Deltarune (Chapter 3) script viewer

← back to main script listing

gml_GlobalScript_scr_encountersetup

(view raw script w/o annotations or w/e)
1
function 
scr_encountersetup
scr_encountersetup

function
scr_encountersetup(arg0)
{ xx = __view_get(e__VW.XView, 0); yy = __view_get(e__VW.YView, 0); for (i = 0; i < 3; i += 1) { global.heromakex[i] = xx + 80; global.heromakey[i] = yy + 50 + (80 * i); global.monsterinstancetype[i] = obj_baseenemy; global.monstertype[i] = 1Enemy (placeholder/G-BODY); global.monstermakex[i] = xx + 500 + (20 * i); global.monstermakey[i] = yy + 40 + (90 * i); } global.monstertype[1] = 0(None); global.monstertype[2] = 0(None); if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0) global.heromakey[0] = yy + 140; if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0) { global.heromakey[0] = yy + 100; global.heromakey[1] = yy + 180; } global.battlemsg[0] = stringsetloc(
* It is known.
"* It is known.", "scr_encountersetup_slash_scr_encountersetup_gml_34_0"
);
if (global.chapter == 3) { global.rank1time = 30; global.rank1turns = 4; global.rank1tp = 200; global.rank1hurtcount = 0; } var board4battleintrostring = ""; var rr = choose(0, 1, 2, 3); if (rr == 0) board4battleintrostring = stringsetloc(
* Wanna be an ACT-er...? Here's my CARD!
"* Wanna be an ACT-er...? Here's my CARD!", "scr_encountersetup_slash_scr_encountersetup_gml_52_0"
);
if (rr == 1) board4battleintrostring = stringsetloc(
* Now where the heck is my debit card?
"* Now where the heck is my debit card?", "scr_encountersetup_slash_scr_encountersetup_gml_53_0"
);
if (rr == 2) board4battleintrostring = stringsetloc(
* If you're gonna be so dramatic... then ACT!
"* If you're gonna be so dramatic... then ACT!", "scr_encountersetup_slash_scr_encountersetup_gml_54_0"
);
if (rr == 3) board4battleintrostring = stringsetloc(
* I Love TV. That's all you gotta say.
"* I Love TV. That's all you gotta say.", "scr_encountersetup_slash_scr_encountersetup_gml_55_0"
);
switch (arg0) { case 0: break; case 1: global.monsterinstancetype[0] = obj_baseenemy; global.monstertype[0] = 1Enemy (placeholder/G-BODY); global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_baseenemy; global.monstertype[1] = 1Enemy (placeholder/G-BODY); global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0(None); global.battlemsg[0] = stringsetloc(
* Test enemies showed up.
"* Test enemies showed up.", "scr_encountersetup_slash_scr_encountersetup_gml_72_0"
);
break; case 2: global.monsterinstancetype[0] = obj_lancerboss; global.monstertype[0] = 2Lancer; global.monstermakex[0] = xx + 540; global.monstermakey[0] = yy + 200; global.monstertype[1] = 0(None); global.monstertype[2] = 0(None); break; case 3: global.monsterinstancetype[0] = obj_dummyenemy; global.monstertype[0] = 3Dummy; global.monstermakex[0] = xx + 500; global.monstermakey[0] = yy + 160; if (instance_exists(obj_npc_room)) { global.monstermakex[0] = obj_npc_room.xstart; global.monstermakey[0] = obj_npc_room.ystart; } global.monstertype[1] = 0(None); global.monstertype[2] = 0(None); break; case 4: global.monsterinstancetype[0] = obj_diamondenemy; global.monstertype[0] = 5Rudinn; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 140; global.monstertype[1] = 0(None); global.monstertype[2] = 0(None); global.battlemsg[0] = stringsetloc(
* Rudinn drew near!
"* Rudinn drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_98_0"
);
if (global.flag[500 times_rudinn_fought] >= 1) global.battlemsg[0] = stringsetloc(
* A different Rudinn from last time drew near!
"* A different Rudinn from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_99_0"
);
if (global.flag[500 times_rudinn_fought] == 2) global.battlemsg[0] = stringsetloc(
* Assumedly another different Rudinn appeared!
"* Assumedly another different Rudinn appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_100_0"
);
break; case 5: global.monsterinstancetype[0] = obj_diamondenemy; global.monstertype[0] = 5Rudinn; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_diamondenemy; global.monstertype[1] = 5Rudinn; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0(None); global.battlemsg[0] = stringsetloc(
* A necklace of Rudinns blocks your path.
"* A necklace of Rudinns blocks your path.", "scr_encountersetup_slash_scr_encountersetup_gml_116_0"
);
...
(arg0)
2
{
3
    xx = __view_get(e__VW.XView, 0);
4
    yy = __view_get(e__VW.YView, 0);
5
    for (i = 0; i < 3; i += 1)
6
    {
7
        global.heromakex[i] = xx + 80;
8
        global.heromakey[i] = yy + 50 + (80 * i);
9
        global.monsterinstancetype[i] = obj_baseenemy;
10
        global.monstertype[i] = 1Enemy (placeholder/G-BODY);
11
        global.monstermakex[i] = xx + 500 + (20 * i);
12
        global.monstermakey[i] = yy + 40 + (90 * i);
13
    }
14
    global.monstertype[1] = 0(None);
15
    global.monstertype[2] = 0(None);
16
    if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0)
17
        global.heromakey[0] = yy + 140;
18
    if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0)
19
    {
20
        global.heromakey[0] = yy + 100;
21
        global.heromakey[1] = yy + 180;
22
    }
23
    global.battlemsg[0] = stringsetloc(
* It is known.
"* It is known.", "scr_encountersetup_slash_scr_encountersetup_gml_34_0"
);
24
    if (global.chapter == 3)
25
    {
26
        global.rank1time = 30;
27
        global.rank1turns = 4;
28
        global.rank1tp = 200;
29
        global.rank1hurtcount = 0;
30
    }
31
    var board4battleintrostring = "";
32
    var rr = choose(0, 1, 2, 3);
33
    if (rr == 0)
34
        board4battleintrostring = stringsetloc(
* Wanna be an ACT-er...? Here's my CARD!
"* Wanna be an ACT-er...? Here's my CARD!", "scr_encountersetup_slash_scr_encountersetup_gml_52_0"
);
35
    if (rr == 1)
36
        board4battleintrostring = stringsetloc(
* Now where the heck is my debit card?
