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1
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function scr_gamestartscr_gamestart
function scr_gamestart()
{
global.chapter = 4;
global.darkzone = 0;
global.filechoice = 0;
global.plot = 0;
global.truename = "";
global.othername[0] = "";
global.othername[1] = "";
global.othername[2] = "";
global.othername[3] = "";
global.othername[4] = "";
global.othername[5] = "";
global.othername[6] = "";
global.townname = stringsetloc("", "scr_gamestart_slash_scr_gamestart_gml_19_0");
global.time = 0;
global.fighting = 0;
global.char[0] = 1;
global.char[1] = 0;
global.char[2] = 0;
global.gold = 0;
global.xp = 0;
global.lv = 1;
global.inv = 0;
global.invc = 1;
global.charselect = -1;
global.encounterno = 1;
global.specialbattle = 0;
global.ambush = 0;
global.tension = 0;
global.maxtension = 250;
for (i = 0; i < 3; i += 1)
{
global.heromakex[i] = 100;
global.heromakey[i] = 200;
global.charauto[i] = 0;
global.charmove[i] = 0;
global.charcantarget[i] = 0;
global.chardead[i] = 0;
global.invincible[i] = 1;
global.charaction[i] = 0;
global.faceaction[i] = 0;
global.charcond[i] = 0;
}
global.item[0] = 0;
global.item[1] = 0;
global.item[2] = 0;
global.item[3] = 0;
global.item[4] = 0;
global.item[5] = 0;
global.item[6] = 0;
global.item[7] = 0;
global.item[8] = 0;
global.item[9] = 0;
global.item[10] = 0;
global.item[11] = 0;
global.item[12] = 0;
for (i = 0; i < 72; i++)
global.pocketitem[i] = 0;
for (i = 0; i < 48; i++)
{
global.weapon[i] = 0;
global.armor[i] = 0;
}
global.keyitem[0] = 1;
global.keyitem[1] = 0;
global.keyitem[2] = 0;
global.keyitem[3] = 0;
global.keyitem[4] = 0;
global.keyitem[5] = 0;
global.keyitem[6] = 0;
global.keyitem[7] = 0;
global.keyitem[8] = 0;
global.keyitem[9] = 0;
global.keyitem[10] = 0;
global.keyitem[11] = 0;
global.keyitem[12] = 0;
for (i = 0; i < 20; i += 1)
{
global.hp[i] = 200;
global.maxhp[i] = 250;
global.at[i] = 10;
global.df[i] = 2;
global.mag[i] = 0;
global.guts[i] = 0;
global.charweapon[i] = 1;
global.chararmor1[i] = 0;
global.chararmor2[i] = 0;
global.weaponstyle[i] = 0;
global.charname[i] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_72_0"
);
for (q = 0; q < 4; q += 1)
{
global.itemat[i][q] = 0;
global.itemdf[i][q] = 0;
global.itemmag[i][q] = 0;
global.itembolts[i][q] = 0;
global.itemgrazeamt[i][q] = 0;
global.itemgrazesize[i][q] = 0;
global.itemboltspeed[i][q] = 0;
global.itemspecial[i][q] = 0;
global.itemelement[i][q] = 0;
...
()
|
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2
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{
|
|
3
|
global.chapter = 4;
|
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4
|
global.darkzone = 0;
|
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5
|
global.filechoice = 0;
|
|
6
|
global.plot = 0;
|
|
7
|
global.truename = "";
|
|
8
|
global.othername[0] = "";
|
|
9
|
global.othername[1] = "";
|
|
10
|
global.othername[2] = "";
|
|
11
|
global.othername[3] = "";
|
|
12
|
global.othername[4] = "";
|
|
13
|
global.othername[5] = "";
|
|
14
|
global.othername[6] = "";
|
|
15
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global.townname = stringsetloc("", "scr_gamestart_slash_scr_gamestart_gml_19_0");
|
|
16
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global.time = 0;
|
|
17
|
global.fighting = 0;
|
|
18
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global.char[0] = 1;
|
|
19
|
global.char[1] = 0;
|
|
20
|
global.char[2] = 0;
|
|
21
|
global.gold = 0;
|
|
22
|
global.xp = 0;
|
|
23
|
global.lv = 1;
|
|
24
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global.inv = 0;
|
|
25
|
global.invc = 1;
|
|
26
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global.charselect = -1;
|
|
27
|
global.encounterno = 1;
|
|
28
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global.specialbattle = 0;
|
|
29
|
global.ambush = 0;
|
|
30
|
global.tension = 0;
|
|
31
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global.maxtension = 250;
