| 1 |
function scr_armorinfoscr_armorinfofunction scr_armorinfo(arg0)
{
armorchar4temp = 1;
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_2_0" );
armorelementtemp = 0;
armorelementamounttemp = 0;
switch (arg0)
{
case 0:
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_7_0" );
armordesctemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_8_0_b" );
amessage2temp = stringsetloc( Hey, hands off!"Hey, hands off!", "scr_armorinfo_slash_scr_armorinfo_gml_8_0" );
amessage3temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_10_0" );
amessage4temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_11_0" );
armorattemp = 0;
armordftemp = 0;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 0;
armorchar1temp = 1;
armorchar2temp = 0;
armorchar3temp = 1;
armorchar4temp = 1;
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_22_0" );
armorabilityicontemp = 0;
armoricontemp = 0;
value = 0;
break;
case 1:
armornametemp = stringsetloc( Amber Card"Amber Card", "scr_armorinfo_slash_scr_armorinfo_gml_28_0" );
armordesctemp = stringsetloc( A thin square charm that sticks#to you, increasing defense."A thin square charm that sticks#to you, increasing defense.", "scr_armorinfo_slash_scr_armorinfo_gml_29_0" );
amessage2temp = stringsetloc( ... better than nothing."... better than nothing.", "scr_armorinfo_slash_scr_armorinfo_gml_30_0" );
amessage3temp = stringsetloc( It's sticky, huh, Kris..."It's sticky, huh, Kris...", "scr_armorinfo_slash_scr_armorinfo_gml_31_0" );
amessage4temp = stringsetloc( It's like a name-tag!"It's like a name-tag!", "scr_armorinfo_slash_scr_armorinfo_gml_33_0" );
armorattemp = 0;
armordftemp = 1;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 0;
armorchar1temp = 1;
armorchar2temp = 1;
armorchar3temp = 1;
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_43_0" );
armorabilityicontemp = 0;
armoricontemp = 4;
value = 100;
break;
case 2:
armornametemp = stringsetloc( Dice Brace"Dice Brace", "scr_armorinfo_slash_scr_armorinfo_gml_49_0" );
armordesctemp = stringsetloc( A bracelet made out of various#symbol-inscribed cubes."A bracelet made out of various#symbol-inscribed cubes.", "scr_armorinfo_slash_scr_armorinfo_gml_50_0" );
amessage2temp = stringsetloc( ... okay."... okay.", "scr_armorinfo_slash_scr_armorinfo_gml_51_0" );
amessage3temp = stringsetloc( It says "Friendship!""It says \"Friendship!\"", "scr_armorinfo_slash_scr_armorinfo_gml_52_0" );
amessage4temp = stringsetloc( Hey, y-you jumbled it..."Hey, y-you jumbled it...", "scr_armorinfo_slash_scr_armorinfo_gml_54_0" );
armorattemp = 0;
armordftemp = 2;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 0;
armorchar1temp = 1;
armorchar2temp = 1;
armorchar3temp = 1;
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_64_0" );
armorabilityicontemp = 0;
armoricontemp = 4;
value = 150;
break;
case 3:
armornametemp = stringsetloc( Pink Ribbon"Pink Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_70_0" );
armordesctemp = stringsetloc( A cute hair ribbon that increases#the range bullets increase tension."A cute hair ribbon that increases#the range bullets increase tension.", "scr_armorinfo_slash_scr_armorinfo_gml_71_0" );
amessage2temp = stringsetloc( Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_72_0" );
amessage3temp = stringsetloc( Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_73_0" );
amessage4temp = stringsetloc( ... feels familiar."... feels familiar.", "scr_armorinfo_slash_scr_armorinfo_gml_75_0" );
if (global.chapter == 2)
{
amessage2temp = stringsetloc( I said NO! C'mon already!"I said NO! C'mon already!", "scr_armorinfo_slash_scr_armorinfo_gml_78_0" );
amessage3temp = stringsetloc( It's nice dressing up..."It's nice dressing up...", "scr_armorinfo_slash_scr_armorinfo_gml_79_0" );
}
armorattemp = 0;
armordftemp = 1;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 20;
armorchar1temp = 1;
armorchar2temp = 0;
armorchar3temp = 1;
armorchar4temp = 1;
armorabilitytemp = stringsetloc( GrazeArea"GrazeArea", "scr_armorinfo_slash_scr_armorinfo_gml_91_0" );
armorabilityicontemp = 7;
armoricontemp = 4;
value = 100;
break;
case 4:
armornametemp = stringsetloc( White Ribbon"White Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_98_0" );
armordesctemp = stringsetloc( A crinkly hair ribbon that slightly#increases your defense."A crinkly hair ribbon that slightly#increases your defense.", "scr_armorinfo_slash_scr_armorinfo_gml_99_0" );
amessage2temp = stringsetloc( Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_100_0" );
amessage3temp = stringsetloc( Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_101_0" );
if (global.chapter == 2)
... (arg0) |
| 2 |
{ |
| 3 |
armorchar4temp = 1; |
| 4 |
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_2_0" ); |
| 5 |
armorelementtemp = 0; |
| 6 |
armorelementamounttemp = 0; |
| 7 |
switch (arg0) |
| 8 |
{ |
| 9 |
case 0: |
| 10 |
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_7_0" ); |
| 11 |
armordesctemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_8_0_b" ); |
| 12 |
amessage2temp = stringsetloc(Hey, hands off!"Hey, hands off!", "scr_armorinfo_slash_scr_armorinfo_gml_8_0" ); |
| 13 |
amessage3temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_10_0" ); |
| 14 |
amessage4temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_11_0" ); |
| 15 |
armorattemp = 0; |
| 16 |
armordftemp = 0; |
| 17 |
armormagtemp = 0; |
| 18 |
armorboltstemp = 0; |
| 19 |
armorgrazeamttemp = 0; |
| 20 |
armorgrazesizetemp = 0; |
| 21 |
armorchar1temp = 1; |
| 22 |
armorchar2temp = 0; |
| 23 |
armorchar3temp = 1; |
| 24 |
armorchar4temp = 1; |
| 25 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_22_0" ); |
| 26 |
armorabilityicontemp = 0; |
| 27 |
armoricontemp = 0; |
| 28 |
value = 0; |
| 29 |
break; |
| 30 |
case 1: |
| 31 |
armornametemp = stringsetloc(Amber Card"Amber Card", "scr_armorinfo_slash_scr_armorinfo_gml_28_0" ); |
| 32 |
armordesctemp = stringsetloc(A thin square charm that sticks#to you, increasing defense."A thin square charm that sticks#to you, increasing defense.", "scr_armorinfo_slash_scr_armorinfo_gml_29_0" ); |
| 33 |
amessage2temp = stringsetloc(... better than nothing."... better than nothing.", "scr_armorinfo_slash_scr_armorinfo_gml_30_0" ); |
