Deltarune (Chapter 4) script viewer

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gml_Object_obj_jackenstein_enemy_CleanUp_0

related scripts: Alarm_4 • Alarm_6 • CleanUp_0 • Create_0 • Draw_0 • KeyPress_32 • Mouse_60 • Mouse_61 • Other_10 • Other_22 • Step_0

(view raw script w/o annotations or w/e)
1
global.drawdimmerlight = false;
2
with (obj_light_following)
3
    lightalpha = 1;