"* Now where the heck is my debit card?", "scr_encountersetup_slash_scr_encountersetup_gml_53_0"
);
37
    if (rr == 2)
38
        board4battleintrostring = stringsetloc(
* If you're gonna be so dramatic... then ACT!
"* If you're gonna be so dramatic... then ACT!", "scr_encountersetup_slash_scr_encountersetup_gml_54_0"
);
39
    if (rr == 3)
40
        board4battleintrostring = stringsetloc(
* I Love TV. That's all you gotta say.
"* I Love TV. That's all you gotta say.", "scr_encountersetup_slash_scr_encountersetup_gml_55_0"
);
41
    switch (arg0)
42
    {
43
        case 0:
44
            break;
45
        case 1:
46
            global.monsterinstancetype[0] = obj_baseenemy;
47
            global.monstertype[0] = 1Enemy (placeholder/G-BODY);
48
            global.monstermakex[0] = xx + 480;
49
            global.monstermakey[0] = yy + 110;
50
            global.monsterinstancetype[1] = obj_baseenemy;
51
            global.monstertype[1] = 1Enemy (placeholder/G-BODY);
52
            global.monstermakex[1] = xx + 500;
53
            global.monstermakey[1] = yy + 200;
54
            global.monstertype[2] = 0(None);
55
            global.battlemsg[0] = stringsetloc(
* Test enemies showed up.
"* Test enemies showed up.", "scr_encountersetup_slash_scr_encountersetup_gml_72_0"
);
56
            break;
57
        case 2:
58
            global.monsterinstancetype[0] = obj_lancerboss;
59
            global.monstertype[0] = 2Lancer;
60
            global.monstermakex[0] = xx + 540;
61
            global.monstermakey[0] = yy + 200;
62
            global.monstertype[1] = 0(None);
63
            global.monstertype[2] = 0(None);
64
            break;
65
        case 3:
66
            global.monsterinstancetype[0] = obj_dummyenemy;
67
            global.monstertype[0] = 3Dummy;
68
            global.monstermakex[0] = xx + 500;
69
            global.monstermakey[0] = yy + 160;
70
            if (instance_exists(obj_npc_room))
71
            {
72
                global.monstermakex[0] = obj_npc_room.xstart;
73
                global.monstermakey[0] = obj_npc_room.ystart;
74
            }
75
            global.monstertype[1] = 0(None);
76
            global.monstertype[2] = 0(None);
77
            break;
78
        case 4:
79
            global.monsterinstancetype[0] = obj_diamondenemy;
80
            global.monstertype[0] = 5Rudinn;
81
            global.monstermakex[0] = xx + 480;
82
            global.monstermakey[0] = yy + 140;
83
            global.monstertype[1] = 0(None);
84
            global.monstertype[2] = 0(None);
85
            global.battlemsg[0] = stringsetloc(
* Rudinn drew near!
"* Rudinn drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_98_0"
);
86
            if (global.flag[500 times_rudinn_fought] >= 1)
87
                global.battlemsg[0] = stringsetloc(
* A different Rudinn from last time drew near!
"* A different Rudinn from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_99_0"
);
88
            if (global.flag[500 times_rudinn_fought] == 2)
89
                global.battlemsg[0] = stringsetloc(
* Assumedly another different Rudinn appeared!
"* Assumedly another different Rudinn appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_100_0"
);
90
            break;
91
        case 5:
92
            global.monsterinstancetype[0] = obj_diamondenemy;
93
            global.monstertype[0] = 5Rudinn;
94
            global.monstermakex[0] = xx + 480;
95
            global.monstermakey[0] = yy + 110;
96
            global.monsterinstancetype[1] = obj_diamondenemy;
97
            global.monstertype[1] = 5Rudinn;
98
            global.monstermakex[1] = xx + 500;
99
            global.monstermakey[1] = yy + 200;
100
            global.monstertype[2] = 0(None);
101
            global.battlemsg[0] = stringsetloc(
* A necklace of Rudinns blocks your path.
"* A necklace of Rudinns blocks your path.", "scr_encountersetup_slash_scr_encountersetup_gml_116_0"
);
102
            break;
103
        case 6:
104
            global.monsterinstancetype[0] = obj_diamondenemy;
105
            global.monstertype[0] = 5Rudinn;
106
            global.monstermakex[0] = xx + 480;
107
            global.monstermakey[0] = yy + 110;
108
            global.monsterinstancetype[1] = obj_heartenemy;
109
            global.monstertype[1] = 6Hathy;
110
            global.monstermakex[1] = xx + 500;
111
            global.monstermakey[1] = yy + 200;
112
            global.monstertype[2] = 0(None);
113
            global.battlemsg[0] = stringsetloc(
* Rudinn and Hathy blocked the way!
"* Rudinn and Hathy blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_132_0"
);
114
            break;
115
        case 7:
116
            global.monsterinstancetype[0] = obj_smallcheckers_enemy;
117
            global.monstertype[0] = 9C.Round;
118
            global.monstermakex[0] = xx + 440;
119
            global.monstermakey[0] = yy + 150;
120
            global.monstertype[1] = 0(None);
121
            global.monstertype[2] = 0(None);
122
            global.battlemsg[0] = stringsetloc(
* C. Round attacked violently!
* (You recall Ralsei's advice to include Susie in an ACT.)
"* C. Round attacked violently!&* (You recall Ralsei's advice to include Susie in an ACT.)", "scr_encountersetup_slash_scr_encountersetup_gml_144_0"
);
123
            break;
124
        case 8:
125
            global.monsterinstancetype[0] = obj_clubsenemy;
126
            global.monstertype[0] = 16Clover (Boss);
127
            global.monstermakex[0] = xx + 400;
128
            global.monstermakey[0] = yy + 120;
129
            global.monstertype[1] = 0(None);
130
            global.monstertype[2] = 0(None);
131
            global.battlemsg[0] = stringsetloc(
* Clover grew close!
"* Clover grew close!", "scr_encountersetup_slash_scr_encountersetup_gml_155_0"
);
132
            break;
133
        case 9:
134
            global.monsterinstancetype[0] = obj_heartenemy;
135
            global.monstertype[0] = 6Hathy;
136
            global.monstermakex[0] = xx + 480;
137
            global.monstermakey[0] = yy + 20;
138
            global.monsterinstancetype[1] = obj_heartenemy;
139
            global.monstertype[1] = 6Hathy;
140
            global.monstermakex[1] = xx + 500;
141
            global.monstermakey[1] = yy + 120;
142
            global.monsterinstancetype[2] = obj_heartenemy;
143
            global.monstertype[2] = 6Hathy;
144
            global.monstermakex[2] = xx + 460;
145
            global.monstermakey[2] = yy + 220;
146
            global.battlemsg[0] = stringsetloc(
* Three Hathys blocked the way!
