Deltarune (Chapter 5) script viewer

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gml_Object_obj_shop_ch5_Draw_0

related scripts: Alarm_3Alarm_5Create_0Draw_0 Other_11Other_5Step_0

(view raw script w/o annotations or w/e)
1
if (menu == 1 || menu == 2)
2
{
3
    if (shopcharx > -20)
4
        shopcharx -= 4;
5
    if (shopcharx > -40)
6
        shopcharx -= 4;
7
    if (shopcharx > -80)
8
        shopcharx -= 4;
9
    if (shopcharx <= -80)
10
        shopcharx = -80;
11
}
12
else
13
{
14
    if (shopcharx < -50)
15
        shopcharx += 4;
16
    if (shopcharx < -30)
17
        shopcharx += 4;
18
    if (shopcharx < 0)
19
        shopcharx += 4;
20
    if (shopcharx > 0)
21
        shopcharx = 0;
22
}
23
draw_set_color(c_black);
24
d_rectangle(0, 240, 640, 480, false);
25
scr_shopmenu
scr_shopmenu

function
scr_shopmenu(arg0)
{ var cam = scr_getcam(); var cx = cam.x; var cy = cam.y; if (arg0 == 0) { if (menu == 1 || menu == 2) {
scr_darkbox_black(cx + 400, cy + minimenuy, cx + 640, cy + 255);
draw_set_color(c_white);
scr_84_set_draw_font("mainbig");
if (menuc[1] == 0) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[0])); if (menuc[1] == 1) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[1])); if (menuc[1] == 2) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[2])); if (menuc[1] == 3) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[3]));
scr_84_set_draw_font("dotumche");
if (itemtype[menuc[1]] == "weapon" || itemtype[menuc[1]] == "armor") { for (var i = 0; i < 3; i += 1) { var can_index = 0; var facetype = spr_headkris; var which = global.char[i]; if (global.char[i] == 1) facetype = spr_headkris; if (global.char[i] == 2) facetype = spr_headsusie; if (global.char[i] == 3) facetype = spr_headralsei; if (which != 0) { if (i == 0) { locx = 0; locy = 0; } if (i == 1) { locx = 100; locy = 0; } if (i == 2) { locx = 0; locy = 45; } if (canequip[menuc[1]][which] == 0) can_index = 8; draw_sprite(facetype, can_index, cx + 426 + locx, cy + minimenuy + 140 + locy); if (itemtype[menuc[1]] == "weapon" && can_index != 8) { draw_set_color(c_white); sum[0] = itematk[menuc[1]] - global.itemat[which][0]; sum[1] = itemmagic[menuc[1]] - global.itemmag[which][0]; for (var j = 0; j < 2; j += 1) { dcolor = c_white; addt = ""; draw_set_color(c_white); if (sum[j] > 0) { draw_set_color(c_yellow); addt = "+"; } if (sum[j] < 0) draw_set_color(c_aqua); draw_sprite_ext(spr_shopicon, j, 470 + locx, minimenuy + locy + 135 + (20 * j), 1, 1, 0, dcolor, 1); draw_text(cx + 490 + locx, cy + minimenuy + locy + 135 + (20 * j), string_hash_to_newline(addt + string(sum[j]))); } } if (itemtype[menuc[1]] == "armor" && can_index != 8) { sum[0] = itemdef[menuc[1]] - global.itemdf[which][1]; sum[1] = itemdef[menuc[1]] - global.itemdf[which][2]; for (var j = 0; j < 2; j += 1) { dcolor = c_white; addt = ""; draw_set_color(c_white); if (sum[j] > 0) { draw_set_color(c_yellow); addt = "+"; } if (sum[j] < 0) draw_set_color(c_aqua); draw_sprite_ext(spr_shopicon, 2 + j, cx + 470 + locx, cy + minimenuy + locy + 135 + (20 * j), 1, 1, 0, dcolor, 1); draw_text(cx + 490 + locx, cy + minimenuy + 135 + (20 * j) + locy, string_hash_to_newline(addt + string(sum[j]))); } } } } } } } if (arg0 == 4) ...
(0);
26
if (menu <= 3 || menu >= 10)
27
{
28
    
scr_darkbox_black
scr_darkbox_black

function
scr_darkbox_black(arg0, arg1, arg2, arg3)
{ draw_set_color(c_black); d_rectangle(arg0 + 20, arg1 + 20, arg2 - 20, arg3 - 20, false);
scr_darkbox(arg0, arg1, arg2, arg3);
draw_set_color(-1); }
(0, 240, 415, 480);
29
    
scr_darkbox_black
scr_darkbox_black

function
scr_darkbox_black(arg0, arg1, arg2, arg3)
{ draw_set_color(c_black); d_rectangle(arg0 + 20, arg1 + 20, arg2 - 20, arg3 - 20, false);
scr_darkbox(arg0, arg1, arg2, arg3);
draw_set_color(-1); }
(400, 240, 640, 480);
30
}
31
if (menu == 4)
32
    
scr_darkbox_black
scr_darkbox_black

function
scr_darkbox_black(arg0, arg1, arg2, arg3)
{ draw_set_color(c_black); d_rectangle(arg0 + 20, arg1 + 20, arg2 - 20, arg3 - 20, false);
scr_darkbox(arg0, arg1, arg2, arg3);
draw_set_color(-1); }
(0, 240, 640, 480);
33
if (menu == 0)
34
{
35
    sell = 0;
36
    selling = 0;
37
    sidemessage = 0;
38
    menuc[1] = 0;
39
    menuc[2] = 0;
40
    menuc[3] = 0;
41
    menuc[4] = 0;
42
    if (instance_exists(obj_writer) == false)
43
    {
44
        global.typer = 6;
45
        global.msg[0] = _intro_text;
46
        if (mainmessage == 0)
47
            global.msg[0] = _intro_text;
48
        instance_create(30, 270, obj_writer);
49
    }
50
    menumax = 3;
51
    draw_set_color(c_white);
52
    
