Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_hammer_of_justice_enemy_Alarm_6

related scripts: Alarm_4 • Alarm_6 • Alarm_7 • CleanUp_0 • Create_0 • Draw_0 • KeyPress_17 • Mouse_60 • Mouse_61 • Other_10 • Other_21 • Other_22 • Other_23 • Other_24 • Step_0 • Step_2

(view raw script w/o annotations or w/e)
1
if (balloonend == 1)
2
{
3
    talked = 1;
4
}
5
else
6
{
7
    talked = 0.6;
8
    talktimer = 0;
9
}