"* Three Hathys blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_174_0"
);
147
            break;
148
        case 12:
149
            global.monsterinstancetype[0] = obj_checkers_enemy;
150
            global.monstertype[0] = 10K.Round;
151
            global.monstermakex[0] = xx + 480;
152
            global.monstermakey[0] = yy + 120;
153
            global.monstertype[1] = 0(None);
154
            global.monstertype[2] = 0(None);
155
            global.battlemsg[0] = stringsetloc(
* Here it comes!
"* Here it comes!", "scr_encountersetup_slash_scr_encountersetup_gml_188_0"
);
156
            break;
157
        case 13:
158
            global.monsterinstancetype[0] = obj_ponman_enemy;
159
            global.monstertype[0] = 11Ponman;
160
            global.monstermakex[0] = xx + 480;
161
            global.monstermakey[0] = yy + 110;
162
            global.monsterinstancetype[1] = obj_ponman_enemy;
163
            global.monstertype[1] = 11Ponman;
164
            global.monstermakex[1] = xx + 500;
165
            global.monstermakey[1] = yy + 200;
166
            global.battlemsg[0] = stringsetloc(
* Ponman drew near!
"* Ponman drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_201_0"
);
167
            global.monstertype[2] = 0(None);
168
            break;
169
        case 14:
170
            global.monsterinstancetype[0] = obj_ponman_enemy;
171
            global.monstertype[0] = 11Ponman;
172
            global.monstermakex[0] = xx + 480;
173
            global.monstermakey[0] = yy + 20;
174
            global.monsterinstancetype[1] = obj_ponman_enemy;
175
            global.monstertype[1] = 11Ponman;
176
            global.monstermakex[1] = xx + 500;
177
            global.monstermakey[1] = yy + 120;
178
            global.monsterinstancetype[2] = obj_ponman_enemy;
179
            global.monstertype[2] = 11Ponman;
180
            global.monstermakex[2] = xx + 460;
181
            global.monstermakey[2] = yy + 220;
182
            global.battlemsg[0] = stringsetloc(
* Ponman drew near!
"* Ponman drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_222_0"
);
183
            break;
184
        case 15:
185
            global.monsterinstancetype[0] = obj_clubsenemy;
186
            global.monstertype[0] = 7Clover (old/unused);
187
            global.monstermakex[0] = xx + 400;
188
            global.monstermakey[0] = yy + 30;
189
            global.monsterinstancetype[1] = obj_heartenemy;
190
            global.monstertype[1] = 6Hathy;
191
            global.monstermakex[1] = xx + 420;
192
            global.monstermakey[1] = yy + 200;
193
            global.monstertype[2] = 0(None);
194
            global.battlemsg[0] = stringsetloc(
* Clover and Hathy grew close!
"* Clover and Hathy grew close!", "scr_encountersetup_slash_scr_encountersetup_gml_239_0"
);
195
            break;
196
        case 16:
197
            global.monsterinstancetype[0] = obj_rabbick_enemy;
198
            global.monstertype[0] = 13Rabbick;
199
            global.monstermakex[0] = xx + 480;
200
            global.monstermakey[0] = yy + 140;
201
            global.monstertype[1] = 0(None);
202
            global.monstertype[2] = 0(None);
203
            global.battlemsg[0] = stringsetloc(
* Rabbick slithered in the way!
"* Rabbick slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_250_0"
);
204
            break;
205
        case 17:
206
            global.monsterinstancetype[0] = obj_rabbick_enemy;
207
            global.monstertype[0] = 13Rabbick;
208
            global.monstermakex[0] = xx + 480;
209
            global.monstermakey[0] = yy + 60;
210
            global.monsterinstancetype[1] = obj_rabbick_enemy;
211
            global.monstertype[1] = 13Rabbick;
212
            global.monstermakex[1] = xx + 460;
213
            global.monstermakey[1] = yy + 180;
214
            global.monstertype[2] = 0(None);
215
            global.battlemsg[0] = stringsetloc(
* Rabbicks slithered in the way!
"* Rabbicks slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_266_0"
);
216
            break;
217
        case 18:
218
            global.monsterinstancetype[0] = obj_bloxer_enemy;
219
            global.monstertype[0] = 14Bloxer;
220
            global.monstermakex[0] = xx + 480;
221
            global.monstermakey[0] = yy + 140;
222
            global.monstertype[1] = 0(None);
223
            global.monstertype[2] = 0(None);
224
            global.battlemsg[0] = stringsetloc(
* Bloxer assembled!
"* Bloxer assembled!", "scr_encountersetup_slash_scr_encountersetup_gml_277_0"
);
225
            break;
226
        case 19:
227
            global.monsterinstancetype[0] = obj_bloxer_enemy;
228
            global.monstertype[0] = 14Bloxer;
229
            global.monstermakex[0] = xx + 480;
230
            global.monstermakey[0] = yy + 60;
231
            global.monsterinstancetype[1] = obj_bloxer_enemy;
232
            global.monstertype[1] = 14Bloxer;
233
            global.monstermakex[1] = xx + 460;
234
            global.monstermakey[1] = yy + 180;
235
            global.monstertype[2] = 0(None);
236
            global.battlemsg[0] = stringsetloc(
* Bloxers assembled!
"* Bloxers assembled!", "scr_encountersetup_slash_scr_encountersetup_gml_293_0"
);
237
            break;
238
        case 20:
239
            global.monsterinstancetype[0] = obj_lancerboss2;
240
            global.monstertype[0] = 12Lancer 2;
241
            global.heromakex[0] = xx + 120;
242
            global.monstermakex[0] = xx + 480;
243
            global.monstermakey[0] = yy + 160;
244
            global.monstertype[1] = 0(None);
245
            global.monstertype[2] = 0(None);
246
            global.battlemsg[0] = stringsetloc(
* Lancer blocked the way!
"* Lancer blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_308_0"
);
247
            break;
248
        case 21:
249
            global.monsterinstancetype[0] = obj_jigsawryenemy;
250
            global.monstertype[0] = 15Jigsawry;
251
            global.monstermakex[0] = xx + 480;
252
            global.monstermakey[0] = yy + 140;
253
            global.monstertype[1] = 0(None);
254
            global.monstertype[2] = 0(None);
255
            global.battlemsg[0] = stringsetloc(
* Jigsawry drew near!
