == "pause")
|
|
353
|
snd_pause(global.currentsong[1]);
|
|
354
|
if (command_arg1[i] == "resume")
|
|
355
|
snd_resume(global.currentsong[1]);
|
|
356
|
if (command_arg1[i] == "init")
|
|
357
|
global.currentsong[0] = snd_init(command_arg2[i]);
|
|
358
|
if (command_arg1[i] == "initplay")
|
|
359
|
mus_initplay(command_arg2[i]);
|
|
360
|
if (command_arg1[i] == "initloop")
|
|
361
|
mus_initloop(command_arg2[i]);
|
|
362
|
if (command_arg1[i] == "volume")
|
|
363
|
mus_volume(global.currentsong[1], command_arg2[i], command_arg3[i]);
|
|
364
|
if (command_arg1[i] == "pitch")
|
|
365
|
snd_pitch(global.currentsong[1], command_arg2[i]);
|
|
366
|
if (command_arg1[i] == "pitchtime")
|
|
367
|
snd_pitch_time(global.currentsong[1], command_arg2[i], command_arg3[i]);
|
|
368
|
if (command_arg1[i] == "loopsfx")
|
|
369
|
mysound = snd_loop(command_arg2[i]);
|
|
370
|
if (command_arg1[i] == "loopsfxpitch")
|
|
371
|
snd_pitch(mysound, command_arg2[i]);
|
|
372
|
if (command_arg1[i] == "loopsfxpitchtime")
|
|
373
|
snd_pitch_time(mysound, command_arg2[i], command_arg3[i]);
|
|
374
|
if (command_arg1[i] == "loopsfxstop")
|
|
375
|
snd_stop(mysound);
|
|
376
|
if (command_arg1[i] == "loopsfxvolume")
|
|
377
|
snd_volume(mysound, command_arg2[i], command_arg3[i]);
|
|
378
|
}
|
|
379
|
if (_c == "fadeout")
|
|
380
|
{
|
|
381
|
if (command_arg1[i] > 0)
|
|
382
|
{
|
|
383
|
__fadeouter = scr_fadeoutscr_fadeout
function scr_fadeout(arg0)
{
__fadeouter = instance_create(camerax() - 200, cameray() - 200, obj_fadeout);
__fadeouter.fadespeed = 1 / arg0;
__fadeouter.depth = 3;
return __fadeouter;
} (command_arg1[i]);
|
|
384
|
if (command_arg2[i] != 0)
|
|
385
|
__fadeouter.image_blend = command_arg2[i];
|
|
386
|
}
|
|
387
|
if (command_arg1[i] < 0)
|
|
388
|
{
|
|
389
|
if (instance_exists(obj_fadeout))
|
|
390
|
{
|
|
391
|
obj_fadeout.image_alpha = 1;
|
|
392
|
obj_fadeout.fadespeed = 1 / command_arg1[i];
|
|
393
|
obj_fadeout.fadein = 1;
|
|
394
|
}
|
|
395
|
}
|
|
396
|
}
|
|
397
|
if (_c == "panspeed")
|
|
398
|
{
|
|
399
|
if (!instant)
|
|
400
|
{
|
|
401
|
scr_panscr_pan
function scr_pan(arg0, arg1, arg2)
{
panner = instance_create(0, 0, obj_panner);
panner.panmax = arg2;
panner.panx = arg0;
panner.pany = arg1;
} (command_arg1[i], command_arg2[i], command_arg3[i]);
|
|
402
|
}
|
|
403
|
else
|
|
404
|
{
|
|
405
|
camerax_set(camerax() + (command_arg1[i] * command_arg3[i]));
|
|
406
|
cameray_set(cameray() + (command_arg2[i] * command_arg3[i]));
|
|
407
|
}
|
|
408
|
}
|
|
409
|
if (_c == "pan")
|
|
410
|
{
|
|
411
|
if (!instant)
|
|
412
|
{
|
|
413
|
scr_pan_lerpscr_pan_lerp
function scr_pan_lerp(arg0, arg1, arg2)
{
panner = instance_create(arg0, arg1, obj_panner);
panner.panmax = arg2;
panner.type = 1;
} (command_arg1[i], command_arg2[i], command_arg3[i]);
|
|
414
|
}
|
|
415
|
else
|
|
416
|
{
|
|
417
|
camerax_set(command_arg1[i]);
|
|
418
|
cameray_set(command_arg2[i]);
|
|
419
|
}
|
|
420
|
}
|
|
421
|
if (_c == "panobj")
|
|
422
|
{
|
|
423
|
scr_pan_to_objscr_pan_to_obj
function scr_pan_to_obj(arg0, arg1)
{
_panx = arg0.x - floor((__view_get(e__VW.WView, 0) / 2) - (arg0.sprite_width / 2));
_pany = arg0.y - floor((__view_get(e__VW.HView, 0) / 2) - (arg0.sprite_height / 2));