scr_84_set_draw_font
scr_84_set_draw_font

function
scr_84_set_draw_font(arg0)
{ global.chemg_font = arg0; draw_set_font(
scr_84_get_font(arg0));
}
("mainbig");
53
    draw_text(480, 260, string_hash_to_newline(stringsetloc(
Buy
"Buy", "obj_shop1_slash_Draw_0_gml_106_0"
)));
54
    draw_text(480, 300, string_hash_to_newline(stringsetloc(
Sell
"Sell", "obj_shop1_slash_Draw_0_gml_107_0"
)));
55
    draw_text(480, 340, string_hash_to_newline(stringsetloc(
Talk
"Talk", "obj_shop1_slash_Draw_0_gml_108_0"
)));
56
    draw_text(480, 380, string_hash_to_newline(stringsetloc(
Exit
"Exit", "obj_shop1_slash_Draw_0_gml_109_0"
)));
57
    menuc[menu] = min(menuc[menu], menumax);
58
    draw_sprite(spr_heart, 0, 450, (135 + (menuc[0] * 20)) * 2);
59
    if (button1_p())
60
    {
61
        onebuffer = 2;
62
        mainmessage = 1;
63
        with (obj_writer)
64
            instance_destroy();
65
        if (menuc[0] == 0)
66
            menu = 1;
67
        if (menuc[0] == 1)
68
        {
69
            menu = 10;
70
            sidemessage = 0;
71
        }
72
        if (menuc[0] == 2)
73
        {
74
            menu = 3;
75
            if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1846)
>= 2)
76
            {
77
                sell = 1;
78
                menu = 4;
79
            }
80
        }
81
        if (menuc[0] == 3)
82
        {
83
            sell = 2;
84
            menu = 4;
85
        }
86
    }
87
}
88
if (menu == 1 || menu == 2)
89
{
90
    draw_set_color(c_white);
91
    
scr_84_set_draw_font
scr_84_set_draw_font

function
scr_84_set_draw_font(arg0)
{ global.chemg_font = arg0; draw_set_font(
scr_84_get_font(arg0));
}
("mainbig");
92
    var sold_out_text = stringsetloc(
SOLD
"SOLD", "obj_shop_ch5_slash_Draw_0_gml_94_0"
);
93
    for (var i = 0; i < itemtotal; i += 1)
94
    {
95
        if (item_currency[i] == UnknownEnum.Value_0)
96
        {
97
            draw_text(60, 260 + (i * 40), string_hash_to_newline(shopitemname[i]));
98
            draw_text(300, 260 + (i * 40), string_hash_to_newline(stringsetsubloc(
$Argument №11
"$~1", string(buyvalue[i]), "obj_shop1_slash_Draw_0_gml_143_0"
)));
99
        }
100
        else if (item_currency[i] == UnknownEnum.Value_1)
101
        {
102
            var sold_value = stringsetsubloc(
P$Argument №11
"P$~1", string(buyvalue[i]), "obj_shop_ch5_slash_Draw_0_gml_105_0"
);
103
            var sold_color = make_color_rgb(255, 138, 144);
104
            var sold_out = false;
105
            if (
scr_keyitemcheck
scr_keyitemcheck

function
scr_keyitemcheck(arg0)
{ haveit = 0; itemcount = 0; for (i = 0; i < 12; i += 1) { if (global.keyitem[i] == arg0) haveit = 1; if (global.keyitem[i] == arg0) itemcount += 1; } return haveit; }
(item[i]))
106
            {
107
                sold_value = sold_out_text;
108
                sold_color = 8421504;
109
            }
110
            draw_set_color(sold_color);
111
            draw_text(60, 260 + (i * 40), string_hash_to_newline(shopitemname[i]));
112
            draw_text(300, 260 + (i * 40), sold_value);
113
            draw_set_color(c_white);
114
        }
115
    }
116
    draw_text(60, 260 + (itemtotal * 40), string_hash_to_newline(stringsetloc(
Exit
"Exit", "obj_shop1_slash_Draw_0_gml_139_0"
)));
117
    if (menu == 1)
118
    {
119
        menumax = 4;
120
        if (instance_exists(obj_writer) == false)
121
        {
122
            if (sidemessage == 0)
123
                global.msg[0] = stringsetloc(
Right...
this is
a store.
"Right...&this is&a store.", "obj_shop_ch5_slash_Draw_0_gml_129_0"
);
124
            if (sidemessage == 1)
125
                global.msg[0] = stringsetloc(
Enjoy.
Enjoy!
ENJOY!
"Enjoy.&Enjoy!&ENJOY!", "obj_shop_ch5_slash_Draw_0_gml_130_0"
);
126
            if (sidemessage == 2)
127
                global.msg[0] = stringsetloc(
Save your
dollars.
"Save your&dollars.", "obj_shop_ch5_slash_Draw_0_gml_131_0"
);
128
            if (sidemessage == 3)
129
                global.msg[0] = stringsetloc(
Ever
heard of
dollars?
"Ever&heard of&dollars?", "obj_shop_ch5_slash_Draw_0_gml_132_0"
);
130
            if (sidemessage == 4)
131
                global.msg[0] = stringsetloc(
Not if
you can't
carry it.
"Not if&you can't&carry it.", "obj_shop_ch5_slash_Draw_0_gml_133_0"
);
132
            if (sidemessage == 5)
133
                msgsetloc(0, 
Enjoy.Delay 11 It's
in your
STORAGE.
"Enjoy^1. It's&in your&STORAGE.", "obj_shop_ch5_slash_Draw_0_gml_134_0"
);
134
            instance_create(450, 260, obj_writer);
135
        }
136
        menuc[menu] = min(menuc[menu], menumax);
137
        draw_sprite(spr_heart, 0, 30, 270 + (menuc[1] * 40));
138
        var can_buy = true;
139
        if (itemtype[menuc[1]] == "key")
140
        {
141
            if (
scr_keyitemcheck
scr_keyitemcheck

function
scr_keyitemcheck(arg0)
{ haveit = 0; itemcount = 0; for (i = 0; i < 12; i += 1) { if (global.keyitem[i] == arg0) haveit = 1; if (global.keyitem[i] == arg0) itemcount += 1; } return haveit; }
(item[menuc[1]]))
142
                can_buy = false;
143
        }
144
        if (can_buy && button1_p() && onebuffer < 0)
145
        {
146
            menu = 2;
147
            onebuffer = 2;
148
            with (obj_writer)
149
                instance_destroy();
150
            if (menuc[1] == menumax)
151
                menu = 0;
152
        }
153
        if (button2_p() && twobuffer < 0 && onebuffer < 2)
154
        {
155
            menu = 0;
156
            twobuffer = 2;
157
            minimenuy = 220;
158
            with (obj_writer)
159
                instance_destroy();
160
        }
161
        menuc[2] = 0;
162
    }
163
    if (menu == 2)
164
    {
165
        menumax = 1;
166
        draw_set_color(c_white);
167
        
