|
1
|
if (init == 0)
|
|
2
|
{
|
|
3
|
init = 1;
|
|
4
|
if (i_ex(obj_tenna_board4_enemy))
|
|
5
|
{
|
|
6
|
global.actactor[0][0] = 4;
|
|
7
|
global.actactor[0][1] = 4;
|
|
8
|
scr_spellmenu_setupscr_spellmenu_setup
function scr_spellmenu_setup()
{
var __actnamecheck = 0;
var __monstertype = global.monstertype[0];
for (__i = 1; __i < 3; __i++)
{
if (global.monster[__i] == 1 && global.monstertype[__i] != __monstertype)
__actnamecheck = 1;
}
for (__i = 0; __i < 3; __i++)
{
for (__fj = 0; __fj < 6; __fj++)
{
global.battlespell[__i][__fj] = 0;
if (global.char[__i] == 1)
{
if (global.canact[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcost[0][__fj];
global.battlespellname[__i][__fj] = global.actname[0][__fj];
global.battlespelldesc[__i][__fj] = global.actdesc[0][__fj];
global.battlespelltarget[__i][__fj] = 0;
global.battlespellspecial[__i][__fj] = 1;
}
}
if (global.char[__i] == 2)
{
if (global.canactsus[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcostsus[0][__fj];
global.battlespellname[__i][__fj] = global.actnamesus[0][__fj];
if (__actnamecheck)
global.battlespellname[__i][__fj] = stringsetloc(S-Action"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1053_0" );
if (__actnamecheck && global.chapter == 3 && i_ex(obj_elnina_lanino_controller))
global.battlespellname[__i][__fj] = stringsetloc(ILoveTV"ILoveTV", "scr_spellmenu_setup_slash_scr_spellmenu_setup_gml_39_0" );
global.battlespelldesc[__i][__fj] = global.actdescsus[0][__fj];
global.battlespelltarget[__i][__fj] = 2;
global.battlespellspecial[__i][__fj] = 2;
}
}
if (global.char[__i] == 3)
{
if (global.canactral[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcostral[0][__fj];
global.battlespellname[__i][__fj] = global.actnameral[0][__fj];
if (__actnamecheck)
global.battlespellname[__i][__fj] = stringsetloc(R-Action"R-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1057_0" );
if (__actnamecheck && global.chapter == 3 && i_ex(obj_elnina_lanino_controller))
global.battlespellname[__i][__fj] = stringsetloc(ILoveTV"ILoveTV", "scr_spellmenu_setup_slash_scr_spellmenu_setup_gml_54_0" );
global.battlespelldesc[__i][__fj] = global.actdescral[0][__fj];
global.battlespelltarget[__i][__fj] = 2;
global.battlespellspecial[__i][__fj] = 3;
}
}
if (global.char[__i] == 4)
{
if (global.canactnoe[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcostnoe[0][__fj];
global.battlespellname[__i][__fj] = global.actnamenoe[0][__fj];
if (__actnamecheck)
global.battlespellname[__i][__fj] = stringsetloc(N-Action"N-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1061_0" );
global.battlespelldesc[__i][__fj] = global.actdescnoe[0][__fj];
global.battlespelltarget[__i][__fj] = 2;
global.battlespellspecial[__i][__fj] = 4;
}
}
}
}
scr_spellinfo_all();
for (__i = 0; __i < 3; __i++)
{
for (__fj = 0; __fj < 12; __fj++)
{
__ib = global.battleactcount[__i] + __fj;
global.battlespell[__i][__ib] = global.spell[global.char[__i]][__fj];
global.battlespellcost[__i][__ib] = global.spellcost[global.char[__i]][__fj];
global.battlespellname[__i][__ib] = global.spellnameb[global.char[__i]][__fj];
global.battlespelldesc[__i][__ib] = global.spelldescb[global.char[__i]][__fj];
global.battlespelltarget[__i][__ib] = global.spelltarget[global.char[__i]][__fj];
}
}
} ();
|
|
9
|
}
|
|
10
|
}
|
|
11
|
if (global.monster[myself] == 0 && krisdancing)
|
|
12
|
{
|
|
13
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("kris");
|
|
14
|
krisdancing = false;
|
|
15
|
}
|
|
16
|
if (global.monster[myself] == 0 && susiedancing)
|
|
17
|
{
|
|
18
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("susie");
|
|
19
|
susiedancing = false;
|
|
20
|
}
|
|
21
|
if (global.monster[myself] == 0 && ralseidancing)
|
|
22
|
{
|
|
23
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("ralsei");
|
|
24
|
ralseidancing = false;
|
|
25
|
}
|
|
26
|
if (global.monster[myself] == 1)
|
|
27
|
{
|
|
28
|
var rouxlswait = false;
|
|
29
|
if (i_ex(obj_rouxls_ch3_enemy) && obj_rouxls_ch3_enemy.dancecon > 0)
|
|
30
|
rouxlswait = true;
|
|
31
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0 && rouxlswait == false)
|
|
32
|
{
|
|
33
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
if (global.chapter >= 2 && mytarget != 3)
{
if (global.charcantarget[0])
global.targeted[0] = 1;
if (global.charcantarget[1])
global.targeted[1] = 1;
if (global.charcantarget[2])
global.targeted[2] = 1;
mytarget = 4;
}
} ();
|
|
34
|
myattackchoice = choose(1, 2);
|
|
35
|
turn++;
|
|
36
|
if (instance_number(obj_monsterparent) == 1 || i_ex(obj_tenna_board4_enemy))
|
|
37
|
myattackchoice = 2;
|
|
38
|
if (turn > 4 && irandom(200) < 2)
|
|
39
|
myattackchoice = 3;
|
|
40
|
myattackpriority = 1;
