|
1
|
function scr_armorinfoscr_armorinfo
function scr_armorinfo(arg0)
{
armorchar4temp = 1;
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_2_0"
);
armorelementtemp = 0;
armorelementamounttemp = 0;
switch (arg0)
{
case 0:
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_7_0"
);
armordesctemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_8_0_b"
);
amessage2temp = stringsetloc(Hey, hands off!"Hey, hands off!", "scr_armorinfo_slash_scr_armorinfo_gml_8_0"
);
amessage3temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_10_0"
);
amessage4temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_11_0"
);
armorattemp = 0;
armordftemp = 0;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 0;
armorchar1temp = 1;
armorchar2temp = 0;
armorchar3temp = 1;
armorchar4temp = 1;
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_22_0"
);
armorabilityicontemp = 0;
armoricontemp = 0;
value = 0;
break;
case 1:
armornametemp = stringsetloc(Amber Card"Amber Card", "scr_armorinfo_slash_scr_armorinfo_gml_28_0"
);
armordesctemp = stringsetloc(A thin square charm that sticks#to you, increasing defense."A thin square charm that sticks#to you, increasing defense.", "scr_armorinfo_slash_scr_armorinfo_gml_29_0"
);
amessage2temp = stringsetloc(... better than nothing."... better than nothing.", "scr_armorinfo_slash_scr_armorinfo_gml_30_0"
);
amessage3temp = stringsetloc(It's sticky, huh, Kris..."It's sticky, huh, Kris...", "scr_armorinfo_slash_scr_armorinfo_gml_31_0"
);
amessage4temp = stringsetloc(It's like a name-tag!"It's like a name-tag!", "scr_armorinfo_slash_scr_armorinfo_gml_33_0"
);
armorattemp = 0;
armordftemp = 1;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 0;
armorchar1temp = 1;
armorchar2temp = 1;
armorchar3temp = 1;
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_43_0"
);
armorabilityicontemp = 0;
armoricontemp = 4;
value = 100;
break;
case 2:
armornametemp = stringsetloc(Dice Brace"Dice Brace", "scr_armorinfo_slash_scr_armorinfo_gml_49_0"
);
armordesctemp = stringsetloc(A bracelet made out of various#symbol-inscribed cubes."A bracelet made out of various#symbol-inscribed cubes.", "scr_armorinfo_slash_scr_armorinfo_gml_50_0"
);
amessage2temp = stringsetloc(... okay."... okay.", "scr_armorinfo_slash_scr_armorinfo_gml_51_0"
);
amessage3temp = stringsetloc(It says "Friendship!""It says \"Friendship!\"", "scr_armorinfo_slash_scr_armorinfo_gml_52_0"
);
amessage4temp = stringsetloc(Hey, y-you jumbled it..."Hey, y-you jumbled it...", "scr_armorinfo_slash_scr_armorinfo_gml_54_0"
);
armorattemp = 0;
armordftemp = 2;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 0;
armorchar1temp = 1;
armorchar2temp = 1;
armorchar3temp = 1;
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_64_0"
);
armorabilityicontemp = 0;
armoricontemp = 4;
value = 150;
break;
case 3:
armornametemp = stringsetloc(Pink Ribbon"Pink Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_70_0"
);
armordesctemp = stringsetloc(A cute hair ribbon that increases#the range bullets increase tension."A cute hair ribbon that increases#the range bullets increase tension.", "scr_armorinfo_slash_scr_armorinfo_gml_71_0"
);
amessage2temp = stringsetloc(Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_72_0"
);
amessage3temp = stringsetloc(Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_73_0"
);
amessage4temp = stringsetloc(... feels familiar."... feels familiar.", "scr_armorinfo_slash_scr_armorinfo_gml_75_0"
);
if (global.chapter == 2)
{
amessage2temp = stringsetloc(I said NO! C'mon already!"I said NO! C'mon already!", "scr_armorinfo_slash_scr_armorinfo_gml_78_0"
);
amessage3temp = stringsetloc(It's nice dressing up..."It's nice dressing up...", "scr_armorinfo_slash_scr_armorinfo_gml_79_0"
);
}
armorattemp = 0;
armordftemp = 1;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 20;
armorchar1temp = 1;
armorchar2temp = 0;
armorchar3temp = 1;
armorchar4temp = 1;
armorabilitytemp = stringsetloc(GrazeArea"GrazeArea", "scr_armorinfo_slash_scr_armorinfo_gml_91_0"
);
armorabilityicontemp = 7;
armoricontemp = 4;
value = 100;
break;
case 4:
armornametemp = stringsetloc(White Ribbon"White Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_98_0"
);
armordesctemp = stringsetloc(A crinkly hair ribbon that slightly#increases your defense."A crinkly hair ribbon that slightly#increases your defense.", "scr_armorinfo_slash_scr_armorinfo_gml_99_0"
);
amessage2temp = stringsetloc(Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_100_0"
);
amessage3temp = stringsetloc(Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_101_0"
);
if (global.chapter == 2)
...
(arg0)
|
|
2
|
{
|
|
3
|
armorchar4temp = 1;
|
|
4
|
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_2_0"
);
|
|
5
|
armorelementtemp = 0;
|
|
6
|
armorelementamounttemp = 0;
|
|
7
|
switch (arg0)
|
|
8
|
{
|
|
9
|
case 0:
|
|
10
|
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_7_0"
);
|
|
11
|
armordesctemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_8_0_b"
);
|
|
12
|
amessage2temp = stringsetloc(Hey, hands off!"Hey, hands off!", "scr_armorinfo_slash_scr_armorinfo_gml_8_0"
);
|
|
13
|
amessage3temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_10_0"
);
|
|
14
|
amessage4temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_11_0"
);
|
|
15
|
armorattemp = 0;
|
|
16
|
armordftemp = 0;
|
|
17
|
armormagtemp = 0;
|
|
18
|
armorboltstemp = 0;
|
|
19
|
armorgrazeamttemp = 0;
|
|
20
|
armorgrazesizetemp = 0;
|
|
21
|
armorchar1temp = 1;
|
|
22
|
armorchar2temp = 0;
|
|
23
|
armorchar3temp = 1;
|
|
24
|
armorchar4temp = 1;
|
|
25
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_22_0"
);
|
|
26
|
armorabilityicontemp = 0;
|
|
27
|
armoricontemp = 0;
|
|
28
|
value = 0;
|
|
29
|
break;
|
|
30
|
case 1:
|
|
31
|
armornametemp = stringsetloc(Amber Card"Amber Card", "scr_armorinfo_slash_scr_armorinfo_gml_28_0"
);
|
|
32
|
armordesctemp = stringsetloc(A thin square charm that sticks#to you, increasing defense."A thin square charm that sticks#to you, increasing defense.", "scr_armorinfo_slash_scr_armorinfo_gml_29_0"
);
|
|
33
|
amessage2temp = stringsetloc(... better than nothing."... better than nothing.", "scr_armorinfo_slash_scr_armorinfo_gml_30_0"
);
|
|
34
|
