scr_musicer("second_church.ogg"); if (!instance_exists(obj_hsv_shifter)) instance_create(0, 0, obj_hsv_shifter); timer = 0; con = 0; init = 0; fog = instance_create(x, y, obj_dw_church_fog); fog.depth = 10000; econ = 0; etimer = 0; encounterflag = 1788; encounterno = 190; enemarker = -4; makeenemy = true; if (global.flag[encounterflag] == 1) { makeenemy = false; econ = -999; } layer_set_visible("DEBUG_ASSETS", 0); layer_set_visible("BELL_ENEMYBELL", 0); if (scr_debug()) scr_setparty(0); layarray = []; array_push(layarray, layer_get_id("TILES_UPSIDEDOWN")); array_push(layarray, layer_get_id("ASSETS_1")); layx = 0; layer_set_visible("TILES_UPSIDEDOWN", 1); layer_set_visible("ASSETS_1", 1); depth = layer_get_depth("BELL_FLOOR_ALT_FRONTROW") + 20; var graddepth = layer_get_depth("ASSETS_1") - 10; graddepth = 0; scr_marker_ext(0, 0, spr_whitegradientdown_40, room_width, room_height, undefined, undefined, undefined, graddepth); chaseloc = []; fakebellbit = -4; fakebelloverlay = -4; blacklay = -4; cutscene = 0; roomglow = instance_create(x, y, obj_roomglow); if (global.flag[1572]) cutscene = -1; stepped = false; susie = -4;