|
1
|
if (init == false)
|
|
2
|
{
|
|
3
|
init = true;
|
|
4
|
with (obj_heroparent)
|
|
5
|
visible = false;
|
|
6
|
}
|
|
7
|
if (scr_debugscr_debug
function scr_debug()
{
if (global.debug == 1)
return 1;
} () && keyboard_check_pressed(ord("T")))
|
|
8
|
{
|
|
9
|
phaseturn = 8;
|
|
10
|
scr_debug_printscr_debug_print
function scr_debug_print(arg0)
{
}
function print_message(arg0)
{
}
function debug_print(arg0)
{
}
function scr_debug_clear_all()
{
scr_debug_clear_persistent();
} ("phaseturn = " + string(phaseturn));
|
|
11
|
}
|
|
12
|
if (i_ex(obj_battlecontroller) && obj_battlecontroller.victory == 1 && obj_battlecontroller.victoried == 0)
|
|
13
|
{
|
|
14
|
with (susiemarker)
|
|
15
|
instance_destroy();
|
|
16
|
with (ralseimarker)
|
|
17
|
instance_destroy();
|
|
18
|
x = -9999;
|
|
19
|
y = -9999;
|
|
20
|
with (obj_npc_jackenstein)
|
|
21
|
visible = true;
|
|
22
|
if (fader != -1 && i_ex(fader))
|
|
23
|
{
|
|
24
|
with (fader)
|
|
25
|
{
|
|
26
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_lerp_var_instance, 45, id, "image_alpha", 1, 0, 30);
|
|
27
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_doom, 45, id, 30, true);
|
|
28
|
}
|
|
29
|
}
|
|
30
|
global.charinstance[0].x = 2256;
|
|
31
|
global.charinstance[0].y = 1961;
|
|
32
|
global.charinstance[1].x = 2208;
|
|
33
|
global.charinstance[1].y = 1945;
|
|
34
|
global.charinstance[2].x = 2172;
|
|
35
|
global.charinstance[2].y = 1950;
|
|
36
|
with (obj_afterimage)
|
|
37
|
instance_destroy();
|
|
38
|
with (obj_battlecontroller)
|
|
39
|
dancing_jackolantern_con = 0;
|
|
40
|
if (i_ex(obj_ch4_DCA08D))
|
|
41
|
{
|
|
42
|
with (obj_ch4_DCA08D.jackenstein)
|
|
43
|
stopdrawing = true;
|
|
44
|
}
|
|
45
|
obj_battlecontroller.skipvictory = 1;
|
|
46
|
global.flag[39 dojo_abort?] = 1;
|
|
47
|
global.turntimer = 0;
|
|
48
|
with (obj_lightsource_heartlight)
|
|
49
|
instance_destroy();
|
|
50
|
}
|
|
51
|
if (global.monster[myself] == 1)
|
|
52
|
{
|
|
53
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0 && global.monsterhp[myself] <= 1)
|
|
54
|
{
|
|
55
|
talked = -1;
|
|
56
|
endcon = 1;
|
|
57
|
end_cutscene_version = 1;
|
|
58
|
}
|
|
59
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0)
|
|
60
|
{
|
|
61
|
rs_rand = choose(0, 1, 2, 3, 4);
|
|
62
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
if (global.chapter >= 2 && mytarget != 3)
{
if (global.charcantarget[0])
global.targeted[0] = 1;
if (global.charcantarget[1])
global.targeted[1] = 1;
if (global.charcantarget[2])
global.targeted[2] = 1;
mytarget = 4;
}
} ();
|
|
63
|
if (!instance_exists(obj_darkener))
|
|
64
|
{
|
|
65
|
if (unleash == 1)
|
|
66
|
myattackchoice = 9;
|
|
67
|
else
|
|
68
|
event_user(0);
|
|
69
|
instance_create(0, 0, obj_darkener);
|
|
70
|
fun = 0;
|
|
71
|
global.typer = 88;
|
|
72
|
var rand = choose(0, 1);
|
|
73
|
if (rand == 0)
|
|
74
|
msgsetloc(0, GO... BACK...Wait for inputClose Message"GO... BACK.../%", "obj_jackenstein_enemy_slash_Step_0_gml_72_0" );
|
|
75
|
if (rand == 1)
|
|
76
|
msgsetloc(0, DARK ZONE! BABY YEAH!Wait for inputClose Message"DARK ZONE!&BABY YEAH!/%", "obj_jackenstein_enemy_slash_Step_0_gml_73_0" );
|
|
77
|
if (unleashfirstused == 0 || myattackchoice == 9)
|
|
78
|
{
|
|
79
|
if (myattackchoice == 0)
|
|
80
|
{
|
|
81
|
msgsetloc(0, ... GHO HO HO... THERE'S NO ESCAIPE FROM THE [DARK ZONE]Wait for inputClose Message"... GHO HO HO...&THERE'S NO ESCAIPE&FROM THE [DARK ZONE]/%", "obj_jackenstein_enemy_slash_Step_0_gml_77_0" );
|
|
82
|
ballooncon = 1;
|
|
83
|
balloonend = 0;
|
|
84
|
}
|
|
85
|
else if (myattackchoice == 1)
|
|
86
|
{
|
|
87
|
msgsetloc(0, ...GO BACK... ... YOUR TAKING... TOO LONG...Wait for inputClose Message"...GO BACK...&... YOUR TAKING...&TOO LONG.../%", "obj_jackenstein_enemy_slash_Step_0_gml_78_0" );
|
|
88
|
ballooncon = 2;
|
|
89
|
balloonend = 0;
|
|
90
|
}
|
|
91
|
else if (myattackchoice == 2)
|
|
92
|
{
|
|
93
|
msgsetloc(0, WHAT THE HEACK WAS THAT PUMKIN THAT WAS SCAIRY!!!Wait for inputClose Message"WHAT THE HEACK&WAS THAT PUMKIN&THAT WAS SCAIRY!!!/%", "obj_jackenstein_enemy_slash_Step_0_gml_79_0" );
|
|
94
|
ballooncon = 2.5;
|
|
95
|
balloonend = 0;
|
|
96
|
}
|
|
97
|
else if (myattackchoice == 3)
|
|
98
|
{
|
|
99
|
msgsetloc(0, OH NO!!! I CAN'T FIND MY PUMKIN...!! BUT MAYBE... IT WILL FIND...Wait for inputClose Message"OH NO!!! I CAN'T&FIND MY PUMKIN...!!&BUT MAYBE...&IT WILL FIND.../%", "obj_jackenstein_enemy_slash_Step_0_gml_80_0" );
|
|
100
|
ballooncon = 3;
|
|
101
|
balloonend = 0;
|
|
102
|
}
|
|
103
|
else if (myattackchoice == 4)
|
|
104
|
{
|
|
105
|
msgsetloc(0, GO... BACK... BEFORE LONG...Wait for inputClose Message"GO... BACK...&BEFORE LONG.../%", "obj_jackenstein_enemy_slash_Step_0_gml_81_0" );
|
|
106
|
ballooncon = 4;
|
|
107
|
balloonend = 0;
|
|
108
|
}
|
|
109
|
else if (myattackchoice == 5)
|
|
110
|
{
|
|
111
|
msgsetloc(0, YOU DIDN'T GO BACKWait for inputClose Message"YOU DIDN'T GO BACK/%", "obj_jackenstein_enemy_slash_Step_0_gml_82_0" );
|
|
112
|
ballooncon = 5;
|
|
113
|
balloonend = 0;
|
|
114
|
}
|
|
115
|
else if (myattackchoice == 6)
|
|
116
|
{
|
|
117
|
msgsetloc(0, NO MOIRE MISTER NAICE GUIY...Wait for inputClose Message"NO MOIRE MISTER&NAICE GUIY.../%", "obj_jackenstein_enemy_slash_Step_0_gml_83_0" );
|
|
118
|
ballooncon = 6;
|
|
119
|
balloonend = 0;
|
|
120
|
}
|
|
121
|
else if (myattackchoice == 7)
|
|
122
|
{
|
|
123
|
msgsetloc(0, ENOUGH!!! MY PATIANCE RUNS THINWait for inputClose Message"ENOUGH!!! MY&PATIANCE RUNS THIN/%", "obj_jackenstein_enemy_slash_Step_0_gml_84_0" );
|
|
124
|
ballooncon = 9;
|
|
125
|
balloonend = 0;
|
|
126
|
}
|
|
127
|
else if (myattackchoice == 8)
|
|
128
|
{
|
|
129
|
msgsetloc(0, ... FOOL THAT YOU ARE... YOU REALIZE NOT WHAT FRAIGHTFUL FOARCES AWAIT YOU...Wait for inputClose Message"... FOOL THAT YOU ARE...&YOU REALIZE NOT WHAT&FRAIGHTFUL FOARCES&AWAIT YOU.../%", "obj_jackenstein_enemy_slash_Step_0_gml_85_0" );
|
|
130
|
ballooncon = 10;
|
|
131