scr_84_set_draw_font
scr_84_set_draw_font

function
scr_84_set_draw_font(arg0)
{ global.chemg_font = arg0; draw_set_font(
scr_84_get_font(arg0));
}
("mainbig");
168
        var y1_off = langopt(260, 290);
169
        var y2_off = langopt(290, 260);
170
        draw_text(460, y1_off, string_hash_to_newline(stringsetloc(
Buy it for
"Buy it for", "obj_shop1_slash_Draw_0_gml_167_0"
)));
171
        if (item_currency[menuc[1]] == UnknownEnum.Value_0)
172
        {
173
            draw_text(460, y2_off, string_hash_to_newline(stringsetsubloc(
$Argument №11 ?
"$~1 ?", string(buyvalue[menuc[1]]), "obj_shop1_slash_Draw_0_gml_177_0"
)));
174
        }
175
        else if (item_currency[menuc[1]] == UnknownEnum.Value_1)
176
        {
177
            draw_set_color(make_color_rgb(255, 138, 144));
178
            var pink_amount_text = stringsetsubloc(
P$Argument №11 ?
"P$~1 ?", string(buyvalue[menuc[1]]), "obj_shop_ch5_slash_Draw_0_gml_168_0"
);
179
            draw_text(460, y2_off, pink_amount_text);
180
            draw_set_color(c_white);
181
        }
182
        draw_text(480, 340, string_hash_to_newline(stringsetloc(
Yes
"Yes", "obj_shop1_slash_Draw_0_gml_169_0"
)));
183
        draw_text(480, 370, string_hash_to_newline(stringsetloc(
No
"No", "obj_shop1_slash_Draw_0_gml_170_0"
)));
184
        menuc[menu] = min(menuc[menu], menumax);
185
        draw_sprite(spr_heart, 0, 450, 350 + (menuc[2] * 30));
186
        if (button2_p() && twobuffer < 0)
187
        {
188
            menu = 1;
189
            sidemessage = 2;
190
            twobuffer = 2;
191
            onebuffer = 2;
192
        }
193
        if (button1_p() && onebuffer < 0 && twobuffer < 0)
194
        {
195
            if (menuc[2] == 0)
196
            {
197
                afford = 0;
198
                if (item_currency[menuc[1]] == UnknownEnum.Value_0)
199
                {
200
                    if (global.gold >= buyvalue[menuc[1]])
201
                        afford = 1;
202
                }
203
                else if (item_currency[menuc[1]] == UnknownEnum.Value_1)
204
                {
205
                    if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1312)
>= buyvalue[menuc[1]])
206
                        afford = 1;
207
                }
208
                if (afford == 1)
209
                {
210
                    _pocketed = 0;
211
                    if (itemtype[menuc[1]] == "item")
212
                        
scr_itemget
scr_itemget

function
scr_itemget(arg0)
{ var __i = 0; var loop = 0; _pocketed = 0; _noroominventory = 0; noroom = 1; global.item[12] = 999; for (__i = 0; __i < 12; __i++) { if (global.item[__i] == 0) { global.item[__i] = arg0; noroom = 0; break; } } if (noroom) { _noroominventory = 1; noroom = 1; for (var __j = 0; __j < global.flag[64 storage_size]; __j++) { if (global.pocketitem[__j] == 0) { debug_message("Placed in pocket :" + string(__j)); global.pocketitem[__j] = arg0; _pocketed = 1; noroom = 0; break; } } } script_execute(scr_iteminfo_all); debug_message("noroom=" + string(noroom)); debug_message("_pocketed=" + string(_pocketed)); debug_message("_noroominventory=" + string(_noroominventory)); }
(item[menuc[1]]);
213
                    if (itemtype[menuc[1]] == "weapon")
214
                        
scr_weaponget
scr_weaponget

function
scr_weaponget(arg0)
{ noroom = 0; var legacy = 0; var __i = 0; if (legacy == 0) { var __itemcount = 0; __weapon[0] = arg0; for (__i = 0; __i < 48; __i++) { if (global.weapon[__i] != 0) { __weapon[__itemcount + 1] = global.weapon[__i]; __itemcount++; } } if (__itemcount >= 48) { noroom = 1; } else { for (__i = 0; __i < 48; __i++) { if (__i <= __itemcount) global.weapon[__i] = __weapon[__i]; else global.weapon[__i] = 0; } } } else if (legacy) { loop = 1; global.weapon[48] = 999; while (loop == 1) { if (global.weapon[__i] == 0) { global.weapon[__i] = arg0; break; } if (__i == 48) { noroom = 1; break; } __i += 1; } } script_execute(scr_weaponinfo_all); }
(item[menuc[1]]);
215
                    if (itemtype[menuc[1]] == "armor")
216
                        
scr_armorget
scr_armorget

function
scr_armorget(arg0)
{ noroom = 0; var legacy = 0; var __i = 0; if (legacy == 0) { var __itemcount = 0; __armor[0] = arg0; for (__i = 0; __i < 48; __i++) { if (global.armor[__i] != 0) { __armor[__itemcount + 1] = global.armor[__i]; __itemcount++; } } if (__itemcount >= 48) { noroom = 1; } else { for (__i = 0; __i < 48; __i++) { if (__i <= __itemcount) global.armor[__i] = __armor[__i]; else global.armor[__i] = 0; } } } else if (legacy) { loop = 1; global.armor[48] = 999; while (loop == 1) { if (global.armor[__i] == 0) { global.armor[__i] = arg0; break; } if (__i == 48) { noroom = 1; break; } __i += 1; } } script_execute(scr_armorinfo_all); }
(item[menuc[1]]);
217
                    if (itemtype[menuc[1]] == "key")
218
                        
scr_keyitemget
scr_keyitemget

function
scr_keyitemget(arg0)
{ i = 0; loop = 0; noroom = 1; global.item[12] = 999; for (i = 0; i < 12; i++) { if (global.keyitem[i] == 0) { global.keyitem[i] = arg0; noroom = 0; break; } } script_execute(scr_keyiteminfo_all); }
(item[menuc[1]]);
219
                    if (noroom == 0)
220
                    {
221
                        if (item_currency[menuc[1]] == UnknownEnum.Value_0)
222
                        {
223
                            global.gold -= buyvalue[menuc[1]];
224
                        }
225
                        else if (item_currency[menuc[1]] == UnknownEnum.Value_1)
226
                        {
227
                            var new_amount = 
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1312)
- buyvalue[menuc[1]];
228
                            