|
|
41
|
if (myattackchoice == 2)
|
|
42
|
myattackpriority = 50;
|
|
43
|
scr_attackpriorityscr_attackpriority
function scr_attackpriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.attackpriority < arg0)
{
obj_battlecontroller.attackpriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (myattackpriority - 1);
|
|
44
|
if (!instance_exists(obj_darkener))
|
|
45
|
instance_create(0, 0, obj_darkener);
|
|
46
|
talked = 1;
|
|
47
|
talktimer = 0;
|
|
48
|
rtimer = 0;
|
|
49
|
}
|
|
50
|
if (talked == 1 && scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && !i_ex(obj_rouxls_ch3_enemy))
|
|
51
|
{
|
|
52
|
if (!i_ex(obj_battleblcon) && talktimer == 1)
|
|
53
|
{
|
|
54
|
global.mnfight = 1.5;
|
|
55
|
talktimer = talkmax;
|
|
56
|
}
|
|
57
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 >= 0)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 1.5;
}
}
else if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 1.5;
}
else if (arg0 == -2)
{
talktimer += 1;
if (talktimer > 15)
talktimer = talkmax;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 1.5;
}
}
} (15);
|
|
58
|
}
|
|
59
|
if (global.mnfight == 1.5)
|
|
60
|
{
|
|
61
|
if (scr_attackpriorityscr_attackpriority
function scr_attackpriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.attackpriority < arg0)
{
obj_battlecontroller.attackpriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (myattackpriority))
|
|
62
|
{
|
|
63
|
if (!instance_exists(obj_growtangle))
|
|
64
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
65
|
var sax_count = 0;
|
|
66
|
for (var i = 0; i < instance_number(obj_shadowman_enemy); i++)
|
|
67
|
{
|
|
68
|
enemy[i] = instance_find(obj_shadowman_enemy, i);
|
|
69
|
if (enemy[i].myattackchoice == 1)
|
|
70
|
sax_count++;
|
|
71
|
}
|
|
72
|
if (sax_count > 1 && !i_ex(obj_rouxls_ch3_enemy))
|
|
73
|
{
|
|
74
|
obj_growtangle.maxxscale = 1;
|
|
75
|
obj_growtangle.maxyscale = 2;
|
|
76
|
obj_growtangle.x += 20;
|
|
77
|
}
|
|
78
|
if (!instance_exists(obj_moveheart))
|
|
79
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
global.inv = 0;
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
80
|
global.mnfight = 2;
|
|
81
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (90);
|
|
82
|
}
|
|
83
|
}
|
|
84
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && attacked == 0)
|
|
85
|
{
|
|
86
|
rtimer += 1;
|
|
87
|
if (rtimer == 12)
|
|
88
|
{
|
|
89
|
if (skipattack == true)
|
|
90
|
myattackchoice = -1;
|
|
91
|
if (i_ex(obj_zapper_enemy))
|
|
92
|
myattackchoice = 1;
|
|
93
|
if (i_ex(obj_shutta_enemy))
|
|
94
|
myattackchoice = 2;
|
|
95
|
if (myattackchoice == 0)
|
|
96
|
{
|
|
97
|
global.monsterattackname[myself] = "trumpet";
|
|
98
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
99
|
dc.type = 60;
|
|
100
|
}
|
|
101
|
else if (myattackchoice == 1)
|
|
102
|
{
|
|
103
|
global.monsterattackname[myself] = "saxophone";
|
|
104
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
105
|
dc.type = 61;
|
|
106
|
}
|
|
107
|
else if (myattackchoice == 2)
|
|
108
|
{
|
|
109
|
target = 0;
|
|
110
|
global.monsterattackname[myself] = "tommy gun";
|
|
111
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
112
|
dc.type = 62;
|
|
113
|
}
|
|
114
|
else if (myattackchoice == 3)
|
|
115
|
{
|
|
116
|
global.monsterattackname[myself] = "censored bullet pattern";
|
|
117
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
118
|
dc.type = 999;
|
|
119
|
instance_create(x, y, obj_shadowman_caption);
|
|
120
|
}
|
|
121
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (200);
|
|
122
|
if (myattackchoice == 3)
|
|
123
|
global.turntimer = 70;
|
|
124
|
turns += 1;
|
|
125
|
if (!i_ex(obj_rouxls_ch3_enemy) && !i_ex(obj_tenna_board4_enemy))
|
|
126
|
{
|
|
127
|
global.typer = 6;
|
|
128
|
global.fc = 0;
|
|
129
|
rr = choose(0, 1, 2, 3);
|
|
130
|
if (scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (random(2)))
|
|
131
|
{
|
|
132
|
if (rr == 0)
|
|
133
|
global.battlemsg[0] = stringsetloc(* Shadowguy plays the blues, blues, blues."* Shadowguy plays the blues, blues, blues.", "obj_shadowman_enemy_slash_Step_0_gml_151_0" );
|
|
134
|
if (rr == 1)
|
|
135
|
global.battlemsg[0] = stringsetloc(* Shadowguy snaps their fingers rhythmically."* Shadowguy snaps their fingers rhythmically.", "obj_shadowman_enemy_slash_Step_0_gml_152_0" );
|
|
136
|
if (rr == 2)
|
|
137
|
global.battlemsg[0] = stringsetloc(* Shadowguy rolls up their socks... secretly."* Shadowguy rolls up their socks... secretly.", "obj_shadowman_enemy_slash_Step_0_gml_153_0" );
|
|
138
|
if (rr == 3)
|
|
139
|
global.battlemsg[0] = stringsetloc(* Shadowguy's got the moves and the groove"* Shadowguy's got the moves and the groove", "obj_shadowman_enemy_slash_Step_0_gml_154_0" );