|
|
32
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for (i = 0; i < 3; i += 1)
|
|
33
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{
|
|
34
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global.heromakex[i] = 100;
|
|
35
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global.heromakey[i] = 200;
|
|
36
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global.charauto[i] = 0;
|
|
37
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global.charmove[i] = 0;
|
|
38
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global.charcantarget[i] = 0;
|
|
39
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global.chardead[i] = 0;
|
|
40
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global.invincible[i] = 1;
|
|
41
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global.charaction[i] = 0;
|
|
42
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global.faceaction[i] = 0;
|
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43
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global.charcond[i] = 0;
|
|
44
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}
|
|
45
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global.item[0] = 0;
|
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46
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global.item[1] = 0;
|
|
47
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global.item[2] = 0;
|
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48
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global.item[3] = 0;
|
|
49
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global.item[4] = 0;
|
|
50
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global.item[5] = 0;
|
|
51
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global.item[6] = 0;
|
|
52
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global.item[7] = 0;
|
|
53
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global.item[8] = 0;
|
|
54
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global.item[9] = 0;
|
|
55
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global.item[10] = 0;
|
|
56
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global.item[11] = 0;
|
|
57
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global.item[12] = 0;
|
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58
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for (i = 0; i < 72; i++)
|
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59
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global.pocketitem[i] = 0;
|
|
60
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for (i = 0; i < 48; i++)
|
|
61
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{
|
|
62
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global.weapon[i] = 0;
|
|
63
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global.armor[i] = 0;
|
|
64
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}
|
|
65
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global.keyitem[0] = 1;
|
|
66
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global.keyitem[1] = 0;
|
|
67
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global.keyitem[2] = 0;
|
|
68
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global.keyitem[3] = 0;
|
|
69
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global.keyitem[4] = 0;
|
|
70
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global.keyitem[5] = 0;
|
|
71
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global.keyitem[6] = 0;
|
|
72
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global.keyitem[7] = 0;
|
|
73
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global.keyitem[8] = 0;
|
|
74
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global.keyitem[9] = 0;
|
|
75
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global.keyitem[10] = 0;
|
|
76
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global.keyitem[11] = 0;