if (_panx < 0)
_panx = 0;
if (_panx >= (room_width - __view_get(e__VW.WView, 0)))
_panx = room_width - __view_get(e__VW.WView, 0);
if (_pany < 0)
_pany = 0;
if (_pany >= (room_height - __view_get(e__VW.HView, 0)))
_pany = room_height - __view_get(e__VW.HView, 0);
scr_pan_lerp(_panx, _pany, arg1);
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (command_arg1[i], command_arg2[i]);
|
|
424
|
if (instant)
|
|
425
|
{
|
|
426
|
with (obj_panner)
|
|
427
|
{
|
|
428
|
camerax_set(finalx);
|
|
429
|
cameray_set(finaly);
|
|
430
|
instance_destroy();
|
|
431
|
}
|
|
432
|
}
|
|
433
|
}
|
|
434
|
if (_c == "pannable")
|
|
435
|
{
|
|
436
|
if (instance_exists(obj_mainchara))
|
|
437
|
obj_mainchara.cutscene = command_arg1[i];
|
|
438
|
}
|
|
439
|
if (_c == "shake")
|
|
440
|
{
|
|
441
|
if (!instant)
|
|
442
|
instance_create(0, 0, obj_shake);
|
|
443
|
}
|
|
444
|
if (_c == "shakex")
|
|
445
|
{
|
|
446
|
if (!instant)
|
|
447
|
{
|
|
448
|
myshake = instance_create(0, 0, obj_shake);
|
|
449
|
myshake.shakex = command_arg1[i];
|
|
450
|
myshake.shakey = command_arg2[i];
|
|
451
|
myshake.shakespeed = command_arg3[i];
|
|
452
|
}
|
|
453
|
}
|
|
454
|
if (_c == "shakeobj")
|
|
455
|
{
|
|
456
|
if (!instant)
|
|
457
|
{
|
|
458
|
with (command_actor[i])
|
|
459
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
shakeobj = instance_create(x, y, obj_shakeobj);
shakeobj.target = id;
with (shakeobj)
event_user(0);
} ();
|
|
460
|
}
|
|
461
|
}
|
|
462
|
if (_c == "jump")
|
|
463
|
{
|
|
464
|
if (i_ex(command_actor[i]))
|
|
465
|
{
|
|
466
|
command_actor[i].__arg0 = command_arg1[i];
|
|
467
|
command_actor[i].__arg1 = command_arg2[i];
|
|
468
|
command_actor[i].__arg2 = command_arg3[i];
|
|
469
|
command_actor[i].__arg3 = command_arg4[i];
|
|
470
|
if (!instant)
|
|
471
|
{
|
|
472
|
with (command_actor[i])
|
|
473
|
scr_jump_to_pointscr_jump_to_point
function scr_jump_to_point(arg0, arg1, arg2, arg3)
{
return scr_jump_to_point_sprite(arg0, arg1, arg2, arg3, 0, 0);
} (__arg0, __arg1, __arg2, __arg3);
|
|
474
|
}
|
|
475
|
else
|
|
476
|
{
|
|
477
|
command_actor[i].x = command_arg1[i];
|
|
478
|
command_actor[i].y = command_arg2[i];
|
|
479
|
}
|
|
480
|
}
|
|
481
|
}
|
|
482
|
if (_c == "jumpinplace")
|
|
483
|
{
|
|
484
|
if (i_ex(command_actor[i]))
|
|
485
|
{
|
|
486
|
command_actor[i].__arg0 = command_arg1[i];
|
|
487
|
command_actor[i].__arg1 = command_arg2[i];
|
|
488
|
if (!instant)
|
|
489
|
{
|
|
490
|
with (command_actor[i])
|
|
491
|
scr_jump_in_placescr_jump_in_place
function scr_jump_in_place(arg0, arg1)
{
scr_jump_to_point(x, y, arg0, arg1);
} (__arg0, __arg1);
|
|
492
|
}
|
|
493
|
}
|
|
494
|
}
|
|
495
|
if (_c == "jumpsprite")
|
|
496
|
{
|
|
497
|
if (i_ex(command_actor[i]))
|
|
498
|
{
|
|
499
|
command_actor[i].__arg0 = command_arg1[i];
|
|
500
|
command_actor[i].__arg1 = command_arg2[i];
|
|
501
|
command_actor[i].__arg2 = command_arg3[i];
|
|
502
|
command_actor[i].__arg3 = command_arg4[i];
|
|
503
|
command_actor[i].__arg4 = command_arg5[i];
|
|
504
|
command_actor[i].__arg5 = command_arg6[i];
|
|
505
|
if (!instant)
|
|
506
|
{
|
|
507
|
with (command_actor[i])
|
|
508
|
scr_jump_to_point_spritescr_jump_to_point_sprite