|
|
140
|
}
|
|
141
|
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 3))
|
|
142
|
{
|
|
143
|
if (scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
144
|
global.battlemsg[0] = stringsetloc(* Shadowguy's blues look bluer and bluer."* Shadowguy's blues look bluer and bluer.", "obj_shadowman_enemy_slash_Step_0_gml_160_0" );
|
|
145
|
}
|
|
146
|
if (global.monsterstatus[myself] == 1)
|
|
147
|
{
|
|
148
|
if (scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
149
|
global.battlemsg[0] = stringsetloc(* Shadowguy is on the midnight train to Dreamsville."* Shadowguy is on the midnight train to Dreamsville.", "obj_shadowman_enemy_slash_Step_0_gml_166_0" );
|
|
150
|
}
|
|
151
|
if (global.mercymod[myself] >= 100)
|
|
152
|
{
|
|
153
|
if (scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
154
|
global.battlemsg[0] = stringsetloc(* Shadowguy look seriously jazzed."* Shadowguy look seriously jazzed.", "obj_shadowman_enemy_slash_Step_0_gml_172_0" );
|
|
155
|
}
|
|
156
|
if (irandom(100) < 4)
|
|
157
|
global.battlemsg[0] = stringsetloc(* Smells like old saxophone reeds."* Smells like old saxophone reeds.", "obj_shadowman_enemy_slash_Step_0_gml_175_0" );
|
|
158
|
}
|
|
159
|
attacked = 1;
|
|
160
|
}
|
|
161
|
}
|
|
162
|
if (gainmercyovertime == 0)
|
|
163
|
{
|
|
164
|
with (obj_regularbullet)
|
|
165
|
target = 0;
|
|
166
|
}
|
|
167
|
if ((global.mnfight == 2 && (savekrishp > global.hp[1] || savesusiehp > global.hp[2] || saveralseihp > global.hp[3]) && gainmercyovertime == 0) || (global.mnfight == 2 && global.turntimer <= 1 && gainmercyovertime == 0))
|
|
168
|
{
|
|
169
|
gainmercyovertime = 1;
|
|
170
|
gainmercytimer = 0;
|
|
171
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("kris");
|
|
172
|
krisdancing = false;
|
|
173
|
timberb = 15;
|
|
174
|
}
|
|
175
|
if (timberb > 0)
|
|
176
|
{
|
|
177
|
timberb--;
|
|
178
|
with (__mercydmgwriter)
|
|
179
|
{
|
|
180
|
killtimer = 0;
|
|
181
|
killactive = 0;
|
|
182
|
kill = 0;
|
|
183
|
}
|
|
184
|
}
|
|
185
|
if (global.mnfight == 2 && global.turntimer <= 1 && !i_ex(obj_rouxls_ch3_enemy))
|
|
186
|
{
|
|
187
|
myattackchoice = 0;
|
|
188
|
with (obj_shadowman_caption)
|
|
189
|
instance_destroy();
|
|
190
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("kris");
|
|
191
|
krisdancing = false;
|
|
192
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("susie");
|
|
193
|
susiedancing = false;
|
|
194
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("ralsei");
|
|
195
|
ralseidancing = false;
|
|
196
|
}
|
|
197
|
if (global.mnfight > 0 && !i_ex(obj_rouxls_ch3_enemy))
|
|
198
|
{
|
|
199
|
if (idlesprite == spr_shadowman_sax_b)
|
|
200
|
idlesprite = spr_shadowman_idle_b;
|
|
201
|
with (obj_herosusie)
|
|
202
|
{
|
|
203
|
if (sprite_index == spr_susie_dance)
|
|
204
|
{
|
|
205
|
susiedancing = false;
|
|
206
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("susie");
|
|
207
|
obj_herosusie.x = obj_herosusie.xstart;
|
|
208
|
obj_herosusie.y = obj_herosusie.ystart;
|
|
209
|
}
|
|
210
|
}
|
|
211
|
with (obj_heroralsei)
|
|
212
|
{
|
|
213
|
if (sprite_index == spr_ralsei_dance)
|
|
214
|
{
|
|
215
|
ralseidancing = false;
|
|
216
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("ralsei");
|
|
217
|
}
|
|
218
|
}
|
|
219
|
}
|
|
220
|
if (gainmercyovertime == 0 && savekrishp <= global.hp[1] && savesusiehp <= global.hp[2] && saveralseihp <= global.hp[3])
|
|
221
|
{
|
|
222
|
if (global.mnfight == 2 && global.turntimer > 1 && i_ex(obj_dmgwriter_boogie))
|
|
223
|
{
|
|
224
|
gainmercytimer++;
|
|
225
|
if ((obj_dmgwriter_boogie.damage == 5 && gainmercytimer >= 30) || (obj_dmgwriter_boogie.damage > 5 && gainmercytimer >= 1))
|
|
226
|
{
|
|
227
|
if (obj_dmgwriter_boogie.damage < 100)
|
|
228
|
{
|
|
229
|
obj_dmgwriter_boogie.damage += 1;
|
|
230
|
obj_dmgwriter_boogie.init = 0;
|
|
231
|
global.mercymod[myself] += 1;
|
|
232
|
}
|
|
233
|
gainmercytimer = 0;
|
|
234
|
}
|
|
235
|
}
|
|
236
|
with (obj_dmgwriter_boogie)
|
|
237
|
{
|
|
238
|
killtimer = 0;
|
|
239
|
killactive = 0;
|
|
240
|
kill = 0;
|
|
241
|
}
|
|
242
|
}
|
|
243
|
}
|
|
244
|
if (global.myfight == 3)
|
|
245
|
{
|
|
246
|
xx = __view_get(e__VW.XView, 0);
|
|
247
|
yy = __view_get(e__VW.YView, 0);
|
|
248
|
if (acting == 1 && actcon == 0)
|
|
249
|
{
|
|
250
|
actcon = 1;
|
|
251
|
global.writerimg[0] = spr_sharp_note_symbol;
|
|
252
|
global.writerimg[1] = spr_flat_note_symbol;
|
|
253
|
if (!i_ex(obj_tenna_board4_enemy))
|
|
254
|