amessage3temp = stringsetloc(It's sticky, huh, Kris..."It's sticky, huh, Kris...", "scr_armorinfo_slash_scr_armorinfo_gml_31_0"
);
|
|
35
|
amessage4temp = stringsetloc(It's like a name-tag!"It's like a name-tag!", "scr_armorinfo_slash_scr_armorinfo_gml_33_0"
);
|
|
36
|
armorattemp = 0;
|
|
37
|
armordftemp = 1;
|
|
38
|
armormagtemp = 0;
|
|
39
|
armorboltstemp = 0;
|
|
40
|
armorgrazeamttemp = 0;
|
|
41
|
armorgrazesizetemp = 0;
|
|
42
|
armorchar1temp = 1;
|
|
43
|
armorchar2temp = 1;
|
|
44
|
armorchar3temp = 1;
|
|
45
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_43_0"
);
|
|
46
|
armorabilityicontemp = 0;
|
|
47
|
armoricontemp = 4;
|
|
48
|
value = 100;
|
|
49
|
break;
|
|
50
|
case 2:
|
|
51
|
armornametemp = stringsetloc(Dice Brace"Dice Brace", "scr_armorinfo_slash_scr_armorinfo_gml_49_0"
);
|
|
52
|
armordesctemp = stringsetloc(A bracelet made out of various#symbol-inscribed cubes."A bracelet made out of various#symbol-inscribed cubes.", "scr_armorinfo_slash_scr_armorinfo_gml_50_0"
);
|
|
53
|
amessage2temp = stringsetloc(... okay."... okay.", "scr_armorinfo_slash_scr_armorinfo_gml_51_0"
);
|
|
54
|
amessage3temp = stringsetloc(It says "Friendship!""It says \"Friendship!\"", "scr_armorinfo_slash_scr_armorinfo_gml_52_0"
);
|
|
55
|
amessage4temp = stringsetloc(Hey, y-you jumbled it..."Hey, y-you jumbled it...", "scr_armorinfo_slash_scr_armorinfo_gml_54_0"
);
|
|
56
|
armorattemp = 0;
|
|
57
|
armordftemp = 2;
|
|
58
|
armormagtemp = 0;
|
|
59
|
armorboltstemp = 0;
|
|
60
|
armorgrazeamttemp = 0;
|
|
61
|
armorgrazesizetemp = 0;
|
|
62
|
armorchar1temp = 1;
|
|
63
|
armorchar2temp = 1;
|
|
64
|
armorchar3temp = 1;
|
|
65
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_64_0"
);
|
|
66
|
armorabilityicontemp = 0;
|
|
67
|
armoricontemp = 4;
|
|
68
|
value = 150;
|
|
69
|
break;
|
|
70
|
case 3:
|
|
71
|
armornametemp = stringsetloc(Pink Ribbon"Pink Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_70_0"
);
|
|
72
|
armordesctemp = stringsetloc(A cute hair ribbon that increases#the range bullets increase tension."A cute hair ribbon that increases#the range bullets increase tension.", "scr_armorinfo_slash_scr_armorinfo_gml_71_0"
);
|
|
73
|
amessage2temp = stringsetloc(Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_72_0"
);
|
|
74
|
amessage3temp = stringsetloc(Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_73_0"
);
|
|
75
|
amessage4temp = stringsetloc(... feels familiar."... feels familiar.", "scr_armorinfo_slash_scr_armorinfo_gml_75_0"
);
|
|
76
|
if (global.chapter == 2)
|
|
77
|
{
|
|
78
|
amessage2temp = stringsetloc(I said NO! C'mon already!"I said NO! C'mon already!", "scr_armorinfo_slash_scr_armorinfo_gml_78_0"
);
|
|
79
|
amessage3temp = stringsetloc(It's nice dressing up..."It's nice dressing up...", "scr_armorinfo_slash_scr_armorinfo_gml_79_0"
);
|
|
80
|
}
|
|
81
|
armorattemp = 0;
|
|
82
|
armordftemp = 1;
|
|
83
|
armormagtemp = 0;
|
|
84
|
armorboltstemp = 0;
|
|
85
|
armorgrazeamttemp = 0;
|
|
86
|
armorgrazesizetemp = 20;
|
|
87
|
armorchar1temp = 1;
|
|
88
|
armorchar2temp = 0;
|
|
89
|
armorchar3temp = 1;
|
|
90
|
armorchar4temp = 1;
|
|
91
|
armorabilitytemp = stringsetloc(GrazeArea"GrazeArea", "scr_armorinfo_slash_scr_armorinfo_gml_91_0"
);
|
|
92
|
armorabilityicontemp = 7;
|
|
93
|
armoricontemp = 4;
|
|
94
|
value = 100;
|
|
95
|
break;
|
|
96
|
case 4:
|
|
97
|
armornametemp = stringsetloc(White Ribbon"White Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_98_0"
);
|
|
98
|
armordesctemp = stringsetloc(A crinkly hair ribbon that slightly#increases your defense."A crinkly hair ribbon that slightly#increases your defense.", "scr_armorinfo_slash_scr_armorinfo_gml_99_0"
);
|
|
99
|
amessage2temp = stringsetloc(Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_100_0"
);
|
|
100
|
amessage3temp = stringsetloc(Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_101_0"
);
|
|
101
|
if (global.chapter == 2)
|
|
102
|
{
|
|
103
|
amessage2temp = stringsetloc(I said NO! C'mon already!"I said NO! C'mon already!", "scr_armorinfo_slash_scr_armorinfo_gml_105_0"
);
|
|
104
|
amessage3temp = stringsetloc(It's nice being dressed up..."It's nice being dressed up...", "scr_armorinfo_slash_scr_armorinfo_gml_106_0"
);
|
|
105
|
}
|
|
106
|
amessage4temp = stringsetloc(... feels familiar."... feels familiar.", "scr_armorinfo_slash_scr_armorinfo_gml_108_0"
);
|
|
107
|
armorattemp = 0;
|
|
108
|
armordftemp = 2;
|
|
109
|
armormagtemp = 0;
|
|
110
|
armorboltstemp = 0;
|
|
111
|
armorgrazeamttemp = 0;
|
|
112
|
armorgrazesizetemp = 0;
|
|
113
|
armorchar1temp = 1;
|
|
114
|
armorchar2temp = 0;
|
|
115
|
armorchar3temp = 1;
|
|
116
|
armorabilitytemp = stringsetloc(Cuteness"Cuteness", "scr_armorinfo_slash_scr_armorinfo_gml_118_0"
);
|
|
117
|
armorabilityicontemp = 7;
|
|
118
|
armoricontemp = 4;
|
|
119
|
value = 90;
|
|
120
|
break;
|
|
121
|
case 5:
|
|
122
|
armornametemp = stringsetloc(IronShackle"IronShackle", "scr_armorinfo_slash_scr_armorinfo_gml_125_0"
);
|
|
123
|
armordesctemp = stringsetloc(Shackle that ironically increases#your attack and defense."Shackle that ironically increases#your attack and defense.", "scr_armorinfo_slash_scr_armorinfo_gml_126_0"
);
|
|
124
|
amessage2temp = stringsetloc((Damn, it's actually cool...)"(Damn, it's actually cool...)", "scr_armorinfo_slash_scr_armorinfo_gml_127_0"
);
|
|
125
|
amessage3temp = stringsetloc(*jingle jangle* Haha!"*jingle jangle* Haha!", "scr_armorinfo_slash_scr_armorinfo_gml_128_0"
);
|
|
126
|
amessage4temp = stringsetloc(I'm the ghost of holidays past!"I'm the ghost of holidays past!", "scr_armorinfo_slash_scr_armorinfo_gml_130_0"
);
|
|
127
|
armorattemp = 1;
|
|
128
|
armordftemp = 2;
|
|
129
|
armormagtemp = 0;
|
|
130
|
armorboltstemp = 0;
|
|
131
|
armorgrazeamttemp = 0;
|
|
132
|
armorgrazesizetemp = 0;
|
|
133
|
armorchar1temp = 1;
|
|
134
|
armorchar2temp = 1;
|
|
135
|
armorchar3temp = 1;
|
|
136
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_140_0"
);
|
|
137
|
armorabilityicontemp = 0;
|
|
138
|
armoricontemp = 4;
|
|
139
|
value = 150;
|
|
140
|
break;
|
|
141
|
case 6:
|
|
142
|
armornametemp = stringsetloc(MouseToken"MouseToken", "scr_armorinfo_slash_scr_armorinfo_gml_146_0"
);
|
|
143