|
|
77
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global.keyitem[12] = 0;
|
|
78
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for (i = 0; i < 20; i += 1)
|
|
79
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{
|
|
80
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global.hp[i] = 200;
|
|
81
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global.maxhp[i] = 250;
|
|
82
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global.at[i] = 10;
|
|
83
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global.df[i] = 2;
|
|
84
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global.mag[i] = 0;
|
|
85
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global.guts[i] = 0;
|
|
86
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global.charweapon[i] = 1;
|
|
87
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global.chararmor1[i] = 0;
|
|
88
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global.chararmor2[i] = 0;
|
|
89
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global.weaponstyle[i] = 0;
|
|
90
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global.charname[i] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_72_0"
);
|
|
91
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for (q = 0; q < 4; q += 1)
|
|
92
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{
|
|
93
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global.itemat[i][q] = 0;
|
|
94
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global.itemdf[i][q] = 0;
|
|
95
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global.itemmag[i][q] = 0;
|
|
96
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global.itembolts[i][q] = 0;
|
|
97
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global.itemgrazeamt[i][q] = 0;
|
|
98
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global.itemgrazesize[i][q] = 0;
|
|
99
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global.itemboltspeed[i][q] = 0;
|
|
100
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global.itemspecial[i][q] = 0;
|
|
101
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global.itemelement[i][q] = 0;
|
|
102
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global.itemelementamount[i][q] = 0;
|
|
103
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global.charauto[i] = 0;
|
|
104
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}
|
|
105
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for (j = 0; j < 12; j += 1)
|
|
106
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global.spell[i][j] = 0;
|
|
107
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}
|
|
108
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global.boltspeed = 100;
|
|
109
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global.grazeamt = 100;
|
|
110
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global.grazesize = 100;
|
|
111
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scr_initialize_charnamesscr_initialize_charnames
function scr_initialize_charnames()
{
global.lcharname = stringsetloc(Kris"Kris", "scr_gamestart_slash_scr_gamestart_gml_396_0"
);
global.charname[0] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_101_0_b"
);
global.charname[1] = stringsetloc(Kris"Kris", "scr_gamestart_slash_scr_gamestart_gml_99_0"
);
global.charname[2] = stringsetloc(Susie"Susie", "scr_gamestart_slash_scr_gamestart_gml_100_0"
);
global.charname[3] = stringsetloc(Ralsei"Ralsei", "scr_gamestart_slash_scr_gamestart_gml_101_0"
);
global.charname[4] = stringsetloc(Noelle"Noelle", "scr_gamestart_slash_scr_gamestart_gml_105_0"
);
}
();
|
|
112
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for (i = 0; i < 9999; i += 1)
|
|
113
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global.flag[i] = 0;
|
|
114
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global.charweapon[0] = 0;
|
|
115
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global.chararmor1[0] = 0;