scr_flag_set
scr_flag_set

function
scr_flag_set(arg0, arg1)
{ global.flag[arg0] = arg1; } function scr_flag_set_ext(arg0, arg1, arg2, arg3 = 1) { if (arg1 < 0)
scr_flag_set(arg0, arg2);
else global.flag[arg0] = scr_set_bitmask_value(global.flag[arg0], arg1, arg2, arg3); }
(1312, new_amount)
;
229
                        }
230
                        snd_play(snd_locker);
231
                        if (_pocketed == 1)
232
                            sidemessage = 5;
233
                        else
234
                            sidemessage = 1;
235
                    }
236
                    if (noroom == 1)
237
                        sidemessage = 4;
238
                }
239
                else
240
                {
241
                    sidemessage = 3;
242
                }
243
            }
244
            if (menuc[2] == 1)
245
                sidemessage = 2;
246
            menu = 1;
247
        }
248
    }
249
    if (menuc[1] != itemtotal)
250
    {
251
        if (minimenuy <= 20)
252
            minimenuy = 20;
253
        if (minimenuy > 20)
254
            minimenuy -= 5;
255
        if (minimenuy > 50)
256
            minimenuy -= 5;
257
        if (minimenuy > 100)
258
            minimenuy -= 8;
259
        if (minimenuy > 150)
260
            minimenuy -= 10;
261
        if (itemtype[menuc[1]] == "key")
262
        {
263
            if (
scr_keyitemcheck
scr_keyitemcheck

function
scr_keyitemcheck(arg0)
{ haveit = 0; itemcount = 0; for (i = 0; i < 12; i += 1) { if (global.keyitem[i] == arg0) haveit = 1; if (global.keyitem[i] == arg0) itemcount += 1; } return haveit; }
(item[menuc[1]]))
264
            {
265
                shopdesc[menuc[1]] = "";
266
                if (minimenuy < 200)
267
                    minimenuy += 40;
268
                if (minimenuy >= 200)
269
                    minimenuy = 200;
270
            }
271
        }
272
    }
273
    else
274
    {
275
        if (minimenuy < 200)
276
            minimenuy += 40;
277
        if (minimenuy >= 200)
278
            minimenuy = 200;
279
    }
280
}
281
if (menu == 3)
282
{
283
    menumax = 4;
284
    draw_set_color(c_white);
285
    
scr_84_set_draw_font
scr_84_set_draw_font

function
scr_84_set_draw_font(arg0)
{ global.chemg_font = arg0; draw_set_font(
scr_84_get_font(arg0));
}
("mainbig");
286
    for (var i = 0; i < array_length(_talk_options); i++)
287
    {
288
        var y_offset = 40 * i;
289
        draw_text(80, 260 + y_offset, string_hash_to_newline(_talk_options[i]));
290
    }
291
    draw_set_color(c_white);
292
    draw_text(80, 420, string_hash_to_newline(stringsetloc(
Exit
"Exit", "obj_shop1_slash_Draw_0_gml_240_0"
)));
293
    if (instance_exists(obj_writer) == false)
294
    {
295
        global.msg[0] = stringsetloc(
I guess...
we could
talk.
"I guess...&we could&talk.", "obj_shop_ch5_slash_Draw_0_gml_277_0"
);
296
        instance_create(440, 260, obj_writer);
297
    }
298
    menuc[menu] = min(menuc[menu], menumax);
299
    draw_sprite(spr_heart, 0, 50, 270 + (menuc[3] * 40));
300
    if (button1_p() && onebuffer < 0)
301
    {
302
        onebuffer = 2;
303
        with (obj_writer)
304
            instance_destroy();
305
        if (menuc[3] < menumax)
306
        {
307
            sell = menuc[3] + 3;
308
            menu = 4;
309
        }
310
        else
311
        {
312
            menu = 0;
313
        }
314
    }
315
    else if (button2_p() && twobuffer < 0 && onebuffer < 0)
316
    {
317
        twobuffer = 2;
318
        menu = 0;
319
        with (obj_writer)
320
            instance_destroy();
321
    }
322
}
323
if (menu == 10)
324
{
325
    menuc[11] = 0;
326
    menuc[12] = 0;
327
    menuc[13] = 0;
328
    menumax = 4;
329
    draw_set_color(c_white);
330
    
scr_84_set_draw_font
scr_84_set_draw_font

function
scr_84_set_draw_font(arg0)
{ global.chemg_font = arg0; draw_set_font(
scr_84_get_font(arg0));
}
("mainbig");
331
    draw_text(80, 260, string_hash_to_newline(stringsetloc(
Sell Items
"Sell Items", "obj_shop1_slash_Draw_0_gml_278_0"
)));
332
    draw_text(80, 300, string_hash_to_newline(stringsetloc(
Sell Weapons
"Sell Weapons", "obj_shop1_slash_Draw_0_gml_279_0"
)));
333
    draw_text(80, 340, string_hash_to_newline(stringsetloc(
Sell Armor
"Sell Armor", "obj_shop1_slash_Draw_0_gml_280_0"
)));
334
    draw_text(80, 380, string_hash_to_newline(stringsetloc(
Sell Pocket Items
"Sell Pocket Items", "obj_shop1_slash_Draw_0_gml_292_0"
)));
335
    draw_text(80, 420, string_hash_to_newline(stringsetloc(
Return
"Return", "obj_shop1_slash_Draw_0_gml_293_0"
)));
336
    if (instance_exists(obj_writer) == false)
337
    {
338
        if (sidemessage == 0)
339
            global.msg[0] = stringsetloc(
Leave
it all
behind.
"Leave&it all&behind.", "obj_shop_ch5_slash_Draw_0_gml_320_0"
);
340
        if (sidemessage == 1)
341
            global.msg[0] = stringsetloc(
Guess
it's MINE
now.
"Guess&it's MINE&now.", "obj_shop_ch5_slash_Draw_0_gml_321_0"
);
342
        if (sidemessage == 2)
343
            global.msg[0] = stringsetloc(
You have
nothing.
Feels
nice?
"You have&nothing.&Feels&nice?", "obj_shop_ch5_slash_Draw_0_gml_322_0"
);
344
        instance_create(460, 260, obj_writer);
345
    }
346
    menuc[menu] = min(menuc[menu], menumax);
347
    draw_sprite(spr_heart, 0, 50, 270 + (menuc[10] * 40));
348
    if (button1_p() && onebuffer < 0)
349
    {
350
        pagemax = 0;
351
        sidemessage2 = 0;
352
        onebuffer = 2;
353
        with (obj_writer)
354
            instance_destroy();
355
        can = 1;
356
        idealmenu = menuc[10] + 11;
357
        if (idealmenu == 11)
358
        {
359
            
scr_itemcheck
scr_itemcheck

function
scr_itemcheck(arg0)
{ haveit = 0; itemcount = 0; for (var __i = 0; __i < 12; __i += 1) { if (global.item[__i] == arg0) haveit = 1; if (global.item[__i] == arg0) itemcount += 1; } return haveit; }
(0);
360
            if (itemcount == 12)
361
            {
362
                sidemessage = 2;
363
                can = 0;
364
            }
365
            nothingcount = itemcount;
366
            