|
armordesctemp = stringsetloc(A golden coin with a once-powerful mousewizard engraved on it."A golden coin with a once-powerful mousewizard engraved on it.", "scr_armorinfo_slash_scr_armorinfo_gml_147_0"
);
|
|
144
|
amessage2temp = stringsetloc(This guy's... familiar?"This guy's... familiar?", "scr_armorinfo_slash_scr_armorinfo_gml_148_0"
);
|
|
145
|
amessage3temp = stringsetloc(Chu! Healing power UP!"Chu! Healing power UP!", "scr_armorinfo_slash_scr_armorinfo_gml_149_0"
);
|
|
146
|
amessage4temp = stringsetloc(... from the family entertainment center?"... from the family entertainment center?", "scr_armorinfo_slash_scr_armorinfo_gml_151_0"
);
|
|
147
|
armorattemp = 0;
|
|
148
|
armordftemp = 0;
|
|
149
|
armormagtemp = 2;
|
|
150
|
armorboltstemp = 0;
|
|
151
|
armorgrazeamttemp = 0;
|
|
152
|
armorgrazesizetemp = 0;
|
|
153
|
armorchar1temp = 1;
|
|
154
|
armorchar2temp = 1;
|
|
155
|
armorchar3temp = 1;
|
|
156
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_161_0"
);
|
|
157
|
armorabilityicontemp = 0;
|
|
158
|
armoricontemp = 4;
|
|
159
|
value = 120;
|
|
160
|
armorelementtemp = 7;
|
|
161
|
armorelementamounttemp = 0.5;
|
|
162
|
break;
|
|
163
|
case 7:
|
|
164
|
armornametemp = stringsetloc(Jevilstail"Jevilstail", "scr_armorinfo_slash_scr_armorinfo_gml_167_0"
);
|
|
165
|
armordesctemp = stringsetloc(A J-shaped tail that gives you devilenergy."A J-shaped tail that gives you devilenergy.", "scr_armorinfo_slash_scr_armorinfo_gml_168_0"
);
|
|
166
|
amessage2temp = stringsetloc(Figured I'd grow one someday."Figured I'd grow one someday.", "scr_armorinfo_slash_scr_armorinfo_gml_169_0"
);
|
|
167
|
amessage3temp = stringsetloc(I'm a good devil, OK?"I'm a good devil, OK?", "scr_armorinfo_slash_scr_armorinfo_gml_170_0"
);
|
|
168
|
amessage4temp = stringsetloc(... (I like it...)"... (I like it...)", "scr_armorinfo_slash_scr_armorinfo_gml_172_0"
);
|
|
169
|
armorattemp = 2;
|
|
170
|
armordftemp = 2;
|
|
171
|
armormagtemp = 2;
|
|
172
|
armorboltstemp = 0;
|
|
173
|
armorgrazeamttemp = 0;
|
|
174
|
armorgrazesizetemp = 0;
|
|
175
|
armorchar1temp = 1;
|
|
176
|
armorchar2temp = 1;
|
|
177
|
armorchar3temp = 1;
|
|
178
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_182_0"
);
|
|
179
|
armorabilityicontemp = 0;
|
|
180
|
armoricontemp = 4;
|
|
181
|
value = 0;
|
|
182
|
break;
|
|
183
|
case 8:
|
|
184
|
armornametemp = stringsetloc(Silver Card"Silver Card", "scr_armorinfo_slash_scr_armorinfo_gml_189_0"
);
|
|
185
|
armordesctemp = stringsetloc(A square charm that increases#dropped money by 5Close Message"A square charm that increases#dropped money by 5%", "scr_armorinfo_slash_scr_armorinfo_gml_190_0"
);
|
|
186
|
amessage2temp = stringsetloc(Money, that's what I need."Money, that's what I need.", "scr_armorinfo_slash_scr_armorinfo_gml_191_0"
);
|
|
187
|
amessage3temp = stringsetloc(Do they take credit?"Do they take credit?", "scr_armorinfo_slash_scr_armorinfo_gml_192_0"
);
|
|
188
|
amessage4temp = stringsetloc(It goes with my watch!"It goes with my watch!", "scr_armorinfo_slash_scr_armorinfo_gml_193_0"
);
|
|
189
|
armorattemp = 0;
|
|
190
|
armordftemp = 2;
|
|
191
|
armormagtemp = 0;
|
|
192
|
armorboltstemp = 0;
|
|
193
|
armorgrazeamttemp = 0;
|
|
194
|
armorgrazesizetemp = 0;
|
|
195
|
armorchar1temp = 1;
|
|
196
|
armorchar2temp = 1;
|
|
197
|
armorchar3temp = 1;
|
|
198
|
armorabilitytemp = stringsetloc($ +5Close Message"$ +5%", "scr_armorinfo_slash_scr_armorinfo_gml_203_0"
);
|
|
199
|
armorabilityicontemp = 7;
|
|
200
|
armoricontemp = 4;
|
|
201
|
value = 200;
|
|
202
|
break;
|
|
203
|
case 9:
|
|
204
|
armornametemp = stringsetloc(TwinRibbon"TwinRibbon", "scr_armorinfo_slash_scr_armorinfo_gml_210_0"
);
|
|
205
|
armordesctemp = stringsetloc(Two ribbons. You'll have to put#your hair into pigtails."Two ribbons. You'll have to put#your hair into pigtails.", "scr_armorinfo_slash_scr_armorinfo_gml_211_0"
);
|
|
206
|
amessage2temp = stringsetloc(... it gets worse and worse."... it gets worse and worse.", "scr_armorinfo_slash_scr_armorinfo_gml_212_0"
);
|
|
207
|
amessage3temp = stringsetloc(Try around my horns!"Try around my horns!", "scr_armorinfo_slash_scr_armorinfo_gml_213_0"
);
|
|
208
|
amessage4temp = stringsetloc(... nostalgic, huh."... nostalgic, huh.", "scr_armorinfo_slash_scr_armorinfo_gml_214_0"
);
|
|
209
|
armorattemp = 0;
|
|
210
|
armordftemp = 3;
|
|
211
|
armormagtemp = 0;
|
|
212
|
armorboltstemp = 0;
|
|
213
|
armorgrazeamttemp = 0;
|
|
214
|
armorgrazesizetemp = 20;
|
|
215
|
armorchar1temp = 1;
|
|
216
|
armorchar2temp = 0;
|
|
217
|
armorchar3temp = 1;
|
|
218
|
armorchar4temp = 1;
|
|
219
|
armorabilitytemp = stringsetloc(GrazeArea"GrazeArea", "scr_armorinfo_slash_scr_armorinfo_gml_225_0"
);
|
|
220
|
armorabilityicontemp = 7;
|
|
221
|
armoricontemp = 4;
|
|
222
|
value = 400;
|
|
223
|
break;
|
|
224
|
case 10:
|
|
225
|
armornametemp = stringsetloc(GlowWrist"GlowWrist", "scr_armorinfo_slash_scr_armorinfo_gml_232_0"
);
|
|
226
|
armordesctemp = stringsetloc(A tough bracelet made of green wires,#and studded with sharp glowing lights."A tough bracelet made of green wires,#and studded with sharp glowing lights.", "scr_armorinfo_slash_scr_armorinfo_gml_233_0"
);
|
|
227
|
amessage2temp = stringsetloc(Whoops, it's tangled."Whoops, it's tangled.", "scr_armorinfo_slash_scr_armorinfo_gml_234_0"
);
|
|
228
|
amessage3temp = stringsetloc(Let me just untangle this..."Let me just untangle this...", "scr_armorinfo_slash_scr_armorinfo_gml_235_0"
);
|
|
229
|
amessage4temp = stringsetloc(It's like holiday lights..."It's like holiday lights...", "scr_armorinfo_slash_scr_armorinfo_gml_236_0"
);
|
|
230
|
armorattemp = 0;
|
|
231
|
armordftemp = 2;
|
|
232
|
armormagtemp = 0;
|
|
233
|
armorboltstemp = 0;
|
|
234
|
armorgrazeamttemp = 0;
|
|
235
|
armorgrazesizetemp = 0;
|
|
236
|
armorchar1temp = 1;
|
|
237
|
armorchar2temp = 1;
|
|
238
|
armorchar3temp = 1;
|
|
239
|
armorchar4temp = 1;
|
|
240
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_247_0"
);
|
|
241
|
armorabilityicontemp = 0;
|
|
242
|
armoricontemp = 4;
|
|
243
|
value = 200;
|
|
244
|
break;
|
|
245
|
case 11:
|
|
246
|
armornametemp = stringsetloc(ChainMail"ChainMail", "scr_armorinfo_slash_scr_armorinfo_gml_254_0"