|
balloonend = 0;
|
|
132
|
}
|
|
133
|
else if (myattackchoice == 10 && finalattackballoon == 0)
|
|
134
|
{
|
|
135
|
msgsetloc(0, YOAR STILL HEAR...? INTERESTING...Wait for inputClose Message"YOAR STILL HEAR...?&INTERESTING.../%", "obj_jackenstein_enemy_slash_Step_0_gml_86_0" );
|
|
136
|
ballooncon = 12;
|
|
137
|
balloonend = 0;
|
|
138
|
finalattackballoon = 1;
|
|
139
|
}
|
|
140
|
else if (myattackchoice == 10 && finalattackballoon == 1)
|
|
141
|
{
|
|
142
|
msgsetloc(0, FINE... BE TRAPPED IN THE [DARK ZONE]... FOAREVER!!!Wait for inputClose Message"FINE... BE TRAPPED&IN THE [DARK ZONE]...&FOAREVER!!!/%", "obj_jackenstein_enemy_slash_Step_0_gml_87_0" );
|
|
143
|
ballooncon = 0;
|
|
144
|
balloonend = 1;
|
|
145
|
}
|
|
146
|
else if (myattackchoice == 9)
|
|
147
|
{
|
|
148
|
unleashcount++;
|
|
149
|
if (unleashcount == 1)
|
|
150
|
{
|
|
151
|
msgsetloc(0, YOU DAIRE BRING LAIGHTS TO MY LAIRE!? HA HA...Wait for inputClose Message"YOU DAIRE BRING&LAIGHTS TO MY&LAIRE!? HA HA.../%", "obj_jackenstein_enemy_slash_Step_0_gml_92_0" );
|
|
152
|
ballooncon = 13;
|
|
153
|
balloonend = 0;
|
|
154
|
unleashfirstused = 1;
|
|
155
|
}
|
|
156
|
if (unleashcount == 2)
|
|
157
|
{
|
|
158
|
msgsetloc(0, NO!!! NOT THE LAIGHT!!! IT BURNS!!!Wait for inputClose Message"NO!!! NOT THE&LAIGHT!!! IT&BURNS!!!/%", "obj_jackenstein_enemy_slash_Step_0_gml_93_0" );
|
|
159
|
ballooncon = 15;
|
|
160
|
balloonend = 0;
|
|
161
|
}
|
|
162
|
if (unleashcount == 3)
|
|
163
|
{
|
|
164
|
msgsetloc(0, NO!!! THE LAIGHT!! DON'T BROING IT CLOASE TO MY FAICE!!!Wait for inputClose Message"NO!!! THE LAIGHT!!&DON'T BROING IT&CLOASE TO MY FAICE!!!/%", "obj_jackenstein_enemy_slash_Step_0_gml_94_0" );
|
|
165
|
ballooncon = 0;
|
|
166
|
balloonend = 1;
|
|
167
|
}
|
|
168
|
if (unleashcount > 3)
|
|
169
|
{
|
|
170
|
msgsetloc(0, NO!!! NOT THE LAIGHT!!!Wait for inputClose Message"NO!!! NOT THE&LAIGHT!!!/%", "obj_jackenstein_enemy_slash_Step_0_gml_95_0" );
|
|
171
|
ballooncon = 0;
|
|
172
|
balloonend = 1;
|
|
173
|
}
|
|
174
|
}
|
|
175
|
}
|
|
176
|
else
|
|
177
|
{
|
|
178
|
msgsetloc(0, NO!!! THE LAIGHT!!! IT HAS EFFECTS ON ME!!!Wait for inputClose Message"NO!!! THE LAIGHT!!!&IT HAS EFFECTS&ON ME!!!/%", "obj_jackenstein_enemy_slash_Step_0_gml_98_0" );
|
|
179
|
ballooncon = 17;
|
|
180
|
balloonend = 0;
|
|
181
|
unleashfirstused = 0;
|
|
182
|
}
|
|
183
|
unleash = 0;
|
|
184
|
if (ralseitalks == 1 && instance_exists(obj_heroralsei))
|
|
185
|
{
|
|
186
|
global.typer = 74;
|
|
187
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_z;
return myblcon;
}
} (obj_heroralsei.x + 75, obj_heroralsei.y + 15, 7);
|
|
188
|
scr_guardpeekscr_guardpeek
function scr_guardpeek(arg0)
{
if (global.faceaction[arg0.myself] == 4)
{
var _peeker = 0;
if (arg0 == obj_heroralsei)
{
obj_heroralsei.image_alpha = 0;
_peeker = scr_battle_marker(obj_heroralsei.x, obj_heroralsei.y, spr_ralsei_defend_peek);
_peeker.depth = obj_heroralsei.depth;
_peeker.sourceobject = obj_heroralsei;
_peeker.endanimation = spr_ralsei_redefend;
}
else if (arg0 == obj_herosusie)
{
obj_herosusie.image_alpha = 0;
_peeker = scr_battle_marker(obj_herosusie.x, obj_herosusie.y, spr_susie_defend_peek);
_peeker.depth = obj_herosusie.depth;
_peeker.sourceobject = obj_herosusie;
}
return _peeker;
}
} (obj_heroralsei);
|
|
189
|
}
|
|
190
|
else if (susietalks == 1 && instance_exists(obj_herosusie))
|
|
191
|
{
|
|
192
|
global.typer = 75;
|
|
193
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_z;
return myblcon;
}
} (obj_herosusie.x + 75, obj_herosusie.y + 15, 7);
|
|
194
|
scr_guardpeekscr_guardpeek
function scr_guardpeek(arg0)
{
if (global.faceaction[arg0.myself] == 4)
{
var _peeker = 0;
if (arg0 == obj_heroralsei)
{
obj_heroralsei.image_alpha = 0;
_peeker = scr_battle_marker(obj_heroralsei.x, obj_heroralsei.y, spr_ralsei_defend_peek);
_peeker.depth = obj_heroralsei.depth;
_peeker.sourceobject = obj_heroralsei;
_peeker.endanimation = spr_ralsei_redefend;
}
else if (arg0 == obj_herosusie)
{
obj_herosusie.image_alpha = 0;
_peeker = scr_battle_marker(obj_herosusie.x, obj_herosusie.y, spr_susie_defend_peek);
_peeker.depth = obj_herosusie.depth;
_peeker.sourceobject = obj_herosusie;
}
return _peeker;
}
} (obj_herosusie);
|
|
195
|
}
|
|
196
|
else
|
|
197
|
{
|
|
198
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_z;
return myblcon;
}
} (x, global.monstery[myself] - 20, 10);
|
|
199
|
}
|
|
200
|
ralseitalks = 0;
|
|
201
|
susietalks = 0;
|
|
202
|
if (ballooncon == 0)
|
|
203
|
{
|
|
204
|
talked = 0.5;
|
|
205
|
talktimer = 0;
|
|
206
|
}
|
|
207
|
else
|
|
208
|
{
|
|
209
|
talked = 0.6;
|
|
210
|
talktimer = 0;
|
|
211
|
}
|
|
212
|
rtimer = 0;
|
|
213
|
}
|
|
214
|
}
|
|
215
|
if (talked == 0.5)
|
|
216
|
{
|
|
217
|
talktimer++;
|
|
218
|
if ((button3_p() && talktimer > 15) || !i_ex(obj_writer))
|
|
219
|
{
|
|
220
|
with (obj_writer)
|
|
221
|
instance_destroy();
|
|
222
|
alarm[6] = 1; gml_Object_obj_jackenstein_enemy_Alarm_6.gml
if (balloonend == 1)
{
talked = 1;
}
else
{
talked = 0.6;
talktimer = 0;
}
|
|
223
|
}
|
|
224
|
}
|
|
225
|
if (talked == 0.6)
|
|
226
|
{
|
|
227
|
talktimer++;
|
|
228
|
if ((button3_p() && talktimer > 15) || !i_ex(obj_writer))
|
|
229
|
{
|
|
230
|
with (obj_writer)
|
|
231
|
instance_destroy();
|
|
232
|
if (ballooncon == 1)
|
|
233
|
{
|
|
234
|
msgsetloc(0, UNLESS... YOU LEAVEWait for inputClose Message"UNLESS... &YOU LEAVE/%", "obj_jackenstein_enemy_slash_Step_0_gml_141_0" );
|
|
235
|
ballooncon = 0;
|
|
236
|
balloonend = 1;
|
|
237
|
}
|
|
238
|
else if (ballooncon == 2)
|
|
239
|
{
|
|
240
|
msgsetloc(0, YOUR TAKING... TOO LONG...!!!Wait for inputClose Message"YOUR TAKING...&TOO LONG...!!!/%", "obj_jackenstein_enemy_slash_Step_0_gml_142_0" );
|
|
241
|
ballooncon = 0;
|
|
242
|
balloonend = 1;
|
|
243
|
}
|
|
244
|
else if (ballooncon == 2.5)
|
|
245
|
{
|
|
246
|
msgsetloc(0, JUST KIDDING THAT WAS MINE :)Wait for inputClose Message"JUST KIDDING &THAT WAS MINE :)/%", "obj_jackenstein_enemy_slash_Step_0_gml_143_0" );