|
|
116
|
global.chararmor2[0] = 0;
|
|
117
|
global.hp[0] = 0;
|
|
118
|
global.maxhp[0] = 0;
|
|
119
|
if (global.chapter == 1)
|
|
120
|
{
|
|
121
|
global.hp[1] = 90;
|
|
122
|
global.maxhp[1] = 90;
|
|
123
|
global.at[1] = 10;
|
|
124
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global.charweapon[2] = 2;
|
|
125
|
global.hp[2] = 110;
|
|
126
|
global.maxhp[2] = 110;
|
|
127
|
global.at[2] = 14;
|
|
128
|
global.mag[2] = 1;
|
|
129
|
global.charweapon[3] = 3;
|
|
130
|
global.hp[3] = 70;
|
|
131
|
global.maxhp[3] = 70;
|
|
132
|
global.at[3] = 8;
|
|
133
|
global.mag[3] = 7;
|
|
134
|
}
|
|
135
|
if (global.chapter == 2)
|
|
136
|
{
|
|
137
|
global.maxhp[1] = 120;
|
|
138
|
global.hp[1] = global.maxhp[1];
|
|
139
|
global.at[1] = 12;
|
|
140
|
global.chararmor1[1] = 1;
|
|
141
|
global.chararmor2[1] = 1;
|
|
142
|
global.charweapon[2] = 2;
|
|
143
|
global.maxhp[2] = 140;
|
|
144
|
global.hp[2] = global.maxhp[2];
|
|
145
|
global.at[2] = 16;
|
|
146
|
global.mag[2] = 1;
|
|
147
|
global.chararmor1[2] = 1;
|
|
148
|
global.chararmor2[2] = 1;
|
|
149
|
global.charweapon[3] = 3;
|
|
150
|
global.maxhp[3] = 100;
|
|
151
|
global.hp[3] = global.maxhp[3];
|
|
152
|
global.at[3] = 10;
|
|
153
|
global.mag[3] = 9;
|
|
154
|
global.chararmor1[3] = 1;
|
|
155
|
global.chararmor2[3] = 4;
|
|
156
|
global.charweapon[4] = 12;
|
|
157
|
global.chararmor1[4] = 14;
|
|
158
|
global.chararmor2[4] = 22;
|
|
159
|
global.hp[4] = 90;
|
|
160
|
global.maxhp[4] = 90;
|
|
161
|
global.at[4] = 3;
|
|
162
|
global.mag[4] = 11;
|
|
163
|
global.df[4] = 1;
|
|
164
|
}
|
|
165
|
if (global.chapter == 3)
|
|
166
|
{
|
|
167
|
global.maxhp[1] = 160;
|
|
168
|
global.hp[1] = global.maxhp[1];
|
|
169
|
global.at[1] = 14;
|
|
170
|
global.charweapon[1] = 16;
|
|
171
|
global.chararmor1[1] = 1;
|
|
172
|
global.chararmor2[1] = 10;
|
|
173
|
global.charweapon[2] = 2;
|
|
174
|
global.maxhp[2] = 190;
|
|
175
|
global.hp[2] = global.maxhp[2];
|
|
176
|
global.at[2] = 18;
|
|
177
|
global.mag[2] = 2;
|
|
178
|
global.charweapon[2] = 17;
|
|
179
|
global.chararmor1[2] = 1;
|
|
180
|
global.chararmor2[2] = 10;
|
|
181
|
global.charweapon[3] = 3;
|
|
182
|
global.maxhp[3] = 140;
|
|
183
|
global.hp[3] = global.maxhp[3];
|
|
184
|
global.at[3] = 12;
|
|
185
|
global.mag[3] = 11;
|
|
186
|
global.charweapon[3] = 18;
|
|
187
|
global.chararmor1[3] = 25;
|
|
188
|
global.chararmor2[3] = 10;
|
|
189
|
global.charweapon[4] = 12;
|
|
190
|
global.chararmor1[4] = 14;
|
|
191
|
global.chararmor2[4] = 22;
|
|
192
|
global.hp[4] = 90;
|
|
193
|
global.maxhp[4] = 90;
|
|
194
|
global.at[4] = 3;
|
|
195
|
global.mag[4] = 11;
|
|
196
|
global.df[4] = 1;
|
|
197
|
}
|
|
198
|
if (global.chapter == 4)
|
|
199
|
{
|
|
200
|
global.maxhp[1] = 200;
|
|
201
|
global.hp[1] = global.maxhp[1];
|
|
202
|
global.at[1] = 17;
|
|
203
|
global.charweapon[1] = 23;
|
|
204
|
global.chararmor1[1] = 25;
|
|
205
|
global.chararmor2[1] = 10;
|
|
206
|
global.charweapon[2] = 2;
|
|
207
|
global.maxhp[2] = 230;
|
|
208
|
global.hp[2] = global.maxhp[2];
|
|
209
|
global.at[2] = 22;
|
|
210
|
global.mag[2] = 3;
|
|
211
|
global.charweapon[2] = 24;
|
|
212
|
global.chararmor1[2] = 25;
|
|
213
|
global.chararmor2[2] = 10;
|
|
214
|
global.charweapon[3] = 3;
|
|
215
|
global.maxhp[3] = 180;
|
|
216
|
global.hp[3] = global.maxhp[3];
|
|
217
|
global.at[3] = 15;
|
|
218
|
global.mag[3] = 14;
|
|
219
|
global.charweapon[3] = 25;
|
|
220
|
global.chararmor1[3] = 25;
|
|
221
|
global.chararmor2[3] = 10;
|
|
222
|
global.charweapon[4] = 12;
|
|
223
|
global.chararmor1[4] = 14;
|
|
224
|
global.chararmor2[4] = 22;
|
|
225
|
global.hp[4] = 90;
|
|
226
|
global.maxhp[4] = 90;
|
|
227
|
global.at[4] = 3;
|
|
228
|
global.mag[4] = 11;
|
|
229
|
global.df[4] = 1;
|
|
230
|
}
|
|
231
|
global.spell[1][0] = 7;
|
|
232
|
global.spell[2][0] = 4;
|
|
233
|
global.spell[2][1] = 11;
|
|
234
|
global.spell[3][0] = 3;
|
|
235
|