| 34 |
amessage3temp = stringsetloc(It's sticky, huh, Kris..."It's sticky, huh, Kris...", "scr_armorinfo_slash_scr_armorinfo_gml_31_0" ); |
| 35 |
amessage4temp = stringsetloc(It's like a name-tag!"It's like a name-tag!", "scr_armorinfo_slash_scr_armorinfo_gml_33_0" ); |
| 36 |
armorattemp = 0; |
| 37 |
armordftemp = 1; |
| 38 |
armormagtemp = 0; |
| 39 |
armorboltstemp = 0; |
| 40 |
armorgrazeamttemp = 0; |
| 41 |
armorgrazesizetemp = 0; |
| 42 |
armorchar1temp = 1; |
| 43 |
armorchar2temp = 1; |
| 44 |
armorchar3temp = 1; |
| 45 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_43_0" ); |
| 46 |
armorabilityicontemp = 0; |
| 47 |
armoricontemp = 4; |
| 48 |
value = 100; |
| 49 |
break; |
| 50 |
case 2: |
| 51 |
armornametemp = stringsetloc(Dice Brace"Dice Brace", "scr_armorinfo_slash_scr_armorinfo_gml_49_0" ); |
| 52 |
armordesctemp = stringsetloc(A bracelet made out of various#symbol-inscribed cubes."A bracelet made out of various#symbol-inscribed cubes.", "scr_armorinfo_slash_scr_armorinfo_gml_50_0" ); |
| 53 |
amessage2temp = stringsetloc(... okay."... okay.", "scr_armorinfo_slash_scr_armorinfo_gml_51_0" ); |
| 54 |
amessage3temp = stringsetloc(It says "Friendship!""It says \"Friendship!\"", "scr_armorinfo_slash_scr_armorinfo_gml_52_0" ); |
| 55 |
amessage4temp = stringsetloc(Hey, y-you jumbled it..."Hey, y-you jumbled it...", "scr_armorinfo_slash_scr_armorinfo_gml_54_0" ); |
| 56 |
armorattemp = 0; |
| 57 |
armordftemp = 2; |
| 58 |
armormagtemp = 0; |
| 59 |
armorboltstemp = 0; |
| 60 |
armorgrazeamttemp = 0; |
| 61 |
armorgrazesizetemp = 0; |
| 62 |
armorchar1temp = 1; |
| 63 |
armorchar2temp = 1; |
| 64 |
armorchar3temp = 1; |
| 65 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_64_0" ); |
| 66 |
armorabilityicontemp = 0; |
| 67 |
armoricontemp = 4; |
| 68 |
value = 150; |
| 69 |
break; |
| 70 |
case 3: |
| 71 |
armornametemp = stringsetloc(Pink Ribbon"Pink Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_70_0" ); |
| 72 |
armordesctemp = stringsetloc(A cute hair ribbon that increases#the range bullets increase tension."A cute hair ribbon that increases#the range bullets increase tension.", "scr_armorinfo_slash_scr_armorinfo_gml_71_0" ); |
| 73 |
amessage2temp = stringsetloc(Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_72_0" ); |
| 74 |
amessage3temp = stringsetloc(Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_73_0" ); |
| 75 |
amessage4temp = stringsetloc(... feels familiar."... feels familiar.", "scr_armorinfo_slash_scr_armorinfo_gml_75_0" ); |
| 76 |
if (global.chapter == 2) |
| 77 |
{ |
| 78 |
amessage2temp = stringsetloc(I said NO! C'mon already!"I said NO! C'mon already!", "scr_armorinfo_slash_scr_armorinfo_gml_78_0" ); |
| 79 |
amessage3temp = stringsetloc(It's nice dressing up..."It's nice dressing up...", "scr_armorinfo_slash_scr_armorinfo_gml_79_0" ); |
| 80 |
} |
| 81 |
armorattemp = 0; |
| 82 |
armordftemp = 1; |
| 83 |
armormagtemp = 0; |
| 84 |
armorboltstemp = 0; |
| 85 |
armorgrazeamttemp = 0; |
| 86 |
armorgrazesizetemp = 20; |
| 87 |
armorchar1temp = 1; |
| 88 |
armorchar2temp = 0; |
| 89 |
armorchar3temp = 1; |
| 90 |
armorchar4temp = 1; |
| 91 |
armorabilitytemp = stringsetloc(GrazeArea"GrazeArea", "scr_armorinfo_slash_scr_armorinfo_gml_91_0" ); |
| 92 |
armorabilityicontemp = 7; |
| 93 |
armoricontemp = 4; |
| 94 |
value = 100; |
| 95 |
break; |
| 96 |
case 4: |
| 97 |
armornametemp = stringsetloc(White Ribbon"White Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_98_0" ); |
| 98 |
armordesctemp = stringsetloc(A crinkly hair ribbon that slightly#increases your defense."A crinkly hair ribbon that slightly#increases your defense.", "scr_armorinfo_slash_scr_armorinfo_gml_99_0" ); |
| 99 |
amessage2temp = stringsetloc(Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_100_0" ); |
| 100 |
amessage3temp = stringsetloc(Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_101_0" ); |
| 101 |
if (global.chapter == 2) |
| 102 |
{ |
| 103 |
amessage2temp = stringsetloc(I said NO! C'mon already!"I said NO! C'mon already!", "scr_armorinfo_slash_scr_armorinfo_gml_105_0" ); |
| 104 |
amessage3temp = stringsetloc(It's nice being dressed up..."It's nice being dressed up...", "scr_armorinfo_slash_scr_armorinfo_gml_106_0" ); |
| 105 |
} |
| 106 |
amessage4temp = stringsetloc(... feels familiar."... feels familiar.", "scr_armorinfo_slash_scr_armorinfo_gml_108_0" ); |
| 107 |
armorattemp = 0; |
| 108 |
armordftemp = 2; |
| 109 |
armormagtemp = 0; |
| 110 |
armorboltstemp = 0; |
| 111 |
armorgrazeamttemp = 0; |
| 112 |
armorgrazesizetemp = 0; |
| 113 |
armorchar1temp = 1; |
| 114 |
armorchar2temp = 0; |
| 115 |
armorchar3temp = 1; |
| 116 |
armorabilitytemp = stringsetloc(Cuteness"Cuteness", "scr_armorinfo_slash_scr_armorinfo_gml_118_0" ); |
| 117 |
armorabilityicontemp = 7; |
| 118 |
armoricontemp = 4; |
| 119 |
value = 90; |
| 120 |
break; |
| 121 |
case 5: |
| 122 |
armornametemp = stringsetloc(IronShackle"IronShackle", "scr_armorinfo_slash_scr_armorinfo_gml_125_0" ); |
| 123 |
armordesctemp = stringsetloc(Shackle that ironically increases#your attack and defense."Shackle that ironically increases#your attack and defense.", "scr_armorinfo_slash_scr_armorinfo_gml_126_0" ); |
| 124 |
amessage2temp = stringsetloc((Damn, it's actually cool...)"(Damn, it's actually cool...)", "scr_armorinfo_slash_scr_armorinfo_gml_127_0" ); |
| 125 |
amessage3temp = stringsetloc(*jingle jangle* Haha!"*jingle jangle* Haha!", "scr_armorinfo_slash_scr_armorinfo_gml_128_0" ); |
| 126 |
amessage4temp = stringsetloc(I'm the ghost of holidays past!"I'm the ghost of holidays past!", "scr_armorinfo_slash_scr_armorinfo_gml_130_0" ); |
| 127 |
armorattemp = 1; |
| 128 |
armordftemp = 2; |
| 129 |
armormagtemp = 0; |
| 130 |
armorboltstemp = 0; |
| 131 |
armorgrazeamttemp = 0; |
| 132 |
armorgrazesizetemp = 0; |
| 133 |
armorchar1temp = 1; |
| 134 |
armorchar2temp = 1; |
| 135 |
armorchar3temp = 1; |
| 136 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_140_0" ); |
| 137 |
armorabilityicontemp = 0; |
| 138 |
armoricontemp = 4; |
| 139 |
value = 150; |
| 140 |
break; |
| 141 |
case 6: |
| 142 |
armornametemp = stringsetloc(MouseToken"MouseToken", "scr_armorinfo_slash_scr_armorinfo_gml_146_0" ); |