"* Jigsawry drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_319_0"
);
256
            if (global.flag[500 times_rudinn_fought] >= 1)
257
                global.battlemsg[0] = stringsetloc(
* A different Jigsawry from last time drew near!
"* A different Jigsawry from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_320_0"
);
258
            if (global.flag[500 times_rudinn_fought] == 2)
259
                global.battlemsg[0] = stringsetloc(
* Assumedly another different Jigsawry appeared!
"* Assumedly another different Jigsawry appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_321_0"
);
260
            break;
261
        case 22:
262
            global.monsterinstancetype[0] = obj_jigsawryenemy;
263
            global.monstertype[0] = 15Jigsawry;
264
            global.monstermakex[0] = xx + 480;
265
            global.monstermakey[0] = yy + 20;
266
            global.monsterinstancetype[1] = obj_jigsawryenemy;
267
            global.monstertype[1] = 15Jigsawry;
268
            global.monstermakex[1] = xx + 500;
269
            global.monstermakey[1] = yy + 120;
270
            global.monsterinstancetype[2] = obj_jigsawryenemy;
271
            global.monstertype[2] = 15Jigsawry;
272
            global.monstermakex[2] = xx + 460;
273
            global.monstermakey[2] = yy + 220;
274
            global.battlemsg[0] = stringsetloc(
* A board of Jigsawrys blocked the way!
"* A board of Jigsawrys blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_340_0"
);
275
            break;
276
        case 23:
277
            global.monsterinstancetype[0] = obj_jigsawryenemy;
278
            global.monstertype[0] = 15Jigsawry;
279
            global.monstermakex[0] = xx + 480;
280
            global.monstermakey[0] = yy + 20;
281
            global.monsterinstancetype[1] = obj_diamondenemy;
282
            global.monstertype[1] = 5Rudinn;
283
            global.monstermakex[1] = xx + 500;
284
            global.monstermakey[1] = yy + 120;
285
            global.monsterinstancetype[2] = obj_heartenemy;
286
            global.monstertype[2] = 6Hathy;
287
            global.monstermakex[2] = xx + 460;
288
            global.monstermakey[2] = yy + 220;
289
            global.battlemsg[0] = stringsetloc(
* Smorgasboard.
"* Smorgasboard.", "scr_encountersetup_slash_scr_encountersetup_gml_359_0"
);
290
            break;
291
        case 24:
292
            global.monsterinstancetype[0] = obj_rabbick_enemy;
293
            global.monstertype[0] = 13Rabbick;
294
            global.monstermakex[0] = xx + 480;
295
            global.monstermakey[0] = yy + 60;
296
            global.monsterinstancetype[1] = obj_diamondenemy;
297
            global.monstertype[1] = 5Rudinn;
298
            global.monstermakex[1] = xx + 460;
299
            global.monstermakey[1] = yy + 180;
300
            global.monstertype[2] = 0(None);
301
            global.battlemsg[0] = stringsetloc(
* Rabbick slithered in the way!
"* Rabbick slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_374_0"
);
302
            break;
303
        case 25:
304
            global.heromakex[0] = xx + 80;
305
            global.heromakey[0] = yy + 100;
306
            global.heromakex[1] = xx + 90;
307
            global.heromakey[1] = yy + 150;
308
            global.heromakex[2] = xx + 100;
309
            global.heromakey[2] = yy + 210;
310
            global.monsterinstancetype[0] = obj_joker;
311
            global.monstertype[0] = 20JEVIL;
312
            global.monstermakex[0] = xx + 500;
313
            global.monstermakey[0] = yy + 160;
314
            global.monstertype[1] = 0(None);
315
            global.monstertype[2] = 0(None);
316
            global.battlemsg[0] = stringsetloc(
* LET THE GAMES BEGIN!
"* LET THE GAMES BEGIN!", "scr_encountersetup_slash_scr_encountersetup_gml_400_0"
);
317
            break;
318
        case 27:
319
            global.monsterinstancetype[0] = obj_checkers_enemy;
320
            global.monstertype[0] = 21K.Round 2;
321
            global.monstermakex[0] = xx + 480;
322
            global.monstermakey[0] = yy + 120;
323
            global.monstertype[1] = 0(None);
324
            global.monstertype[2] = 0(None);
325
            global.battlemsg[0] = stringsetloc(
* Here it comes.Delay 11 Again.
"* Here it comes^1. Again.", "scr_encountersetup_slash_scr_encountersetup_gml_413_0"
);
326
            global.heromakey[0] = yy + 65;
327
            break;
328
        case 28:
329
            global.monsterinstancetype[0] = obj_rudinnranger;
330
            global.monstertype[0] = 22Rudinn Ranger;
331
            global.monstermakex[0] = xx + 480;
332
            global.monstermakey[0] = yy + 110;
333
            global.monsterinstancetype[1] = obj_rudinnranger;
334
            global.monstertype[1] = 22Rudinn Ranger;
335
            global.monstermakex[1] = xx + 500;
336
            global.monstermakey[1] = yy + 200;
337
            global.monstertype[2] = 0(None);
338
            global.battlemsg[0] = stringsetloc(
* Rudinn Rangers came sparkling into view!
"* Rudinn Rangers came sparkling into view!", "scr_encountersetup_slash_scr_encountersetup_gml_430_0"
);
339
            break;
340
        case 29:
341
            global.monsterinstancetype[0] = obj_headhathy;
342
            global.monstertype[0] = 23Head Hathy;
343
            global.monstermakex[0] = xx + 480;
344
            global.monstermakey[0] = yy + 110;
345
            global.monsterinstancetype[1] = obj_headhathy;
346
            global.monstertype[1] = 23Head Hathy;
347
            global.monstermakex[1] = xx + 500;
348
            global.monstermakey[1] = yy + 200;
349
            global.monstertype[2] = 0(None);
350
            global.battlemsg[0] = stringsetloc(
* Head Hathy blocked the way quietly!