);
|
|
247
|
armordesctemp = stringsetloc(Chain-armor. Send it to 10 others#or it'll lose its defensive rating"Chain-armor. Send it to 10 others#or it'll lose its defensive rating", "scr_armorinfo_slash_scr_armorinfo_gml_255_0"
);
|
|
248
|
amessage2temp = stringsetloc(Damn, guess I'm cursed."Damn, guess I'm cursed.", "scr_armorinfo_slash_scr_armorinfo_gml_256_0"
);
|
|
249
|
amessage3temp = stringsetloc(A letter?... For me...?"A letter?... For me...?", "scr_armorinfo_slash_scr_armorinfo_gml_257_0"
);
|
|
250
|
amessage4temp = stringsetloc(Armor? (It's cool...)"Armor? (It's cool...)", "scr_armorinfo_slash_scr_armorinfo_gml_258_0"
);
|
|
251
|
armorattemp = 0;
|
|
252
|
armordftemp = 3;
|
|
253
|
armormagtemp = 0;
|
|
254
|
armorboltstemp = 0;
|
|
255
|
armorgrazeamttemp = 0;
|
|
256
|
armorgrazesizetemp = 0;
|
|
257
|
armorchar1temp = 1;
|
|
258
|
armorchar2temp = 1;
|
|
259
|
armorchar3temp = 1;
|
|
260
|
armorchar4temp = 1;
|
|
261
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_269_0"
);
|
|
262
|
armorabilityicontemp = 0;
|
|
263
|
armoricontemp = 4;
|
|
264
|
value = 300;
|
|
265
|
break;
|
|
266
|
case 12:
|
|
267
|
armornametemp = stringsetloc(B.ShotBowtie"B.ShotBowtie", "scr_armorinfo_slash_scr_armorinfo_gml_276_0"
);
|
|
268
|
armordesctemp = stringsetloc(A handsome bowtie. Looks like the brand#name has been cut off."A handsome bowtie. Looks like the brand#name has been cut off.", "scr_armorinfo_slash_scr_armorinfo_gml_277_0"
);
|
|
269
|
amessage2temp = stringsetloc(Ugh, I look like a nerd."Ugh, I look like a nerd.", "scr_armorinfo_slash_scr_armorinfo_gml_278_0"
);
|
|
270
|
amessage3temp = stringsetloc(Can I have suspenders?"Can I have suspenders?", "scr_armorinfo_slash_scr_armorinfo_gml_279_0"
);
|
|
271
|
amessage4temp = stringsetloc(... do I put it in my hair?"... do I put it in my hair?", "scr_armorinfo_slash_scr_armorinfo_gml_280_0"
);
|
|
272
|
armorattemp = 0;
|
|
273
|
armordftemp = 2;
|
|
274
|
armormagtemp = 1;
|
|
275
|
armorboltstemp = 0;
|
|
276
|
armorgrazeamttemp = 0;
|
|
277
|
armorgrazesizetemp = 0;
|
|
278
|
armorchar1temp = 1;
|
|
279
|
armorchar2temp = 1;
|
|
280
|
armorchar3temp = 1;
|
|
281
|
armorchar4temp = 1;
|
|
282
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_291_0"
);
|
|
283
|
armorabilityicontemp = 0;
|
|
284
|
armoricontemp = 4;
|
|
285
|
value = 300;
|
|
286
|
break;
|
|
287
|
case 13:
|
|
288
|
armornametemp = stringsetloc(SpikeBand"SpikeBand", "scr_armorinfo_slash_scr_armorinfo_gml_298_0"
);
|
|
289
|
armordesctemp = stringsetloc(A black wristband covered in spikes.#Has the tendency to get stuck to itself."A black wristband covered in spikes.#Has the tendency to get stuck to itself.", "scr_armorinfo_slash_scr_armorinfo_gml_299_0"
);
|
|
290
|
amessage2temp = stringsetloc(Can't say no to spikes."Can't say no to spikes.", "scr_armorinfo_slash_scr_armorinfo_gml_300_0"
);
|
|
291
|
amessage3temp = stringsetloc(Um, do I... look tough?"Um, do I... look tough?", "scr_armorinfo_slash_scr_armorinfo_gml_301_0"
);
|
|
292
|
amessage4temp = stringsetloc((Maybe Susie would like this look?)"(Maybe Susie would like this look?)", "scr_armorinfo_slash_scr_armorinfo_gml_302_0"
);
|
|
293
|
armorattemp = 2;
|
|
294
|
armordftemp = 1;
|
|
295
|
armormagtemp = 0;
|
|
296
|
armorboltstemp = 0;
|
|
297
|
armorgrazeamttemp = 0;
|
|
298
|
armorgrazesizetemp = 0;
|
|
299
|
armorchar1temp = 1;
|
|
300
|
armorchar2temp = 1;
|
|
301
|
armorchar3temp = 1;
|
|
302
|
armorchar4temp = 1;
|
|
303
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_313_0"
);
|
|
304
|
armorabilityicontemp = 0;
|
|
305
|
armoricontemp = 4;
|
|
306
|
value = 300;
|
|
307
|
break;
|
|
308
|
case 14:
|
|
309
|
armornametemp = stringsetloc(Silver Watch"Silver Watch", "scr_armorinfo_slash_scr_armorinfo_gml_320_0"
);
|
|
310
|
armordesctemp = stringsetloc(Grazing bullets affects#the turn length by 10Close Message more"Grazing bullets affects#the turn length by 10% more", "scr_armorinfo_slash_scr_armorinfo_gml_321_0"
);
|
|
311
|
amessage2temp = stringsetloc(It's clobbering time."It's clobbering time.", "scr_armorinfo_slash_scr_armorinfo_gml_322_0"
);
|
|
312
|
amessage3temp = stringsetloc(I'm late, I'm late!"I'm late, I'm late!", "scr_armorinfo_slash_scr_armorinfo_gml_323_0"
);
|
|
313
|
amessage4temp = stringsetloc((Th-this was mine...)"(Th-this was mine...)", "scr_armorinfo_slash_scr_armorinfo_gml_324_0"
);
|
|
314
|
armorattemp = 0;
|
|
315
|
armordftemp = 2;
|
|
316
|
armormagtemp = 0;
|
|
317
|
armorboltstemp = 0;
|
|
318
|
armorgrazeamttemp = 0;
|
|
319
|
armorgrazesizetemp = 0;
|
|
320
|
armorchar1temp = 1;
|
|
321
|
armorchar2temp = 1;
|
|
322
|
armorchar3temp = 1;
|
|
323
|
armorchar4temp = 1;
|
|
324
|
armorabilitytemp = stringsetloc(GrazeTime"GrazeTime", "scr_armorinfo_slash_scr_armorinfo_gml_342_0_b"
);
|
|
325
|
armorabilityicontemp = 7;
|
|
326
|
armoricontemp = 4;
|
|
327
|
value = 1000;
|
|
328
|
break;
|
|
329
|
case 15:
|
|
330
|
armornametemp = stringsetloc(TensionBow"TensionBow", "scr_armorinfo_slash_scr_armorinfo_gml_342_0"
);
|
|
331
|
armordesctemp = stringsetloc(Gain 10Close Message more tension from#grazing bullets"Gain 10% more tension from#grazing bullets", "scr_armorinfo_slash_scr_armorinfo_gml_343_0"
);
|
|
332
|
amessage2temp = stringset(" ");
|
|
333
|
amessage3temp = stringset(" ");
|
|
334
|
amessage4temp = stringset(" ");
|
|
335
|
armorattemp = 0;
|
|
336
|
armordftemp = 2;
|
|
337
|
armormagtemp = 0;
|
|
338
|
armorboltstemp = 0;
|
|
339
|
armorgrazeamttemp = 0;
|
|
340
|
armorgrazesizetemp = 0;
|
|
341
|
armorchar1temp = 1;
|
|
342
|
armorchar2temp = 1;
|
|
343
|
armorchar3temp = 1;
|
|
344
|
armorchar4temp = 1;
|
|
345
|
armorabilitytemp = stringsetloc(TPGain"TPGain", "scr_armorinfo_slash_scr_armorinfo_gml_364_0_b"
);
|
|
346
|
armorabilityicontemp = 7;
|
|
347
|
armoricontemp = 4;
|
|
348
|
value = 400;
|
|
349
|
break;
|
|
350
|
case 16:
|
|
351
|
armornametemp = stringsetloc(Mannequin"Mannequin", "scr_armorinfo_slash_scr_armorinfo_gml_364_0"
);
|
|
352
|
armordesctemp = stringsetloc(It's a mannequin with the clothes#permanently attached. Useless"It's a mannequin with the clothes#permanently attached. Useless", "scr_armorinfo_slash_scr_armorinfo_gml_365_0"
);
|
|