| 143 |
armordesctemp = stringsetloc(A golden coin with a once-powerful mousewizard engraved on it."A golden coin with a once-powerful mousewizard engraved on it.", "scr_armorinfo_slash_scr_armorinfo_gml_147_0" ); |
| 144 |
amessage2temp = stringsetloc(This guy's... familiar?"This guy's... familiar?", "scr_armorinfo_slash_scr_armorinfo_gml_148_0" ); |
| 145 |
amessage3temp = stringsetloc(Chu! Healing power UP!"Chu! Healing power UP!", "scr_armorinfo_slash_scr_armorinfo_gml_149_0" ); |
| 146 |
amessage4temp = stringsetloc(... from the family entertainment center?"... from the family entertainment center?", "scr_armorinfo_slash_scr_armorinfo_gml_151_0" ); |
| 147 |
armorattemp = 0; |
| 148 |
armordftemp = 0; |
| 149 |
armormagtemp = 2; |
| 150 |
armorboltstemp = 0; |
| 151 |
armorgrazeamttemp = 0; |
| 152 |
armorgrazesizetemp = 0; |
| 153 |
armorchar1temp = 1; |
| 154 |
armorchar2temp = 1; |
| 155 |
armorchar3temp = 1; |
| 156 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_161_0" ); |
| 157 |
armorabilityicontemp = 0; |
| 158 |
armoricontemp = 4; |
| 159 |
value = 120; |
| 160 |
armorelementtemp = 7; |
| 161 |
armorelementamounttemp = 0.5; |
| 162 |
break; |
| 163 |
case 7: |
| 164 |
armornametemp = stringsetloc(Jevilstail"Jevilstail", "scr_armorinfo_slash_scr_armorinfo_gml_167_0" ); |
| 165 |
armordesctemp = stringsetloc(A J-shaped tail that gives you devilenergy."A J-shaped tail that gives you devilenergy.", "scr_armorinfo_slash_scr_armorinfo_gml_168_0" ); |
| 166 |
amessage2temp = stringsetloc(Figured I'd grow one someday."Figured I'd grow one someday.", "scr_armorinfo_slash_scr_armorinfo_gml_169_0" ); |
| 167 |
amessage3temp = stringsetloc(I'm a good devil, OK?"I'm a good devil, OK?", "scr_armorinfo_slash_scr_armorinfo_gml_170_0" ); |
| 168 |
amessage4temp = stringsetloc(... (I like it...)"... (I like it...)", "scr_armorinfo_slash_scr_armorinfo_gml_172_0" ); |
| 169 |
armorattemp = 2; |
| 170 |
armordftemp = 2; |
| 171 |
armormagtemp = 2; |
| 172 |
armorboltstemp = 0; |
| 173 |
armorgrazeamttemp = 0; |
| 174 |
armorgrazesizetemp = 0; |
| 175 |
armorchar1temp = 1; |
| 176 |
armorchar2temp = 1; |
| 177 |
armorchar3temp = 1; |
| 178 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_182_0" ); |
| 179 |
armorabilityicontemp = 0; |
| 180 |
armoricontemp = 4; |
| 181 |
value = 0; |
| 182 |
break; |
| 183 |
case 8: |
| 184 |
armornametemp = stringsetloc(Silver Card"Silver Card", "scr_armorinfo_slash_scr_armorinfo_gml_189_0" ); |
| 185 |
armordesctemp = stringsetloc(A square charm that increases#dropped money by 5Close Message"A square charm that increases#dropped money by 5%", "scr_armorinfo_slash_scr_armorinfo_gml_190_0" ); |
| 186 |
amessage2temp = stringsetloc(Money, that's what I need."Money, that's what I need.", "scr_armorinfo_slash_scr_armorinfo_gml_191_0" ); |
| 187 |
amessage3temp = stringsetloc(Do they take credit?"Do they take credit?", "scr_armorinfo_slash_scr_armorinfo_gml_192_0" ); |
| 188 |
amessage4temp = stringsetloc(It goes with my watch!"It goes with my watch!", "scr_armorinfo_slash_scr_armorinfo_gml_193_0" ); |
| 189 |
armorattemp = 0; |
| 190 |
armordftemp = 2; |
| 191 |
armormagtemp = 0; |
| 192 |
armorboltstemp = 0; |
| 193 |
armorgrazeamttemp = 0; |
| 194 |
armorgrazesizetemp = 0; |
| 195 |
armorchar1temp = 1; |
| 196 |
armorchar2temp = 1; |
| 197 |
armorchar3temp = 1; |
| 198 |
armorabilitytemp = stringsetloc($ +5Close Message"$ +5%", "scr_armorinfo_slash_scr_armorinfo_gml_203_0" ); |
| 199 |
armorabilityicontemp = 7; |
| 200 |
armoricontemp = 4; |
| 201 |
value = 200; |
| 202 |
break; |
| 203 |
case 9: |
| 204 |
armornametemp = stringsetloc(TwinRibbon"TwinRibbon", "scr_armorinfo_slash_scr_armorinfo_gml_210_0" ); |
| 205 |
armordesctemp = stringsetloc(Two ribbons. You'll have to put#your hair into pigtails."Two ribbons. You'll have to put#your hair into pigtails.", "scr_armorinfo_slash_scr_armorinfo_gml_211_0" ); |
| 206 |
amessage2temp = stringsetloc(... it gets worse and worse."... it gets worse and worse.", "scr_armorinfo_slash_scr_armorinfo_gml_212_0" ); |
| 207 |
amessage3temp = stringsetloc(Try around my horns!"Try around my horns!", "scr_armorinfo_slash_scr_armorinfo_gml_213_0" ); |
| 208 |
amessage4temp = stringsetloc(... nostalgic, huh."... nostalgic, huh.", "scr_armorinfo_slash_scr_armorinfo_gml_214_0" ); |
| 209 |
armorattemp = 0; |
| 210 |
armordftemp = 3; |
| 211 |
armormagtemp = 0; |
| 212 |
armorboltstemp = 0; |
| 213 |
armorgrazeamttemp = 0; |
| 214 |
armorgrazesizetemp = 20; |
| 215 |
armorchar1temp = 1; |
| 216 |
armorchar2temp = 0; |
| 217 |
armorchar3temp = 1; |
| 218 |
armorchar4temp = 1; |
| 219 |
armorabilitytemp = stringsetloc(GrazeArea"GrazeArea", "scr_armorinfo_slash_scr_armorinfo_gml_225_0" ); |
| 220 |
armorabilityicontemp = 7; |
| 221 |
armoricontemp = 4; |
| 222 |
value = 400; |
| 223 |
break; |
| 224 |
case 10: |
| 225 |
armornametemp = stringsetloc(GlowWrist"GlowWrist", "scr_armorinfo_slash_scr_armorinfo_gml_232_0" ); |
| 226 |
armordesctemp = stringsetloc(A tough bracelet made of green wires,#and studded with sharp glowing lights."A tough bracelet made of green wires,#and studded with sharp glowing lights.", "scr_armorinfo_slash_scr_armorinfo_gml_233_0" ); |
| 227 |
amessage2temp = stringsetloc(Whoops, it's tangled."Whoops, it's tangled.", "scr_armorinfo_slash_scr_armorinfo_gml_234_0" ); |
| 228 |
amessage3temp = stringsetloc(Let me just untangle this..."Let me just untangle this...", "scr_armorinfo_slash_scr_armorinfo_gml_235_0" ); |
| 229 |
amessage4temp = stringsetloc(It's like holiday lights..."It's like holiday lights...", "scr_armorinfo_slash_scr_armorinfo_gml_236_0" ); |
| 230 |
armorattemp = 0; |
| 231 |
armordftemp = 2; |
| 232 |
armormagtemp = 0; |
| 233 |
armorboltstemp = 0; |
| 234 |
armorgrazeamttemp = 0; |
| 235 |
armorgrazesizetemp = 0; |
| 236 |
armorchar1temp = 1; |
| 237 |
armorchar2temp = 1; |
| 238 |
armorchar3temp = 1; |
| 239 |
armorchar4temp = 1; |
| 240 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_247_0" ); |
| 241 |
armorabilityicontemp = 0; |
| 242 |
armoricontemp = 4; |
| 243 |
value = 200; |
| 244 |
break; |
| 245 |
case 11: |
| 246 |
armornametemp = stringsetloc(ChainMail"ChainMail", "scr_armorinfo_slash_scr_armorinfo_gml_254_0" ); |