scr_iteminfo_all
scr_iteminfo_all

function
scr_iteminfo_all()
{ for (i = 0; i < 12; i += 1) { itemid = global.item[i];
scr_iteminfo(itemid);
global.itemnameb[i] = itemnameb; global.itemdescb[i] = itemdescb; global.itemvalue[i] = value; global.itemusable[i] = usable; } }
();
367
            selltype = "item";
368
            selltotal = 12;
369
            for (var i = 0; i < selltotal; i++)
370
            {
371
                itemsellvalue[i] = global.itemvalue[i];
372
                itemsellname[i] = global.itemnameb[i];
373
            }
374
        }
375
        if (idealmenu == 12)
376
        {
377
            
scr_weaponcheck_inventory
scr_weaponcheck_inventory

function
scr_weaponcheck_inventory(arg0)
{ haveit = 0; itemcount = 0; for (i = 0; i < 48; i += 1) { if (global.weapon[i] == arg0) haveit = 1; if (global.weapon[i] == arg0) itemcount += 1; } return haveit; }
(0);
378
            if (itemcount == 48)
379
            {
380
                sidemessage = 2;
381
                can = 0;
382
            }
383
            
scr_weaponinfo_all
scr_weaponinfo_all

function
scr_weaponinfo_all()
{ for (i = 0; i < 48; i += 1) {
scr_weaponinfo(global.weapon[i]);
weaponname[i] = weaponnametemp; weapondesc[i] = weapondesctemp; wmessage2[i] = wmessage2temp; wmessage3[i] = wmessage3temp; wmessage4[i] = wmessage4temp; weaponat[i] = weaponattemp; weapondf[i] = weapondftemp; weaponmag[i] = weaponmagtemp; weaponbolts[i] = weaponboltstemp; weaponstyle[i] = weaponstyletemp; weapongrazeamt[i] = weapongrazeamttemp; weapongrazesize[i] = weapongrazesizetemp; weaponchar1[i] = weaponchar1temp; weaponchar2[i] = weaponchar2temp; weaponchar3[i] = weaponchar3temp; weaponchar4[i] = weaponchar4temp; weaponvalue[i] = value; weaponability[i] = weaponabilitytemp; weaponabilityicon[i] = weaponabilityicontemp; weaponicon[i] = weaponicontemp; } }
();
384
        }
385
        if (idealmenu == 13)
386
        {
387
            
scr_armorcheck_inventory
scr_armorcheck_inventory

function
scr_armorcheck_inventory(arg0)
{ haveit = 0; itemcount = 0; for (i = 0; i < 48; i += 1) { if (global.armor[i] == arg0) haveit = 1; if (global.armor[i] == arg0) itemcount += 1; } return haveit; }
(0);
388
            if (itemcount == 48)
389
            {
390
                sidemessage = 2;
391
                can = 0;
392
            }
393
            
scr_armorinfo_all
scr_armorinfo_all

function
scr_armorinfo_all()
{ for (i = 0; i < 48; i += 1) {
scr_armorinfo(global.armor[i]);
armorname[i] = armornametemp; armordesc[i] = armordesctemp; amessage2[i] = amessage2temp; amessage3[i] = amessage3temp; amessage4[i] = amessage4temp; armorat[i] = armorattemp; armordf[i] = armordftemp; armormag[i] = armormagtemp; armorbolts[i] = armorboltstemp; armorgrazeamt[i] = armorgrazeamttemp; armorgrazesize[i] = armorgrazesizetemp; armorchar1[i] = armorchar1temp; armorchar2[i] = armorchar2temp; armorchar3[i] = armorchar3temp; armorchar4[i] = armorchar4temp; armorvalue[i] = value; armorability[i] = armorabilitytemp; armorabilityicon[i] = armorabilityicontemp; armoricon[i] = armoricontemp; armorelement[i] = armorelementtemp; armorelementamount[i] = armorelementamounttemp; } }
();
394
        }
395
        if (idealmenu == 14)
396
        {
397
            
scr_itemcheck_pocket
scr_itemcheck_pocket

function
scr_itemcheck_pocket(arg0)
{ haveit = 0; itemcount = 0; for (var __i = 0; __i < global.flag[64 storage_size]; __i += 1) { if (global.pocketitem[__i] == arg0) haveit = 1; if (global.pocketitem[__i] == arg0) itemcount += 1; } return haveit; }
(0);
398
            if (itemcount == global.flag[64 storage_size])
399
            {
400
                sidemessage = 2;
401
                can = 0;
402
            }
403
            selltype = "pocket";
404
            nothingcount = 0;
405
            selltotal = global.flag[64 storage_size];
406
            for (var i = 0; i < global.flag[64 storage_size]; i++)
407
            {
408
                