msgsetloc(0, * SHADOWGUY - AT \I0 DF \I1 * Battling's just a side gig. Playing on stage is the dream!Wait for inputClose Message"* SHADOWGUY - AT \\I0 DF \\I1&* Battling's just a side gig. Playing on stage is the dream!/%", "obj_shadowman_enemy_slash_Step_0_gml_263_0" );
|
|
255
|
else
|
|
256
|
msgsetloc(0, * SHADOWGUY - AT \I0 DF \I1 * The "Sharpshoot" act can shoot many things!Wait for inputClose Message"* SHADOWGUY - AT \\I0 DF \\I1&* The \"Sharpshoot\" act can shoot many things!/%", "obj_shadowman_enemy_slash_Step_0_gml_264_0" );
|
|
257
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
258
|
}
|
|
259
|
if (acting == 2 && actcon == 0)
|
|
260
|
{
|
|
261
|
con = 1;
|
|
262
|
global.mercymod[myself] += 5;
|
|
263
|
if (global.mercymod[myself] < 0)
|
|
264
|
global.mercymod[myself] = 0;
|
|
265
|
if (global.mercymod[myself] >= 100)
|
|
266
|
global.mercymod[myself] = 100;
|
|
267
|
snd_play_x(snd_mercyadd, 0.8, 1.4);
|
|
268
|
__mercydmgwriter = instance_create_depth(global.monsterx[myself], global.monstery[myself] + 40, depth - 99999, obj_dmgwriter_boogie);
|
|
269
|
__mercydmgwriter.damage = 5;
|
|
270
|
__mercydmgwriter.type = 5;
|
|
271
|
global.hittarget[myself]++;
|
|
272
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("kris", spr_kris_dance, 0.25, true);
|
|
273
|
scr_battle_sprite_actflashscr_battle_sprite_actflash
function scr_battle_sprite_actflash(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
scr_oflash();
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
}
} ("kris");
|
|
274
|
idlesprite = spr_shadowman_sax_b;
|
|
275
|
msgsetloc(0, * Kris boogies past bullets! * SHADOWGUY gains mercy until you get hit!Wait for inputClose Message"* Kris boogies past bullets!&* SHADOWGUY gains mercy until you get hit!/%", "obj_shadowman_enemy_slash_Step_0_gml_289_0" );
|
|
276
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
277
|
gainmercyovertime = 0;
|
|
278
|
savekrishp = global.hp[1];
|
|
279
|
savesusiehp = global.hp[2];
|
|
280
|
saveralseihp = global.hp[3];
|
|
281
|
krisdancing = true;
|
|
282
|
}
|
|
283
|
if (acting == 3 && actcon == 0)
|
|
284
|
{
|
|
285
|
actype = 1;
|
|
286
|
if (forceacttype == 1)
|
|
287
|
actype = forceacttype;
|
|
288
|
if (i_ex(obj_tenna_board4_enemy) || i_ex(obj_shutta_enemy) || global.encounterno == 132)
|
|
289
|
actype = 0;
|
|
290
|
if (actype == 0)
|
|
291
|
msgsetloc(0, * Everyone gets ready to knock the enemies' hats off!Wait for inputClose Message"* Everyone gets ready to knock the enemies' hats off!/%", "obj_shadowman_enemy_slash_Step_0_gml_303_0" );
|
|
292
|
if (actype == 1)
|
|
293
|
msgsetloc(0, * Everyone gets ready to knock the enemies' socks off!Wait for inputClose Message"* Everyone gets ready to knock the enemies' socks off!/%", "obj_shadowman_enemy_slash_Step_0_gml_304_0" );
|
|
294
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
295
|
obj_herokris.x -= 8;
|
|
296
|
obj_herokris.y -= 12;
|
|
297
|
obj_herosusie.x -= 8;
|
|
298
|
obj_herosusie.y -= 6;
|
|
299
|
obj_heroralsei.x -= 4;
|
|
300
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
if (arg2 > 0 && arg3 == 2)
scr_animate(0, sprite_get_number(arg1) - 1, arg2);
if (arg2 > 0 && arg3 > 2)
{
scr_animate(0, sprite_get_number(arg1) - 1, arg2);
__animator.delay = arg3;
}
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("ralsei", spr_ralsei_zoosuit, 0, 0);
|
|
301
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
if (arg2 > 0 && arg3 == 2)
scr_animate(0, sprite_get_number(arg1) - 1, arg2);
if (arg2 > 0 && arg3 > 2)
{
scr_animate(0, sprite_get_number(arg1) - 1, arg2);
__animator.delay = arg3;
}
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("susie", spr_susie_zoosuit, 0, 0);
|
|
302
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
if (arg2 > 0 && arg3 == 2)
scr_animate(0, sprite_get_number(arg1) - 1, arg2);
if (arg2 > 0 && arg3 > 2)
{
scr_animate(0, sprite_get_number(arg1) - 1, arg2);
__animator.delay = arg3;
}
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("kris", spr_kris_zoosuit, 0, 0);
|
|
303
|
snd_play(snd_boost);
|
|
304
|
with (obj_tenna_board4_gacha)
|
|
305
|
sharpshoot = true;
|
|
306
|
acting = 3.1;
|
|
307
|
}
|
|
308
|
if (acting == 3.1 && actcon == 0 && !i_ex(obj_writer))
|
|
309
|
{
|
|
310
|
msgsetsubloc(0, "* Press directions to aim and ~1 to shoot!", scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (6), "obj_shadowman_enemy_slash_Step_0_gml_325_0");
|
|
311
|
if (scr_is_switch_os())
|
|
312
|
{
|
|
313
|
if (global.lang == "ja")
|
|
314
|
msgsetsub(0, "* 方向ボタンで 狙いを定めて\n ~1で発射!", scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (6));
|
|
315
|
}
|
|
316
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
317
|
with (obj_writer)
|
|
318
|
pos = 100;
|
|
319
|
acting = 30;
|
|
320
|
sharpshootlength = 0;