| 247 |
armordesctemp = stringsetloc(Chain-armor. Send it to 10 others#or it'll lose its defensive rating"Chain-armor. Send it to 10 others#or it'll lose its defensive rating", "scr_armorinfo_slash_scr_armorinfo_gml_255_0" ); |
| 248 |
amessage2temp = stringsetloc(Damn, guess I'm cursed."Damn, guess I'm cursed.", "scr_armorinfo_slash_scr_armorinfo_gml_256_0" ); |
| 249 |
amessage3temp = stringsetloc(A letter?... For me...?"A letter?... For me...?", "scr_armorinfo_slash_scr_armorinfo_gml_257_0" ); |
| 250 |
amessage4temp = stringsetloc(Armor? (It's cool...)"Armor? (It's cool...)", "scr_armorinfo_slash_scr_armorinfo_gml_258_0" ); |
| 251 |
armorattemp = 0; |
| 252 |
armordftemp = 3; |
| 253 |
armormagtemp = 0; |
| 254 |
armorboltstemp = 0; |
| 255 |
armorgrazeamttemp = 0; |
| 256 |
armorgrazesizetemp = 0; |
| 257 |
armorchar1temp = 1; |
| 258 |
armorchar2temp = 1; |
| 259 |
armorchar3temp = 1; |
| 260 |
armorchar4temp = 1; |
| 261 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_269_0" ); |
| 262 |
armorabilityicontemp = 0; |
| 263 |
armoricontemp = 4; |
| 264 |
value = 300; |
| 265 |
break; |
| 266 |
case 12: |
| 267 |
armornametemp = stringsetloc(B.ShotBowtie"B.ShotBowtie", "scr_armorinfo_slash_scr_armorinfo_gml_276_0" ); |
| 268 |
armordesctemp = stringsetloc(A handsome bowtie. Looks like the brand#name has been cut off."A handsome bowtie. Looks like the brand#name has been cut off.", "scr_armorinfo_slash_scr_armorinfo_gml_277_0" ); |
| 269 |
amessage2temp = stringsetloc(Ugh, I look like a nerd."Ugh, I look like a nerd.", "scr_armorinfo_slash_scr_armorinfo_gml_278_0" ); |
| 270 |
amessage3temp = stringsetloc(Can I have suspenders?"Can I have suspenders?", "scr_armorinfo_slash_scr_armorinfo_gml_279_0" ); |
| 271 |
amessage4temp = stringsetloc(... do I put it in my hair?"... do I put it in my hair?", "scr_armorinfo_slash_scr_armorinfo_gml_280_0" ); |
| 272 |
armorattemp = 0; |
| 273 |
armordftemp = 2; |
| 274 |
armormagtemp = 1; |
| 275 |
armorboltstemp = 0; |
| 276 |
armorgrazeamttemp = 0; |
| 277 |
armorgrazesizetemp = 0; |
| 278 |
armorchar1temp = 1; |
| 279 |
armorchar2temp = 1; |
| 280 |
armorchar3temp = 1; |
| 281 |
armorchar4temp = 1; |
| 282 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_291_0" ); |
| 283 |
armorabilityicontemp = 0; |
| 284 |
armoricontemp = 4; |
| 285 |
value = 300; |
| 286 |
break; |
| 287 |
case 13: |
| 288 |
armornametemp = stringsetloc(SpikeBand"SpikeBand", "scr_armorinfo_slash_scr_armorinfo_gml_298_0" ); |
| 289 |
armordesctemp = stringsetloc(A black wristband covered in spikes.#Has the tendency to get stuck to itself."A black wristband covered in spikes.#Has the tendency to get stuck to itself.", "scr_armorinfo_slash_scr_armorinfo_gml_299_0" ); |
| 290 |
amessage2temp = stringsetloc(Can't say no to spikes."Can't say no to spikes.", "scr_armorinfo_slash_scr_armorinfo_gml_300_0" ); |
| 291 |
amessage3temp = stringsetloc(Um, do I... look tough?"Um, do I... look tough?", "scr_armorinfo_slash_scr_armorinfo_gml_301_0" ); |
| 292 |
amessage4temp = stringsetloc((Maybe Susie would like this look?)"(Maybe Susie would like this look?)", "scr_armorinfo_slash_scr_armorinfo_gml_302_0" ); |
| 293 |
armorattemp = 2; |
| 294 |
armordftemp = 1; |
| 295 |
armormagtemp = 0; |
| 296 |
armorboltstemp = 0; |
| 297 |
armorgrazeamttemp = 0; |
| 298 |
armorgrazesizetemp = 0; |
| 299 |
armorchar1temp = 1; |
| 300 |
armorchar2temp = 1; |
| 301 |
armorchar3temp = 1; |
| 302 |
armorchar4temp = 1; |
| 303 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_313_0" ); |
| 304 |
armorabilityicontemp = 0; |
| 305 |
armoricontemp = 4; |
| 306 |
value = 300; |
| 307 |
break; |
| 308 |
case 14: |
| 309 |
armornametemp = stringsetloc(Silver Watch"Silver Watch", "scr_armorinfo_slash_scr_armorinfo_gml_320_0" ); |
| 310 |
armordesctemp = stringsetloc(Grazing bullets affects#the turn length by 10Close Message more"Grazing bullets affects#the turn length by 10% more", "scr_armorinfo_slash_scr_armorinfo_gml_321_0" ); |
| 311 |
amessage2temp = stringsetloc(It's clobbering time."It's clobbering time.", "scr_armorinfo_slash_scr_armorinfo_gml_322_0" ); |
| 312 |
amessage3temp = stringsetloc(I'm late, I'm late!"I'm late, I'm late!", "scr_armorinfo_slash_scr_armorinfo_gml_323_0" ); |
| 313 |
amessage4temp = stringsetloc((Th-this was mine...)"(Th-this was mine...)", "scr_armorinfo_slash_scr_armorinfo_gml_324_0" ); |
| 314 |
armorattemp = 0; |
| 315 |
armordftemp = 2; |
| 316 |
armormagtemp = 0; |
| 317 |
armorboltstemp = 0; |
| 318 |
armorgrazeamttemp = 0; |
| 319 |
armorgrazesizetemp = 0; |
| 320 |
armorchar1temp = 1; |
| 321 |
armorchar2temp = 1; |
| 322 |
armorchar3temp = 1; |
| 323 |
armorchar4temp = 1; |
| 324 |
armorabilitytemp = stringsetloc(GrazeTime"GrazeTime", "scr_armorinfo_slash_scr_armorinfo_gml_342_0_b" ); |
| 325 |
armorabilityicontemp = 7; |
| 326 |
armoricontemp = 4; |
| 327 |
value = 1000; |
| 328 |
break; |
| 329 |
case 15: |
| 330 |
armornametemp = stringsetloc(TensionBow"TensionBow", "scr_armorinfo_slash_scr_armorinfo_gml_342_0" ); |
| 331 |
armordesctemp = stringsetloc(Gain 10Close Message more tension from#grazing bullets"Gain 10% more tension from#grazing bullets", "scr_armorinfo_slash_scr_armorinfo_gml_343_0" ); |
| 332 |
amessage2temp = stringset(" "); |
| 333 |
amessage3temp = stringset(" "); |
| 334 |
amessage4temp = stringset(" "); |
| 335 |
armorattemp = 0; |
| 336 |
armordftemp = 2; |
| 337 |
armormagtemp = 0; |
| 338 |
armorboltstemp = 0; |
| 339 |
armorgrazeamttemp = 0; |
| 340 |
armorgrazesizetemp = 0; |
| 341 |
armorchar1temp = 1; |
| 342 |
armorchar2temp = 1; |
| 343 |
armorchar3temp = 1; |
| 344 |
armorchar4temp = 1; |
| 345 |
armorabilitytemp = stringsetloc(TPGain"TPGain", "scr_armorinfo_slash_scr_armorinfo_gml_364_0_b" ); |
| 346 |
armorabilityicontemp = 7; |
| 347 |
armoricontemp = 4; |
| 348 |
value = 400; |
| 349 |
break; |
| 350 |
case 16: |
| 351 |
armornametemp = stringsetloc(Mannequin"Mannequin", "scr_armorinfo_slash_scr_armorinfo_gml_364_0" ); |
| 352 |
armordesctemp = stringsetloc(It's a mannequin with the clothes#permanently attached. Useless"It's a mannequin with the clothes#permanently attached. Useless", "scr_armorinfo_slash_scr_armorinfo_gml_365_0" ); |