scr_iteminfo
scr_iteminfo

function
scr_iteminfo(arg0)
{ usable = 0; replaceable = 0; value = 0; itemtarget = 0; itemnameb = " "; itemdescb = " "; switch (arg0) { case 0: itemnameb = " "; itemdescb = "---"; break; case 1: itemnameb = stringsetloc(
Darker Candy
"Darker Candy", "scr_iteminfo_slash_scr_iteminfo_gml_16_0"
);
itemdescb = stringsetloc(
Heals#120HP
"Heals#120HP", "scr_iteminfo_slash_scr_iteminfo_gml_17_0_b"
);
itemtarget = 1; value = 120; usable = 1; break; case 2: itemnameb = stringsetloc(
ReviveMint
"ReviveMint", "scr_iteminfo_slash_scr_iteminfo_gml_22_0"
);
itemdescb = stringsetloc(
Heal#Downed#Ally
"Heal#Downed#Ally", "scr_iteminfo_slash_scr_iteminfo_gml_23_0"
);
itemtarget = 1; value = 400; usable = 1; break; case 3: itemnameb = stringsetloc(
Glowshard
"Glowshard", "scr_iteminfo_slash_scr_iteminfo_gml_29_0"
);
itemdescb = stringsetloc(
Sell#at#shops
"Sell#at#shops", "scr_iteminfo_slash_scr_iteminfo_gml_30_0"
);
itemtarget = 0; value = 200 + (global.chapter * 100); usable = 0; if (i_ex(obj_battlecontroller) && obj_battlecontroller.shareitemcon == 1) usable = 1; break; case 4: itemnameb = stringsetloc(
Manual
"Manual", "scr_iteminfo_slash_scr_iteminfo_gml_36_0"
);
itemdescb = stringsetloc(
Read#out of#battle
"Read#out of#battle", "scr_iteminfo_slash_scr_iteminfo_gml_37_0"
);
itemtarget = 2; value = 1; usable = 0; if (i_ex(obj_battlecontroller) && obj_battlecontroller.shareitemcon == 1) usable = 1; break; case 5: itemnameb = stringsetloc(
BrokenCake
"BrokenCake", "scr_iteminfo_slash_scr_iteminfo_gml_43_0"
);
itemdescb = stringsetloc(
Heals#20HP
"Heals#20HP", "scr_iteminfo_slash_scr_iteminfo_gml_44_0"
);
itemtarget = 1; value = 5; usable = 1; break; case 6: itemnameb = stringsetloc(
Top Cake
"Top Cake", "scr_iteminfo_slash_scr_iteminfo_gml_50_0"
);
itemdescb = stringsetloc(
Heals#team#160HP
"Heals#team#160HP", "scr_iteminfo_slash_scr_iteminfo_gml_51_0"
);
itemtarget = 2; value = 150; usable = 1; break; case 7: var healamount = (global.chapter == 1) ? 80 : 140; if (global.chapter == 5) healamount = 180; itemnameb = stringsetloc(
Spincake
"Spincake", "scr_iteminfo_slash_scr_iteminfo_gml_58_0"
);
itemdescb = stringsetsubloc(
Heals#team#Argument №11HP
"Heals#team#~1HP", string(healamount), "scr_iteminfo_slash_scr_iteminfo_gml_59_0"
);
itemtarget = 2; value = 5; usable = 1; break; case 8: itemnameb = stringsetloc(
Darkburger
"Darkburger", "scr_iteminfo_slash_scr_iteminfo_gml_65_0"
);
itemdescb = stringsetloc(
Heals#70HP
"Heals#70HP", "scr_iteminfo_slash_scr_iteminfo_gml_66_0"
);
itemtarget = 1; value = 70; usable = 1; break; case 9: itemnameb = stringsetloc(
LancerCookie
"LancerCookie", "scr_iteminfo_slash_scr_iteminfo_gml_72_0"
);
itemdescb = stringsetloc(
Heals#50HP
"Heals#50HP", "scr_iteminfo_slash_scr_iteminfo_gml_73_0"
);
itemtarget = 1; value = 10; usable = 1; break; case 10: itemnameb = stringsetloc(
GigaSalad
"GigaSalad", "scr_iteminfo_slash_scr_iteminfo_gml_79_0"
);
itemdescb = stringsetloc(
Heals#4HP
"Heals#4HP", "scr_iteminfo_slash_scr_iteminfo_gml_80_0"
);
itemtarget = 1; value = 10; usable = 1; break; case 11: itemnameb = stringsetloc(
ClubsSandwich
"ClubsSandwich", "scr_iteminfo_slash_scr_iteminfo_gml_86_0"
);
itemdescb = stringsetloc(
Heals#team#70HP
"Heals#team#70HP", "scr_iteminfo_slash_scr_iteminfo_gml_87_0"
);
itemtarget = 2; value = 70; usable = 1; break; case 12: itemnameb = stringsetloc(
HeartsDonut
"HeartsDonut", "scr_iteminfo_slash_scr_iteminfo_gml_93_0"
);
itemdescb = stringsetloc(
Healing#varies
"Healing#varies", "scr_iteminfo_slash_scr_iteminfo_gml_94_0"
);
...
(global.pocketitem[i]);
409
                itemsellvalue[i] = value;
410
                itemsellname[i] = itemnameb;
411
            }
412
            idealmenu = 11;
413
        }
414
        if (menuc[10] < menumax)
415
        {
416
            if (can == 1)
417
                menu = idealmenu;
418
            sidemessage1 = 0;
419
        }
420
        else
421
        {
422
            menu = 0;
423
        }
424
        submenu = 0;
425
        submenuc[1] = 0;
426
    }
427
    if (button2_p() && twobuffer < 0 && onebuffer < 0)
428
    {
429
        twobuffer = 2;
430
        menu = 0;
431
        with (obj_writer)
432
            instance_destroy();
433
    }
434
}
435
if (menu == 11 || menu == 12 || menu == 13 || menu == 14)
436
{
437
    if (instance_exists(obj_writer) == false)
438
    {
439
        if (sidemessage2 == 0 && (menu == 11 || menu == 14))
440
            global.msg[0] = stringsetloc(
You're
gonna give
me stuff?
"You're&gonna give&me stuff?", "obj_shop_ch5_slash_Draw_0_gml_406_0"
);
441
        if (sidemessage2 == 0 && menu == 12)
442
            global.msg[0] = stringsetloc(
I could
always use
a knife.
"I could&always use&a knife.", "obj_shop_ch5_slash_Draw_0_gml_407_0"
);
443
        if (sidemessage2 == 0 && menu == 13)
444
            global.msg[0] = stringsetloc(
A ribbon
might be
nice.
"A ribbon&might be&nice.", "obj_shop_ch5_slash_Draw_0_gml_408_0"
);
445
        if (sidemessage2 == 1)
446
            global.msg[0] = stringsetloc(
Guess
it's MINE
now.
"Guess&it's MINE&now.", "obj_shop_ch5_slash_Draw_0_gml_409_0"
);
447
        if (sidemessage2 == 2)
448
            global.msg[0] = stringsetloc(
Don't have
second
thoughts.
"Don't have&second&thoughts.", "obj_shop_ch5_slash_Draw_0_gml_410_0"
);
449
        if (sidemessage2 == 3)
450
            global.msg[0] = stringsetloc(
L...Delay 11 like
I would
want THAT!
"L..^1. like&I would&want THAT!", "obj_shop_ch5_slash_Draw_0_gml_411_0"
);
451
        if (sidemessage2 == 4)
452
            global.msg[0] = stringsetloc(
Huh?
"Huh?", "obj_shop_ch5_slash_Draw_0_gml_412_0"
);
453
        instance_create(450, 260, obj_writer);
454
    }
455
}
456
scr_shopmenu
scr_shopmenu