|
|
321
|
instance_create(x, y, obj_shadowman_sharpshoot_cursor);
|
|
322
|
with (obj_monsterparent)
|
|
323
|
{
|
|
324
|
darken = 1;
|
|
325
|
scr_rememberxyscr_rememberxy
function scr_rememberxy()
{
___myrememberx = x;
___myremembery = y;
} ();
|
|
326
|
if (object_index == obj_shadowman_enemy && image_alpha != 0)
|
|
327
|
{
|
|
328
|
target = instance_create(x, y + 50, obj_shadowman_sharpshoot_target);
|
|
329
|
target.parentid = id;
|
|
330
|
if (global.mercymod[myself] >= 100)
|
|
331
|
target.spare = true;
|
|
332
|
if (other.actype == 0)
|
|
333
|
{
|
|
334
|
target.type = 0;
|
|
335
|
target.sprite_index = spr_shadowman_idle_hat;
|
|
336
|
}
|
|
337
|
else
|
|
338
|
{
|
|
339
|
target.type = 1;
|
|
340
|
target.sprite_index = spr_shadowman_idle_socks;
|
|
341
|
}
|
|
342
|
}
|
|
343
|
else if (object_index == obj_tenna_board4_enemy && image_alpha != 0)
|
|
344
|
{
|
|
345
|
target = instance_create(x, y + 50, obj_shadowman_sharpshoot_target);
|
|
346
|
target.parentid = id;
|
|
347
|
target.type = 3;
|
|
348
|
if (global.mercymod[myself] >= 100)
|
|
349
|
target.spare = true;
|
|
350
|
}
|
|
351
|
else if (object_index == obj_zapper_enemy && image_alpha != 0)
|
|
352
|
{
|
|
353
|
target = instance_create(x + 40, y + 60, obj_shadowman_sharpshoot_target);
|
|
354
|
target.parentid = id;
|
|
355
|
target.type = 6;
|
|
356
|
target.sprite_index = spr_zapper_sharpshoot;
|
|
357
|
if (global.mercymod[myself] >= 100)
|
|
358
|
target.spare = true;
|
|
359
|
}
|
|
360
|
else if (object_index == obj_pippins_enemy && image_alpha != 0)
|
|
361
|
{
|
|
362
|
target = instance_create(x + 40, y + 60, obj_shadowman_sharpshoot_target);
|
|
363
|
target.parentid = id;
|
|
364
|
target.type = 7;
|
|
365
|
target.sprite_index = spr_pippins_sharpshoot;
|
|
366
|
if (global.mercymod[myself] >= 100)
|
|
367
|
target.spare = true;
|
|
368
|
}
|
|
369
|
else if (object_index == obj_shutta_enemy && image_alpha != 0)
|
|
370
|
{
|
|
371
|
target = instance_create(x + 40, y + 60, obj_shadowman_sharpshoot_target);
|
|
372
|
target.parentid = id;
|
|
373
|
target.type = 8;
|
|
374
|
target.sprite_index = spr_shutta_sharpshoot;
|
|
375
|
if (global.mercymod[myself] >= 100)
|
|
376
|
target.spare = true;
|
|
377
|
}
|
|
378
|
else if (image_alpha != 0)
|
|
379
|
{
|
|
380
|
target = instance_create(x + 40, y + 60, obj_shadowman_sharpshoot_target);
|
|
381
|
target.parentid = id;
|
|
382
|
target.type = 2;
|
|
383
|
if (global.mercymod[myself] >= 100)
|
|
384
|
target.spare = true;
|
|
385
|
}
|
|
386
|
}
|
|
387
|
}
|
|
388
|
if (acting == 30)
|
|
389
|
{
|
|
390
|
sharpshoottimer++;
|
|
391
|
if (sharpshoottimer >= 14)
|
|
392
|
{
|
|
393
|
obj_herokris.state = 8;
|
|
394
|
obj_herokris.image_speed = 0;
|
|
395
|
obj_herokris.image_index = 7;
|
|
396
|
}
|
|
397
|
with (obj_monsterparent)
|
|
398
|
{
|
|
399
|
y = ystart + (sin(other.sharpshoottimer / 15) * 50);
|
|
400
|
if (object_index == obj_shadowman_enemy)
|
|
401
|
{
|
|
402
|
hspeed = sin(fsiner / 12) * 2;
|
|
403
|
vspeed = cos(fsiner / 12) * 2;
|
|
404
|
}
|
|
405
|
}
|
|
406
|
if (sharpshootlength > 0)
|
|
407
|
sharpshootlength++;
|
|
408
|
if (i_ex(obj_shadowman_sharpshoot_heart) && sharpshootlength == 0)
|
|
409
|
sharpshootlength = 1;
|
|
410
|
var _endact = true;
|
|
411
|
for (var i = 0; i < instance_number(obj_monsterparent); i++)
|
|
412
|
{
|
|
413
|
enemy[i] = instance_find(obj_monsterparent, i);
|
|
414
|
if (enemy[i].image_alpha != 0)
|
|
415
|
_endact = false;
|
|
416
|
}
|
|
417
|
if (!i_ex(obj_shadowman_sharpshoot_cursor) || sharpshootlength >= 180 || _endact)
|
|
418
|
{
|
|
419
|
with (obj_monsterparent)
|
|
420
|
{
|
|
421
|
hspeed = 0;
|
|
422
|
vspeed = 0;
|
|
423
|
if (object_index == obj_shadowman_enemy && board4sharpshootscene == true)
|
|
424
|
scr_move_to_point_over_timescr_move_to_point_over_time
function scr_move_to_point_over_time(arg0, arg1, arg2)
{
_mmm = instance_create(x, y, obj_move_to_point);
_mmm.target = id;
_mmm.movex = arg0;
_mmm.movey = arg1;
_mmm.movemax = arg2;
return _mmm;
} (___myrememberx - 50, ___myremembery + 0, 10);
|
|
425
|
else
|
|
426
|
scr_move_to_point_over_timescr_move_to_point_over_time
function scr_move_to_point_over_time(arg0, arg1, arg2)
{
_mmm = instance_create(x, y, obj_move_to_point);
_mmm.target = id;
_mmm.movex = arg0;
_mmm.movey = arg1;
_mmm.movemax = arg2;
return _mmm;
} (___myrememberx, ___myremembery, 10);
|
|
427
|
darken = 0;
|
|
428
|
if (sharpshootmercy > 0 && id.object_index != obj_tenna_board4_enemy && other.board4sharpshootscene == false)
|
|
429
|
{
|
|
430
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, sharpshootmercy);
|
|
431
|
sharpshootmercy = 0;
|
|
432
|