| 353 |
amessage2temp = stringsetloc(Not even gonna ask."Not even gonna ask.", "scr_armorinfo_slash_scr_armorinfo_gml_366_0" ); |
| 354 |
amessage3temp = stringsetloc(Um, the d-dress is cute..."Um, the d-dress is cute...", "scr_armorinfo_slash_scr_armorinfo_gml_367_0" ); |
| 355 |
amessage4temp = stringsetloc((Why did they spend $300 on this!?)"(Why did they spend $300 on this!?)", "scr_armorinfo_slash_scr_armorinfo_gml_368_0" ); |
| 356 |
armorattemp = 0; |
| 357 |
armordftemp = 0; |
| 358 |
armormagtemp = 0; |
| 359 |
armorboltstemp = 0; |
| 360 |
armorgrazeamttemp = 0; |
| 361 |
armorgrazesizetemp = 0; |
| 362 |
armorchar1temp = 1; |
| 363 |
armorchar2temp = 0; |
| 364 |
armorchar3temp = 0; |
| 365 |
armorchar4temp = 0; |
| 366 |
armorabilitytemp = stringsetloc(???"???", "scr_armorinfo_slash_scr_armorinfo_gml_386_0_b" ); |
| 367 |
armorabilityicontemp = 4; |
| 368 |
armoricontemp = 0; |
| 369 |
value = 300; |
| 370 |
armorelementtemp = 6; |
| 371 |
armorelementamounttemp = 0.35; |
| 372 |
break; |
| 373 |
case 17: |
| 374 |
armornametemp = stringsetloc(DarkGoldBand"DarkGoldBand", "scr_armorinfo_slash_scr_armorinfo_gml_386_0" ); |
| 375 |
armordesctemp = stringsetloc(A black metal with a golden shine."A black metal with a golden shine.", "scr_armorinfo_slash_scr_armorinfo_gml_387_0" ); |
| 376 |
amessage2temp = stringsetloc(Not even gonna ask."Not even gonna ask.", "scr_armorinfo_slash_scr_armorinfo_gml_388_0" ); |
| 377 |
amessage3temp = stringsetloc(Um, the d-dress is cute..."Um, the d-dress is cute...", "scr_armorinfo_slash_scr_armorinfo_gml_389_0" ); |
| 378 |
amessage4temp = stringsetloc((Why did they spend $300 on this!?)"(Why did they spend $300 on this!?)", "scr_armorinfo_slash_scr_armorinfo_gml_390_0" ); |
| 379 |
armorattemp = 0; |
| 380 |
armordftemp = 0; |
| 381 |
armormagtemp = 0; |
| 382 |
armorboltstemp = 0; |
| 383 |
armorgrazeamttemp = 0; |
| 384 |
armorgrazesizetemp = 0; |
| 385 |
armorchar1temp = 1; |
| 386 |
armorchar2temp = 0; |
| 387 |
armorchar3temp = 0; |
| 388 |
armorchar4temp = 0; |
| 389 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_401_0" ); |
| 390 |
armorabilityicontemp = 7; |
| 391 |
armoricontemp = 4; |
| 392 |
value = (global.chapter * 200) + ((global.chapter - 1) * 220); |
| 393 |
break; |
| 394 |
case 18: |
| 395 |
armornametemp = stringsetloc(SkyMantle"SkyMantle", "scr_armorinfo_slash_scr_armorinfo_gml_408_0" ); |
| 396 |
armordesctemp = stringsetloc(A cape that shimmers fluorescently.#Protects against Elec and Holy attacks."A cape that shimmers fluorescently.#Protects against Elec and Holy attacks.", "scr_armorinfo_slash_scr_armorinfo_gml_409_0" ); |
| 397 |
amessage2temp = stringset(" "); |
| 398 |
amessage3temp = stringset(" "); |
| 399 |
amessage4temp = stringset(" "); |
| 400 |
armorattemp = 0; |
| 401 |
armordftemp = 1; |
| 402 |
armormagtemp = 0; |
| 403 |
armorboltstemp = 0; |
| 404 |
armorgrazeamttemp = 0; |
| 405 |
armorgrazesizetemp = 0; |
| 406 |
armorchar1temp = 1; |
| 407 |
armorchar2temp = 1; |
| 408 |
armorchar3temp = 1; |
| 409 |
armorchar4temp = 1; |
| 410 |
armorabilitytemp = stringsetloc(ElecWait for inputHoly"Elec/Holy", "scr_armorinfo_slash_scr_armorinfo_gml_433_0_b" ); |
| 411 |
armorabilityicontemp = 4; |
| 412 |
armoricontemp = 4; |
| 413 |
value = 1; |
| 414 |
armorelementtemp = 1; |
| 415 |
armorelementamounttemp = 0.5; |
| 416 |
break; |
| 417 |
case 19: |
| 418 |
armornametemp = stringsetloc(SpikeShackle"SpikeShackle", "scr_armorinfo_slash_scr_armorinfo_gml_430_0" ); |
| 419 |
armordesctemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_431_0" ); |
| 420 |
amessage2temp = stringsetloc(Get a load of THIS!"Get a load of THIS!", "scr_armorinfo_slash_scr_armorinfo_gml_432_0" ); |
| 421 |
amessage3temp = stringsetloc(Looking SHARP!"Looking SHARP!", "scr_armorinfo_slash_scr_armorinfo_gml_433_0" ); |
| 422 |
amessage4temp = stringsetloc((It's tearing my sleeves...)"(It's tearing my sleeves...)", "scr_armorinfo_slash_scr_armorinfo_gml_434_0" ); |
| 423 |
armorattemp = 3; |
| 424 |
armordftemp = 1; |
| 425 |
armormagtemp = 0; |
| 426 |
armorboltstemp = 0; |
| 427 |
armorgrazeamttemp = 0; |
| 428 |
armorgrazesizetemp = 0; |
| 429 |
armorchar1temp = 1; |
| 430 |
armorchar2temp = 1; |
| 431 |
armorchar3temp = 1; |
| 432 |
armorchar4temp = 1; |
| 433 |
armorabilitytemp = stringsetloc(Attack"Attack", "scr_armorinfo_slash_scr_armorinfo_gml_459_0" ); |
| 434 |
armorabilityicontemp = 7; |
| 435 |
armoricontemp = 4; |
| 436 |
value = 300; |
| 437 |
break; |
| 438 |
case 20: |
| 439 |
armornametemp = stringsetloc(FrayedBowtie"FrayedBowtie", "scr_armorinfo_slash_scr_armorinfo_gml_452_0" ); |
| 440 |
armordesctemp = stringsetloc(An old bowtie. It seems to have#lost much of its defensive value."An old bowtie. It seems to have#lost much of its defensive value.", "scr_armorinfo_slash_scr_armorinfo_gml_453_0" ); |
| 441 |
amessage2temp = stringsetloc(Look. I have standards."Look. I have standards.", "scr_armorinfo_slash_scr_armorinfo_gml_454_0" ); |
| 442 |
amessage3temp = stringsetloc(It's still wearable!"It's still wearable!", "scr_armorinfo_slash_scr_armorinfo_gml_455_0" ); |
| 443 |
amessage4temp = stringsetloc((Reminds me of Asgore...)"(Reminds me of Asgore...)", "scr_armorinfo_slash_scr_armorinfo_gml_456_0" ); |
| 444 |
armorattemp = 1; |
| 445 |
armordftemp = 1; |
| 446 |
armormagtemp = 1; |
| 447 |
armorboltstemp = 0; |
| 448 |
armorgrazeamttemp = 0; |
| 449 |
armorgrazesizetemp = 0; |
| 450 |
armorchar1temp = 1; |
| 451 |
armorchar2temp = 0; |
| 452 |
armorchar3temp = 1; |
| 453 |
armorchar4temp = 1; |
| 454 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_467_0" ); |
| 455 |
armorabilityicontemp = 0; |
| 456 |
armoricontemp = 4; |
| 457 |
value = 100; |
| 458 |
armorelementtemp = 6; |
| 459 |
armorelementamounttemp = 0.15; |
| 460 |
break; |
| 461 |
case 21: |
| 462 |
armornametemp = stringsetloc(Dealmaker"Dealmaker", "scr_armorinfo_slash_scr_armorinfo_gml_491_0" ); |
| 463 |
armordesctemp = stringsetloc(Fashionable pink and yellow glasses.#Greatly increase $ gained, and...?"Fashionable pink and yellow glasses.#Greatly increase $ gained, and...?", "scr_armorinfo_slash_scr_armorinfo_gml_492_0" ); |
| 464 |
