Deltarune (Chapter 5) script viewer

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gml_Object_obj_shop_ch5_Alarm_3

related scripts: Alarm_3 Alarm_5Create_0Draw_0Other_11Other_5Step_0

(view raw script w/o annotations or w/e)
1
if (global.flag[7 disable_menu?] == 0)
2
    snd_free_all();
3
global.facing = 0;
4
instance_create(0, 0, obj_persistentfadein);
5
returnroom = room_dw_cliff_shop;
6
room_goto(returnroom);