scr_defeatrunfunction
scr_defeatrun()
{
var __frozen;
if (object_is_ancestor(object_index, obj_monsterparent))
{
__frozen = 0;
if (global.flag[51 + myself] == 6)
__frozen = 1;
if (__frozen == 1)
{
_rtext = instance_create(global.monsterx[myself], global.monstery[myself] - 40, obj_recruitanim);
_rtext.image_index = 12;
if (recruitable == 1)
global.flag[global.monstertype[myself] + 600] = -1;
global.flag[63 violenced_last] = 1;
}
if (recruitable == 1 &&
global.flag[61 disable_recruiting] == 0 && __frozen == 0)
{
global.flag[63 violenced_last] = 1;
if (global.flag[global.monstertype[myself] + 600] != -1)
{
global.flag[global.monstertype[myself] + 600] = -1;
_rtext = instance_create(global.monsterx[myself], global.monstery[myself] - 40, obj_recruitanim);
_rtext.image_index = 7;
}
}
}
else
{
fatal = 0;
}
if (!__frozen)
{
if (fatal == 1)
defeatanim = instance_create(x, y, obj_deathanim);
else
defeatanim = instance_create(x, y, obj_defeatanim);
}
else if (__frozen)
{
defeatanim = instance_create(x, y, obj_frozennpc);
defeatanim.depth = depth;
defeatanim.inbattle = 1;
}
defeatanim.sprite_index = sprite_index;
defeatanim.sprite_index = hurtsprite;
defeatanim.image_index = 0;
defeatanim.image_xscale = image_xscale;
defeatanim.image_yscale = image_yscale;
instance_destroy();
}