amessage2temp = stringsetloc(Money, that's what I need."Money, that's what I need.", "scr_armorinfo_slash_scr_armorinfo_gml_493_0" ); |
| 465 |
amessage3temp = stringsetloc(Two pairs of glasses?"Two pairs of glasses?", "scr_armorinfo_slash_scr_armorinfo_gml_494_0" ); |
| 466 |
amessage4temp = stringsetloc((Seems... familiar?)"(Seems... familiar?)", "scr_armorinfo_slash_scr_armorinfo_gml_495_0" ); |
| 467 |
armorattemp = 0; |
| 468 |
armordftemp = 5; |
| 469 |
armormagtemp = 5; |
| 470 |
armorboltstemp = 0; |
| 471 |
armorgrazeamttemp = 0; |
| 472 |
armorgrazesizetemp = 0; |
| 473 |
armorchar1temp = 1; |
| 474 |
armorchar2temp = 1; |
| 475 |
armorchar3temp = 1; |
| 476 |
armorabilitytemp = stringsetloc($ +30Close Message"$ +30%", "scr_armorinfo_slash_scr_armorinfo_gml_505_0" ); |
| 477 |
armorabilityicontemp = 7; |
| 478 |
armoricontemp = 4; |
| 479 |
value = 0; |
| 480 |
armorelementtemp = 6; |
| 481 |
armorelementamounttemp = 0.4; |
| 482 |
break; |
| 483 |
case 22: |
| 484 |
armornametemp = stringsetloc(RoyalPin"RoyalPin", "scr_armorinfo_slash_scr_armorinfo_gml_516_0" ); |
| 485 |
armordesctemp = stringsetloc(A brooch engraved with Queen's face.#Careful of the sharp part."A brooch engraved with Queen's face.#Careful of the sharp part.", "scr_armorinfo_slash_scr_armorinfo_gml_517_0" ); |
| 486 |
amessage2temp = stringsetloc(ROACH? Oh, brooch. Heh."ROACH? Oh, brooch. Heh.", "scr_armorinfo_slash_scr_armorinfo_gml_518_0" ); |
| 487 |
amessage3temp = stringsetloc(I'm a cute little corkboard!"I'm a cute little corkboard!", "scr_armorinfo_slash_scr_armorinfo_gml_519_0" ); |
| 488 |
amessage4temp = stringsetloc(Queen... gave this to me."Queen... gave this to me.", "scr_armorinfo_slash_scr_armorinfo_gml_520_0" ); |
| 489 |
armorattemp = 0; |
| 490 |
armordftemp = 3; |
| 491 |
armormagtemp = 1; |
| 492 |
armorboltstemp = 0; |
| 493 |
armorgrazeamttemp = 0; |
| 494 |
armorgrazesizetemp = 0; |
| 495 |
armorchar1temp = 1; |
| 496 |
armorchar2temp = 1; |
| 497 |
armorchar3temp = 1; |
| 498 |
armorchar4temp = 1; |
| 499 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_291_0" ); |
| 500 |
armorabilityicontemp = 0; |
| 501 |
armoricontemp = 4; |
| 502 |
value = 1000; |
| 503 |
break; |
| 504 |
case 23: |
| 505 |
armornametemp = stringsetloc(ShadowMantle"ShadowMantle", "scr_armorinfo_slash_scr_armorinfo_gml_538_0" ); |
| 506 |
armordesctemp = stringsetloc(Shadows slip off like water.#Greatly protects against Dark and Star attacks."Shadows slip off like water.#Greatly protects against Dark and Star attacks.", "scr_armorinfo_slash_scr_armorinfo_gml_539_0" ); |
| 507 |
amessage2temp = stringsetloc(Hell yeah, what's this?"Hell yeah, what's this?", "scr_armorinfo_slash_scr_armorinfo_gml_540_0" ); |
| 508 |
amessage3temp = stringsetloc(Sh-should I wear this...?"Sh-should I wear this...?", "scr_armorinfo_slash_scr_armorinfo_gml_541_0" ); |
| 509 |
amessage4temp = stringsetloc(No... it's for someone... taller."No... it's for someone... taller.", "scr_armorinfo_slash_scr_armorinfo_gml_542_0" ); |
| 510 |
armorattemp = 0; |
| 511 |
armordftemp = global.chapter; |
| 512 |
armormagtemp = 0; |
| 513 |
armorboltstemp = 0; |
| 514 |
armorgrazeamttemp = 0; |
| 515 |
armorgrazesizetemp = 0; |
| 516 |
armorchar1temp = 1; |
| 517 |
armorchar2temp = 1; |
| 518 |
armorchar3temp = 1; |
| 519 |
armorchar4temp = 0; |
| 520 |
armorabilitytemp = stringsetloc(DarkWait for inputStar"Dark/Star", "scr_armorinfo_slash_scr_armorinfo_gml_553_0" ); |
| 521 |
armorabilityicontemp = 4; |
| 522 |
armoricontemp = 4; |
| 523 |
value = 0; |
| 524 |
armorelementtemp = 5; |
| 525 |
armorelementamounttemp = 0.66; |
| 526 |
break; |
| 527 |
case 24: |
| 528 |
armornametemp = stringsetloc(LodeStone"LodeStone", "scr_armorinfo_slash_scr_armorinfo_gml_564_0" ); |
| 529 |
var desc_text = stringsetloc(A lodestone token shaped like a snail's shell.#Enemy bullets give a bit more TP."A lodestone token shaped like a snail's shell.#Enemy bullets give a bit more TP.", "scr_armorinfo_slash_scr_armorinfo_gml_565_0" ); |
| 530 |
if (global.flag[1036] == 1) |
| 531 |
desc_text = stringsetloc(A lodestone token inscribed with the record of#a legend athlete. Enemy bullets give a bit more TP."A lodestone token inscribed with the record of#a legend athlete. Enemy bullets give a bit more TP.", "scr_armorinfo_slash_scr_armorinfo_gml_568_0" ); |
| 532 |
else if (global.flag[1036] == 2) |
| 533 |
desc_text = stringsetloc(A lodestone token in the shape of a pizza.#Enemy bullets give a bit more TP."A lodestone token in the shape of a pizza.#Enemy bullets give a bit more TP.", "scr_armorinfo_slash_scr_armorinfo_gml_571_0" ); |
| 534 |
armordesctemp = desc_text; |
| 535 |
var sus_text = stringsetloc(Escargot? ... escargross."Escargot? ... escargross.", "scr_armorinfo_slash_scr_armorinfo_gml_575_0" ); |
| 536 |
if (global.flag[1036] == 1) |
| 537 |
sus_text = stringsetloc(Consolation prize, nice."Consolation prize, nice.", "scr_armorinfo_slash_scr_armorinfo_gml_578_0" ); |
| 538 |
else if (global.flag[1036] == 2) |
| 539 |
sus_text = stringsetloc(I'm going to eat this."I'm going to eat this.", "scr_armorinfo_slash_scr_armorinfo_gml_581_0" ); |
| 540 |
var ral_text = stringsetloc(I have no opinions on snails!"I have no opinions on snails!", "scr_armorinfo_slash_scr_armorinfo_gml_584_0" ); |
| 541 |
if (global.flag[1036] == 1) |
| 542 |
ral_text = stringsetloc(A reward... just for me?"A reward... just for me?", "scr_armorinfo_slash_scr_armorinfo_gml_587_0" ); |
| 543 |
else if (global.flag[1036] == 2) |
| 544 |
ral_text = stringsetloc(If I wear it, Susie won't eat it!"If I wear it, Susie won't eat it!", "scr_armorinfo_slash_scr_armorinfo_gml_590_0" ); |
| 545 |
var noe_text = stringsetloc(Did your mom eat the non-shell part?"Did your mom eat the non-shell part?", "scr_armorinfo_slash_scr_armorinfo_gml_593_0" ); |
| 546 |
if (global.flag[1036] == 1) |
| 547 |
noe_text = stringsetloc(Thanks, but, this is Azzy's...?"Thanks, but, this is Azzy's...?", "scr_armorinfo_slash_scr_armorinfo_gml_596_0" ); |
| 548 |
else if (global.flag[1036] == 2) |
| 549 |
noe_text = stringsetloc(D-don't eat that! I'll wear it!"D-don't eat that! I'll wear it!", "scr_armorinfo_slash_scr_armorinfo_gml_599_0" ); |
| 550 |
amessage2temp = sus_text; |
| 551 |