global.spell[3][1] = 2;
|
|
236
|
global.spell[4][0] = 2;
|
|
237
|
global.spell[4][1] = 8;
|
|
238
|
global.spell[4][2] = 9;
|
|
239
|
scr_weaponinfo_minescr_weaponinfo_mine
function scr_weaponinfo_mine()
{
for (i = 0; i < 6; i += 1)
{
scr_weaponinfo(global.charweapon[i]);
charweaponname[i] = weaponnametemp;
charweapondesc[i] = weapondesctemp;
charweaponat[i] = weaponattemp;
charweapondf[i] = weapondftemp;
charweaponmag[i] = weaponmagtemp;
charweaponbolts[i] = weaponboltstemp;
charweaponstyle[i] = weaponstyletemp;
charweapongrazeamt[i] = weapongrazeamttemp;
charweapongrazesize[i] = weapongrazesizetemp;
charweaponability[i] = weaponabilitytemp;
charweaponabilityicon[i] = weaponabilityicontemp;
charweaponicon[i] = weaponicontemp;
global.itemat[i][0] = weaponattemp;
global.itemdf[i][0] = weapondftemp;
global.itemmag[i][0] = weaponmagtemp;
global.itembolts[i][0] = weaponboltstemp;
global.itemgrazeamt[i][0] = weapongrazeamttemp;
global.itemgrazesize[i][0] = weapongrazesizetemp;
}
}
();
|
|
240
|
scr_armorinfo_minescr_armorinfo_mine
function scr_armorinfo_mine()
{
for (i = 0; i < 6; i += 1)
{
scr_armorinfo(global.chararmor1[i]);
chararmor1name[i] = armornametemp;
chararmor1desc[i] = armordesctemp;
chararmor1at[i] = armorattemp;
chararmor1df[i] = armordftemp;
chararmor1mag[i] = armormagtemp;
chararmor1bolts[i] = armorboltstemp;
chararmor1grazeamt[i] = armorgrazeamttemp;
chararmor1grazesize[i] = armorgrazesizetemp;
chararmor1ability[i] = armorabilitytemp;
chararmor1abilityicon[i] = armorabilityicontemp;
chararmor1icon[i] = armoricontemp;
chararmor1element[i] = armorelementtemp;
chararmor1elementamount[i] = armorelementamounttemp;
global.itemat[i][1] = armorattemp;
global.itemdf[i][1] = armordftemp;
global.itemmag[i][1] = armormagtemp;
global.itembolts[i][1] = armorboltstemp;
global.itemgrazeamt[i][1] = armorgrazeamttemp;
global.itemgrazesize[i][1] = armorgrazesizetemp;
global.itemelement[i][1] = armorelementtemp;
global.itemelementamount[i][1] = armorelementamounttemp;
scr_armorinfo(global.chararmor2[i]);
chararmor2name[i] = armornametemp;
chararmor2desc[i] = armordesctemp;
chararmor2at[i] = armorattemp;
chararmor2df[i] = armordftemp;
chararmor2mag[i] = armormagtemp;
chararmor2bolts[i] = armorboltstemp;
chararmor2grazeamt[i] = armorgrazeamttemp;
chararmor2grazesize[i] = armorgrazesizetemp;
chararmor2ability[i] = armorabilitytemp;
chararmor2abilityicon[i] = armorabilityicontemp;
chararmor2icon[i] = armoricontemp;
chararmor2element[i] = armorelementtemp;
chararmor2elementamount[i] = armorelementamounttemp;
global.itemat[i][2] = armorattemp;
global.itemdf[i][2] = armordftemp;
global.itemmag[i][2] = armormagtemp;
global.itembolts[i][2] = armorboltstemp;
global.itemgrazeamt[i][2] = armorgrazeamttemp;
global.itemgrazesize[i][2] = armorgrazesizetemp;
global.itemelement[i][2] = armorelementtemp;
global.itemelementamount[i][2] = armorelementamounttemp;
}
}
();
|
|
241
|
scr_iteminfo_allscr_iteminfo_all
function scr_iteminfo_all()
{
for (i = 0; i < 12; i += 1)
{
itemid = global.item[i];
scr_iteminfo(itemid);
global.itemnameb[i] = itemnameb;
global.itemdescb[i] = itemdescb;
global.itemvalue[i] = value;
global.itemusable[i] = usable;
}
}
();
|
|
242
|
global.grazetotal = 0;
|
|
243
|
global.grazeturn = 0;
|
|
244
|
for (i = 0; i < 3; i += 1)
|
|
245
|
{
|
|
246
|
global.monstermakex[i] = 500;
|
|
247
|
global.monstermakey[i] = 240;
|
|
248
|
global.monsterinstancetype[i] = 2283728;
|
|
249
|
global.monster[i] = 1;
|
|
250
|
global.monstername[i] = stringsetloc(TERUTERUBOUZU"TERUTERUBOUZU", "scr_gamestart_slash_scr_gamestart_gml_340_0"
);
|
|
251
|
global.monstertype[i] = 1Enemy (placeholder/G-BODY);
|
|
252
|
global.monsterat[i] = 3;
|
|
253
|
global.monsterdf[i] = 2;
|
|
254
|
global.monsterhp[i] = 20;
|
|
255
|
global.monstermaxhp[i] = 20;
|
|
256
|
global.sparepoint[i] = 0;
|
|
257
|
global.monsterattackname[i] = " ";
|
|
258
|
}
|
|
259
|
global.bmenuno = 0;
|
|
260
|