|
|
247
|
ballooncon = 0;
|
|
248
|
balloonend = 1;
|
|
249
|
}
|
|
250
|
else if (ballooncon == 3)
|
|
251
|
{
|
|
252
|
msgsetloc(0, ... YOUWait for inputClose Message"... YOU/%", "obj_jackenstein_enemy_slash_Step_0_gml_144_0" );
|
|
253
|
ballooncon = 0;
|
|
254
|
balloonend = 1;
|
|
255
|
}
|
|
256
|
else if (ballooncon == 4)
|
|
257
|
{
|
|
258
|
msgsetloc(0, ... GO BACK!!! BEFORE LONG!!!Wait for inputClose Message"... GO BACK!!!&BEFORE LONG!!!/%", "obj_jackenstein_enemy_slash_Step_0_gml_145_0" );
|
|
259
|
ballooncon = 0;
|
|
260
|
balloonend = 1;
|
|
261
|
}
|
|
262
|
else if (ballooncon == 5)
|
|
263
|
{
|
|
264
|
msgsetloc(0, :(Wait for inputClose Message":(/%", "obj_jackenstein_enemy_slash_Step_0_gml_146_0" );
|
|
265
|
ballooncon = 0;
|
|
266
|
balloonend = 1;
|
|
267
|
}
|
|
268
|
else if (ballooncon == 6)
|
|
269
|
{
|
|
270
|
msgsetloc(0, INSTEAD.Wait for inputClose Message"INSTEAD./%", "obj_jackenstein_enemy_slash_Step_0_gml_147_0" );
|
|
271
|
ballooncon = 7;
|
|
272
|
balloonend = 0;
|
|
273
|
}
|
|
274
|
else if (ballooncon == 7)
|
|
275
|
{
|
|
276
|
msgsetloc(0, MR. VERY NAICE GUYWait for inputClose Message"MR. VERY&NAICE GUY/%", "obj_jackenstein_enemy_slash_Step_0_gml_148_0" );
|
|
277
|
ballooncon = 8;
|
|
278
|
balloonend = 0;
|
|
279
|
}
|
|
280
|
else if (ballooncon == 8)
|
|
281
|
{
|
|
282
|
msgsetloc(0, LEAVE :)Wait for inputClose Message"LEAVE :)/%", "obj_jackenstein_enemy_slash_Step_0_gml_149_0" );
|
|
283
|
ballooncon = 0;
|
|
284
|
balloonend = 1;
|
|
285
|
}
|
|
286
|
else if (ballooncon == 9)
|
|
287
|
{
|
|
288
|
msgsetloc(0, NO MORE KEYS!!! DRESS IN HUMILIATIONWait for inputClose Message"NO MORE KEYS!!!&DRESS IN HUMILIATION/%", "obj_jackenstein_enemy_slash_Step_0_gml_150_0" );
|
|
289
|
ballooncon = 0;
|
|
290
|
balloonend = 1;
|
|
291
|
}
|
|
292
|
else if (ballooncon == 10)
|
|
293
|
{
|
|
294
|
msgsetloc(0, TONAIGHT, ON THE MOST HAUNTED OF NAIGHTS... I SHALL INFLICT YOU WITH MY GRAITEST CURSE...Wait for inputClose Message"TONAIGHT, ON THE MOST&HAUNTED OF NAIGHTS...&I SHALL INFLICT YOU WITH&MY GRAITEST CURSE.../%", "obj_jackenstein_enemy_slash_Step_0_gml_151_0" );
|
|
295
|
ballooncon = 11;
|
|
296
|
balloonend = 0;
|
|
297
|
}
|
|
298
|
else if (ballooncon == 11)
|
|
299
|
{
|
|
300
|
msgsetloc(0, THE SAME THING I WAS USING THE WHOLE TIMEWait for inputClose Message"THE SAME THING I WAS&USING THE WHOLE TIME/%", "obj_jackenstein_enemy_slash_Step_0_gml_152_0" );
|
|
301
|
ballooncon = 0;
|
|
302
|
balloonend = 1;
|
|
303
|
}
|
|
304
|
else if (ballooncon == 12)
|
|
305
|
{
|
|
306
|
msgsetloc(0, INTERESTING... BUT IT SUCKS... :(Wait for inputClose Message"INTERESTING...&BUT IT SUCKS... :(/%", "obj_jackenstein_enemy_slash_Step_0_gml_153_0" );
|
|
307
|
ballooncon = 0;
|
|
308
|
balloonend = 1;
|
|
309
|
}
|
|
310
|
else if (ballooncon == 13)
|
|
311
|
{
|
|
312
|
msgsetloc(0, IN THIS PLAICE OF TRUE DARK...Wait for inputClose Message"IN THIS PLAICE&OF TRUE DARK.../%", "obj_jackenstein_enemy_slash_Step_0_gml_154_0" );
|
|
313
|
ballooncon = 14;
|
|
314
|
balloonend = 0;
|
|
315
|
}
|
|
316
|
else if (ballooncon == 14)
|
|
317
|
{
|
|
318
|
msgsetloc(0, LAIGHT HAS NO AFFECT ON ME!!!Wait for inputClose Message"LAIGHT HAS NO&AFFECT ON ME!!!/%", "obj_jackenstein_enemy_slash_Step_0_gml_155_0" );
|
|
319
|
ballooncon = 0;
|
|
320
|
balloonend = 1;
|
|
321
|
}
|
|
322
|
else if (ballooncon == 15)
|
|
323
|
{
|
|
324
|
msgsetloc(0, TO THINK MY OWN PELLETS WOULD BE USED AGAINST MEWait for inputClose Message"TO THINK MY&OWN PELLETS&WOULD BE USED&AGAINST ME/%", "obj_jackenstein_enemy_slash_Step_0_gml_156_0" );
|
|
325
|
ballooncon = 0;
|
|
326
|
balloonend = 1;
|
|
327
|
}
|
|
328
|
else if (ballooncon == 17)
|
|
329
|
{
|
|
330
|
msgsetloc(0, STOP USING THAT!!! TEARRIBLE!!! GO TO [DARK]!!!Wait for inputClose Message"STOP USING THAT!!!&TEARRIBLE!!!&GO TO [DARK]!!!/%", "obj_jackenstein_enemy_slash_Step_0_gml_157_0" );
|
|
331
|
ballooncon = 0;
|
|
332
|
balloonend = 1;
|
|
333
|
}
|
|
334
|
talked = 0.7;
|
|
335
|
global.typer = 88;
|
|
336
|
if (ralseitalks == 1 && instance_exists(obj_heroralsei))
|
|
337
|
{
|
|
338
|
global.typer = 74;
|
|
339
|
scr_heroblconscr_heroblcon
function scr_heroblcon(arg0)
{
var heroobj = -69420;
switch (arg0)
{
case 1:
case "kris":
case "kr":
heroobj = obj_herokris;
break;
case 2:
case "susie":
case "su":
heroobj = obj_herosusie;
break;
case 3:
case "ralsei":
case "ra":
heroobj = obj_heroralsei;
break;
case 4:
case "noelle":
case "no":
heroobj = obj_heronoelle;
break;
default:
heroobj = -69420;
break;
}
if (i_ex(heroobj))
{
var heroballoon = scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1;
return heroballoon;
}
else
{
return false;
}
} ("ralsei");
|
|
340
|
scr_guardpeekscr_guardpeek
function scr_guardpeek(arg0)
{
if (global.faceaction[arg0.myself] == 4)
{
var _peeker = 0;
if (arg0 == obj_heroralsei)
{
obj_heroralsei.image_alpha = 0;
_peeker = scr_battle_marker(obj_heroralsei.x, obj_heroralsei.y, spr_ralsei_defend_peek);
_peeker.depth = obj_heroralsei.depth;
_peeker.sourceobject = obj_heroralsei;
_peeker.endanimation = spr_ralsei_redefend;
}
else if (arg0 == obj_herosusie)
{
obj_herosusie.image_alpha = 0;
_peeker = scr_battle_marker(obj_herosusie.x, obj_herosusie.y, spr_susie_defend_peek);
_peeker.depth = obj_herosusie.depth;
_peeker.sourceobject = obj_herosusie;
}
return _peeker;
}
} (obj_heroralsei);
|
|
341
|
}
|
|
342
|
else if (susietalks == 1 && instance_exists(obj_herosusie))
|
|
343
|
{
|
|
344
|
global.typer = 75;
|
|
345
|
scr_heroblconscr_heroblcon
function scr_heroblcon(arg0)
{
var heroobj = -69420;
switch (arg0)
{
case 1:
case "kris":
case "kr":
heroobj = obj_herokris;
break;
case 2:
case "susie":
case "su":
heroobj = obj_herosusie;
break;
case 3:
case "ralsei":
case "ra":
heroobj = obj_heroralsei;
break;
case 4:
case "noelle":
case "no":
heroobj = obj_heronoelle;
break;
default:
heroobj = -69420;
break;
}
if (i_ex(heroobj))
{