function
scr_shopmenu(arg0)
{ var cam = scr_getcam(); var cx = cam.x; var cy = cam.y; if (arg0 == 0) { if (menu == 1 || menu == 2) {
scr_darkbox_black(cx + 400, cy + minimenuy, cx + 640, cy + 255);
draw_set_color(c_white);
scr_84_set_draw_font("mainbig");
if (menuc[1] == 0) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[0])); if (menuc[1] == 1) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[1])); if (menuc[1] == 2) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[2])); if (menuc[1] == 3) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[3]));
scr_84_set_draw_font("dotumche");
if (itemtype[menuc[1]] == "weapon" || itemtype[menuc[1]] == "armor") { for (var i = 0; i < 3; i += 1) { var can_index = 0; var facetype = spr_headkris; var which = global.char[i]; if (global.char[i] == 1) facetype = spr_headkris; if (global.char[i] == 2) facetype = spr_headsusie; if (global.char[i] == 3) facetype = spr_headralsei; if (which != 0) { if (i == 0) { locx = 0; locy = 0; } if (i == 1) { locx = 100; locy = 0; } if (i == 2) { locx = 0; locy = 45; } if (canequip[menuc[1]][which] == 0) can_index = 8; draw_sprite(facetype, can_index, cx + 426 + locx, cy + minimenuy + 140 + locy); if (itemtype[menuc[1]] == "weapon" && can_index != 8) { draw_set_color(c_white); sum[0] = itematk[menuc[1]] - global.itemat[which][0]; sum[1] = itemmagic[menuc[1]] - global.itemmag[which][0]; for (var j = 0; j < 2; j += 1) { dcolor = c_white; addt = ""; draw_set_color(c_white); if (sum[j] > 0) { draw_set_color(c_yellow); addt = "+"; } if (sum[j] < 0) draw_set_color(c_aqua); draw_sprite_ext(spr_shopicon, j, 470 + locx, minimenuy + locy + 135 + (20 * j), 1, 1, 0, dcolor, 1); draw_text(cx + 490 + locx, cy + minimenuy + locy + 135 + (20 * j), string_hash_to_newline(addt + string(sum[j]))); } } if (itemtype[menuc[1]] == "armor" && can_index != 8) { sum[0] = itemdef[menuc[1]] - global.itemdf[which][1]; sum[1] = itemdef[menuc[1]] - global.itemdf[which][2]; for (var j = 0; j < 2; j += 1) { dcolor = c_white; addt = ""; draw_set_color(c_white); if (sum[j] > 0) { draw_set_color(c_yellow); addt = "+"; } if (sum[j] < 0) draw_set_color(c_aqua); draw_sprite_ext(spr_shopicon, 2 + j, cx + 470 + locx, cy + minimenuy + locy + 135 + (20 * j), 1, 1, 0, dcolor, 1); draw_text(cx + 490 + locx, cy + minimenuy + 135 + (20 * j) + locy, string_hash_to_newline(addt + string(sum[j]))); } } } } } } } if (arg0 == 4) ...
(4);
457
if (menu == 15 || menu == 16 || menu == 17 || menu == 18)
458
{
459
    menumax = 1;
460
    draw_set_color(c_white);
461
    
scr_84_set_draw_font
scr_84_set_draw_font

function
scr_84_set_draw_font(arg0)
{ global.chemg_font = arg0; draw_set_font(
scr_84_get_font(arg0));
}
("mainbig");
462
    var y1_off = langopt(260, 290);
463
    var y2_off = langopt(290, 260);
464
    draw_text(460, y1_off, string_hash_to_newline(stringsetloc(
Sell it for
"Sell it for", "obj_shop1_slash_Draw_0_gml_365_0"
)));
465
    draw_text(460, y2_off, string_hash_to_newline(stringsetsubloc(
$Argument №11 ?
"$~1 ?", string(sellvalue), "obj_shop1_slash_Draw_0_gml_407_0"
)));
466
    draw_text(480, 340, string_hash_to_newline(stringsetloc(
Yes
"Yes", "obj_shop1_slash_Draw_0_gml_367_0"
)));
467
    draw_text(480, 370, string_hash_to_newline(stringsetloc(
No
"No", "obj_shop1_slash_Draw_0_gml_368_0"
)));
468
    menuc[menu] = min(menuc[menu], menumax);
469
    draw_sprite(spr_heart, 0, 450, 350 + (menuc[menu] * 30));
470
}
471
scr_shopmenu
scr_shopmenu

function
scr_shopmenu(arg0)
{ var cam = scr_getcam(); var cx = cam.x; var cy = cam.y; if (arg0 == 0) { if (menu == 1 || menu == 2) {
scr_darkbox_black(cx + 400, cy + minimenuy, cx + 640, cy + 255);
draw_set_color(c_white);
scr_84_set_draw_font("mainbig");
if (menuc[1] == 0) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[0])); if (menuc[1] == 1) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[1])); if (menuc[1] == 2) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[2])); if (menuc[1] == 3) draw_text(cx + 440, cy + minimenuy + 28, string_hash_to_newline(shopdesc[3]));
scr_84_set_draw_font("dotumche");
if (itemtype[menuc[1]] == "weapon" || itemtype[menuc[1]] == "armor") { for (var i = 0; i < 3; i += 1) { var can_index = 0; var facetype = spr_headkris; var which = global.char[i]; if (global.char[i] == 1) facetype = spr_headkris; if (global.char[i] == 2) facetype = spr_headsusie; if (global.char[i] == 3) facetype = spr_headralsei; if (which != 0) { if (i == 0) { locx = 0; locy = 0; } if (i == 1) { locx = 100; locy = 0; } if (i == 2) { locx = 0; locy = 45; } if (canequip[menuc[1]][which] == 0) can_index = 8; draw_sprite(facetype, can_index, cx + 426 + locx, cy + minimenuy + 140 + locy); if (itemtype[menuc[1]] == "weapon" && can_index != 8) { draw_set_color(c_white); sum[0] = itematk[menuc[1]] - global.itemat[which][0]; sum[1] = itemmagic[menuc[1]] - global.itemmag[which][0]; for (var j = 0; j < 2; j += 1) { dcolor = c_white; addt = ""; draw_set_color(c_white); if (sum[j] > 0) { draw_set_color(c_yellow); addt = "+"; } if (sum[j] < 0) draw_set_color(c_aqua); draw_sprite_ext(spr_shopicon, j, 470 + locx, minimenuy + locy + 135 + (20 * j), 1, 1, 0, dcolor, 1); draw_text(cx + 490 + locx, cy + minimenuy + locy + 135 + (20 * j), string_hash_to_newline(addt + string(sum[j]))); } } if (itemtype[menuc[1]] == "armor" && can_index != 8) { sum[0] = itemdef[menuc[1]] - global.itemdf[which][1]; sum[1] = itemdef[menuc[1]] - global.itemdf[which][2]; for (var j = 0; j < 2; j += 1) { dcolor = c_white; addt = ""; draw_set_color(c_white); if (sum[j] > 0) { draw_set_color(c_yellow); addt = "+"; } if (sum[j] < 0) draw_set_color(c_aqua); draw_sprite_ext(spr_shopicon, 2 + j, cx + 470 + locx, cy + minimenuy + locy + 135 + (20 * j), 1, 1, 0, dcolor, 1); draw_text(cx + 490 + locx, cy + minimenuy + 135 + (20 * j) + locy, string_hash_to_newline(addt + string(sum[j]))); } } } } } } } if (arg0 == 4) ...
(5);
472
if (menu == 4)
473
{
474
    if (sell == 0)
475
        menu = 0;
476
    if (instance_exists(obj_writer) == false && selling == 0)
477
    {
478
        if (sell != 2)
479
        {
480
            if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1846)
>= 2)
481
            {
482
                if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1895)
> 0 &&
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(941)
> 0 &&
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1711)
== 0)
483
                    load_dialogue(UnknownEnum.Value_5);
484
                else
485
                    load_dialogue(UnknownEnum.Value_4);
486
            }
487
            else
488
            {
489
                var convo_index = sell - 3;
490
                load_dialogue(convo_index);
491
            }
492
        }
493
        else
494
        {
495
            global.msg[0] = _exit_text;
496
            instance_create(30, 270, obj_writer);
497
        }
498
        selling = 1;
499
    }
500
    if (selling == 1 && instance_exists(obj_writer) == false)
501
    {
502
        if (sell == 2)
503
        {
504
            selling = 2;
505
            event_user(1);
506
        }
507
        else
508
        {
509
            if (sell == 1 || sell == 7 || sell == 10)
510
                menu = 0;
511
            else
512
                menu = 3;
513
            sell = 0;
514
            selling = 0;
515
        }
516
    }
517
}
518
if (down_p())
519
{
520
    if (menu != 11 && menu != 12 && menu != 13)
521
    {
522
        menuc[menu] += 1;
523
        if (menuc[menu] > menumax)
524
            menuc[menu] = 0;
525
    }
526
}
527
if (up_p())
528
{
529
    if (menu != 11 && menu != 12 && menu != 13)
530
    {
531
        menuc[menu] -= 1;
532
        if (menuc[menu] < 0)
533
            menuc[menu] = menumax;
534
    }
535
}
536
if (menu < 4 || menu >= 10)
537
{
538
    if (itemtype[menuc[1]] != "key")
539
    {
540
        draw_text(440, 420, "$" + string_hash_to_newline(string(global.gold)));
541
        if (menu == 1 || menu == 2)
542
        {
543
            if (menuc[1] < itemtotal)
544
                