for (i = 0; i < 20; i += 1)
|
|
261
|
{
|
|
262
|
for (j = 0; j < 20; j += 1)
|
|
263
|
global.bmenucoord[i][j] = 0;
|
|
264
|
}
|
|
265
|
global.myfight = 0;
|
|
266
|
global.mnfight = 0;
|
|
267
|
draw_set_color(c_white);
|
|
268
|
global.fc = 0;
|
|
269
|
global.fe = 0;
|
|
270
|
global.typer = 5;
|
|
271
|
global.battletyper = 4;
|
|
272
|
global.msg = " ";
|
|
273
|
global.msc = 0;
|
|
274
|
global.msgno = 0;
|
|
275
|
for (i = 0; i < 10; i += 1)
|
|
276
|
{
|
|
277
|
global.writersnd[i] = snd_noise;
|
|
278
|
global.writerimg[i] = spr_btact;
|
|
279
|
global.writerobj[i] = obj_funnytext;
|
|
280
|
global.writerobjsettinga[i] = 0;
|
|
281
|
global.writerobjsettingb[i] = 0;
|
|
282
|
global.writerobjx[i] = 0;
|
|
283
|
global.writerobjy[i] = 0;
|
|
284
|
global.smdir[i] = 90;
|
|
285
|
global.smspeed[i] = 2;
|
|
286
|
global.smsprite[i] = spr_smallface_s0;
|
|
287
|
global.smalarm[i] = 20;
|
|
288
|
global.smtype[i] = 0;
|
|
289
|
global.smxx[i] = 100;
|
|
290
|
global.smyy[i] = 110;
|
|
291
|
global.smimage[i] = 0;
|
|
292
|
global.smimagespeed[i] = 0;
|
|
293
|
global.sminstance[i] = 4384738473;
|
|
294
|
global.smcolor[i] = c_white;
|
|
295
|
global.smstring[i] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_282_0"
);
|
|
296
|
}
|
|
297
|
global.smalarm[1] = 15;
|
|
298
|
global.smyy[1] = 70;
|
|
299
|
global.smxx[1] = 700;
|
|
300
|
global.smdir[1] = 180;
|
|
301
|
global.smspeed[1] = 40;
|
|
302
|
global.smtype[1] = 3;
|
|
303
|
global.smsprite[1] = spr_smallface_a2;
|
|
304
|
global.smcolor[1] = c_white;
|
|
305
|
global.smstring[1] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_293_0"
);
|
|
306
|
for (i = 0; i < 100; i += 1)
|
|
307
|
global.msg[i] = stringsetloc(Close MessageClose Message"%%", "scr_gamestart_slash_scr_gamestart_gml_297_0"
);
|
|
308
|
global.msg[0] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_300_0"
);
|
|
309
|
global.msg[1] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_303_0"
);
|
|
310
|
global.msg[2] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_305_0"
);
|
|
311
|
global.msg[3] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_306_0"
);
|
|
312
|
global.msg[4] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_307_0"
);
|
|
313
|
global.currentsong[0] = snd_nosound;
|
|
314
|
global.currentsong[1] = snd_nosound;
|
|
315
|
global.batmusic[0] = snd_nosound;
|
|
316
|
global.batmusic[1] = snd_nosound;
|
|
317
|
global.fc = 0;
|
|
318
|
global.fe = 0;
|
|
319
|
global.choice = -1;
|
|
320
|
global.seriousbattle = 0;
|
|
321
|
global.turntimer = 0;
|
|
322
|
global.mnfight = 0;
|
|
323
|
global.myfight = 0;
|
|
324
|
global.interact = 0;
|
|
325
|
global.entrance = 0;
|
|
326
|
for (i = 0; i < 9; i += 1)
|
|
327
|
{
|
|
328
|
global.litem[i] = 0;
|
|
329
|
global.litemname[i] = "";
|
|
330
|
global.phone[i] = 0;
|
|
331
|
global.phonename[i] = stringsetloc("", "scr_gamestart_slash_scr_gamestart_gml_341_0");
|
|
332
|
}
|
|
333
|
for (i = 0; i < 20; i += 1)
|
|
334
|
global.menucoord[i] = 0;
|
|
335
|
for (i = 0; i < 100; i += 1)
|
|
336
|
global.msg[i] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_353_0"
);
|
|
337
|
global.choicemsg[0] = stringsetloc(Yes"Yes", "scr_gamestart_slash_scr_gamestart_gml_356_0_b"
);
|
|
338
|
global.choicemsg[1] = stringsetloc(No"No", "scr_gamestart_slash_scr_gamestart_gml_357_0"
);
|
|
339
|
global.choicemsg[2] = stringsetloc(Maybe"Maybe", "scr_gamestart_slash_scr_gamestart_gml_358_0"
);
|
|
340
|
global.choicemsg[3] = stringsetloc(Don't know"Don't know", "scr_gamestart_slash_scr_gamestart_gml_359_0"
);
|
|
341
|
global.litem[0] = 0;
|
|
342
|
global.litemname[0] = " ";
|
|
343
|
global.phone[0] = 201;
|
|
344
|
global.phonename[0] = stringsetloc(Home"Home", "scr_gamestart_slash_scr_gamestart_gml_356_0"
);
|
|
345
|
global.lcharname = stringsetloc(Kris"Kris", "scr_gamestart_slash_scr_gamestart_gml_396_0"
);
|
|
346
|
global.lweapon = 2;
|
|
347
|
global.larmor = 3;
|
|