function scr_jump_to_point_sprite(arg0, arg1, arg2, arg3, arg4, arg5)
{
__jump_to_point = instance_create(x, y, obj_jump_to_point);
__jump_to_point.target = id;
with (__jump_to_point)
{
startx = x;
starty = y;
endx = arg0;
endy = arg1;
jumpspeed = arg2;
jumptime = arg3;
jumpsprite = arg4;
landsprite = arg5;
if (arg4 > 0)
usesprites = 1;
drawshadow = 0;
}
return __jump_to_point;
} (__arg0, __arg1, __arg2, __arg3, __arg4, __arg5);
|
|
509
|
}
|
|
510
|
else
|
|
511
|
{
|
|
512
|
command_actor[i].x = command_arg1[i];
|
|
513
|
command_actor[i].y = command_arg2[i];
|
|
514
|
}
|
|
515
|
}
|
|
516
|
}
|
|
517
|
if (_c == "addxy")
|
|
518
|
{
|
|
519
|
command_actor[i].x += command_arg1[i];
|
|
520
|
command_actor[i].y += command_arg2[i];
|
|
521
|
}
|
|
522
|
if (_c == "setxy")
|
|
523
|
{
|
|
524
|
command_actor[i].x = command_arg1[i];
|
|
525
|
command_actor[i].y = command_arg2[i];
|
|
526
|
}
|
|
527
|
if (_c == "arg_objectxy")
|
|
528
|
{
|
|
529
|
command_arg1[i + 1] = command_arg1[i].x + command_arg2[i];
|
|
530
|
command_arg2[i + 1] = command_arg1[i].y + command_arg3[i];
|
|
531
|
}
|
|
532
|
if (_c == "actortoobject")
|
|
533
|
{
|
|
534
|
instance_create(command_actor[i].x, command_actor[i].y, command_arg1[i]);
|
|
535
|
command_actor[i].visible = 0;
|
|
536
|
}
|
|
537
|
if (_c == "actortokris")
|
|
538
|
{
|
|
539
|
for (jjj = 0; jjj < 20; jjj++)
|
|
540
|
{
|
|
541
|
if (actor_name[jjj] == "kris" && i_ex(actor_id[jjj]))
|
|
542
|
{
|
|
543
|
obj_mainchara.x = actor_id[jjj].x;
|
|
544
|
obj_mainchara.y = actor_id[jjj].y;
|
|
545
|
obj_mainchara.visible = 1;
|
|
546
|
actor_id[jjj].visible = 0;
|
|
547
|
if (actor_id[jjj].facing == "d")
|
|
548
|
global.facing = 0;
|
|
549
|
if (actor_id[jjj].facing == "r")
|
|
550
|
global.facing = 1;
|
|
551
|
if (actor_id[jjj].facing == "u")
|
|
552
|
global.facing = 2;
|
|
553
|
if (actor_id[jjj].facing == "l")
|
|
554
|
global.facing = 3;
|
|
555
|
}
|
|
556
|
}
|
|
557
|
}
|
|
558
|
if (_c == "actortocaterpillar")
|
|
559
|
{
|
|
560
|
_caterpillar_moved = 0;
|
|
561
|
for (lll = 0; lll < 2; lll++)
|
|
562
|
{
|
|
563
|
if (i_ex(global.cinstance[lll]))
|
|
564
|
{
|
|
565
|
for (jjj = 0; jjj < 20; jjj++)
|
|
566
|
{
|
|
567
|
if (actor_name[jjj] == global.cinstance[lll].name && i_ex(actor_id[jjj]))
|
|
568
|
{
|
|
569
|
if (global.cinstance[lll].x != actor_id[jjj].x)
|
|
570
|
{
|
|
571
|
global.cinstance[lll].x = actor_id[jjj].x;
|
|
572
|
_caterpillar_moved = 1;
|
|
573
|
}
|
|
574
|
if (global.cinstance[lll].y != actor_id[jjj].y)
|
|
575
|
{
|
|
576
|
global.cinstance[lll].y = actor_id[jjj].y;
|
|
577
|
_caterpillar_moved = 1;
|
|
578
|
}
|
|
579
|
scr_caterpillar_facing_singlescr_caterpillar_facing_single
function scr_caterpillar_facing_single(arg0, arg1)
{
with (obj_caterpillarchara)
{
if (name == arg0)
{
for (i = 0; i < 25; i += 1)
facing[i] = scr_facing_letter_to_number(arg1);
}
}
} (actor_name[jjj], actor_id[jjj].facing);
|
|
580
|
global.cinstance[lll].visible = 1;
|
|
581
|
actor_id[jjj].visible = 0;
|
|
582
|
}
|
|
583
|
}
|
|
584
|
}
|
|
585
|
}
|
|
586
|
if (_caterpillar_moved == 1)
|
|
587
|
{
|
|
588
|
with (obj_caterpillarchara)
|
|
589
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
