Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_dw_churchb_bellroom_Create_0

(view raw script w/o annotations or w/e)
1
scr_musicer
scr_musicer

function
scr_musicer(arg0 = "dogcheck.ogg", arg1 = 0.7, arg2 = 1, arg3 = 0, arg4 = -1)
{ var musicer = instance_create_depth(0, 0, 0, obj_musicer_gen); musicer.song = arg0; musicer.volume = arg1; musicer.pitch = arg2; musicer.delay = arg3; musicer.fadein = arg4; return musicer; }
("second_church.ogg");
2
if (!instance_exists(obj_hsv_shifter))
3
    instance_create(0, 0, obj_hsv_shifter);
4
timer = 0;
5
con = 0;
6
init = 0;
7
fog = instance_create(x, y, obj_dw_church_fog);
8
fog.depth = 10000;
9
econ = 0;
10
etimer = 0;
11
encounterflag = 1788;
12
encounterno = 190;
13
enemarker = -4;
14
makeenemy = true;
15
if (global.flag[encounterflag] == 1)
16
{
17
    makeenemy = false;
18
    econ = -999;
19
}
20
layer_set_visible("DEBUG_ASSETS", 0);
21
layer_set_visible("BELL_ENEMYBELL", 0);
22
if (
scr_debug
scr_debug

function
scr_debug()
{ if (global.debug == 1) return 1; }
())
23
    
scr_setparty
scr_setparty

function
scr_setparty(arg0 = false, arg1 = false, arg2 = false)
{ var kris = obj_mainchara; var slot = 0; var __make = true; if (!i_ex(kris)) __make = false;
scr_losechar();
safe_delete(obj_caterpillarchara); if (arg0 == true) {
scr_getchar(2);
if (__make) { with (
scr_makecaterpillar(kris.x, kris.y, 2, slot))
{ halign = (global.darkzone == 0) ? 3 : 6; valign = (global.darkzone == 0) ? 6 : 16; x -= halign; y -= valign; } } slot++; } if (arg1 == true) {
scr_getchar(3);
if (__make) { with (
scr_makecaterpillar(kris.x, kris.y, 3, slot))
{ halign = 2; valign = 12; x -= halign; y -= valign; } } slot++; } if (arg2 == true) {
scr_getchar(4);
if (__make) { with (
scr_makecaterpillar(kris.x, kris.y, 4, slot))
{ halign = (global.darkzone == 0) ? 2 : 4; valign = (global.darkzone == 0) ? 9 : 18; x -= halign; y -= valign; } } slot++; } }
(0);
24
layarray = [];
25
array_push(layarray, layer_get_id("TILES_UPSIDEDOWN"));
26
array_push(layarray, layer_get_id("ASSETS_1"));
27
layx = 0;
28
layer_set_visible("TILES_UPSIDEDOWN", 1);
29
layer_set_visible("ASSETS_1", 1);
30
depth = layer_get_depth("BELL_FLOOR_ALT_FRONTROW") + 20;
31
var graddepth = layer_get_depth("ASSETS_1") - 10;
32
graddepth = 0;
33
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(0, 0, spr_whitegradientdown_40, room_width, room_height, undefined, undefined, undefined, graddepth);
34
chaseloc = [];
35
fakebellbit = -4;
36
fakebelloverlay = -4;
37
blacklay = -4;
38
cutscene = 0;
39
roomglow = instance_create(x, y, obj_roomglow);
40
if (global.flag[1572])
41
    cutscene = -1;
42
stepped = false;
43
susie = -4;