348
|
global.lxp = 0;
|
|
349
|
global.llv = 1;
|
|
350
|
global.lgold = 2;
|
|
351
|
global.lhp = 20;
|
|
352
|
global.lmaxhp = 20;
|
|
353
|
global.lat = 10;
|
|
354
|
global.ldf = 10;
|
|
355
|
global.lwstrength = 1;
|
|
356
|
global.ladef = 0;
|
|
357
|
global.facing = 0;
|
|
358
|
global.flag[15 sound_volume] = 1;
|
|
359
|
global.flag[16 music_volume] = 0.85;
|
|
360
|
global.flag[17 audio_volume] = 0.6;
|
|
361
|
for (i = 0; i < 10; i += 1)
|
|
362
|
{
|
|
363
|
global.input_pressed[i] = 0;
|
|
364
|
global.input_held[i] = 0;
|
|
365
|
global.input_released[i] = 0;
|
|
366
|
}
|
|
367
|
global.flag[220 thrash_machine_head] = choose(0, 1, 2, 3);
|
|
368
|
global.flag[221 thrash_machine_body] = choose(0, 1, 2, 3);
|
|
369
|
global.flag[222 thrash_machine_shoe] = choose(0, 1, 2, 3);
|
|
370
|
global.flag[223 thrash_head_color] = floor(random(31));
|
|
371
|
global.flag[224 thrash_body_color] = floor(random(31));
|
|
372
|
global.flag[225 thrash_shot_color] = floor(random(31));
|
|
373
|
if (global.chapter >= 2)
|
|
374
|
{
|
|
375
|
global.flag[605 recruit_rudinn] = 1;
|
|
376
|
global.flag[606 recruit_hathy] = 1;
|
|
377
|
global.flag[611 recruit_ponman] = 1;
|
|
378
|
global.flag[613 recruit_rabbick] = 1;
|
|
379
|
global.flag[614 recruit_bloxer] = 1;
|
|
380
|
global.flag[615 recruit_jigsaw] = 1;
|
|
381
|
global.flag[622 recruit_rudinn_ranger] = 1;
|
|
382
|
global.flag[623 recruit_head_hathy] = 1;
|
|
383
|
global.flag[800 cafe_topleft] = 15;
|
|
384
|
global.flag[801 cafe_topright] = 5;
|
|
385
|
global.flag[802 cafe_bottomleft] = 6;
|
|
386
|
global.flag[803 cafe_bottomright] = 5;
|
|
387
|
}
|
|
388
|
if (global.chapter >= 3)
|
|
389
|
{
|
|
390
|
global.flag[457 spared_berdly] = 1;
|
|
391
|
global.flag[632 recruit_tasque] = 1;
|
|
392
|
global.flag[633 recruit_plugboy] = 1;
|
|
393
|
global.flag[636 recruit_butler] = 1;
|
|
394
|
global.flag[642 recruit_task_manager] = 1;
|
|
395
|
global.flag[654 recruit_shadowguy] = 1;
|
|
396
|
global.flag[656 recruit_zapper] = 1;
|
|
397
|
global.flag[657 recruit_ribbick] = 1;
|
|
398
|
global.flag[659 recruit_pippins] = 1;
|
|
399
|
global.flag[660 recruit_elnina] = 1;
|
|
400
|
global.flag[661 recruit_lanino] = 1;
|
|
401
|
}
|
|
402
|
scr_gamestart_chapter_overridescr_gamestart_chapter_override
function scr_gamestart_chapter_override()
{
global.plot = 0;
global.char[0] = 1;
global.char[1] = 0;
global.char[2] = 0;
scr_litemremove(1);
scr_litemremove(4);
scr_litemremove(8);
scr_litemremove(9);
scr_litemremove(10);
global.phone[1] = 0;
global.phone[2] = 0;
scr_keyitemremove(2);
scr_keyitemremove(3);
scr_keyitemremove(4);
scr_keyitemremove(5);
scr_keyitemremove(6);
scr_keyitemremove(7);
scr_keyitemremove(8);
scr_keyitemremove(9);
scr_keyitemremove(10);
scr_keyitemremove(11);
scr_keyitemremove(12);
scr_keyitemremove(14);
scr_keyitemremove(15);
scr_keyitemremove(16);
scr_keyitemremove(17);
scr_keyitemremove(18);
scr_keyitemremove(19);
scr_keyitemremove_all(8);
scr_itemremove(4);
if (global.chapter == 4)
{
global.maxhp[1] = 200;
global.hp[1] = global.maxhp[1];
global.at[1] = 17;
global.maxhp[2] = 230;
global.hp[2] = global.maxhp[2];
global.at[2] = 22;
global.mag[2] = 3;
global.maxhp[3] = 180;
global.hp[3] = global.maxhp[3];
global.at[3] = 15;
global.mag[3] = 14;
}
if (global.chapter > 2)
{
global.flag[7 disable_menu?] = 0;
global.flag[9 battle_music] = 1;
global.flag[10 wrist_protector] = 1;
global.flag[16 music_volume] = 0.85;
global.flag[20 other_text_command] = 0;
global.flag[21 door_freeze_timer] = 0;
global.flag[31 disable_loud_steps] = 1;
global.flag[32 hide_equip_comments] = 0;
var took_watch = false;
scr_litemcheck(14);
took_watch = haveit || scr_armorcheck_equipped_party(14) || scr_armorcheck_inventory(14);
if (took_watch)
{
scr_flag_set(708, 1);
if (scr_sideb_active())
{
scr_litemget(3);
scr_litemremove(14);
scr_armorremove(14);
}
}
if (global.chapter >= 3)
{