var heroballoon = scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1;
return heroballoon;
}
else
{
return false;
}
} ("susie");
|
|
346
|
scr_guardpeekscr_guardpeek
function scr_guardpeek(arg0)
{
if (global.faceaction[arg0.myself] == 4)
{
var _peeker = 0;
if (arg0 == obj_heroralsei)
{
obj_heroralsei.image_alpha = 0;
_peeker = scr_battle_marker(obj_heroralsei.x, obj_heroralsei.y, spr_ralsei_defend_peek);
_peeker.depth = obj_heroralsei.depth;
_peeker.sourceobject = obj_heroralsei;
_peeker.endanimation = spr_ralsei_redefend;
}
else if (arg0 == obj_herosusie)
{
obj_herosusie.image_alpha = 0;
_peeker = scr_battle_marker(obj_herosusie.x, obj_herosusie.y, spr_susie_defend_peek);
_peeker.depth = obj_herosusie.depth;
_peeker.sourceobject = obj_herosusie;
}
return _peeker;
}
} (obj_herosusie);
|
|
347
|
}
|
|
348
|
else
|
|
349
|
{
|
|
350
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_z;
return myblcon;
}
} (x, global.monstery[myself] - 20, 10);
|
|
351
|
}
|
|
352
|
ralseitalks = 0;
|
|
353
|
susietalks = 0;
|
|
354
|
alarm[6] = 1; gml_Object_obj_jackenstein_enemy_Alarm_6.gml
if (balloonend == 1)
{
talked = 1;
}
else
{
talked = 0.6;
talktimer = 0;
}
|
|
355
|
}
|
|
356
|
}
|
|
357
|
if (talked == 1 && scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && !i_ex(obj_writer))
|
|
358
|
{
|
|
359
|
if (flashcon == 0)
|
|
360
|
{
|
|
361
|
fadeaway = 1;
|
|
362
|
flashcon = 1;
|
|
363
|
flashtimer = 14;
|
|
364
|
image_alpha = 0;
|
|
365
|
with (obj_afterimage)
|
|
366
|
instance_destroy();
|
|
367
|
}
|
|
368
|
if (flashtimer == 1)
|
|
369
|
global.mnfight = 1.5;
|
|
370
|
}
|
|
371
|
if (global.mnfight == 1.5)
|
|
372
|
{
|
|
373
|
if (!instance_exists(obj_growtangle))
|
|
374
|
{
|
|
375
|
if (myattackchoice == 0)
|
|
376
|
instance_create((__view_get(e__VW.XView, 0) + 320) - 112, __view_get(e__VW.YView, 0) + 170 + 21, obj_growtangle);
|
|
377
|
if (myattackchoice == 1)
|
|
378
|
instance_create(__view_get(e__VW.XView, 0) + 320 + 92, __view_get(e__VW.YView, 0) + 170 + 28, obj_growtangle);
|
|
379
|
if (myattackchoice == 2)
|
|
380
|
instance_create((__view_get(e__VW.XView, 0) + 320) - 5, (__view_get(e__VW.YView, 0) + 170) - 5, obj_growtangle);
|
|
381
|
if (myattackchoice == 3)
|
|
382
|
instance_create(__view_get(e__VW.XView, 0) + 320 + 92, __view_get(e__VW.YView, 0) + 170 + 64, obj_growtangle);
|
|
383
|
if (myattackchoice == 4)
|
|
384
|
instance_create((__view_get(e__VW.XView, 0) + 320) - 5, __view_get(e__VW.YView, 0) + 170 + 90, obj_growtangle);
|
|
385
|
if (myattackchoice == 5)
|
|
386
|
instance_create((__view_get(e__VW.XView, 0) + 320) - 109, __view_get(e__VW.YView, 0) + 170 + 83, obj_growtangle);
|
|
387
|
if (myattackchoice == 6)
|
|
388
|
instance_create(__view_get(e__VW.XView, 0) + 320 + 70, __view_get(e__VW.YView, 0) + 170 + 61, obj_growtangle);
|
|
389
|
if (myattackchoice == 7)
|
|
390
|
instance_create(__view_get(e__VW.XView, 0) + 320 + 95, __view_get(e__VW.YView, 0) + 170 + 55, obj_growtangle);
|
|
391
|
if (myattackchoice == 8)
|
|
392
|
instance_create((__view_get(e__VW.XView, 0) + 320) - 161, __view_get(e__VW.YView, 0) + 170 + 101, obj_growtangle);
|
|
393
|
if (myattackchoice == 9)
|
|
394
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170 + 90, obj_growtangle);
|
|
395
|
if (myattackchoice == 10)
|
|
396
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170 + 24, obj_growtangle);
|
|
397
|
}
|
|
398
|
with (obj_growtangle)
|
|
399
|
{
|
|
400
|
visible = false;
|
|
401
|
image_xscale = 2;
|
|
402
|
image_yscale = 2;
|
|
403
|
image_alpha = 1;
|
|
404
|
depth = 15;
|
|
405
|
timer = 15;
|
|
406
|
}
|
|
407
|
instance_create_depth(0, 0, -15, obj_ghosthouse_fadein);
|
|
408
|
obj_growtangle.visible = false;
|
|
409
|
if (!instance_exists(obj_moveheart) && !i_ex(obj_heart))
|
|
410
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
global.inv = 0;
if (global.chapter == 4 && (i_ex(obj_hammer_of_justice_enemy) || i_ex(obj_sound_of_justice_enemy)))
return instance_create(obj_herosusie.x - 250, obj_herosusie.y + 40, obj_moveheart);
else
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
411
|
with (obj_growtangle)
|
|
412
|
{
|
|
413
|
image_xscale = 2;
|
|
414
|
image_yscale = 2;
|
|
415
|
timer = maxtimer;
|
|
416
|
x = __view_get(e__VW.XView, 0) + 320;
|
|
417
|
y = __view_get(e__VW.YView, 0) + 170;
|
|
418
|
}
|
|
419
|
global.mnfight = 2;
|
|
420
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (90);
|
|
421
|
}
|
|
422
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && attacked == 0)
|
|
423
|
{
|
|
424
|
rtimer += 1;
|
|
425
|
if (rtimer == 8)
|
|
426
|
{
|
|
427
|
with (obj_darkness_overlay)
|
|
428
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("fade_in", 1, 0.75, 30, 1, "out");
|
|
429
|
with (obj_lightsource_heartlight)
|
|
430
|
{
|
|
431
|
current_radius = 0;
|
|
432
|
if (other.ract)
|
|
433
|
{
|
|
434
|
radius += 10;
|
|
435
|
biggerrad += 12;
|
|
436
|
}
|
|
437
|
}
|
|
438
|
if (myattackchoice == 0)
|
|
439
|
{
|
|
440
|
global.monsterattackname[myself] = "jack 1";
|
|
441
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
442
|
dc.type = 146;
|
|
443
|
}
|
|
444
|
else if (myattackchoice == 1)
|
|
445
|
{
|
|
446
|
global.monsterattackname[myself] = "jack 2";
|
|
447
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
448
|
dc.type = 147;
|
|
449
|
}
|
|
450
|
else if (myattackchoice == 2)
|
|
451
|
{
|
|
452
|
global.monsterattackname[myself] = "jack 3";
|
|
453
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
454
|
dc.type = 151;
|
|
455
|
}
|
|
456
|
else if (myattackchoice == 3)
|
|
457
|
{
|
|
458
|
global.monsterattackname[myself] = "jack 4";
|
|
459
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
460
|
dc.type = 150;
|
|
461
|
}
|
|
462
|
else if (myattackchoice == 4)
|
|
463
|
{
|
|
464
|
global.monsterattackname[myself] = "jack 5";
|
|
465
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
466
|
dc.type = 148;
|
|
467
|
}
|
|
468
|
else if (myattackchoice == 5)