353
|
amessage2temp = stringsetloc(Not even gonna ask."Not even gonna ask.", "scr_armorinfo_slash_scr_armorinfo_gml_366_0"
);
|
|
354
|
amessage3temp = stringsetloc(Um, the d-dress is cute..."Um, the d-dress is cute...", "scr_armorinfo_slash_scr_armorinfo_gml_367_0"
);
|
|
355
|
amessage4temp = stringsetloc((Why did they spend $300 on this!?)"(Why did they spend $300 on this!?)", "scr_armorinfo_slash_scr_armorinfo_gml_368_0"
);
|
|
356
|
armorattemp = 0;
|
|
357
|
armordftemp = 0;
|
|
358
|
armormagtemp = 0;
|
|
359
|
armorboltstemp = 0;
|
|
360
|
armorgrazeamttemp = 0;
|
|
361
|
armorgrazesizetemp = 0;
|
|
362
|
armorchar1temp = 1;
|
|
363
|
armorchar2temp = 0;
|
|
364
|
armorchar3temp = 0;
|
|
365
|
armorchar4temp = 0;
|
|
366
|
armorabilitytemp = stringsetloc(???"???", "scr_armorinfo_slash_scr_armorinfo_gml_386_0_b"
);
|
|
367
|
armorabilityicontemp = 4;
|
|
368
|
armoricontemp = 0;
|
|
369
|
value = 300;
|
|
370
|
armorelementtemp = 6;
|
|
371
|
armorelementamounttemp = 0.35;
|
|
372
|
break;
|
|
373
|
case 17:
|
|
374
|
armornametemp = stringsetloc(DarkGoldBand"DarkGoldBand", "scr_armorinfo_slash_scr_armorinfo_gml_386_0"
);
|
|
375
|
armordesctemp = stringsetloc(A black metal with a golden shine."A black metal with a golden shine.", "scr_armorinfo_slash_scr_armorinfo_gml_387_0"
);
|
|
376
|
amessage2temp = stringsetloc(Not even gonna ask."Not even gonna ask.", "scr_armorinfo_slash_scr_armorinfo_gml_388_0"
);
|
|
377
|
amessage3temp = stringsetloc(Um, the d-dress is cute..."Um, the d-dress is cute...", "scr_armorinfo_slash_scr_armorinfo_gml_389_0"
);
|
|
378
|
amessage4temp = stringsetloc((Why did they spend $300 on this!?)"(Why did they spend $300 on this!?)", "scr_armorinfo_slash_scr_armorinfo_gml_390_0"
);
|
|
379
|
armorattemp = 0;
|
|
380
|
armordftemp = 0;
|
|
381
|
armormagtemp = 0;
|
|
382
|
armorboltstemp = 0;
|
|
383
|
armorgrazeamttemp = 0;
|
|
384
|
armorgrazesizetemp = 0;
|
|
385
|
armorchar1temp = 1;
|
|
386
|
armorchar2temp = 0;
|
|
387
|
armorchar3temp = 0;
|
|
388
|
armorchar4temp = 0;
|
|
389
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_401_0"
);
|
|
390
|
armorabilityicontemp = 7;
|
|
391
|
armoricontemp = 4;
|
|
392
|
value = (global.chapter * 200) + ((global.chapter - 1) * 220);
|
|
393
|
break;
|
|
394
|
case 18:
|
|
395
|
armornametemp = stringsetloc(SkyMantle"SkyMantle", "scr_armorinfo_slash_scr_armorinfo_gml_408_0"
);
|
|
396
|
armordesctemp = stringsetloc(A cape that shimmers fluorescently.#Protects against Elec and Holy attacks."A cape that shimmers fluorescently.#Protects against Elec and Holy attacks.", "scr_armorinfo_slash_scr_armorinfo_gml_409_0"
);
|
|
397
|
amessage2temp = stringset(" ");
|
|
398
|
amessage3temp = stringset(" ");
|
|
399
|
amessage4temp = stringset(" ");
|
|
400
|
armorattemp = 0;
|
|
401
|
armordftemp = 1;
|
|
402
|
armormagtemp = 0;
|
|
403
|
armorboltstemp = 0;
|
|
404
|
armorgrazeamttemp = 0;
|
|
405
|
armorgrazesizetemp = 0;
|
|
406
|
armorchar1temp = 1;
|
|
407
|
armorchar2temp = 1;
|
|
408
|
armorchar3temp = 1;
|
|
409
|
armorchar4temp = 1;
|
|
410
|
armorabilitytemp = stringsetloc(ElecWait for inputHoly"Elec/Holy", "scr_armorinfo_slash_scr_armorinfo_gml_433_0_b"
);
|
|
411
|
armorabilityicontemp = 4;
|
|
412
|
armoricontemp = 4;
|
|
413
|
value = 1;
|
|
414
|
armorelementtemp = 1;
|
|
415
|
armorelementamounttemp = 0.5;
|
|
416
|
break;
|
|
417
|
case 19:
|
|
418
|
armornametemp = stringsetloc(SpikeShackle"SpikeShackle", "scr_armorinfo_slash_scr_armorinfo_gml_430_0"
);
|
|
419
|
armordesctemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_431_0"
);
|
|
420
|
amessage2temp = stringsetloc(Get a load of THIS!"Get a load of THIS!", "scr_armorinfo_slash_scr_armorinfo_gml_432_0"
);
|
|
421
|
amessage3temp = stringsetloc(Looking SHARP!"Looking SHARP!", "scr_armorinfo_slash_scr_armorinfo_gml_433_0"
);
|
|
422
|
amessage4temp = stringsetloc((It's tearing my sleeves...)"(It's tearing my sleeves...)", "scr_armorinfo_slash_scr_armorinfo_gml_434_0"
);
|
|
423
|
armorattemp = 3;
|
|
424
|
armordftemp = 1;
|
|
425
|
armormagtemp = 0;
|
|
426
|
armorboltstemp = 0;
|
|
427
|
armorgrazeamttemp = 0;
|
|
428
|
armorgrazesizetemp = 0;
|
|
429
|
armorchar1temp = 1;
|
|
430
|
armorchar2temp = 1;
|
|
431
|
armorchar3temp = 1;
|
|
432
|
armorchar4temp = 1;
|
|
433
|
armorabilitytemp = stringsetloc(Attack"Attack", "scr_armorinfo_slash_scr_armorinfo_gml_459_0"
);
|
|
434
|
armorabilityicontemp = 7;
|
|
435
|
armoricontemp = 4;
|
|
436
|
value = 300;
|
|
437
|
break;
|
|
438
|
case 20:
|
|
439
|
armornametemp = stringsetloc(FrayedBowtie"FrayedBowtie", "scr_armorinfo_slash_scr_armorinfo_gml_452_0"
);
|
|
440
|
armordesctemp = stringsetloc(An old bowtie. It seems to have#lost much of its defensive value."An old bowtie. It seems to have#lost much of its defensive value.", "scr_armorinfo_slash_scr_armorinfo_gml_453_0"
);
|
|
441
|
amessage2temp = stringsetloc(Look. I have standards."Look. I have standards.", "scr_armorinfo_slash_scr_armorinfo_gml_454_0"
);
|
|
442
|
amessage3temp = stringsetloc(It's still wearable!"It's still wearable!", "scr_armorinfo_slash_scr_armorinfo_gml_455_0"
);
|
|
443
|
amessage4temp = stringsetloc((Reminds me of Asgore...)"(Reminds me of Asgore...)", "scr_armorinfo_slash_scr_armorinfo_gml_456_0"
);
|
|
444
|
armorattemp = 1;
|
|
445
|
armordftemp = 1;
|
|
446
|
armormagtemp = 1;
|
|
447
|
armorboltstemp = 0;
|
|
448
|
armorgrazeamttemp = 0;
|
|
449
|
armorgrazesizetemp = 0;
|
|
450
|
armorchar1temp = 1;
|
|
451
|
armorchar2temp = 0;
|
|
452
|
armorchar3temp = 1;
|
|
453
|
armorchar4temp = 1;
|
|
454
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_467_0"
);
|
|
455
|
armorabilityicontemp = 0;
|
|
456
|
armoricontemp = 4;
|
|
457
|
value = 100;
|
|
458
|
armorelementtemp = 6;
|
|
459
|
armorelementamounttemp = 0.15;
|
|
460
|
break;
|
|
461
|
case 21:
|
|
462
|
armornametemp = stringsetloc(Dealmaker"Dealmaker", "scr_armorinfo_slash_scr_armorinfo_gml_491_0"
);
|
|
463
|
armordesctemp = stringsetloc(Fashionable pink and yellow glasses.#Greatly increase $ gained, and...?"Fashionable pink and yellow glasses.#Greatly increase $ gained, and...?", "scr_armorinfo_slash_scr_armorinfo_gml_492_0"
);
|
|
464
|
