1 |
draw_text(80, 10, global.turntimer); |
2 |
if (hurtstate2 == 1) |
3 |
{ |
4 |
draw_sprite_ext(spr_sweet_hurt, 0, x, y, 2, 2, 0, c_white, 1); |
5 |
exit; |
6 |
} |
7 |
if (state == 3) |
8 |
scr_enemy_drawhurt_genericscr_enemy_drawhurt_genericfunction scr_enemy_drawhurt_generic()
{
hurttimer -= 1;
if (hurttimer < 0)
{
state = 0;
}
else
{
if (global.monster[myself] == 0)
scr_defeatrun();
hurtshake += 1;
if (hurtshake > 1)
{
if (shakex > 0)
shakex -= 1;
if (shakex < 0)
shakex += 1;
shakex = -shakex;
hurtshake = 0;
}
draw_sprite_ext(hurtsprite, 0, x + shakex + hurtspriteoffx, y + hurtspriteoffy, 2, 2, 0, image_blend, 1);
}
} (); |
9 |
if (state == 0) |
10 |
{ |
11 |
if (dancing) |
12 |
{ |
13 |
updatetimer++; |
14 |
if (updatetimer >= 2) |
15 |
{ |
16 |
siner += 2; |
17 |
updatetimer = 0; |
18 |
} |
19 |
if (flash == 1) |
20 |
fsiner++; |
21 |
draw_monster_body_part_ext(spr_sweet_dance_pieces, 8 - dance_index, x + (sin(siner / 4) * 3) + 2, y, 2, 2, 0, c_white, image_alpha); |
22 |
draw_monster_body_part_ext(spr_sweet_dance_pieces, 3 - dance_index, x + (sin(siner / 3) * 3), y + (cos(siner / 2) * 4), 2, 2, 0, c_white, image_alpha); |
23 |
draw_monster_body_part_ext(spr_sweet_dance_pieces, 4, x + (sin(siner / 2) * 2), y + (cos(siner / 2) * 3), 2, 2, 0, c_white, image_alpha); |
24 |
draw_monster_body_part_ext(spr_sweet_dance_pieces, 1, (x + (sin(siner / 2) * 6)) - 4, y + (cos(siner / 2) * 6), 2, 2, 0, c_white, image_alpha); |
25 |
draw_monster_body_part_ext(spr_sweet_dance_pieces, 5 + dance_index, x + (sin(siner / 3) * 3), y + (cos(siner / 2) * 4), 2, 2, 0, c_white, image_alpha); |
26 |
dancetimer++; |
27 |
if (sin(siner / 4) > 0) |
28 |
dance_index = 1; |
29 |
else |
30 |
dance_index = 0; |
31 |
musicalnotetimer++; |
32 |
if (musicalnotetimer == 14) |
33 |
{ |
34 |
musicalnotetimer = 0; |
35 |
anim = instance_create(((x + (sprite_width / 2)) - 10) + random(40), y, obj_afterimage); |
36 |
anim.sprite_index = spr_musicalbattlenote1; |
37 |
anim.depth = depth - 5; |
38 |
anim.image_xscale = 2; |
39 |
anim.image_yscale = 2; |
40 |
anim.direction = 270; |
41 |
anim.gravity = -0.2; |
42 |
anim.hspeed = random_range(0.1, 0.8) * choose(1, -1); |
43 |
} |
44 |
} |
45 |
else |
46 |
{ |
47 |
scr_enemy_drawidle_genericscr_enemy_drawidle_genericfunction scr_enemy_drawidle_generic(arg0)
{
if (state == 0)
{
fsiner += 1;
siner += arg0;
thissprite = idlesprite;
if (global.mercymod[myself] >= global.mercymax[myself])
thissprite = sparedsprite;
draw_monster_body_part(thissprite, siner, x, y);
}
} (0.16666666666666666); |
48 |
} |
49 |
} |
50 |
if (becomeflash == 0) |
51 |
flash = 0; |
52 |
becomeflash = 0; |
53 |
draw_set_color(c_white); |
54 |
if (global.bmenuno == 1 || global.bmenuno == 3 || global.bmenuno == 11 || global.bmenuno == 12 || global.bmenuno == 13) |
55 |
{ |
56 |
siner2++; |
57 |
var xoffset = 0; |
58 |
var yoffset = 0; |
59 |
if (global.charturn > 0 && global.bmenuno == 13) |
60 |
{ |
61 |
xoffset = 140; |
62 |
yoffset = 6; |
63 |
} |
64 |
if (global.myfight == 0) |
65 |
{ |
66 |
scr_84_set_draw_font("mainbig"); |
67 |
if (danceCounter == 1) |
68 |
{ |
69 |
draw_text_ext_transformed(__view_get(e__VW.XView, 0) + 258 + xoffset, __view_get(e__VW.YView, 0) + 369 + yoffset + 0, stringsetloc(Dancing!"Dancing!", "obj_sweet_enemy_slash_Draw_0_gml_81_0" ), 9999, 9999, 0.7, 1, 0); |
70 |
draw_sprite(spr_musical_dancing_ui, 0, __view_get(e__VW.XView, 0) + 228 + (sin(siner2 / 4) * 3) + xoffset, __view_get(e__VW.YView, 0) + yoffset + 386 + 0); |
71 |
} |
72 |
else if (danceCounter == 2) |
73 |
{ |
74 |
draw_text_ext_transformed(__view_get(e__VW.XView, 0) + 258 + xoffset, __view_get(e__VW.YView, 0) + 369 + yoffset + 0, stringsetloc(2 Turns!"2 Turns!", "obj_sweet_enemy_slash_Draw_0_gml_86_0" ), 9999, 9999, 0.7, 1, 0); |
75 |
draw_sprite(spr_musical_dancing_ui, 0, __view_get(e__VW.XView, 0) + 228 + (sin(siner2 / 0.8) * 3) + xoffset, __view_get(e__VW.YView, 0) + yoffset + 386 + 0); |
76 |
} |
77 |
else |
78 |
{ |
79 |
draw_text(__view_get(e__VW.XView, 0) + 258 + xoffset, __view_get(e__VW.YView, 0) + 369 + yoffset + 0, stringsetloc(Not Dancing"Not Dancing", "obj_sweet_enemy_slash_Draw_0_gml_91_0" )); |
80 |
draw_sprite(spr_musical_notdancing_ui, 0, __view_get(e__VW.XView, 0) + 228 + (sin(siner2 / 10) * 3) + xoffset, __view_get(e__VW.YView, 0) + yoffset + 386 + 0); |
81 |
} |
82 |
} |
83 |
} |
84 |
|
85 |
enum e__VW |
86 |
{ |
87 |
XView, |
88 |
YView, |
89 |
WView, |
90 |
HView, |
91 |
Angle, |
92 |
HBorder, |
93 |
VBorder, |
94 |
HSpeed, |
95 |
VSpeed, |
96 |
Object, |
97 |
Visible, |
98 |
XPort, |
99 |
YPort, |
100 |
WPort, |
101 |
HPort, |
102 |
Camera, |
103 |
SurfaceID |
104 |
} |