|
|
469
|
{
|
|
470
|
global.monsterattackname[myself] = "jack 6";
|
|
471
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
472
|
dc.type = 153;
|
|
473
|
}
|
|
474
|
else if (myattackchoice == 6)
|
|
475
|
{
|
|
476
|
global.monsterattackname[myself] = "jack 7";
|
|
477
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
478
|
dc.type = 149;
|
|
479
|
}
|
|
480
|
else if (myattackchoice == 7)
|
|
481
|
{
|
|
482
|
global.monsterattackname[myself] = "jack 8";
|
|
483
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
484
|
dc.type = 152;
|
|
485
|
}
|
|
486
|
else if (myattackchoice == 8)
|
|
487
|
{
|
|
488
|
global.monsterattackname[myself] = "jack 9";
|
|
489
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
490
|
dc.type = 154;
|
|
491
|
}
|
|
492
|
else if (myattackchoice == 9)
|
|
493
|
{
|
|
494
|
global.monsterattackname[myself] = "jack lightup";
|
|
495
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
496
|
dc.type = 155;
|
|
497
|
}
|
|
498
|
else if (myattackchoice == 10)
|
|
499
|
{
|
|
500
|
global.monsterattackname[myself] = "jack 10";
|
|
501
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
502
|
dc.type = 156;
|
|
503
|
}
|
|
504
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (200);
|
|
505
|
turns += 1;
|
|
506
|
global.typer = 6;
|
|
507
|
global.fc = 0;
|
|
508
|
rr = choose(0, 1, 2, 3, 4, 5, 6, 7);
|
|
509
|
if (rr == 0)
|
|
510
|
global.battlemsg[0] = stringsetloc(* You are in the DARK ZONE."* You are in the DARK ZONE.", "obj_jackenstein_enemy_slash_Step_0_gml_307_0" );
|
|
511
|
if (rr == 1)
|
|
512
|
global.battlemsg[0] = stringsetloc(* Everything seems OK."* Everything seems OK.", "obj_jackenstein_enemy_slash_Step_0_gml_308_0" );
|
|
513
|
if (rr == 2)
|
|
514
|
global.battlemsg[0] = stringsetloc(* Too dark to see near the walls."* Too dark to see near the walls.", "obj_jackenstein_enemy_slash_Step_0_gml_309_0" );
|
|
515
|
if (rr == 3)
|
|
516
|
global.battlemsg[0] = stringsetloc(* Too dark to see near the walls. * There's a pit here!"* Too dark to see near the walls.&* There's a pit here!", "obj_jackenstein_enemy_slash_Step_0_gml_310_0" );
|
|
517
|
if (rr == 4)
|
|
518
|
{
|
|
519
|
var small_text = stringsetloc(K... Kris?"K... Kris?", "obj_jackenstein_enemy_slash_Step_0_gml_313_0" );
|
|
520
|
scr_smallfacescr_smallface
function scr_smallface(arg0, arg1, arg2, arg3, arg4, arg5)
{
scr_smallface_reset(arg0);
global.smsprite[arg0] = spr_face_susie_alt;
if (is_string(arg1))
{
if (arg1 == "susie")
global.smsprite[arg0] = spr_face_susie_alt;
if (arg1 == "ralsei")
global.smsprite[arg0] = spr_face_r_nohat;
if (arg1 == "lancer")
global.smsprite[arg0] = spr_face_l0;
if (arg1 == "noelle")
global.smsprite[arg0] = spr_face_n_matome;
if (arg1 == "noelle_cropped")
global.smsprite[arg0] = spr_face_n_matome_cropped;
if (arg1 == "queen")
global.smsprite[arg0] = scr_84_get_sprite("spr_face_queen");
if (arg1 == "rouxls")
global.smsprite[arg0] = spr_face_rurus;
if (arg1 == "berdly")
global.smsprite[arg0] = spr_face_berdly_dark;
if (arg1 == "rudy")
global.smsprite[arg0] = spr_face_rudy;
if (arg1 == "toriel")
global.smsprite[arg0] = asset_get_index("spr_face_t" + string(arg2));
if (arg1 == "none" || arg1 == "empty")
global.smsprite[arg0] = spr_empty;
}
else
{
global.smsprite[arg0] = arg1;
if (arg1 == 0)
global.smsprite[arg0] = spr_empty;
}
global.smimage[arg0] = arg2;
if (is_string(arg3))
{
if (global.fighting == 1)
{
if (arg3 == "left")
global.smxx[arg0] = 60;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 460;
}
else
{
if (arg3 == "left")
global.smxx[arg0] = 70;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 400;
}
}
else
{
global.smxx[arg0] = arg3;
}
if (is_string(arg4))
{
if (global.fighting == 1)
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 45;
if (arg4 == "bottom")
global.smyy[arg0] = 56;
if (arg4 == "bottom" || arg4 == "bottommid")
{
global.smdir[arg0] = 90;
global.smspeed[arg0] = 4;
global.smalarm[arg0] = 10;
global.smyy[arg0] += 40;
global.smxx[arg0] -= 40;
}
}
else
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 50;
if (arg4 == "bottom")
global.smyy[arg0] = 68;
if (global.darkzone == 0)
... (0, "ralsei", 13, "right", "bottom", small_text);
|
|
521
|
var _str1 = "";
|
|
522
|
if (global.hp[3] > 0)
|
|
523
|
_str1 = "\\f0";
|
|
524
|
global.battlemsg[0] = stringsetsubloc("* Too dark to see near the walls.&* There's something fluffy in here!~1", _str1, "obj_jackenstein_enemy_slash_Step_0_gml_316_0");
|
|
525
|
}
|
|
526
|
if (rr == 5)
|
|
527
|
{
|
|
528
|
var small_text = stringsetloc(That's ME, dumbass!"That's ME, dumbass!", "obj_jackenstein_enemy_slash_Step_0_gml_321_0" );
|
|
529
|
var loc = ["right", "bottom"];
|
|
530
|
if (global.lang == "ja")
|
|
531
|
loc[0] = 380;
|
|
532
|
scr_smallfacescr_smallface
function scr_smallface(arg0, arg1, arg2, arg3, arg4, arg5)
{
scr_smallface_reset(arg0);
global.smsprite[arg0] = spr_face_susie_alt;
if (is_string(arg1))
{
if (arg1 == "susie")
global.smsprite[arg0] = spr_face_susie_alt;
if (arg1 == "ralsei")
global.smsprite[arg0] = spr_face_r_nohat;
if (arg1 == "lancer")
global.smsprite[arg0] = spr_face_l0;
if (arg1 == "noelle")
global.smsprite[arg0] = spr_face_n_matome;
if (arg1 == "noelle_cropped")
global.smsprite[arg0] = spr_face_n_matome_cropped;
if (arg1 == "queen")
global.smsprite[arg0] = scr_84_get_sprite("spr_face_queen");
if (arg1 == "rouxls")
global.smsprite[arg0] = spr_face_rurus;
if (arg1 == "berdly")
global.smsprite[arg0] = spr_face_berdly_dark;
if (arg1 == "rudy")
global.smsprite[arg0] = spr_face_rudy;
if (arg1 == "toriel")
global.smsprite[arg0] = asset_get_index("spr_face_t" + string(arg2));
if (arg1 == "none" || arg1 == "empty")
global.smsprite[arg0] = spr_empty;
}
else
{
global.smsprite[arg0] = arg1;
if (arg1 == 0)
global.smsprite[arg0] = spr_empty;
}
global.smimage[arg0] = arg2;
if (is_string(arg3))
{
if (global.fighting == 1)
{
if (arg3 == "left")
global.smxx[arg0] = 60;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 460;