amessage3temp = ral_text; |
| 552 |
amessage4temp = noe_text; |
| 553 |
armorattemp = 0; |
| 554 |
armordftemp = 2; |
| 555 |
armormagtemp = 0; |
| 556 |
armorboltstemp = 0; |
| 557 |
armorgrazeamttemp = 0; |
| 558 |
armorgrazesizetemp = 0; |
| 559 |
armorchar1temp = 1; |
| 560 |
armorchar2temp = 1; |
| 561 |
armorchar3temp = 1; |
| 562 |
armorchar4temp = 1; |
| 563 |
armorabilitytemp = stringsetloc(TPGain"TPGain", "scr_armorinfo_slash_scr_armorinfo_gml_614_0" ); |
| 564 |
armorabilityicontemp = 7; |
| 565 |
armoricontemp = 4; |
| 566 |
value = 220; |
| 567 |
break; |
| 568 |
case 25: |
| 569 |
armornametemp = stringsetloc(GingerGuard"GingerGuard", "scr_armorinfo_slash_scr_armorinfo_gml_621_0" ); |
| 570 |
armordesctemp = stringsetloc(A steel bangle tempered by extreme flame.#Its shape is humanoid in nature."A steel bangle tempered by extreme flame.#Its shape is humanoid in nature.", "scr_armorinfo_slash_scr_armorinfo_gml_622_0" ); |
| 571 |
amessage2temp = stringsetloc(Look! I punched through a guy!"Look! I punched through a guy!", "scr_armorinfo_slash_scr_armorinfo_gml_623_0" ); |
| 572 |
amessage3temp = stringsetloc(A bigger one could make Kris!"A bigger one could make Kris!", "scr_armorinfo_slash_scr_armorinfo_gml_624_0" ); |
| 573 |
amessage4temp = stringsetloc(This smells amazing! Um, sorry."This smells amazing! Um, sorry.", "scr_armorinfo_slash_scr_armorinfo_gml_625_0" ); |
| 574 |
armorattemp = 0; |
| 575 |
armordftemp = 3; |
| 576 |
armormagtemp = 0; |
| 577 |
armorboltstemp = 0; |
| 578 |
armorgrazeamttemp = 0; |
| 579 |
armorgrazesizetemp = 0; |
| 580 |
armorchar1temp = 1; |
| 581 |
armorchar2temp = 1; |
| 582 |
armorchar3temp = 1; |
| 583 |
armorchar4temp = 1; |
| 584 |
armorabilitytemp = stringset(" "); |
| 585 |
armorabilityicontemp = 0; |
| 586 |
armoricontemp = 19; |
| 587 |
value = 862; |
| 588 |
break; |
| 589 |
case 26: |
| 590 |
armornametemp = stringsetloc(BlueRibbon"BlueRibbon", "scr_armorinfo_slash_scr_armorinfo_gml_643_0" ); |
| 591 |
armordesctemp = stringsetloc(A blue cheer bow. When the user uses a#healing move, it recovers slightly more HP."A blue cheer bow. When the user uses a#healing move, it recovers slightly more HP.", "scr_armorinfo_slash_scr_armorinfo_gml_644_0" ); |
| 592 |
amessage2temp = stringsetloc(ABSOLUTELY not."ABSOLUTELY not.", "scr_armorinfo_slash_scr_armorinfo_gml_645_0" ); |
| 593 |
var ral_text_lines = [stringsetloc(Give me a K! Give me an R!"Give me a K! Give me an R!", "scr_armorinfo_slash_scr_armorinfo_gml_647_0" ), stringsetloc(Give me an I! Give me an S!"Give me an I! Give me an S!", "scr_armorinfo_slash_scr_armorinfo_gml_648_0" ), stringsetloc(Give me an ampersand!"Give me an ampersand!", "scr_armorinfo_slash_scr_armorinfo_gml_649_0" ), stringsetloc(Give me an S! Give me a U!"Give me an S! Give me a U!", "scr_armorinfo_slash_scr_armorinfo_gml_650_0" ), stringsetloc(Give me an S! Give me an I!"Give me an S! Give me an I!", "scr_armorinfo_slash_scr_armorinfo_gml_651_0" ), stringsetloc(Give me an E! Give me an A!"Give me an E! Give me an A!", "scr_armorinfo_slash_scr_armorinfo_gml_652_0" ), stringsetloc(Give me an R! Give me an E!"Give me an R! Give me an E!", "scr_armorinfo_slash_scr_armorinfo_gml_653_0" ), stringsetloc(Give me an M! Give me a Y!"Give me an M! Give me a Y!", "scr_armorinfo_slash_scr_armorinfo_gml_654_0" ), stringsetloc(Give me an F! Give me an R!"Give me an F! Give me an R!", "scr_armorinfo_slash_scr_armorinfo_gml_655_0" ), stringsetloc(Give me an I! Give me an E!"Give me an I! Give me an E!", "scr_armorinfo_slash_scr_armorinfo_gml_656_0" ), stringsetloc(Give me an N! Give me a D!"Give me an N! Give me a D!", "scr_armorinfo_slash_scr_armorinfo_gml_657_0" ), stringsetloc(Give me an S!"Give me an S!", "scr_armorinfo_slash_scr_armorinfo_gml_658_0" ), stringsetloc(Give me an exclamation point!"Give me an exclamation point!", "scr_armorinfo_slash_scr_armorinfo_gml_659_0" ), stringsetloc(Um, that's it!"Um, that's it!", "scr_armorinfo_slash_scr_armorinfo_gml_660_0" ), stringsetloc(D... don't give me anything else!"D... don't give me anything else!", "scr_armorinfo_slash_scr_armorinfo_gml_661_0" ), stringsetloc(Yeah!"Yeah!", "scr_armorinfo_slash_scr_armorinfo_gml_662_0" )]; |
| 594 |
amessage3temp = ral_text_lines[global.flag[1037 ral_cheer_equip]]; |
| 595 |
amessage4temp = stringsetloc(Go... t... team?"Go... t... team?", "scr_armorinfo_slash_scr_armorinfo_gml_665_0" ); |
| 596 |
armorattemp = 0; |
| 597 |
armordftemp = 1; |
| 598 |
armormagtemp = 1; |
| 599 |
armorboltstemp = 0; |
| 600 |
armorgrazeamttemp = 0; |
| 601 |
armorgrazesizetemp = 0; |
| 602 |
armorchar1temp = 1; |
| 603 |
armorchar2temp = 0; |
| 604 |
armorchar3temp = 1; |
| 605 |
armorchar4temp = 1; |
| 606 |
armorabilitytemp = stringsetloc(Heal+"Heal+", "scr_armorinfo_slash_scr_armorinfo_gml_676_0" ); |
| 607 |
armorabilityicontemp = 7; |
| 608 |
armoricontemp = 4; |
| 609 |
value = 1; |
| 610 |
break; |
| 611 |
case 27: |
| 612 |
armornametemp = stringsetloc(TennaTie"TennaTie", "scr_armorinfo_slash_scr_armorinfo_gml_682_0" ); |
| 613 |
armordesctemp = stringsetloc(A giant, heavy-duty, bullet-proof tie.#How to even wear it...?"A giant, heavy-duty, bullet-proof tie.#How to even wear it...?", "scr_armorinfo_slash_scr_armorinfo_gml_683_0" ); |
| 614 |
amessage2temp = stringsetloc(Bandana-style."Bandana-style.", "scr_armorinfo_slash_scr_armorinfo_gml_684_0" ); |
| 615 |
amessage3temp = stringsetloc(Like a sash...?"Like a sash...?", "scr_armorinfo_slash_scr_armorinfo_gml_685_0" ); |
| 616 |
amessage4temp = stringsetloc(Look, I'm like a gift!"Look, I'm like a gift!", "scr_armorinfo_slash_scr_armorinfo_gml_686_0" ); |
| 617 |
armorattemp = 0; |
| 618 |
armordftemp = 5; |
| 619 |
armormagtemp = -2; |
| 620 |
armorboltstemp = 0; |
| 621 |
armorgrazeamttemp = 0; |
| 622 |
armorgrazesizetemp = 0; |
| 623 |
armorchar1temp = 1; |
| 624 |
armorchar2temp = 1; |
| 625 |
armorchar3temp = 1; |
| 626 |
armorchar4temp = 1; |
| 627 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_697_0" ); |
| 628 |
armorabilityicontemp = 0; |
| 629 |
armoricontemp = 4; |
| 630 |
value = 600; |
| 631 |
break; |
| 632 |
case 50: |
| 633 |
armornametemp = stringsetloc(Waferguard"Waferguard", "scr_armorinfo_slash_scr_armorinfo_gml_704_0" ); |