amessage2temp = stringsetloc(Money, that's what I need."Money, that's what I need.", "scr_armorinfo_slash_scr_armorinfo_gml_493_0"
);
|
|
465
|
amessage3temp = stringsetloc(Two pairs of glasses?"Two pairs of glasses?", "scr_armorinfo_slash_scr_armorinfo_gml_494_0"
);
|
|
466
|
amessage4temp = stringsetloc((Seems... familiar?)"(Seems... familiar?)", "scr_armorinfo_slash_scr_armorinfo_gml_495_0"
);
|
|
467
|
armorattemp = 0;
|
|
468
|
armordftemp = 5;
|
|
469
|
armormagtemp = 5;
|
|
470
|
armorboltstemp = 0;
|
|
471
|
armorgrazeamttemp = 0;
|
|
472
|
armorgrazesizetemp = 0;
|
|
473
|
armorchar1temp = 1;
|
|
474
|
armorchar2temp = 1;
|
|
475
|
armorchar3temp = 1;
|
|
476
|
armorabilitytemp = stringsetloc($ +30Close Message"$ +30%", "scr_armorinfo_slash_scr_armorinfo_gml_505_0"
);
|
|
477
|
armorabilityicontemp = 7;
|
|
478
|
armoricontemp = 4;
|
|
479
|
value = 0;
|
|
480
|
armorelementtemp = 6;
|
|
481
|
armorelementamounttemp = 0.4;
|
|
482
|
break;
|
|
483
|
case 22:
|
|
484
|
armornametemp = stringsetloc(RoyalPin"RoyalPin", "scr_armorinfo_slash_scr_armorinfo_gml_516_0"
);
|
|
485
|
armordesctemp = stringsetloc(A brooch engraved with Queen's face.#Careful of the sharp part."A brooch engraved with Queen's face.#Careful of the sharp part.", "scr_armorinfo_slash_scr_armorinfo_gml_517_0"
);
|
|
486
|
amessage2temp = stringsetloc(ROACH? Oh, brooch. Heh."ROACH? Oh, brooch. Heh.", "scr_armorinfo_slash_scr_armorinfo_gml_518_0"
);
|
|
487
|
amessage3temp = stringsetloc(I'm a cute little corkboard!"I'm a cute little corkboard!", "scr_armorinfo_slash_scr_armorinfo_gml_519_0"
);
|
|
488
|
amessage4temp = stringsetloc(Queen... gave this to me."Queen... gave this to me.", "scr_armorinfo_slash_scr_armorinfo_gml_520_0"
);
|
|
489
|
armorattemp = 0;
|
|
490
|
armordftemp = 3;
|
|
491
|
armormagtemp = 1;
|
|
492
|
armorboltstemp = 0;
|
|
493
|
armorgrazeamttemp = 0;
|
|
494
|
armorgrazesizetemp = 0;
|
|
495
|
armorchar1temp = 1;
|
|
496
|
armorchar2temp = 1;
|
|
497
|
armorchar3temp = 1;
|
|
498
|
armorchar4temp = 1;
|
|
499
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_291_0"
);
|
|
500
|
armorabilityicontemp = 0;
|
|
501
|
armoricontemp = 4;
|
|
502
|
value = 1000;
|
|
503
|
break;
|
|
504
|
case 23:
|
|
505
|
armornametemp = stringsetloc(ShadowMantle"ShadowMantle", "scr_armorinfo_slash_scr_armorinfo_gml_538_0"
);
|
|
506
|
armordesctemp = stringsetloc(Shadows slip off like water.#Greatly protects against Dark and Star attacks."Shadows slip off like water.#Greatly protects against Dark and Star attacks.", "scr_armorinfo_slash_scr_armorinfo_gml_539_0"
);
|
|
507
|
amessage2temp = stringsetloc(Hell yeah, what's this?"Hell yeah, what's this?", "scr_armorinfo_slash_scr_armorinfo_gml_540_0"
);
|
|
508
|
amessage3temp = stringsetloc(Sh-should I wear this...?"Sh-should I wear this...?", "scr_armorinfo_slash_scr_armorinfo_gml_541_0"
);
|
|
509
|
amessage4temp = stringsetloc(No... it's for someone... taller."No... it's for someone... taller.", "scr_armorinfo_slash_scr_armorinfo_gml_542_0"
);
|
|
510
|
armorattemp = 0;
|
|
511
|
armordftemp = global.chapter;
|
|
512
|
armormagtemp = 0;
|
|
513
|
armorboltstemp = 0;
|
|
514
|
armorgrazeamttemp = 0;
|
|
515
|
armorgrazesizetemp = 0;
|
|
516
|
armorchar1temp = 1;
|
|
517
|
armorchar2temp = 1;
|
|
518
|
armorchar3temp = 1;
|
|
519
|
armorchar4temp = 0;
|
|
520
|
armorabilitytemp = stringsetloc(DarkWait for inputStar"Dark/Star", "scr_armorinfo_slash_scr_armorinfo_gml_553_0"
);
|
|
521
|
armorabilityicontemp = 4;
|
|
522
|
armoricontemp = 4;
|
|
523
|
value = 0;
|
|
524
|
armorelementtemp = 5;
|
|
525
|
armorelementamounttemp = 0.66;
|
|
526
|
break;
|
|
527
|
case 24:
|
|
528
|
armornametemp = stringsetloc(LodeStone"LodeStone", "scr_armorinfo_slash_scr_armorinfo_gml_564_0"
);
|
|
529
|
var desc_text = stringsetloc(A lodestone token shaped like a snail's shell.#Enemy bullets give a bit more TP."A lodestone token shaped like a snail's shell.#Enemy bullets give a bit more TP.", "scr_armorinfo_slash_scr_armorinfo_gml_565_0"
);
|
|
530
|
if (global.flag[1036] == 1)
|
|
531
|
desc_text = stringsetloc(A lodestone token inscribed with the record of#a legend athlete. Enemy bullets give a bit more TP."A lodestone token inscribed with the record of#a legend athlete. Enemy bullets give a bit more TP.", "scr_armorinfo_slash_scr_armorinfo_gml_568_0"
);
|
|
532
|
else if (global.flag[1036] == 2)
|
|
533
|
desc_text = stringsetloc(A lodestone token in the shape of a pizza.#Enemy bullets give a bit more TP."A lodestone token in the shape of a pizza.#Enemy bullets give a bit more TP.", "scr_armorinfo_slash_scr_armorinfo_gml_571_0"
);
|
|
534
|
armordesctemp = desc_text;
|
|
535
|
var sus_text = stringsetloc(Escargot? ... escargross."Escargot? ... escargross.", "scr_armorinfo_slash_scr_armorinfo_gml_575_0"
);
|
|
536
|
if (global.flag[1036] == 1)
|
|
537
|
sus_text = stringsetloc(Consolation prize, nice."Consolation prize, nice.", "scr_armorinfo_slash_scr_armorinfo_gml_578_0"
);
|
|
538
|
else if (global.flag[1036] == 2)
|
|
539
|
sus_text = stringsetloc(I'm going to eat this."I'm going to eat this.", "scr_armorinfo_slash_scr_armorinfo_gml_581_0"
);
|
|
540
|
var ral_text = stringsetloc(I have no opinions on snails!"I have no opinions on snails!", "scr_armorinfo_slash_scr_armorinfo_gml_584_0"
);
|
|
541
|
if (global.flag[1036] == 1)
|
|
542
|
ral_text = stringsetloc(A reward... just for me?"A reward... just for me?", "scr_armorinfo_slash_scr_armorinfo_gml_587_0"
);
|
|
543
|
else if (global.flag[1036] == 2)
|
|
544
|
ral_text = stringsetloc(If I wear it, Susie won't eat it!"If I wear it, Susie won't eat it!", "scr_armorinfo_slash_scr_armorinfo_gml_590_0"
);
|
|
545
|
var noe_text = stringsetloc(Did your mom eat the non-shell part?"Did your mom eat the non-shell part?", "scr_armorinfo_slash_scr_armorinfo_gml_593_0"
);
|
|
546
|
if (global.flag[1036] == 1)
|
|
547
|
noe_text = stringsetloc(Thanks, but, this is Azzy's...?"Thanks, but, this is Azzy's...?", "scr_armorinfo_slash_scr_armorinfo_gml_596_0"
);
|
|
548
|
else if (global.flag[1036] == 2)
|
|
549
|
noe_text = stringsetloc(D-don't eat that! I'll wear it!"D-don't eat that! I'll wear it!", "scr_armorinfo_slash_scr_armorinfo_gml_599_0"
);
|
|
550
|
amessage2temp = sus_text;
|
|
551
|
amessage3temp = ral_text;