}
else
{
if (arg3 == "left")
global.smxx[arg0] = 70;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 400;
}
}
else
{
global.smxx[arg0] = arg3;
}
if (is_string(arg4))
{
if (global.fighting == 1)
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 45;
if (arg4 == "bottom")
global.smyy[arg0] = 56;
if (arg4 == "bottom" || arg4 == "bottommid")
{
global.smdir[arg0] = 90;
global.smspeed[arg0] = 4;
global.smalarm[arg0] = 10;
global.smyy[arg0] += 40;
global.smxx[arg0] -= 40;
}
}
else
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 50;
if (arg4 == "bottom")
global.smyy[arg0] = 68;
if (global.darkzone == 0)
... (0, "susie", 5, loc[0], loc[1], small_text);
|
|
533
|
var _str2 = "";
|
|
534
|
if (global.hp[2] > 0)
|
|
535
|
_str2 = "\\f0";
|
|
536
|
global.battlemsg[0] = stringsetsubloc("* Too dark to see near the walls.&* There's something very Susie-like in here!~1", _str2, "obj_jackenstein_enemy_slash_Step_0_gml_323_0");
|
|
537
|
}
|
|
538
|
if (rr == 6)
|
|
539
|
global.battlemsg[0] = stringsetloc(* Too dark to see near the walls. * There's a texture of a dog playing maracas in here!"* Too dark to see near the walls.&* There's a texture of a dog playing maracas in here!", "obj_jackenstein_enemy_slash_Step_0_gml_325_0" );
|
|
540
|
if (rr == 7)
|
|
541
|
global.battlemsg[0] = stringsetloc(* Too dark to see near the walls. * There's something miniboss-shaped in here!"* Too dark to see near the walls.&* There's something miniboss-shaped in here!", "obj_jackenstein_enemy_slash_Step_0_gml_326_0" );
|
|
542
|
var rand = irandom(99);
|
|
543
|
if (rand < 3 && global.flag[456 beat_snowgrave_neo] == 1)
|
|
544
|
global.battlemsg[0] = stringsetloc(* You can imagine Berdly in your head warning you about Grues. * Smells like rotting fruit."* You can imagine Berdly in your head warning you about Grues.&* Smells like rotting fruit.", "obj_jackenstein_enemy_slash_Step_0_gml_329_0" );
|
|
545
|
attacked = 1;
|
|
546
|
}
|
|
547
|
}
|
|
548
|
if (global.turntimer > 1)
|
|
549
|
{
|
|
550
|
with (obj_dmgwriter_boogie)
|
|
551
|
{
|
|
552
|
killtimer = 0;
|
|
553
|
killactive = 0;
|
|
554
|
kill = 0;
|
|
555
|
}
|
|
556
|
}
|
|
557
|
if (global.mnfight == 2 && global.turntimer <= 1)
|
|
558
|
{
|
|
559
|
scaredycat = false;
|
|
560
|
if (global.tension >= 150)
|
|
561
|
global.battlemsg[0] = stringsetloc(* The atmosphere feels tense... (You can use UNLEASH!)"* The atmosphere feels tense... (You can use \\cYUNLEASH\\c0!)", "obj_jackenstein_enemy_slash_Step_0_gml_340_0" );
|
|
562
|
sact = false;
|
|
563
|
ract = false;
|
|
564
|
fadeaway = 0;
|
|
565
|
if (myattackchoice == 2)
|
|
566
|
obj_battlecontroller.dancing_jackolantern_con = 1;
|
|
567
|
rr = -1;
|
|
568
|
}
|
|
569
|
if (i_ex(obj_battlecontroller) && i_ex(obj_battlecontroller.battlewriter))
|
|
570
|
{
|
|
571
|
if (obj_battlecontroller.battlewriter.reachedend == 1 && rr == 6 && fun == 0)
|
|
572
|
{
|
|
573
|
snd_play(snd_pombark);
|
|
574
|
fun = 1;
|
|
575
|
}
|
|
576
|
if (obj_battlecontroller.battlewriter.reachedend == 1 && rr == 7 && fun == 0)
|
|
577
|
{
|
|
578
|
msgsetloc(0, H-HEY!Wait for inputClose Message"H-HEY!/%", "obj_jackenstein_enemy_slash_Step_0_gml_351_0" );
|
|
579
|
global.typer = 88;
|
|
580
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_z;
return myblcon;
}
} (x, global.monstery[myself] - 20, 10);
|
|
581
|
fun = 2;
|
|
582
|
}
|
|
583
|
}
|
|
584
|
if (fun == 2)
|
|
585
|
{
|
|
586
|
funtimer++;
|
|
587
|
if (funtimer == 60)
|
|
588
|
{
|
|
589
|
with (myblcon)
|
|
590
|
instance_destroy();
|
|
591
|
}
|
|
592
|
}
|
|
593
|
}
|
|
594
|
if (global.myfight == 3)
|
|
595
|
{
|
|
596
|
xx = __view_get(e__VW.XView, 0);
|
|
597
|
yy = __view_get(e__VW.YView, 0);
|
|
598
|
if (acting == 1 && actcon == 0)
|
|
599
|
{
|
|
600
|
checkcount++;
|
|
601
|
if (checkcount == 1)
|
|
602
|
{
|
|
603
|
msgsetloc(0, * JACKENSTEIN - An unsightly beast that lives in total darkness.Wait for input"* JACKENSTEIN - An unsightly beast that lives in total darkness./", "obj_jackenstein_enemy_slash_Step_0_gml_370_0" );
|
|
604
|
msgnextloc(* Gather TREASURE to gain TP, and use "UNLEASH" to light him up!Wait for inputClose Message"* Gather \\cYTREASURE\\cW to gain TP, and use \"UNLEASH\" to light him up!/%", "obj_jackenstein_enemy_slash_Step_0_gml_371_0" );
|
|
605
|
}
|
|
606
|
else
|
|
607
|
{
|
|
608
|
msgsetloc(0, * You CHECKed Jackenstein... * You remember that DEFENDing gives you TP!Wait for input"* You CHECKed Jackenstein...&* You remember that \\cYDEFEND\\c0ing gives you TP!/", "obj_jackenstein_enemy_slash_Step_0_gml_377_0" );
|
|
609
|
msgnextloc(* You remember Susie and Ralsei might have their own ACTs as well...!Wait for inputClose Message"* You remember Susie and Ralsei might have their own ACTs as well...!/%", "obj_jackenstein_enemy_slash_Step_0_gml_378_0" );
|
|
610
|
}
|
|
611
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
612
|
actcon = 1;
|
|
613
|
}
|
|
614
|
if (acting == 2 && actcon == 0)
|
|
615
|
{
|
|
616
|
msgsetloc(0, * Kris's SOUL emitted a brilliant light!Wait for inputClose Message"* Kris's SOUL emitted a brilliant light!/%", "obj_jackenstein_enemy_slash_Step_0_gml_379_0" );
|
|
617
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
618
|
acting = 2.1;
|
|
619
|
}
|
|
620
|
if (acting == 2.1 && actcon == 0 && !i_ex(obj_writer))
|
|
621
|
{
|
|
622
|
acting = 2.2;
|
|
623
|
with (obj_herokris)
|
|
624
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
625
|
heart = instance_create_depth(obj_herokris.x + 30, obj_herokris.y + 50, ralseimarker.depth - 1999, obj_purify_event);
|
|
626
|
heart.faster = true;
|
|
627
|
}
|
|
628
|
if (acting == 2.2 && actcon == 0 && !i_ex(obj_purify_event))
|
|
629
|
{
|
|
630
|
unleash = 1;
|
|
631
|
acting = 0;
|
|
632
|
actcon = 1;
|
|
633
|
}
|
|
634
|
if (acting == 3 && actcon == 0)
|
|
635
|
{
|
|
636
|
scaredycatcount++;
|
|
637
|
scaredycat = true;
|
|
638
|
if (scaredycatcount == 1)
|
|
639
|