"* Head Hathy blocked the way quietly!", "scr_encountersetup_slash_scr_encountersetup_gml_446_0"
);
351
            break;
352
        case 30:
353
            global.monsterinstancetype[0] = obj_headhathy;
354
            global.monstertype[0] = 23Head Hathy;
355
            global.monstermakex[0] = xx + 480;
356
            global.monstermakey[0] = yy + 20;
357
            global.monsterinstancetype[1] = obj_headhathy;
358
            global.monstertype[1] = 23Head Hathy;
359
            global.monstermakex[1] = xx + 500;
360
            global.monstermakey[1] = yy + 120;
361
            global.monsterinstancetype[2] = obj_headhathy;
362
            global.monstertype[2] = 23Head Hathy;
363
            global.monstermakex[2] = xx + 460;
364
            global.monstermakey[2] = yy + 220;
365
            global.battlemsg[0] = stringsetloc(
* Head Hathy blocked the way quietly! (x3)
"* Head Hathy blocked the way quietly! (x3)", "scr_encountersetup_slash_scr_encountersetup_gml_465_0"
);
366
            break;
367
        case 31:
368
            global.monsterinstancetype[0] = obj_susieenemy;
369
            global.monstertype[0] = 19Susie (w/ Lancer);
370
            global.monstermakex[0] = xx + 520;
371
            global.monstermakey[0] = yy + 80;
372
            global.monsterinstancetype[1] = obj_lancerboss3;
373
            global.monstertype[1] = 18Lancer 3 (w/ Susie);
374
            global.monstermakex[1] = xx + 540;
375
            global.monstermakey[1] = yy + 240;
376
            global.monstertype[2] = 0(None);
377
            global.battlemsg[0] = stringsetloc(
* Two bad guys blocked the way!
"* Two bad guys blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_479_0"
);
378
            break;
379
        case 32:
380
            global.monsterinstancetype[0] = obj_rabbick_enemy;
381
            global.monstertype[0] = 13Rabbick;
382
            global.monstermakex[0] = xx + 480;
383
            global.monstermakey[0] = yy + 20;
384
            global.monsterinstancetype[1] = obj_rabbick_enemy;
385
            global.monstertype[1] = 13Rabbick;
386
            global.monstermakex[1] = xx + 500;
387
            global.monstermakey[1] = yy + 120;
388
            global.monsterinstancetype[2] = obj_rabbick_enemy;
389
            global.monstertype[2] = 13Rabbick;
390
            global.monstermakex[2] = xx + 460;
391
            global.monstermakey[2] = yy + 220;
392
            global.battlemsg[0] = stringsetloc(
* Rabbicks slithered in the way!
"* Rabbicks slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_500_0"
);
393
            break;
394
        case 33:
395
            global.monsterinstancetype[0] = obj_diamondenemy;
396
            global.monstertype[0] = 5Rudinn;
397
            global.monstermakex[0] = xx + 480;
398
            global.monstermakey[0] = yy + 20;
399
            global.monsterinstancetype[1] = obj_heartenemy;
400
            global.monstertype[1] = 6Hathy;
401
            global.monstermakex[1] = xx + 500;
402
            global.monstermakey[1] = yy + 120;
403
            global.monsterinstancetype[2] = obj_diamondenemy;
404
            global.monstertype[2] = 5Rudinn;
405
            global.monstermakex[2] = xx + 460;
406
            global.monstermakey[2] = yy + 220;
407
            global.battlemsg[0] = stringsetloc(
* Various guys appeared!
"* Various guys appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_521_0"
);
408
            break;
409
        case 40:
410
            global.monsterinstancetype[0] = obj_king_boss;
411
            global.monstertype[0] = 25King;
412
            global.monstermakex[0] = xx + 460;
413
            global.monstermakey[0] = yy + 70;
414
            global.monstertype[1] = 0(None);
415
            global.monstertype[2] = 0(None);
416
            global.battlemsg[0] = stringsetloc(
* King blocked the way!
"* King blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_533_0"
);
417
            break;
418
        case 71:
419
            global.heromakex[0] = xx + 94;
420
            global.heromakey[0] = yy + 50;
421
            global.heromakex[1] = xx + 80;
422
            global.heromakey[1] = yy + 122;
423
            global.heromakex[2] = xx + 72;
424
            global.heromakey[2] = yy + 200;
425
            global.monsterinstancetype[0] = obj_clubsenemy;
426
            global.monstertype[0] = 47Clover (rematch);
427
            global.monstermakex[0] = xx + 400;
428
            global.monstermakey[0] = yy + 80;
429
            global.battlemsg[0] = stringsetloc(
* Clover joins the stage!
"* Clover joins the stage!", "scr_encountersetup_slash_scr_encountersetup_gml_892_0"
);
430
            break;
431
        case 72:
432
            global.heromakex[0] = xx + 94;
433
            global.heromakey[0] = yy + 50;
434
            global.heromakex[1] = xx + 80;
435
            global.heromakey[1] = yy + 122;
436
            global.heromakex[2] = xx + 72;
437
            global.heromakey[2] = yy + 200;
438
            global.monsterinstancetype[0] = obj_dojograzeenemy;
439
            global.monstertype[0] = 42Tasque Manager;
440
            global.monstermakex[0] = xx + 440;
441
            global.monstermakey[0] = yy + 100;
442
            global.battlemsg[0] = stringsetloc(
* It's a grazing adventure.
"* It's a grazing adventure.", "scr_encountersetup_slash_scr_encountersetup_gml_901_0"
);
443
            break;
444
        case 89:
445
            global.heromakex[0] = xx + 94;
446
            global.heromakey[0] = yy + 50;
447
            global.heromakex[1] = xx + 80;
448
            global.heromakey[1] = yy + 122;
449
            global.heromakex[2] = xx + 72;
450
            global.heromakey[2] = yy + 200;
451
            global.monsterinstancetype[0] = obj_tasque_manager_enemy;
452
            global.monstertype[0] = 42Tasque Manager;
453
            global.monstermakex[0] = xx + 487;
454
            global.monstermakey[0] = yy + 94;
455
            global.monstertype[1] = 0(None);
456
            global.monstertype[2] = 0(None);
457
            global.battlemsg[0] = stringsetloc(
* Graze!
"* Graze!", "scr_encountersetup_slash_scr_encountersetup_gml_1247_0"
);
458
            break;
459
        case 90:
460
            global.heromakex[0] = xx + 94;
461
            global.heromakey[0] = yy + 50;
462
            global.heromakex[1] = xx + 80;
463
            global.heromakey[1] = yy + 122;
464
            global.heromakex[2] = xx + 72;
465
            global.heromakey[2] = yy + 200;
466
            global.monsterinstancetype[0] = obj_werewire_enemy;
467
            global.monstertype[0] = 33Werewire;
468
            global.monstermakex[0] = xx + 476;
469
            global.monstermakey[0] = yy + 70;
470
            global.monsterinstancetype[1] = obj_werewire_enemy;
471
            global.monstertype[1] = 33Werewire;
472
            global.monstermakex[1] = xx + 454;
473
            global.monstermakey[1] = yy + 168;
474
            global.monstertype[2] = 0(None);
475
            global.battlemsg[0] = stringsetloc(
* Round One!