|
|
552
|
amessage4temp = noe_text;
|
|
553
|
armorattemp = 0;
|
|
554
|
armordftemp = 2;
|
|
555
|
armormagtemp = 0;
|
|
556
|
armorboltstemp = 0;
|
|
557
|
armorgrazeamttemp = 0;
|
|
558
|
armorgrazesizetemp = 0;
|
|
559
|
armorchar1temp = 1;
|
|
560
|
armorchar2temp = 1;
|
|
561
|
armorchar3temp = 1;
|
|
562
|
armorchar4temp = 1;
|
|
563
|
armorabilitytemp = stringsetloc(TPGain"TPGain", "scr_armorinfo_slash_scr_armorinfo_gml_614_0"
);
|
|
564
|
armorabilityicontemp = 7;
|
|
565
|
armoricontemp = 4;
|
|
566
|
value = 220;
|
|
567
|
break;
|
|
568
|
case 25:
|
|
569
|
armornametemp = stringsetloc(GingerGuard"GingerGuard", "scr_armorinfo_slash_scr_armorinfo_gml_621_0"
);
|
|
570
|
armordesctemp = stringsetloc(A steel bangle tempered by extreme flame.#Its shape is humanoid in nature."A steel bangle tempered by extreme flame.#Its shape is humanoid in nature.", "scr_armorinfo_slash_scr_armorinfo_gml_622_0"
);
|
|
571
|
amessage2temp = stringsetloc(Look! I punched through a guy!"Look! I punched through a guy!", "scr_armorinfo_slash_scr_armorinfo_gml_623_0"
);
|
|
572
|
amessage3temp = stringsetloc(A bigger one could make Kris!"A bigger one could make Kris!", "scr_armorinfo_slash_scr_armorinfo_gml_624_0"
);
|
|
573
|
amessage4temp = stringsetloc(This smells amazing! Um, sorry."This smells amazing! Um, sorry.", "scr_armorinfo_slash_scr_armorinfo_gml_625_0"
);
|
|
574
|
armorattemp = 0;
|
|
575
|
armordftemp = 3;
|
|
576
|
armormagtemp = 0;
|
|
577
|
armorboltstemp = 0;
|
|
578
|
armorgrazeamttemp = 0;
|
|
579
|
armorgrazesizetemp = 0;
|
|
580
|
armorchar1temp = 1;
|
|
581
|
armorchar2temp = 1;
|
|
582
|
armorchar3temp = 1;
|
|
583
|
armorchar4temp = 1;
|
|
584
|
armorabilitytemp = stringset(" ");
|
|
585
|
armorabilityicontemp = 0;
|
|
586
|
armoricontemp = 19;
|
|
587
|
value = 862;
|
|
588
|
break;
|
|
589
|
case 26:
|
|
590
|
armornametemp = stringsetloc(BlueRibbon"BlueRibbon", "scr_armorinfo_slash_scr_armorinfo_gml_643_0"
);
|
|
591
|
armordesctemp = stringsetloc(A blue cheer bow. When the user uses a#healing move, it recovers slightly more HP."A blue cheer bow. When the user uses a#healing move, it recovers slightly more HP.", "scr_armorinfo_slash_scr_armorinfo_gml_644_0"
);
|
|
592
|
amessage2temp = stringsetloc(ABSOLUTELY not."ABSOLUTELY not.", "scr_armorinfo_slash_scr_armorinfo_gml_645_0"
);
|
|
593
|
var ral_text_lines = [stringsetloc(Give me a K! Give me an R!"Give me a K! Give me an R!", "scr_armorinfo_slash_scr_armorinfo_gml_647_0"
), stringsetloc(Give me an I! Give me an S!"Give me an I! Give me an S!", "scr_armorinfo_slash_scr_armorinfo_gml_648_0"
), stringsetloc(Give me an ampersand!"Give me an ampersand!", "scr_armorinfo_slash_scr_armorinfo_gml_649_0"
), stringsetloc(Give me an S! Give me a U!"Give me an S! Give me a U!", "scr_armorinfo_slash_scr_armorinfo_gml_650_0"
), stringsetloc(Give me an S! Give me an I!"Give me an S! Give me an I!", "scr_armorinfo_slash_scr_armorinfo_gml_651_0"
), stringsetloc(Give me an E! Give me an A!"Give me an E! Give me an A!", "scr_armorinfo_slash_scr_armorinfo_gml_652_0"
), stringsetloc(Give me an R! Give me an E!"Give me an R! Give me an E!", "scr_armorinfo_slash_scr_armorinfo_gml_653_0"
), stringsetloc(Give me an M! Give me a Y!"Give me an M! Give me a Y!", "scr_armorinfo_slash_scr_armorinfo_gml_654_0"
), stringsetloc(Give me an F! Give me an R!"Give me an F! Give me an R!", "scr_armorinfo_slash_scr_armorinfo_gml_655_0"
), stringsetloc(Give me an I! Give me an E!"Give me an I! Give me an E!", "scr_armorinfo_slash_scr_armorinfo_gml_656_0"
), stringsetloc(Give me an N! Give me a D!"Give me an N! Give me a D!", "scr_armorinfo_slash_scr_armorinfo_gml_657_0"
), stringsetloc(Give me an S!"Give me an S!", "scr_armorinfo_slash_scr_armorinfo_gml_658_0"
), stringsetloc(Give me an exclamation point!"Give me an exclamation point!", "scr_armorinfo_slash_scr_armorinfo_gml_659_0"
), stringsetloc(Um, that's it!"Um, that's it!", "scr_armorinfo_slash_scr_armorinfo_gml_660_0"
), stringsetloc(D... don't give me anything else!"D... don't give me anything else!", "scr_armorinfo_slash_scr_armorinfo_gml_661_0"
), stringsetloc(Yeah!"Yeah!", "scr_armorinfo_slash_scr_armorinfo_gml_662_0"
)];
|
|
594
|
amessage3temp = ral_text_lines[global.flag[1037 ral_cheer_equip]];
|
|
595
|
amessage4temp = stringsetloc(Go... t... team?"Go... t... team?", "scr_armorinfo_slash_scr_armorinfo_gml_665_0"
);
|
|
596
|
armorattemp = 0;
|
|
597
|
armordftemp = 1;
|
|
598
|
armormagtemp = 1;
|
|
599
|
armorboltstemp = 0;
|
|
600
|
armorgrazeamttemp = 0;
|
|
601
|
armorgrazesizetemp = 0;
|
|
602
|
armorchar1temp = 1;
|
|
603
|
armorchar2temp = 0;
|
|
604
|
armorchar3temp = 1;
|
|
605
|
armorchar4temp = 1;
|
|
606
|
armorabilitytemp = stringsetloc(Heal+"Heal+", "scr_armorinfo_slash_scr_armorinfo_gml_676_0"
);
|
|
607
|
armorabilityicontemp = 7;
|
|
608
|
armoricontemp = 4;
|
|
609
|
value = 1;
|
|
610
|
break;
|
|
611
|
case 27:
|
|
612
|
armornametemp = stringsetloc(TennaTie"TennaTie", "scr_armorinfo_slash_scr_armorinfo_gml_682_0"
);
|
|
613
|
armordesctemp = stringsetloc(A giant, heavy-duty, bullet-proof tie.#How to even wear it...?"A giant, heavy-duty, bullet-proof tie.#How to even wear it...?", "scr_armorinfo_slash_scr_armorinfo_gml_683_0"
);
|
|
614
|
amessage2temp = stringsetloc(Bandana-style."Bandana-style.", "scr_armorinfo_slash_scr_armorinfo_gml_684_0"
);
|
|
615
|
amessage3temp = stringsetloc(Like a sash...?"Like a sash...?", "scr_armorinfo_slash_scr_armorinfo_gml_685_0"
);
|
|
616
|
amessage4temp = stringsetloc(Look, I'm like a gift!"Look, I'm like a gift!", "scr_armorinfo_slash_scr_armorinfo_gml_686_0"
);
|
|
617
|
armorattemp = 0;
|
|
618
|
armordftemp = 5;
|
|
619
|
armormagtemp = -2;
|
|
620
|
armorboltstemp = 0;
|
|
621
|
armorgrazeamttemp = 0;
|
|
622
|
armorgrazesizetemp = 0;
|
|
623
|
armorchar1temp = 1;
|
|
624
|
armorchar2temp = 1;
|
|
625
|
armorchar3temp = 1;
|
|
626
|
armorchar4temp = 1;
|
|
627
|
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_697_0"
);
|
|
628
|
armorabilityicontemp = 0;
|
|
629
|
armoricontemp = 4;
|
|
630
|
value = 600;
|
|
631
|
break;
|
|
632
|
case 50:
|
|
633
|
armornametemp = stringsetloc(Waferguard"Waferguard", "scr_armorinfo_slash_scr_armorinfo_gml_704_0"