msgsetloc(0, * Your heart pumped nervously! * SPEED increased for 1 turn! * Everyone's DEFENSE down!Wait for inputClose Message"* Your heart pumped nervously!&* SPEED increased for 1 turn!&* Everyone's DEFENSE down!/%", "obj_jackenstein_enemy_slash_Step_0_gml_405_0" );
|
|
640
|
else
|
|
641
|
msgsetloc(0, * Scared! SPEED up, DEF down!Wait for inputClose Message"* Scared! SPEED up, DEF down!/%", "obj_jackenstein_enemy_slash_Step_0_gml_406_0" );
|
|
642
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
643
|
snd_play(snd_drive);
|
|
644
|
actcon = 1;
|
|
645
|
}
|
|
646
|
if (actingsus == 1 && actconsus == 1)
|
|
647
|
{
|
|
648
|
if (global.actsimulsus[myself][0] == 0)
|
|
649
|
{
|
|
650
|
msgsetloc(0, * Susie sniffs out treasure! It's easier to pick stuff up!Wait for inputClose Message"* Susie sniffs out treasure! It's easier to pick stuff up!/%", "obj_jackenstein_enemy_slash_Step_0_gml_418_0" );
|
|
651
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
652
|
actconsus = 20;
|
|
653
|
global.actsimulsus[myself][0] = 1;
|
|
654
|
}
|
|
655
|
else
|
|
656
|
{
|
|
657
|
msgsetloc(0, * Susie sniffs out treasure!"* Susie sniffs out treasure!", "obj_jackenstein_enemy_slash_Step_0_gml_425_0" );
|
|
658
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("susie");
|
|
659
|
if (simulordersus == 0)
|
|
660
|
actconsus = 20;
|
|
661
|
else
|
|
662
|
actconsus = 0;
|
|
663
|
}
|
|
664
|
actingsus = 0;
|
|
665
|
sact = true;
|
|
666
|
}
|
|
667
|
if (actingral == 1 && actconral == 1)
|
|
668
|
{
|
|
669
|
if (global.actsimulral[myself][0] == 0)
|
|
670
|
{
|
|
671
|
msgsetloc(0, * Ralsei lit up! The light grew larger and stronger!Wait for inputClose Message"* Ralsei lit up! The light grew larger and stronger!/%", "obj_jackenstein_enemy_slash_Step_0_gml_439_0" );
|
|
672
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
673
|
actconral = 20;
|
|
674
|
global.actsimulral[myself][0] = 1;
|
|
675
|
}
|
|
676
|
else
|
|
677
|
{
|
|
678
|
msgsetloc(0, * Ralsei lit up! Light grew!"* Ralsei lit up! Light grew!", "obj_jackenstein_enemy_slash_Step_0_gml_446_0" );
|
|
679
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("ralsei");
|
|
680
|
if (simulorderral == 0)
|
|
681
|
actconral = 20;
|
|
682
|
else
|
|
683
|
actconral = 0;
|
|
684
|
}
|
|
685
|
actingral = 0;
|
|
686
|
ract = true;
|
|
687
|
}
|
|
688
|
if (actcon == 20 || actconsus == 20 || actconral == 20)
|
|
689
|
{
|
|
690
|
if (scr_terminate_writerscr_terminate_writer
function scr_terminate_writer()
{
__writerkilled = 0;
__writerkillable = 0;
__writerended = 0;
if (instance_exists(obj_writer))
{
obj_writer.__endcheckid = id;
with (obj_writer)
{
if (reachedend == 1)
{
with (__endcheckid)
__writerended++;
}
}
if (__writerended == instance_number(obj_writer))
__writerkillable = 1;
}
else
{
__writerkilled = 1;
}
if (button1_p() && __writerkillable == 1)
{
with (obj_writer)
instance_destroy();
__writerkilled = 1;
}
return __writerkilled;
} ())
|
|
691
|
{
|
|
692
|
actconsus = -1;
|
|
693
|
actconral = -1;
|
|
694
|
actcon = 1;
|
|
695
|
}
|
|
696
|
}
|
|
697
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
698
|
scr_nextactscr_nextact
function scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (i_ex(obj_sound_of_justice_enemy) && obj_sound_of_justice_enemy.phase == 1)
{
global.charturn = 3;
global.myfight = 3;
global.currentactingchar = 0;
if (global.acting[0] == 0)
scr_nextact();
if (global.acting[0] == 1 && global.actingsimul[0] == 1)
scr_act_simul();
exit;
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} ();
|
|
699
|
}
|
|
700
|
if (state == 3)
|
|
701
|
{
|
|
702
|
scr_enemyhurt_tired_after_damagescr_enemyhurt_tired_after_damage
function scr_enemyhurt_tired_after_damage(arg0)
{
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] * arg0))
scr_monster_make_tired(myself);
} (0.5);
|
|
703
|
scr_enemy_hurtscr_enemy_hurt
function scr_enemy_hurt()
{
hurttimer -= 1;
if (hurttimer < 0)
{
state = 0;
}
else
{
if (global.monster[myself] == 0)
scr_defeatrun();
hurtshake += 1;
if (hurtshake > 1)
{
if (shakex > 0)
shakex -= 1;
if (shakex < 0)
shakex += 1;
shakex = -shakex;
hurtshake = 0;
}
}
} ();
|
|
704
|
}
|
|
705
|
if (i_ex(obj_herosusie) && i_ex(susiemarker))
|
|
706
|
{
|
|
707
|
if (susiemarker.sprite_index == spr_susie_eyes_idle || susiemarker.sprite_index == spr_nothing)
|
|
708
|
{
|
|
709
|
susieblinktimer++;
|
|
710
|
if (susieblinktimer == 140)
|
|
711
|
{
|
|
712
|
susieblinktimer = choose(40, 75, 90);
|
|
713
|
susiemarker.sprite_index = spr_susie_eyes_blink;
|
|
714
|
susietimer = 0;
|
|
715
|
}
|
|
716
|
}
|
|
717
|
if (susiemarker.sprite_index == spr_susie_eyes_blink)
|
|
718
|
{
|
|
719
|
susietimer++;
|
|
720
|
if (susietimer == 12)
|
|
721
|
{
|
|
722
|
susiemarker.sprite_index = spr_susie_eyes_idle;
|
|
723
|
susietimer = 0;
|
|
724
|
}
|
|
725
|
}
|
|
726
|
if (obj_herosusie.thissprite == obj_herosusie.defendsprite)
|
|
727
|
susiemarker.sprite_index = spr_susie_eyes_defend;
|
|
728
|
if (obj_herosusie.thissprite != obj_herosusie.defendsprite && susiemarker.sprite_index == spr_susie_eyes_defend)
|
|
729
|
susiemarker.sprite_index = spr_susie_eyes_idle;
|
|
730
|
if (obj_herosusie.thissprite == obj_herosusie.defeatsprite)
|
|
731
|
susiemarker.sprite_index = spr_susie_eyes_defeat;
|
|
732
|
if (obj_herosusie.thissprite != obj_herosusie.defeatsprite && susiemarker.sprite_index == spr_susie_eyes_defeat)
|
|
733
|
susiemarker.sprite_index = spr_susie_eyes_idle;
|
|
734
|
if (obj_herosusie.thissprite == obj_herosusie.spellsprite)
|
|
735
|
{
|
|
736
|
susiemarker.sprite_index = spr_susie_eyes_spell;
|
|
737
|
if (global.faceaction[obj_herosusie.myself] == 10)
|
|
738
|
susiemarker.sprite_index = spr_susie_eyes_spare;
|
|
739
|
}
|
|
740
|
if (obj_herosusie.thissprite != obj_herosusie.spellsprite && susiemarker.sprite_index == spr_susie_eyes_spell)
|
|
741
|
susiemarker.sprite_index = spr_susie_eyes_idle;
|
|
742
|
if (obj_herosusie.thissprite != obj_herosusie.spellsprite && susiemarker.sprite_index == spr_susie_eyes_spare)