}
|
|
433
|
}
|
|
434
|
with (obj_writer)
|
|
435
|
instance_destroy();
|
|
436
|
acting = 31;
|
|
437
|
alarm[4] = 50; gml_Object_obj_shadowman_enemy_Alarm_4.gml
con += 1;
|
|
438
|
with (obj_shadowman_sharpshoot_cursor)
|
|
439
|
stopshooting = true;
|
|
440
|
with (obj_shadowman_sharpshoot_target)
|
|
441
|
fadein = false;
|
|
442
|
with (obj_shadowman_sharpshoot_target)
|
|
443
|
stopshooting = true;
|
|
444
|
for (var i = 0; i < 10; i++)
|
|
445
|
{
|
|
446
|
with (_charactsprite[i])
|
|
447
|
instance_destroy();
|
|
448
|
}
|
|
449
|
with (obj_heroparent)
|
|
450
|
{
|
|
451
|
image_alpha = 1;
|
|
452
|
acttimer = 0;
|
|
453
|
state = 0;
|
|
454
|
global.faceaction[myself] = 0;
|
|
455
|
}
|
|
456
|
obj_herokris.x += 8;
|
|
457
|
obj_herokris.y += 12;
|
|
458
|
obj_herosusie.x += 8;
|
|
459
|
obj_herosusie.y += 6;
|
|
460
|
obj_heroralsei.x += 4;
|
|
461
|
with (obj_tenna_board4_gacha)
|
|
462
|
sharpshoot = false;
|
|
463
|
}
|
|
464
|
}
|
|
465
|
if (con == 0 && acting == 31 && alarm[4] == 40) gml_Object_obj_shadowman_enemy_Alarm_4.gml
con += 1;
|
|
466
|
{
|
|
467
|
with (obj_shadowman_enemy)
|
|
468
|
{
|
|
469
|
if (idlesprite == spr_shadowman_idle_bunny && image_alpha != 0)
|
|
470
|
{
|
|
471
|
snd_play(snd_slidewhistle);
|
|
472
|
hat = instance_create(x, cameray(), obj_shadowman_enemy_hat);
|
|
473
|
hat.parentid = id;
|
|
474
|
}
|
|
475
|
}
|
|
476
|
if (!i_ex(obj_shadowman_enemy_hat))
|
|
477
|
alarm[4] = 1; gml_Object_obj_shadowman_enemy_Alarm_4.gml
con += 1;
|
|
478
|
}
|
|
479
|
if (con == 1 && !i_ex(obj_shadowman_enemy_hat))
|
|
480
|
{
|
|
481
|
if (!i_ex(obj_shadowman_enemy_hat))
|
|
482
|
{
|
|
483
|
con = 0;
|
|
484
|
actcon = 1;
|
|
485
|
sharpshoottimer = 0;
|
|
486
|
with (obj_shadowman_sharpshoot_target)
|
|
487
|
instance_destroy();
|
|
488
|
if (board4sharpshootscene == true)
|
|
489
|
{
|
|
490
|
actcon = 0;
|
|
491
|
acting = 32;
|
|
492
|
}
|
|
493
|
}
|
|
494
|
}
|
|
495
|
if (acting == 32)
|
|
496
|
{
|
|
497
|
obj_tenna_board4_enemy.tenna_actor.sprite_index = spr_tenna_hooray;
|
|
498
|
obj_tenna_board4_enemy.tenna_actor.image_index = 2;
|
|
499
|
talktimer = 0;
|
|
500
|
acting = 33;
|
|
501
|
}
|
|
502
|
if (acting == 33)
|
|
503
|
{
|
|
504
|
idlesprite = spr_shadowman_serious_r;
|
|
505
|
sparedsprite = spr_shadowman_serious_r;
|
|
506
|
state = 4;
|
|
507
|
talktimer++;
|
|
508
|
if (talktimer == 1)
|
|
509
|
{
|
|
510
|
with (obj_actor_tenna)
|
|
511
|
shakeamt = 5;
|
|
512
|
}
|
|
513
|
if (talktimer == 5)
|
|
514
|
{
|
|
515
|
with (obj_actor_tenna)
|
|
516
|
shakeamt = 0;
|
|
517
|
snd_play(snd_damage);
|
|
518
|
with (obj_writer)
|
|
519
|
instance_destroy();
|
|
520
|
global.typer = 81;
|
|
521
|
msgsetloc(0, H-Hey!!!"H-Hey!!!", "obj_shadowman_enemy_slash_Step_0_gml_473_0" );
|
|
522
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_left;
return myblcon;
}
if (arg2 == 12)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right;
return myblcon;
}
if (arg2 == 12.1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right2;
return myblcon;
}
if (arg2 == 12.2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right3;
return myblcon;
}
if (arg2 == 12.3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right4;
return myblcon;
}
if (arg2 == 12.4)
{
... (obj_tenna_board4_enemy.tenna_actor.x - 56, obj_tenna_board4_enemy.tenna_actor.y - 40, 10);
|
|
523
|
myblcon.depth = depth - 10;
|
|
524
|
}
|
|
525
|
if (talktimer == 30)
|
|
526
|
{
|
|
527
|
talktimer = 0;
|
|
528
|
acting = 34;
|
|
529
|
}
|
|
530
|
}
|
|
531
|
if (acting == 34)
|
|
532
|
{
|
|
533
|
talktimer++;
|
|
534
|
if (((button3_p() || button1_p()) && talktimer > 15) || !i_ex(obj_writer))
|
|
535
|
{
|
|
536
|
obj_tenna_board4_enemy.tenna_actor.sprite_index = spr_tenna_evil;
|
|
537
|
with (obj_writer)
|
|
538
|
instance_destroy();
|
|
539
|
global.typer = 81;
|
|
540
|
msgsetloc(0, How could you let them use that act!?"How could you let&them use that act!?", "obj_shadowman_enemy_slash_Step_0_gml_490_0" );
|
|
541
|
with (scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_left;
return myblcon;
}
if (arg2 == 12)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right;
return myblcon;
}
if (arg2 == 12.1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right2;
return myblcon;
}
if (arg2 == 12.2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right3;
return myblcon;
}
if (arg2 == 12.3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right4;
return myblcon;
}
if (arg2 == 12.4)
{
... (obj_tenna_board4_enemy.tenna_actor.x - 56, obj_tenna_board4_enemy.tenna_actor.y - 40, 10))
|
|
542
|
{
|
|
543
|
}
|
|
544
|
myblcon.depth = depth - 10;
|
|
545
|
talktimer = 0;
|
|