var has_shard = scr_weaponcheck_inventory(26) == 1 || scr_weaponcheck_equipped_any(26) >= 1;
if (has_shard)
scr_litemget(17);
}
}
if (global.chapter >= 2)
global.flag[64 storage_size] = 24;
if (global.chapter >= 4)
global.flag[64 storage_size] = 36;
if (global.chapter >= 6)
global.flag[64 storage_size] = 48;
if (global.flag[241 JEVIL_plot] >= 6)
scr_get_shadow_crystal(1);
if (global.flag[309 spamton_plot] >= 9)
scr_get_shadow_crystal(2);
if (global.flag[1047 knight_ch3_status] == 1)
scr_get_shadow_crystal(3);
}
();
|
|
403
|
scr_spellinfo_allscr_spellinfo_all
function scr_spellinfo_all()
{
for (j = 0; j < 6; j += 1)
{
for (i = 0; i < 12; i += 1)
{
spellid = global.spell[j][i];
scr_spellinfo(spellid);
global.spellname[j][i] = spellname;
global.spellnameb[j][i] = spellnameb;
global.spelldescb[j][i] = spelldescb;
global.spelldesc[j][i] = spelldesc;
global.spellcost[j][i] = cost;
global.spellusable[j][i] = spellusable;
global.spelltarget[j][i] = spelltarget;
}
}
}
();
|
|
404
|
scr_weaponinfo_minescr_weaponinfo_mine
function scr_weaponinfo_mine()
{
for (i = 0; i < 6; i += 1)
{
scr_weaponinfo(global.charweapon[i]);
charweaponname[i] = weaponnametemp;
charweapondesc[i] = weapondesctemp;
charweaponat[i] = weaponattemp;
charweapondf[i] = weapondftemp;
charweaponmag[i] = weaponmagtemp;
charweaponbolts[i] = weaponboltstemp;
charweaponstyle[i] = weaponstyletemp;
charweapongrazeamt[i] = weapongrazeamttemp;
charweapongrazesize[i] = weapongrazesizetemp;
charweaponability[i] = weaponabilitytemp;
charweaponabilityicon[i] = weaponabilityicontemp;
charweaponicon[i] = weaponicontemp;
global.itemat[i][0] = weaponattemp;
global.itemdf[i][0] = weapondftemp;
global.itemmag[i][0] = weaponmagtemp;
global.itembolts[i][0] = weaponboltstemp;
global.itemgrazeamt[i][0] = weapongrazeamttemp;
global.itemgrazesize[i][0] = weapongrazesizetemp;
}
}
();
|
|
405
|
scr_armorinfo_minescr_armorinfo_mine
function scr_armorinfo_mine()
{
for (i = 0; i < 6; i += 1)
{
scr_armorinfo(global.chararmor1[i]);
chararmor1name[i] = armornametemp;
chararmor1desc[i] = armordesctemp;
chararmor1at[i] = armorattemp;
chararmor1df[i] = armordftemp;
chararmor1mag[i] = armormagtemp;
chararmor1bolts[i] = armorboltstemp;
chararmor1grazeamt[i] = armorgrazeamttemp;
chararmor1grazesize[i] = armorgrazesizetemp;
chararmor1ability[i] = armorabilitytemp;
chararmor1abilityicon[i] = armorabilityicontemp;
chararmor1icon[i] = armoricontemp;
chararmor1element[i] = armorelementtemp;
chararmor1elementamount[i] = armorelementamounttemp;
global.itemat[i][1] = armorattemp;
global.itemdf[i][1] = armordftemp;
global.itemmag[i][1] = armormagtemp;
global.itembolts[i][1] = armorboltstemp;
global.itemgrazeamt[i][1] = armorgrazeamttemp;
global.itemgrazesize[i][1] = armorgrazesizetemp;
global.itemelement[i][1] = armorelementtemp;
global.itemelementamount[i][1] = armorelementamounttemp;
scr_armorinfo(global.chararmor2[i]);
chararmor2name[i] = armornametemp;
chararmor2desc[i] = armordesctemp;
chararmor2at[i] = armorattemp;
chararmor2df[i] = armordftemp;
chararmor2mag[i] = armormagtemp;
chararmor2bolts[i] = armorboltstemp;
chararmor2grazeamt[i] = armorgrazeamttemp;
chararmor2grazesize[i] = armorgrazesizetemp;
chararmor2ability[i] = armorabilitytemp;
chararmor2abilityicon[i] = armorabilityicontemp;
chararmor2icon[i] = armoricontemp;
chararmor2element[i] = armorelementtemp;
chararmor2elementamount[i] = armorelementamounttemp;
global.itemat[i][2] = armorattemp;
global.itemdf[i][2] = armordftemp;
global.itemmag[i][2] = armormagtemp;
global.itembolts[i][2] = armorboltstemp;
global.itemgrazeamt[i][2] = armorgrazeamttemp;
global.itemgrazesize[i][2] = armorgrazesizetemp;
global.itemelement[i][2] = armorelementtemp;
global.itemelementamount[i][2] = armorelementamounttemp;
}
}
();
|
|
406
|
audio_set_master_gain(0, global.flag[17 audio_volume]);
|
|
407
|
global.cinstance[0] = 4854845464869464;
|
|
408
|
global.cinstance[1] = 48548454648694644;
|
|
409
|
global.cinstance[2] = 48548454648694649;
|
|
410
|
}
|