"* Round One!", "scr_encountersetup_slash_scr_encountersetup_gml_1263_0"
);
476
            break;
477
        case 91:
478
            global.heromakex[0] = xx + 94;
479
            global.heromakey[0] = yy + 50;
480
            global.heromakex[1] = xx + 80;
481
            global.heromakey[1] = yy + 122;
482
            global.heromakex[2] = xx + 72;
483
            global.heromakey[2] = yy + 200;
484
            global.monsterinstancetype[0] = obj_poppup_enemy;
485
            global.monstertype[0] = 31Poppup;
486
            global.monstermakex[0] = xx + 412;
487
            global.monstermakey[0] = yy + 40;
488
            global.monsterinstancetype[1] = obj_omawaroid_enemy;
489
            global.monstertype[1] = 30Ambyu-Lance;
490
            global.monstermakex[1] = xx + 466;
491
            global.monstermakey[1] = yy + 106;
492
            global.monsterinstancetype[2] = obj_virovirokun_enemy;
493
            global.monstertype[2] = 35Virovirokun;
494
            global.monstermakex[2] = xx + 412;
495
            global.monstermakey[2] = yy + 184;
496
            global.battlemsg[0] = stringsetloc(
* Round Two!
"* Round Two!", "scr_encountersetup_slash_scr_encountersetup_gml_1282_0"
);
497
            break;
498
        case 92:
499
            global.heromakex[0] = xx + 94;
500
            global.heromakey[0] = yy + 50;
501
            global.heromakex[1] = xx + 80;
502
            global.heromakey[1] = yy + 122;
503
            global.heromakex[2] = xx + 72;
504
            global.heromakey[2] = yy + 200;
505
            global.monsterinstancetype[0] = obj_tasque_enemy;
506
            global.monstertype[0] = 32Tasque;
507
            global.monstermakex[0] = xx + 432;
508
            global.monstermakey[0] = yy + 52;
509
            global.monsterinstancetype[1] = obj_tasque_enemy;
510
            global.monstertype[1] = 32Tasque;
511
            global.monstermakex[1] = xx + 476;
512
            global.monstermakey[1] = yy + 140;
513
            global.monsterinstancetype[2] = obj_maus_enemy;
514
            global.monstertype[2] = 34Maus;
515
            global.monstermakex[2] = xx + 512;
516
            global.monstermakey[2] = yy + 236;
517
            global.battlemsg[0] = stringsetloc(
* Round Three!
"* Round Three!", "scr_encountersetup_slash_scr_encountersetup_gml_1301_0"
);
518
            break;
519
        case 93:
520
            global.flag[426 swatchling_combo] = choose(0, 1, 2, 3);
521
            global.heromakex[0] = xx + 94;
522
            global.heromakey[0] = yy + 50;
523
            global.heromakex[1] = xx + 80;
524
            global.heromakey[1] = yy + 122;
525
            global.heromakex[2] = xx + 72;
526
            global.heromakey[2] = yy + 200;
527
            global.monsterinstancetype[0] = obj_swatchling_enemy;
528
            global.monstertype[0] = 36Swatchling;
529
            global.monstermakex[0] = xx + 394;
530
            global.monstermakey[0] = yy + 8;
531
            global.monsterinstancetype[1] = obj_swatchling_enemy;
532
            global.monstertype[1] = 36Swatchling;
533
            global.monstermakex[1] = xx + 490;
534
            global.monstermakey[1] = yy + 74;
535
            global.monsterinstancetype[2] = obj_swatchling_enemy;
536
            global.monstertype[2] = 36Swatchling;
537
            global.monstermakex[2] = xx + 394;
538
            global.monstermakey[2] = yy + 160;
539
            global.battlemsg[0] = stringsetloc(
* Round Four!
"* Round Four!", "scr_encountersetup_slash_scr_encountersetup_gml_1323_0"
);
540
            break;
541
        case 94:
542
            global.heromakex[0] = xx + 94;
543
            global.heromakey[0] = yy + 50;
544
            global.heromakex[1] = xx + 80;
545
            global.heromakey[1] = yy + 122;
546
            global.heromakex[2] = xx + 72;
547
            global.heromakey[2] = yy + 200;
548
            global.monsterinstancetype[0] = obj_werewerewire_enemy;
549
            global.monstertype[0] = 40Werewerewire;
550
            global.monstermakex[0] = xx + 464;
551
            global.monstermakey[0] = yy + 68;
552
            global.monsterinstancetype[1] = obj_werewerewire_enemy;
553
            global.monstertype[1] = 40Werewerewire;
554
            global.monstermakex[1] = xx + 494;
555
            global.monstermakey[1] = yy + 184;
556
            global.monstertype[2] = 0(None);
557
            global.battlemsg[0] = stringsetloc(
* Final Round!
"* Final Round!", "scr_encountersetup_slash_scr_encountersetup_gml_1339_0"
);
558
            break;
559
        case 100:
560
            global.heromakex[0] = xx + 94;
561
            global.heromakey[0] = yy + 50;
562
            global.heromakex[1] = xx + 80;
563
            global.heromakey[1] = yy + 122;
564
            global.heromakex[2] = xx + 72;
565
            global.heromakey[2] = yy + 200;
566
            global.monsterinstancetype[0] = obj_dojo_spareenemy;
567
            global.monstertype[0] = 52Jigsaw Joe;
568
            global.monstermakex[0] = xx + 440;
569
            global.monstermakey[0] = yy + 100;
570
            global.battlemsg[0] = stringsetloc(
* Jigsaw Joe jigs in!
