Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_hammer_of_justice_enemy_Step_2

(view raw script w/o annotations or w/e)
1
if (squishbox == true && i_ex(obj_heart) && i_ex(obj_growtangle))
2
{
3
    if (obj_heart.x < (obj_growtangle.x - 210))
4
        obj_heart.x = obj_growtangle.x - 210;
5
    if (obj_heart.x > ((obj_growtangle.x + 215) - 20))
6
        obj_heart.x = (obj_growtangle.x + 215) - 20;
7
    if (obj_heart.y < (obj_growtangle.y - 37))
8
        obj_heart.y = obj_growtangle.y - 37;
9
    if (obj_heart.y > ((obj_growtangle.y + 37) - 20))
10
        obj_heart.y = (obj_growtangle.y + 37) - 20;
11
}