546
|
acting = 35;
|
|
547
|
}
|
|
548
|
}
|
|
549
|
if (acting == 35)
|
|
550
|
{
|
|
551
|
talktimer++;
|
|
552
|
if (((button3_p() || button1_p()) && talktimer > 15) || !i_ex(obj_writer))
|
|
553
|
{
|
|
554
|
with (obj_writer)
|
|
555
|
instance_destroy();
|
|
556
|
global.typer = 81;
|
|
557
|
msgsetloc(0, You're!!! Fired!!!"You're!!! Fired!!!", "obj_shadowman_enemy_slash_Step_0_gml_504_0" );
|
|
558
|
with (scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_left;
return myblcon;
}
if (arg2 == 12)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right;
return myblcon;
}
if (arg2 == 12.1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right2;
return myblcon;
}
if (arg2 == 12.2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right3;
return myblcon;
}
if (arg2 == 12.3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right4;
return myblcon;
}
if (arg2 == 12.4)
{
... (obj_tenna_board4_enemy.tenna_actor.x - 56, obj_tenna_board4_enemy.tenna_actor.y - 40, 10))
|
|
559
|
{
|
|
560
|
}
|
|
561
|
myblcon.depth = depth - 10;
|
|
562
|
obj_tenna_board4_enemy.tenna_actor.sprite_index = spr_tenna_point_up_b;
|
|
563
|
talktimer = 0;
|
|
564
|
acting = 36;
|
|
565
|
}
|
|
566
|
}
|
|
567
|
if (acting == 36)
|
|
568
|
{
|
|
569
|
talktimer++;
|
|
570
|
if (talktimer == 1)
|
|
571
|
{
|
|
572
|
snd_play(snd_wing);
|
|
573
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} ();
|
|
574
|
idlesprite = spr_shadowman_sad;
|
|
575
|
sparedsprite = spr_shadowman_sad;
|
|
576
|
}
|
|
577
|
if (talktimer == 31)
|
|
578
|
{
|
|
579
|
with (obj_shadowman_enemy)
|
|
580
|
hspeed = 12;
|
|
581
|
talktimer = 0;
|
|
582
|
acting = 37;
|
|
583
|
}
|
|
584
|
}
|
|
585
|
if (acting == 37)
|
|
586
|
{
|
|
587
|
talktimer++;
|
|
588
|
if (((button3_p() || button1_p()) && talktimer > 15) || !i_ex(obj_writer))
|
|
589
|
{
|
|
590
|
obj_tenna_board4_enemy.tenna_actor.mad = false;
|
|
591
|
with (obj_writer)
|
|
592
|
instance_destroy();
|
|
593
|
global.typer = 81;
|
|
594
|
msgsetloc(0, Alright, no more of THAT guy!"Alright, no more&of THAT guy!", "obj_shadowman_enemy_slash_Step_0_gml_538_0" );
|
|
595
|
with (scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_left;
return myblcon;
}
if (arg2 == 12)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right;
return myblcon;
}
if (arg2 == 12.1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right2;
return myblcon;
}
if (arg2 == 12.2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right3;
return myblcon;
}
if (arg2 == 12.3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right4;
return myblcon;
}
if (arg2 == 12.4)
{
... (obj_tenna_board4_enemy.tenna_actor.x - 56, obj_tenna_board4_enemy.tenna_actor.y - 40, 10))
|
|
596
|
{
|
|
597
|
}
|
|
598
|
myblcon.depth = depth - 10;
|
|
599
|
with (obj_tenna_board4_enemy)
|
|
600
|
tietimer = 1;
|
|
601
|
talktimer = 0;
|
|
602
|
acting = 38;
|
|
603
|
}
|
|
604
|
with (obj_tenna_board4_enemy)
|
|
605
|
battleresult = 1;
|
|
606
|
}
|
|
607
|
if (acting == 38)
|
|
608
|
{
|
|
609
|
talktimer++;
|
|
610
|
if (((button3_p() || button1_p()) && talktimer > 15) || !i_ex(obj_writer))
|
|
611
|
{
|
|
612
|
with (obj_writer)
|
|
613
|
instance_destroy();
|
|
614
|
with (obj_battlecontroller)
|
|
615
|
skipvictory = 1;
|
|
616
|
talktimer = 0;
|
|
617
|
scr_wincombatscr_wincombat
function scr_wincombat()
{
if (global.flag[60 dojo_next_encounter] == 0 || global.flag[36 dojo_failure] == 1)
{
global.myfight = 7;
global.mnfight = -1;
with (obj_battlecontroller)
victory = 1;
for (i = 0; i < 3; i += 1)
{
if (global.monster[i] == 1 && i_ex(global.monsterinstance[i]))
{
with (global.monsterinstance[i])
scr_monsterdefeat();
}
}
}
else
{
for (i = 0; i < 3; i += 1)
{
if (global.monster[i] == 1 && i_ex(global.monsterinstance[i]))
{
with (global.monsterinstance[i])
scr_monsterdefeat();
}
}
global.encounterno = global.flag[60 dojo_next_encounter];
scr_encountersetup(global.encounterno);
global.flag[60 dojo_next_encounter] = 0;
for (__j = 0; __j < 3; __j++)
{
if (global.monstertype[__j] != 0(None))
{
_newmonster = scr_monster_add(global.monstertype[__j], global.monsterinstancetype[__j]);
global.monsterinstance[_newmonster].x = camerax() + 800;
global.monsterinstance[_newmonster].y = global.monstermakey[__j];
with (global.monsterinstance[_newmonster])
scr_move_to_point_over_time(global.monstermakex[myself], global.monstermakey[myself], 10);
}
}
global.myfight = 5;
myfightreturntimer = 15;
global.mnfight = -1;
}
} ();
|
|
618
|
with (obj_tenna_board4_enemy)
|
|
619
|
{
|
|
620
|
tietimer = 0;
|
|
621
|
tenna_actor.sprite_index = spr_tenna_pose_podium;
|
|
622
|
}
|
|
623
|
}
|
|
624
|
}
|
|
625
|
if (actingsus == 1 && actconsus == 1)