"* Jigsaw Joe jigs in!", "scr_encountersetup_slash_scr_encountersetup_gml_1422_0"
);
571
            break;
572
        case 110:
573
            global.heromakex[0] = xx + 94;
574
            global.heromakey[0] = yy + 50;
575
            global.heromakex[1] = xx + 80;
576
            global.heromakey[1] = yy + 122;
577
            global.heromakex[2] = xx + 72;
578
            global.heromakey[2] = yy + 200;
579
            global.monsterinstancetype[0] = obj_shadowman_enemy;
580
            global.monstertype[0] = 54Shadowguy;
581
            global.monstermakex[0] = xx + 476;
582
            global.monstermakey[0] = yy + 70;
583
            global.monsterinstancetype[1] = obj_shadowman_enemy;
584
            global.monstertype[1] = 54Shadowguy;
585
            global.monstermakex[1] = xx + 454;
586
            global.monstermakey[1] = yy + 168;
587
            global.monstertype[2] = 0(None);
588
            global.rank1time = 30;
589
            global.rank1turns = 3;
590
            global.rank1tp = 175;
591
            global.battlemsg[0] = stringsetloc(
* Shadowguys play on in.
"* Shadowguys play on in.", "scr_encountersetup_slash_scr_encountersetup_gml_779_0"
);
592
            break;
593
        case 111:
594
            global.heromakex[0] = xx + 94;
595
            global.heromakey[0] = yy + 50;
596
            global.heromakex[1] = xx + 80;
597
            global.heromakey[1] = yy + 122;
598
            global.heromakex[2] = xx + 72;
599
            global.heromakey[2] = yy + 200;
600
            global.monsterinstancetype[0] = obj_shutta_enemy;
601
            global.monstertype[0] = 55Shuttah;
602
            global.monstermakex[0] = xx + 476;
603
            global.monstermakey[0] = yy + 110;
604
            global.monstertype[1] = 0(None);
605
            global.monstertype[2] = 0(None);
606
            global.rank1time = 110;
607
            global.rank1turns = 7;
608
            global.rank1tp = 200;
609
            global.rank1hurtcount = 2;
610
            if (room == room_board_1 || room == room_board_2 || room == room_board_3 || room == room_battletest)
611
                global.battlemsg[0] = stringsetloc(
* I see you've met Shuttah, our camerathing! Now... Action!
"* I see you've met Shuttah, our camerathing! Now... Action!", "scr_encountersetup_slash_scr_encountersetup_gml_806_0"
);
612
            else
613
                global.battlemsg[0] = stringsetloc(
* Shuttah struttah-ed into view!
"* Shuttah struttah-ed into view!", "scr_encountersetup_slash_scr_encountersetup_gml_810_0"
);
614
            break;
615
        case 112:
616
            global.heromakex[0] = xx + 94;
617
            global.heromakey[0] = yy + 50;
618
            global.heromakex[1] = xx + 80;
619
            global.heromakey[1] = yy + 122;
620
            global.heromakex[2] = xx + 72;
621
            global.heromakey[2] = yy + 200;
622
            global.monsterinstancetype[0] = obj_zapper_enemy;
623
            global.monstertype[0] = 56Zapper;
624
            global.monstermakex[0] = xx + 502;
625
            global.monstermakey[0] = yy + 70;
626
            global.monsterinstancetype[1] = obj_zapper_enemy;
627
            global.monstertype[1] = 56Zapper;
628
            global.monstermakex[1] = xx + 464;
629
            global.monstermakey[1] = yy + 168;
630
            global.monstertype[2] = 0(None);
631
            global.rank1time = 46;
632
            global.rank1turns = 4;
633
            global.rank1tp = 200;
634
            global.battlemsg[0] = stringsetloc(
* Zappers blocked the way!
"* Zappers blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_839_0"
);
635
            break;
636
        case 113:
637
            global.heromakex[0] = xx + 94;
638
            global.heromakey[0] = yy + 50;
639
            global.heromakex[1] = xx + 80;
640
            global.heromakey[1] = yy + 122;
641
            global.heromakex[2] = xx + 72;
642
            global.heromakey[2] = yy + 200;
643
            global.monsterinstancetype[0] = obj_lanino_enemy;
644
            global.monstertype[0] = 61Lanino;
645
            global.monstermakex[0] = xx + 480;
646
            global.monstermakey[0] = yy + 46;
647
            global.monsterinstancetype[1] = obj_elnina_enemy;
648
            global.monstertype[1] = 60Elnina;
649
            global.monstermakex[1] = xx + 510;
650
            global.monstermakey[1] = yy + 180;
651
            global.monstertype[2] = 0(None);
652
            global.rank1time = 124;
653
            global.rank1turns = 7;
654
            global.rank1tp = 200;
655
            global.rank1hurtcount = 2;
656
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("tenna");
657
            global.fc = 22;
658
            global.battlemsg[0] = stringsetloc(
* Let's hear it!! "I LOVE TV!!!"!
"* Let's hear it!! \"I LOVE TV!!!\"!", "scr_encountersetup_slash_scr_encountersetup_gml_869_0"
);
659
            break;
660
        case 114:
661
            global.heromakex[0] = xx + 94;
662
            global.heromakey[0] = yy + 50;
663
            global.heromakex[1] = xx + 80;
664
            global.heromakey[1] = yy + 122;
665
            global.heromakex[2] = xx + 72;
666
            global.heromakey[2] = yy + 200;
667
            global.monsterinstancetype[0] = obj_rouxls_ch3_enemy;
668
            global.monstertype[0] = 102Rouxls (Chapter 3);
669
            global.monstermakex[0] = xx + 512;
670
            global.monstermakey[0] = yy + 128;
671
            global.monsterinstancetype[1] = 0;
672
            global.monstermakex[1] = xx + 446;
673
            global.monstermakey[1] = yy + 38;
674
            global.monsterinstancetype[2] = 0;
675
            global.monstermakex[2] = xx + 446;
676
            global.monstermakey[2] = yy + 200;
677
            global.battlemsg[0] = stringsetloc(
* (With the effect of the RULES CARD, you can only ACT!)
"* (With the effect of the RULES CARD, you can only ACT!)", "scr_encountersetup_slash_scr_encountersetup_gml_897_0"
);
678
            break;
679
        case 115:
680
            global.heromakex[0] = xx + 126;
681
            global.heromakey[0] = yy + 104;
682
            global.heromakex[1] = xx + 80;
683
            global.heromakey[1] = yy + 142;
684
            global.heromakex[2] = xx + 58;
685
            global.heromakey[2] = yy + 190;
686
            global.monsterinstancetype[0] = obj_knight_enemy;
687
            global.monstertype[0] = 104Knight;
688
            global.monstermakex[0] = xx + 425;
689
            global.monstermakey[0] = yy + 78;
690
            global.monstertype[1] = 0(None);
691
            global.monstertype[2] = 0(None);
692
            global.battlemsg[0] = stringsetloc(
* The Roaring Knight appeared.