);
|
|
634
|
armordesctemp = stringsetloc(Although it looks brittle, it contains a magical#energy that blunts damage on impact. +4DF"Although it looks brittle, it contains a magical#energy that blunts damage on impact. +4DF", "scr_armorinfo_slash_scr_armorinfo_gml_705_0"
);
|
|
635
|
amessage2temp = stringsetloc((Don't eat it. Don't eat it.)"(Don't eat it. Don't eat it.)", "scr_armorinfo_slash_scr_armorinfo_gml_706_0"
);
|
|
636
|
amessage3temp = stringsetloc(It's got drool on it."It's got drool on it.", "scr_armorinfo_slash_scr_armorinfo_gml_707_0"
);
|
|
637
|
amessage4temp = stringsetloc(What's next, cheezy armor? Faha!"What's next, cheezy armor? Faha!", "scr_armorinfo_slash_scr_armorinfo_gml_708_0"
);
|
|
638
|
armorattemp = 0;
|
|
639
|
armordftemp = 4;
|
|
640
|
armormagtemp = 0;
|
|
641
|
armorboltstemp = 0;
|
|
642
|
armorgrazeamttemp = 0;
|
|
643
|
armorgrazesizetemp = 0;
|
|
644
|
armorchar1temp = 1;
|
|
645
|
armorchar2temp = 1;
|
|
646
|
armorchar3temp = 1;
|
|
647
|
armorchar4temp = 1;
|
|
648
|
armorabilitytemp = stringset(" ");
|
|
649
|
armorabilityicontemp = 0;
|
|
650
|
armoricontemp = 4;
|
|
651
|
value = 900;
|
|
652
|
break;
|
|
653
|
case 51:
|
|
654
|
armornametemp = stringsetloc(MysticBand"MysticBand", "scr_armorinfo_slash_scr_armorinfo_gml_725_0"
);
|
|
655
|
armordesctemp = stringsetloc(A silver armlet stained with amber.#Increases magic only. MAG +4"A silver armlet stained with amber.#Increases magic only. MAG +4", "scr_armorinfo_slash_scr_armorinfo_gml_726_0"
);
|
|
656
|
amessage2temp = stringsetloc(Let's go, Rude Buster!"Let's go, Rude Buster!", "scr_armorinfo_slash_scr_armorinfo_gml_727_0"
);
|
|
657
|
amessage3temp = stringsetloc(Behold! Heal Prayer!"Behold! Heal Prayer!", "scr_armorinfo_slash_scr_armorinfo_gml_728_0"
);
|
|
658
|
amessage4temp = stringsetloc((The other flavor is better)"(The other flavor is better)", "scr_armorinfo_slash_scr_armorinfo_gml_729_0"
);
|
|
659
|
armorattemp = 0;
|
|
660
|
armordftemp = 0;
|
|
661
|
armormagtemp = 4;
|
|
662
|
armorboltstemp = 0;
|
|
663
|
armorgrazeamttemp = 0;
|
|
664
|
armorgrazesizetemp = 0;
|
|
665
|
armorchar1temp = 1;
|
|
666
|
armorchar2temp = 1;
|
|
667
|
armorchar3temp = 1;
|
|
668
|
armorchar4temp = 1;
|
|
669
|
armorabilitytemp = stringset(" ");
|
|
670
|
armorabilityicontemp = 0;
|
|
671
|
armoricontemp = 4;
|
|
672
|
value = 1234;
|
|
673
|
break;
|
|
674
|
case 52:
|
|
675
|
armornametemp = stringsetloc(PowerBand"PowerBand", "scr_armorinfo_slash_scr_armorinfo_gml_746_0"
);
|
|
676
|
armordesctemp = stringsetloc(A silver armlet stained with red essence.#Increases strength only. ATK +4"A silver armlet stained with red essence.#Increases strength only. ATK +4", "scr_armorinfo_slash_scr_armorinfo_gml_747_0"
);
|
|
677
|
amessage2temp = stringsetloc(BLOOD POWER ACTIVATE!"BLOOD POWER ACTIVATE!", "scr_armorinfo_slash_scr_armorinfo_gml_748_0"
);
|
|
678
|
amessage3temp = stringsetloc(I'm juiced up!"I'm juiced up!", "scr_armorinfo_slash_scr_armorinfo_gml_749_0"
);
|
|
679
|
amessage4temp = stringsetloc(Why always jewelry?"Why always jewelry?", "scr_armorinfo_slash_scr_armorinfo_gml_750_0"
);
|
|
680
|
armorattemp = 4;
|
|
681
|
armordftemp = 0;
|
|
682
|
armormagtemp = 0;
|
|
683
|
armorboltstemp = 0;
|
|
684
|
armorgrazeamttemp = 0;
|
|
685
|
armorgrazesizetemp = 0;
|
|
686
|
armorchar1temp = 1;
|
|
687
|
armorchar2temp = 1;
|
|
688
|
armorchar3temp = 1;
|
|
689
|
armorchar4temp = 1;
|
|
690
|
armorabilitytemp = stringset(" ");
|
|
691
|
armorabilityicontemp = 0;
|
|
692
|
armoricontemp = 4;
|
|
693
|
value = 1234;
|
|
694
|
break;
|
|
695
|
case 53:
|
|
696
|
armornametemp = stringsetloc(PrincessRBN"PrincessRBN", "scr_armorinfo_slash_scr_armorinfo_gml_767_0"
);
|
|
697
|
armordesctemp = stringsetloc(Elegant lace ribbon with gloves,#delicate enough to see through. +4 DEF +2 ATK"Elegant lace ribbon with gloves,#delicate enough to see through. +4 DEF +2 ATK", "scr_armorinfo_slash_scr_armorinfo_gml_768_0"
);
|
|
698
|
amessage2temp = stringsetloc(Nah. Gloves don't fit."Nah. Gloves don't fit.", "scr_armorinfo_slash_scr_armorinfo_gml_769_0"
);
|
|
699
|
amessage3temp = stringsetloc(Cute! (Gloves don't fit)"Cute! (Gloves don't fit)", "scr_armorinfo_slash_scr_armorinfo_gml_770_0"
);
|
|
700
|
amessage4temp = stringsetloc(Kris, you can wear the gloves!"Kris, you can wear the gloves!", "scr_armorinfo_slash_scr_armorinfo_gml_771_0"
);
|
|
701
|
armorattemp = 2;
|
|
702
|
armordftemp = 4;
|
|
703
|
armormagtemp = 0;
|
|
704
|
armorboltstemp = 0;
|
|
705
|
armorgrazeamttemp = 0;
|
|
706
|
armorgrazesizetemp = 0;
|
|
707
|
armorchar1temp = 1;
|
|
708
|
armorchar2temp = 0;
|
|
709
|
armorchar3temp = 1;
|
|
710
|
armorchar4temp = 1;
|
|
711
|
armorabilitytemp = stringsetloc(Elegance"Elegance", "scr_armorinfo_slash_scr_armorinfo_gml_782_0"
);
|
|
712
|
armorabilityicontemp = 7;
|
|
713
|
armoricontemp = 4;
|
|
714
|
value = 1234;
|
|
715
|
break;
|
|
716
|
case 54:
|
|
717
|
armornametemp = stringsetloc(GoldWidow"GoldWidow", "scr_armorinfo_slash_scr_armorinfo_gml_788_0"
);
|
|
718
|
armordesctemp = stringsetloc(A spider made of gold. It gathers coins#into it, reducing $ gained."A spider made of gold. It gathers coins#into it, reducing $ gained.", "scr_armorinfo_slash_scr_armorinfo_gml_789_0"
);
|
|
719
|
amessage2temp = stringsetloc(Spider on my head. K."Spider on my head. K.", "scr_armorinfo_slash_scr_armorinfo_gml_790_0"
);
|
|
720
|
amessage3temp = stringsetloc(Itsy andWait for inputor bitsy!"Itsy and/or bitsy!", "scr_armorinfo_slash_scr_armorinfo_gml_791_0"
);
|
|
721
|
amessage4temp = stringsetloc(E-Ew! Kris, get that away!"E-Ew! Kris, get that away!", "scr_armorinfo_slash_scr_armorinfo_gml_792_0"
);
|
|
722
|
armorattemp = 1;
|
|
723
|
armordftemp = 5;
|
|
724
|
armormagtemp = 1;
|
|
725
|
armorboltstemp = 0;
|
|
726
|
armorgrazeamttemp = 0;
|
|
727
|
armorgrazesizetemp = 0;
|
|
728
|
armorchar1temp = 1;
|
|
729
|
armorchar2temp = 1;
|
|
730
|
armorchar3temp = 1;
|
|
731
|
armorchar4temp = 0;
|
|
732
|
armorabilitytemp = stringsetloc($ -10Close Message"$ -10%", "scr_armorinfo_slash_scr_armorinfo_gml_803_0"
);
|
|
733
|
armorabilityicontemp = 6;
|
|
734
|
armoricontemp = 4;
|
|
735
|
value = 5000;
|
|
736
|
break;
|
|
737
|
}
|
|
738
|
}
|