|
|
626
|
{
|
|
627
|
susiedancing = true;
|
|
628
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 30);
|
|
629
|
if (simulordersus == 0)
|
|
630
|
actconsus = 20;
|
|
631
|
else
|
|
632
|
actconsus = 0;
|
|
633
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("susie", spr_susie_dance, 0.25, true);
|
|
634
|
scr_battle_sprite_actflashscr_battle_sprite_actflash
function scr_battle_sprite_actflash(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
scr_oflash();
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
}
} ("susie");
|
|
635
|
idlesprite = spr_shadowman_sax_b;
|
|
636
|
msgsetloc(0, * Susie danced!Wait for inputClose Message"* Susie danced!/%", "obj_shadowman_enemy_slash_Step_0_gml_575_0" );
|
|
637
|
if (global.monsterstatus[myself] != 1)
|
|
638
|
scr_monster_make_tiredscr_monster_make_tired
function scr_monster_make_tired(arg0)
{
if (image_alpha > 0)
{
if (global.monsterstatus[arg0] == 0)
{
__tiredwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] - (global.hittarget[arg0] * 20)) + 20, obj_dmgwriter);
__tiredwriter.type = 13;
global.hittarget[arg0] += 1;
snd_play_x(snd_spellcast, 0.5, 0.9);
}
global.monstercomment[arg0] = stringsetloc((Tired)"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0" );
global.monsterstatus[arg0] = 1;
}
} (myself);
|
|
639
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("susie");
|
|
640
|
}
|
|
641
|
if (actingral == 1 && actconral == 1)
|
|
642
|
{
|
|
643
|
ralseidancing = true;
|
|
644
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 30);
|
|
645
|
if (simulorderral == 0)
|
|
646
|
actconral = 20;
|
|
647
|
else
|
|
648
|
actconral = 0;
|
|
649
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("ralsei", spr_ralsei_dance, 0.25, true);
|
|
650
|
scr_battle_sprite_actflashscr_battle_sprite_actflash
function scr_battle_sprite_actflash(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
scr_oflash();
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
}
} ("ralsei");
|
|
651
|
idlesprite = spr_shadowman_sax_b;
|
|
652
|
msgsetloc(0, * Ralsei danced!Wait for inputClose Message"* Ralsei danced!/%", "obj_shadowman_enemy_slash_Step_0_gml_593_0" );
|
|
653
|
if (global.monsterstatus[myself] != 1)
|
|
654
|
scr_monster_make_tiredscr_monster_make_tired
function scr_monster_make_tired(arg0)
{
if (image_alpha > 0)
{
if (global.monsterstatus[arg0] == 0)
{
__tiredwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] - (global.hittarget[arg0] * 20)) + 20, obj_dmgwriter);
__tiredwriter.type = 13;
global.hittarget[arg0] += 1;
snd_play_x(snd_spellcast, 0.5, 0.9);
}
global.monstercomment[arg0] = stringsetloc((Tired)"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0" );
global.monsterstatus[arg0] = 1;
}
} (myself);
|
|
655
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("ralsei");
|
|
656
|
}
|
|
657
|
if (actcon == 20 || actconsus == 20 || actconral == 20)
|
|
658
|
{
|
|
659
|
if (scr_terminate_writerscr_terminate_writer
function scr_terminate_writer()
{
__writerkilled = 0;
__writerkillable = 0;
__writerended = 0;
if (instance_exists(obj_writer))
{
obj_writer.__endcheckid = id;
with (obj_writer)
{
if (reachedend == 1)
{
with (__endcheckid)
__writerended++;
}
}
if (__writerended == instance_number(obj_writer))
__writerkillable = 1;
}
else
{
__writerkilled = 1;
}
if (button1_p() && __writerkillable == 1)
{
with (obj_writer)
instance_destroy();
__writerkilled = 1;
}
return __writerkilled;
} ())
|
|
660
|
{
|
|
661
|
actconsus = -1;
|
|
662
|
actconral = -1;
|
|
663
|
actcon = 1;
|
|
664
|
}
|
|
665
|
}
|
|
666
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
667
|
scr_nextactscr_nextact
function scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} ();
|
|
668
|
}
|
|
669
|
if (state == 3)
|
|
670
|
{
|
|
671
|
scr_enemyhurt_tired_after_damagescr_enemyhurt_tired_after_damage
function scr_enemyhurt_tired_after_damage(arg0)
{
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] * arg0))
scr_monster_make_tired(myself);
} (0.5);
|
|
672
|
scr_enemy_hurtscr_enemy_hurt
function scr_enemy_hurt()
{
hurttimer -= 1;
if (hurttimer < 0)
{
state = 0;
}
else
{
if (global.monster[myself] == 0)
scr_defeatrun();
hurtshake += 1;
if (hurtshake > 1)
{
if (shakex > 0)
shakex -= 1;
if (shakex < 0)
shakex += 1;
shakex = -shakex;
hurtshake = 0;
}
}
} ();
|
|
673
|
}
|
|
674
|
|
|
675
|
enum e__VW
|
|
676
|
{
|
|
677
|
XView,
|
|
678
|
YView,
|
|
679
|
WView,
|
|
680
|
HView,
|
|
681
|
Angle,
|
|
682
|
HBorder,
|
|
683
|
VBorder,
|
|
684
|
HSpeed,
|
|
685
|
VSpeed,
|
|
686
|
Object,
|
|
687
|
Visible,
|
|
688
|
XPort,
|
|
689
|
YPort,
|
|
690
|
WPort,
|
|
691
|
HPort,
|
|
692
|
Camera,
|
|
693
|
SurfaceID
|
|
694
|
}
|