590
|
}
|
|
591
|
}
|
|
592
|
if (_c == "saveload")
|
|
593
|
{
|
|
594
|
if (command_arg1[i] == "save")
|
|
595
|
scr_cutscene_savestatescr_cutscene_savestate
function scr_cutscene_savestate()
{
scr_debug_print("Cutscene Saved");
masterArray = variable_instance_get_names(id);
for (var i = 0; i < array_length_1d(masterArray); i++)
myVar[i] = variable_instance_get(id, masterArray[i]);
remCameraX = camerax();
remCameraY = cameray();
for (var i = 0; i < 20; i++)
{
actorSaved[i] = 0;
if (i_ex(actor_id[i]))
{
actorSaved[i] = 1;
with (actor_id[i])
scr_instance_save_local_vars();
}
}
for (var i = 0; i < 10; i++)
{
objectSaved[i] = 0;
if (i_ex(save_object[i]))
{
objectSaved[i] = 1;
with (save_object[i])
scr_instance_save_local_vars();
}
}
} ();
|
|
596
|
if (command_arg1[i] == "load")
|
|
597
|
scr_cutscene_loadstatescr_cutscene_loadstate
function scr_cutscene_loadstate()
{
scr_debug_print("Cutscene Loaded");
for (var i = 0; i < 20; i++)
{
if (i_ex(actor_id[i]))
{
if (actorSaved[i] == 1)
{
with (actor_id[i])
scr_instance_load_local_vars();
}
}
}
for (var i = 0; i < 10; i++)
{
if (i_ex(save_object[i]))
{
if (objectSaved[i] == 1)
{
with (save_object[i])
scr_instance_load_local_vars();
}
}
}
for (var i = 0; i < array_length_1d(masterArray); i++)
variable_instance_set(id, masterArray[i], myVar[i]);
camerax_set(remCameraX);
cameray_set(remCameraY);
with (obj_panner)
instance_destroy();
with (obj_move_actor)
instance_destroy();
with (obj_move_to_point)
instance_destroy();
with (obj_shakeobj)
instance_destroy();
with (obj_shake)
instance_destroy();
with (obj_dialoguer)
instance_destroy();
with (obj_writer)
instance_destroy();
with (obj_face)
instance_destroy();
with (obj_cutscene_delaycmd)
instance_destroy();
with (obj_jump_to_point)
instance_destroy();
with (obj_stickto)
instance_destroy();
with (obj_lerpvar)
instance_destroy();
loadedState = 1;
waiting = 0;
scr_cutscene_master_commands_initialize();
} ();
|
|
598
|
}
|
|
599
|
if (_c == "select")
|
|
600
|
{
|
|
601
|
actor_selected = actor_name[command_arg1[i]];
|
|
602
|
actor_selected_id = actor_id[command_arg1[i]];
|
|
603
|
}
|
|
604
|
if (_c == "waitcustom")
|
|
605
|
{
|
|
606
|
with (master_object)
|
|
607
|
customcon = 1;
|
|
608
|
cs_wait_custom = 1;
|
|
609
|
waiting = 1;
|
|
610
|
breakme = 1;
|
|
611
|
}
|
|
612
|
if (_c == "waitdialoguer")
|
|
613
|
{
|
|
614
|
if (!instant)
|
|
615
|
{
|
|
616
|
waiting = 1;
|
|
617
|
cs_wait_dialogue = 1;
|
|
618
|
breakme = 1;
|
|
619
|
}
|
|
620
|
}
|
|
621
|
if (_c == "waitbox")
|
|
622
|
{
|
|
623
|
if (!instant)
|
|
624
|
{
|
|
625
|
waiting = 1;
|
|
626
|
cs_wait_box = command_arg1[i];
|
|
627
|
breakme = 1;
|
|
628
|
}
|
|
629
|
}
|
|
630
|
if (_c == "wait")
|
|
631
|
{
|
|
632
|
cs_wait_amount = command_arg1[i];
|
|
633
|
if (instant)
|
|
634
|
cs_wait_amount = 1;
|
|
635
|
cs_wait_timer = 0;
|
|
636
|
waiting = 1;
|
|
637
|
breakme = 1;
|
|
638
|
}
|
|
639
|
if (_c == "terminate")
|
|
640
|
{
|
|
641
|
terminate_this_frame = 1;
|
|
642
|
breakme = 1;
|
|
643
|
}
|
|
644
|
if (_c == "terminatekillactors")
|
|
645
|
{
|
|
646
|
kill_actors = 1;
|
|
647
|
terminate_this_frame = 1;
|
|
648
|
breakme = 1;
|
|
649
|
}
|
|
650
|
}
|