|
|
743
|
susiemarker.sprite_index = spr_susie_eyes_idle;
|
|
744
|
if (obj_herosusie.thissprite == obj_herosusie.actsprite)
|
|
745
|
susiemarker.sprite_index = spr_susie_eyes_act;
|
|
746
|
if (obj_herosusie.thissprite != obj_herosusie.actsprite && susiemarker.sprite_index == spr_susie_eyes_act)
|
|
747
|
susiemarker.sprite_index = spr_susie_eyes_idle;
|
|
748
|
if (obj_herosusie.thissprite == obj_herosusie.itemsprite)
|
|
749
|
susiemarker.sprite_index = spr_susie_eyes_item;
|
|
750
|
if (obj_herosusie.thissprite != obj_herosusie.itemsprite && susiemarker.sprite_index == spr_susie_eyes_item)
|
|
751
|
susiemarker.sprite_index = spr_susie_eyes_idle;
|
|
752
|
if (obj_herosusie.thissprite == obj_herosusie.attacksprite)
|
|
753
|
susiemarker.sprite_index = spr_susie_eyes_attack;
|
|
754
|
if (obj_herosusie.thissprite != obj_herosusie.attacksprite && susiemarker.sprite_index == spr_susie_eyes_attack)
|
|
755
|
susiemarker.sprite_index = spr_susie_eyes_idle;
|
|
756
|
if (obj_herosusie.hurt == 1 && global.hp[global.char[obj_herosusie.myself]] > 0)
|
|
757
|
susiemarker.sprite_index = spr_susie_eyes_hurt;
|
|
758
|
else if (susiemarker.sprite_index == spr_susie_eyes_hurt)
|
|
759
|
susiemarker.sprite_index = spr_susie_eyes_idle;
|
|
760
|
}
|
|
761
|
if (i_ex(obj_heroralsei) && i_ex(ralseimarker))
|
|
762
|
{
|
|
763
|
if (ralseimarker.sprite_index == spr_ralsei_eyes_idle || ralseimarker.sprite_index == spr_nothing)
|
|
764
|
{
|
|
765
|
ralseiblinktimer++;
|
|
766
|
if (ralseiblinktimer == 140)
|
|
767
|
{
|
|
768
|
ralseiblinktimer = choose(40, 75, 90);
|
|
769
|
ralseimarker.sprite_index = spr_ralsei_eyes_blink;
|
|
770
|
ralseitimer = 0;
|
|
771
|
}
|
|
772
|
}
|
|
773
|
if (ralseimarker.sprite_index == spr_ralsei_eyes_blink)
|
|
774
|
{
|
|
775
|
ralseitimer++;
|
|
776
|
if (ralseitimer == 12)
|
|
777
|
{
|
|
778
|
ralseimarker.sprite_index = spr_ralsei_eyes_idle;
|
|
779
|
ralseitimer = 0;
|
|
780
|
}
|
|
781
|
}
|
|
782
|
if (obj_heroralsei.thissprite == obj_heroralsei.defendsprite)
|
|
783
|
ralseimarker.sprite_index = spr_ralsei_eyes_defend;
|
|
784
|
if (obj_heroralsei.thissprite != obj_heroralsei.defendsprite && ralseimarker.sprite_index == spr_ralsei_eyes_defend)
|
|
785
|
ralseimarker.sprite_index = spr_ralsei_eyes_idle;
|
|
786
|
if (obj_heroralsei.thissprite == obj_heroralsei.defeatsprite)
|
|
787
|
ralseimarker.sprite_index = spr_ralsei_eyes_defeated;
|
|
788
|
if (obj_heroralsei.thissprite != obj_heroralsei.defeatsprite && ralseimarker.sprite_index == spr_ralsei_eyes_defeated)
|
|
789
|
ralseimarker.sprite_index = spr_ralsei_eyes_idle;
|
|
790
|
if (obj_heroralsei.thissprite == obj_heroralsei.spellsprite)
|
|
791
|
ralseimarker.sprite_index = spr_ralsei_eyes_spell;
|
|
792
|
if (obj_heroralsei.thissprite != obj_heroralsei.spellsprite && ralseimarker.sprite_index == spr_ralsei_eyes_spell)
|
|
793
|
ralseimarker.sprite_index = spr_ralsei_eyes_idle;
|
|
794
|
if (obj_heroralsei.thissprite == obj_heroralsei.actsprite)
|
|
795
|
ralseimarker.sprite_index = spr_ralsei_eyes_act;
|
|
796
|
if (obj_heroralsei.thissprite != obj_heroralsei.actsprite && ralseimarker.sprite_index == spr_ralsei_eyes_act)
|
|
797
|
ralseimarker.sprite_index = spr_ralsei_eyes_idle;
|
|
798
|
if (obj_heroralsei.thissprite == obj_heroralsei.itemsprite)
|
|
799
|
ralseimarker.sprite_index = spr_ralsei_eyes_item;
|
|
800
|
if (obj_heroralsei.thissprite != obj_heroralsei.itemsprite && ralseimarker.sprite_index == spr_ralsei_eyes_item)
|
|
801
|
ralseimarker.sprite_index = spr_ralsei_eyes_idle;
|
|
802
|
if (obj_heroralsei.thissprite == obj_heroralsei.attacksprite)
|
|
803
|
ralseimarker.sprite_index = spr_ralsei_eyes_attack;
|
|
804
|
if (obj_heroralsei.thissprite != obj_heroralsei.attacksprite && ralseimarker.sprite_index == spr_ralsei_eyes_attack)
|
|
805
|
ralseimarker.sprite_index = spr_ralsei_eyes_idle;
|
|
806
|
if (obj_heroralsei.hurt == 1 && global.hp[global.char[obj_heroralsei.myself]] > 0)
|
|
807
|
ralseimarker.sprite_index = spr_ralsei_eyes_hurt;
|
|
808
|
else if (ralseimarker.sprite_index == spr_ralsei_eyes_hurt)
|
|
809
|
ralseimarker.sprite_index = spr_ralsei_eyes_idle;
|
|
810
|
}
|
|
811
|
if (!fadeaway)
|
|
812
|
{
|
|
813
|
if (image_alpha < 1)
|
|
814
|
image_alpha += 0.1;
|
|
815
|
juststartedbulletphase = true;
|
|
816
|
eyeflashtimer = 0;
|
|
817
|
}
|
|
818
|
else
|
|
819
|
{
|
|
820
|
if (juststartedbulletphase == true)
|
|
821
|
{
|
|
822
|
juststartedbulletphase = false;
|
|
823
|
eyeflashtimer++;
|
|
824
|
}
|
|
825
|
if (eyeflashtimer > 0)
|
|
826
|
eyeflashtimer++;
|
|
827
|
if (image_alpha > 0)
|
|
828
|
image_alpha -= 0.1;
|
|
829
|
}
|
|
830
|
if (image_alpha == 1)
|
|
831
|
{
|
|
832
|
if (global.mercymod[myself] <= 20 && (jackotimer % 4) == 0)
|
|
833
|
{
|
|
834
|
inst = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
835
|
inst.fadeSpeed = 0.15;
|
|
836
|
inst.image_index = siner;
|
|
837
|
inst.y = y + (sin(siner / 1.35) * 8);
|
|
838
|
}
|
|
839
|
if (global.mercymod[myself] >= 20 && global.mercymod[myself] <= 50 && (jackotimer % 4) == 0)
|
|
840
|
{
|
|
841
|
inst = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
842
|
inst.fadeSpeed = 0.07;
|
|
843
|
inst.image_index = siner;
|
|
844
|
inst.y = y + (sin(siner / 1.35) * 8);
|
|
845
|
}
|
|
846
|
if (global.mercymod[myself] >= 50 && (jackotimer % 4) == 0)
|
|
847
|
{
|
|
848
|
inst = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
849
|
inst.fadeSpeed = 0.04;
|
|
850
|
inst.image_index = siner;
|
|
851
|
inst.y = y + (sin(siner / 1.35) * 8);
|
|
852
|
}
|
|
853
|
}
|
|
854
|
|
|
855
|
enum e__VW
|
|
856
|
{
|
|
857
|
XView,
|
|
858
|
YView,
|
|
859
|
WView,
|
|
860
|
HView,
|
|
861
|
Angle,
|
|
862
|
HBorder,
|
|
863
|
VBorder,
|
|
864
|
HSpeed,
|
|
865
|
VSpeed,
|
|
866
|
Object,
|
|
867
|
Visible,
|
|
868
|
XPort,
|
|
869
|
YPort,
|
|
870
|
WPort,
|
|
871
|
HPort,
|
|
872
|
Camera,
|
|
873
|
SurfaceID
|
|
874
|
}
|