| 634 |
armordesctemp = stringsetloc(Although it looks brittle, it contains a magical#energy that blunts damage on impact. +4DF"Although it looks brittle, it contains a magical#energy that blunts damage on impact. +4DF", "scr_armorinfo_slash_scr_armorinfo_gml_705_0" ); |
| 635 |
amessage2temp = stringsetloc((Don't eat it. Don't eat it.)"(Don't eat it. Don't eat it.)", "scr_armorinfo_slash_scr_armorinfo_gml_706_0" ); |
| 636 |
amessage3temp = stringsetloc(It's got drool on it."It's got drool on it.", "scr_armorinfo_slash_scr_armorinfo_gml_707_0" ); |
| 637 |
amessage4temp = stringsetloc(What's next, cheezy armor? Faha!"What's next, cheezy armor? Faha!", "scr_armorinfo_slash_scr_armorinfo_gml_708_0" ); |
| 638 |
armorattemp = 0; |
| 639 |
armordftemp = 4; |
| 640 |
armormagtemp = 0; |
| 641 |
armorboltstemp = 0; |
| 642 |
armorgrazeamttemp = 0; |
| 643 |
armorgrazesizetemp = 0; |
| 644 |
armorchar1temp = 1; |
| 645 |
armorchar2temp = 1; |
| 646 |
armorchar3temp = 1; |
| 647 |
armorchar4temp = 1; |
| 648 |
armorabilitytemp = stringset(" "); |
| 649 |
armorabilityicontemp = 0; |
| 650 |
armoricontemp = 4; |
| 651 |
value = 900; |
| 652 |
break; |
| 653 |
case 51: |
| 654 |
armornametemp = stringsetloc(MysticBand"MysticBand", "scr_armorinfo_slash_scr_armorinfo_gml_725_0" ); |
| 655 |
armordesctemp = stringsetloc(A silver armlet stained with amber.#Increases magic only. MAG +4"A silver armlet stained with amber.#Increases magic only. MAG +4", "scr_armorinfo_slash_scr_armorinfo_gml_726_0" ); |
| 656 |
amessage2temp = stringsetloc(Let's go, Rude Buster!"Let's go, Rude Buster!", "scr_armorinfo_slash_scr_armorinfo_gml_727_0" ); |
| 657 |
amessage3temp = stringsetloc(Behold! Heal Prayer!"Behold! Heal Prayer!", "scr_armorinfo_slash_scr_armorinfo_gml_728_0" ); |
| 658 |
amessage4temp = stringsetloc((The other flavor is better)"(The other flavor is better)", "scr_armorinfo_slash_scr_armorinfo_gml_729_0" ); |
| 659 |
armorattemp = 0; |
| 660 |
armordftemp = 0; |
| 661 |
armormagtemp = 4; |
| 662 |
armorboltstemp = 0; |
| 663 |
armorgrazeamttemp = 0; |
| 664 |
armorgrazesizetemp = 0; |
| 665 |
armorchar1temp = 1; |
| 666 |
armorchar2temp = 1; |
| 667 |
armorchar3temp = 1; |
| 668 |
armorchar4temp = 1; |
| 669 |
armorabilitytemp = stringset(" "); |
| 670 |
armorabilityicontemp = 0; |
| 671 |
armoricontemp = 4; |
| 672 |
value = 1234; |
| 673 |
break; |
| 674 |
case 52: |
| 675 |
armornametemp = stringsetloc(PowerBand"PowerBand", "scr_armorinfo_slash_scr_armorinfo_gml_746_0" ); |
| 676 |
armordesctemp = stringsetloc(A silver armlet stained with red essence.#Increases strength only. ATK +4"A silver armlet stained with red essence.#Increases strength only. ATK +4", "scr_armorinfo_slash_scr_armorinfo_gml_747_0" ); |
| 677 |
amessage2temp = stringsetloc(BLOOD POWER ACTIVATE!"BLOOD POWER ACTIVATE!", "scr_armorinfo_slash_scr_armorinfo_gml_748_0" ); |
| 678 |
amessage3temp = stringsetloc(I'm juiced up!"I'm juiced up!", "scr_armorinfo_slash_scr_armorinfo_gml_749_0" ); |
| 679 |
amessage4temp = stringsetloc(Why always jewelry?"Why always jewelry?", "scr_armorinfo_slash_scr_armorinfo_gml_750_0" ); |
| 680 |
armorattemp = 4; |
| 681 |
armordftemp = 0; |
| 682 |
armormagtemp = 0; |
| 683 |
armorboltstemp = 0; |
| 684 |
armorgrazeamttemp = 0; |
| 685 |
armorgrazesizetemp = 0; |
| 686 |
armorchar1temp = 1; |
| 687 |
armorchar2temp = 1; |
| 688 |
armorchar3temp = 1; |
| 689 |
armorchar4temp = 1; |
| 690 |
armorabilitytemp = stringset(" "); |
| 691 |
armorabilityicontemp = 0; |
| 692 |
armoricontemp = 4; |
| 693 |
value = 1234; |
| 694 |
break; |
| 695 |
case 53: |
| 696 |
armornametemp = stringsetloc(PrincessRBN"PrincessRBN", "scr_armorinfo_slash_scr_armorinfo_gml_767_0" ); |
| 697 |
armordesctemp = stringsetloc(Elegant lace ribbon with gloves,#delicate enough to see through. +4 DEF +2 ATK"Elegant lace ribbon with gloves,#delicate enough to see through. +4 DEF +2 ATK", "scr_armorinfo_slash_scr_armorinfo_gml_768_0" ); |
| 698 |
amessage2temp = stringsetloc(Nah. Gloves don't fit."Nah. Gloves don't fit.", "scr_armorinfo_slash_scr_armorinfo_gml_769_0" ); |
| 699 |
amessage3temp = stringsetloc(Cute! (Gloves don't fit)"Cute! (Gloves don't fit)", "scr_armorinfo_slash_scr_armorinfo_gml_770_0" ); |
| 700 |
amessage4temp = stringsetloc(Kris, you can wear the gloves!"Kris, you can wear the gloves!", "scr_armorinfo_slash_scr_armorinfo_gml_771_0" ); |
| 701 |
armorattemp = 2; |
| 702 |
armordftemp = 4; |
| 703 |
armormagtemp = 0; |
| 704 |
armorboltstemp = 0; |
| 705 |
armorgrazeamttemp = 0; |
| 706 |
armorgrazesizetemp = 0; |
| 707 |
armorchar1temp = 1; |
| 708 |
armorchar2temp = 0; |
| 709 |
armorchar3temp = 1; |
| 710 |
armorchar4temp = 1; |
| 711 |
armorabilitytemp = stringsetloc(Elegance"Elegance", "scr_armorinfo_slash_scr_armorinfo_gml_782_0" ); |
| 712 |
armorabilityicontemp = 7; |
| 713 |
armoricontemp = 4; |
| 714 |
value = 1234; |
| 715 |
break; |
| 716 |
case 54: |
| 717 |
armornametemp = stringsetloc(GoldWidow"GoldWidow", "scr_armorinfo_slash_scr_armorinfo_gml_788_0" ); |
| 718 |
armordesctemp = stringsetloc(A spider made of gold. It gathers coins#into it, reducing $ gained."A spider made of gold. It gathers coins#into it, reducing $ gained.", "scr_armorinfo_slash_scr_armorinfo_gml_789_0" ); |
| 719 |
amessage2temp = stringsetloc(Spider on my head. K."Spider on my head. K.", "scr_armorinfo_slash_scr_armorinfo_gml_790_0" ); |
| 720 |
amessage3temp = stringsetloc(Itsy andWait for inputor bitsy!"Itsy and/or bitsy!", "scr_armorinfo_slash_scr_armorinfo_gml_791_0" ); |
| 721 |
amessage4temp = stringsetloc(E-Ew! Kris, get that away!"E-Ew! Kris, get that away!", "scr_armorinfo_slash_scr_armorinfo_gml_792_0" ); |
| 722 |
armorattemp = 1; |
| 723 |
armordftemp = 5; |
| 724 |
armormagtemp = 1; |
| 725 |
armorboltstemp = 0; |
| 726 |
armorgrazeamttemp = 0; |
| 727 |
armorgrazesizetemp = 0; |
| 728 |
armorchar1temp = 1; |
| 729 |
armorchar2temp = 1; |
| 730 |
armorchar3temp = 1; |
| 731 |
armorchar4temp = 0; |
| 732 |
armorabilitytemp = stringsetloc($ -10Close Message"$ -10%", "scr_armorinfo_slash_scr_armorinfo_gml_803_0" ); |
| 733 |
armorabilityicontemp = 6; |
| 734 |
armoricontemp = 4; |
| 735 |
value = 5000; |
| 736 |
break; |
| 737 |
} |
| 738 |
} |