scr_shop_space_display
scr_shop_space_display

function
scr_shop_space_display(arg0, arg1 = 545, arg2 = 398)
{ var item_id = item[arg0]; var __cx = camerax(); var __cy = cameray(); if (itemtype[arg0] == "item") {
scr_itemcheck(0);
var inventory_space = 12 - itemcount; var inventory_amount = "00"; if (inventory_space < 10) inventory_amount = "0" + string(inventory_space); else inventory_amount = string(inventory_space); var y_offset = (global.lang == "ja") ? 4 : 0; var base_y_pos = __cy + arg2 + y_offset; var line_height = 12; draw_sprite_ext(
scr_84_get_sprite("spr_shop_space_ui"), 0, __cx + arg1, base_y_pos, 1, 1, 0, c_white, 1);
draw_set_font(fnt_8bit); draw_text_ext_transformed(__cx + arg1 + 1, base_y_pos + line_height + 4, inventory_amount + "/12", 1, 999, 0.5, 0.5, 0); draw_set_font(fnt_main); draw_sprite_ext(
scr_84_get_sprite("spr_shop_space_ui"), 2, __cx + arg1, base_y_pos + (line_height * 2) + 8, 1, 1, 0, c_white, 1);
scr_itemcheck_pocket(0);
var storage_space = global.flag[64 storage_size] - itemcount; var storage_amount = "00"; if (storage_space < 10) storage_amount = "0" + string(storage_space); else storage_amount = string(storage_space); draw_set_font(fnt_8bit); draw_text_ext_transformed(__cx + arg1 + 1, base_y_pos + (line_height * 3) + 12, storage_amount + "/" + string(global.flag[64 storage_size]), 1, 999, 0.5, 0.5, 0); draw_set_font(fnt_main); } else { var inventory_space = 0; if (itemtype[arg0] == "weapon") {
scr_weaponcheck_inventory(0);
inventory_space = 48 - itemcount; } else {
scr_armorcheck_inventory(0);
inventory_space = 48 - itemcount; } var inventory_amount = "00"; if (inventory_space < 10) inventory_amount = "0" + string(inventory_space); else inventory_amount = string(inventory_space); var base_y_pos = (__cy + arg2 + 20) - 8; var line_height = 12; var header_index = (itemtype[arg0] == "weapon") ? 3 : 4; var header_y_pos = langopt(base_y_pos, base_y_pos + line_height); draw_sprite_ext(
scr_84_get_sprite("spr_shop_space_ui"), header_index, __cx + arg1, header_y_pos, 1, 1, 0, c_white, 1);
var inventory_y_pos = langopt(base_y_pos + line_height, base_y_pos); var inventory_index = (global.lang == "ja") ? 1 : 0; draw_sprite_ext(
scr_84_get_sprite("spr_shop_space_ui"), inventory_index, __cx + arg1, inventory_y_pos, 1, 1, 0, c_white, 1);
draw_set_font(fnt_8bit); draw_text_ext_transformed(__cx + arg1 + 1, base_y_pos + (line_height * 2) + 4, inventory_amount + "/48", 1, 999, 0.5, 0.5, 0); draw_set_font(fnt_main); } } function scr_shopspace_displaybox(arg0 = "item", arg1 = 413, arg2 = 161, arg3 = true, arg4 = false) { var cx = camerax(); var cy = cameray(); var xpos = cx + (arg1 - 8); var ypos = cy + (arg2 - 8); var wid = 211; var hei = 97; if (arg3) { draw_sprite_ext(spr_pxwhite, 0, xpos + 18, ypos + 18, wid - 36, hei - 36, 0, c_black, 1);
scr_darkbox(xpos, ypos, xpos + wid, ypos + hei);
if (arg4) draw_sprite_ext(spr_pxwhite, 0, xpos + 22, (ypos - 2) + 8, 168, 2, 0, #9DA2C4, 1); } draw_set_color(c_white); draw_set_font(fnt_mainbig); draw_text(xpos + 39 + 8, ypos + 24 + 8, "$" + string(global.gold)); item = [0]; itemtype = [arg0];
scr_shop_space_display(0, (xpos - cx) + 131, (ypos - cy) + 21);
}
(menuc[1]);
545
        }
546
    }
547
    else
548
    {
549
        draw_set_color(make_color_rgb(255, 138, 144));
550
        draw_text(440, 420, "P$" + string_hash_to_newline(string(
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1312)
)));
551
        draw_set_color(c_white);
552
    }
553
}
554
onebuffer -= 1;
555
twobuffer -= 1;
556
557
enum UnknownEnum
558
{
559
    Value_0,
560
    Value_1,
561
    Value_4 = 4,
562
    Value_5
563
}