"* The Roaring Knight appeared.", "scr_encountersetup_slash_scr_encountersetup_gml_917_0"
);
693
            break;
694
        case 116:
695
            global.heromakex[0] = xx + 94;
696
            global.heromakey[0] = yy + 50;
697
            global.heromakex[1] = xx + 80;
698
            global.heromakey[1] = yy + 122;
699
            global.heromakex[2] = xx + 72;
700
            global.heromakey[2] = yy + 200;
701
            global.monsterinstancetype[0] = obj_zapper_enemy;
702
            global.monstertype[0] = 56Zapper;
703
            global.monstermakex[0] = xx + 476;
704
            global.monstermakey[0] = yy + 65;
705
            global.monsterinstancetype[1] = obj_shadowman_enemy;
706
            global.monstertype[1] = 54Shadowguy;
707
            global.monstermakex[1] = xx + 484;
708
            global.monstermakey[1] = yy + 178;
709
            global.monstertype[2] = 0(None);
710
            global.battlemsg[0] = stringsetloc("", "scr_encountersetup_slash_scr_encountersetup_gml_940_0");
711
            break;
712
        case 117:
713
            global.heromakex[0] = xx + 94;
714
            global.heromakey[0] = yy + 50;
715
            global.heromakex[1] = xx + 80;
716
            global.heromakey[1] = yy + 122;
717
            global.heromakex[2] = xx + 72;
718
            global.heromakey[2] = yy + 200;
719
            global.monsterinstancetype[0] = obj_shadowman_enemy;
720
            global.monstertype[0] = 54Shadowguy;
721
            global.monstermakex[0] = xx + 476;
722
            global.monstermakey[0] = yy + 70;
723
            global.monsterinstancetype[1] = obj_shutta_enemy;
724
            global.monstertype[1] = 55Shuttah;
725
            global.monstermakex[1] = xx + 464;
726
            global.monstermakey[1] = yy + 168;
727
            global.monstertype[2] = 0(None);
728
            global.battlemsg[0] = stringsetloc(
* Shadowguy and Shuttah shimmy in!
"* Shadowguy and Shuttah shimmy in!", "scr_encountersetup_slash_scr_encountersetup_gml_963_0"
);
729
            break;
730
        case 118:
731
            global.heromakex[0] = xx + 94;
732
            global.heromakey[0] = yy + 50;
733
            global.heromakex[1] = xx + 80;
734
            global.heromakey[1] = yy + 122;
735
            global.heromakex[2] = xx + 72;
736
            global.heromakey[2] = yy + 200;
737
            global.monsterinstancetype[0] = obj_zapper_enemy;
738
            global.monstertype[0] = 56Zapper;
739
            global.monstermakex[0] = xx + 464;
740
            global.monstermakey[0] = yy + 70;
741
            global.monsterinstancetype[1] = obj_shutta_enemy;
742
            global.monstertype[1] = 55Shuttah;
743
            global.monstermakex[1] = xx + 474;
744
            global.monstermakey[1] = yy + 168;
745
            global.monstertype[2] = 0(None);
746
            global.battlemsg[0] = stringsetloc(
* It's an infrared photo shoot.
"* It's an infrared photo shoot.", "scr_encountersetup_slash_scr_encountersetup_gml_996_0"
);
747
            break;
748
        case 119:
749
            global.heromakex[0] = xx + 94;
750
            global.heromakey[0] = yy + 50;
751
            global.heromakex[1] = xx + 80;
752
            global.heromakey[1] = yy + 122;
753
            global.heromakex[2] = xx + 72;
754
            global.heromakey[2] = yy + 200;
755
            global.monsterinstancetype[0] = obj_zapper_enemy;
756
            global.monstertype[0] = 56Zapper;
757
            global.monstermakex[0] = xx + 446;
758
            global.monstermakey[0] = yy + 38;
759
            global.monsterinstancetype[1] = obj_shutta_enemy;
760
            global.monstertype[1] = 55Shuttah;
761
            global.monstermakex[1] = xx + 512;
762
            global.monstermakey[1] = yy + 128;
763
            global.monsterinstancetype[2] = obj_shadowman_enemy;
764
            global.monstertype[2] = 54Shadowguy;
765
            global.monstermakex[2] = xx + 446;
766
            global.monstermakey[2] = yy + 200;
767
            global.battlemsg[0] = stringsetloc("", "scr_encountersetup_slash_scr_encountersetup_gml_1014_0");
768
            break;
769
        case 120:
770
            global.heromakex[0] = xx + 94;
771
            global.heromakey[0] = yy + 50;
772
            global.heromakex[1] = xx + 80;
773
            global.heromakey[1] = yy + 122;
774
            global.heromakex[2] = xx + 72;
775
            global.heromakey[2] = yy + 200;
776
            global.monsterinstancetype[0] = obj_zapper_enemy;
777
            global.monstertype[0] = 56Zapper;
778
            global.monstermakex[0] = xx + 446;
779
            global.monstermakey[0] = yy + 38;
780
            global.monsterinstancetype[1] = obj_shadowman_enemy;
781
            global.monstertype[1] = 54Shadowguy;
782
            global.monstermakex[1] = xx + 512;
783
            global.monstermakey[1] = yy + 128;
784
            global.monsterinstancetype[2] = obj_shadowman_enemy;
785
            global.monstertype[2] = 54Shadowguy;
786
            global.monstermakex[2] = xx + 446;
787
            global.monstermakey[2] = yy + 200;
788
            global.rank1time = 47;
789
            global.rank1turns = 4;
790
            global.rank1tp = 200;
791
            global.battlemsg[0] = stringsetloc("", "scr_encountersetup_slash_scr_encountersetup_gml_1045_0");
792
            break;
793
        case 121:
794
            global.heromakex[0] = xx + 140;
795
            global.heromakey[0] = yy + 80;
796
            global.heromakex[1] = xx + 100;
797
            global.heromakey[1] = yy + 137;
798
            global.heromakex[2] = xx + 72;
799
            global.heromakey[2] = yy + 190;
800
            global.monsterinstancetype[0] = obj_tenna_enemy;
801
            global.monstertype[0] = 103Tenna;
802
            global.monstermakex[0] = xx + 420;
803
            global.monstermakey[0] = yy + 0;
804
            global.monstertype[1] = 0(None);
805
            global.monstertype[2] = 0(None);
806
            global.battlemsg[0] = stringsetloc(
* That's right folks! One last challenge!#1000 points or bust! Can you do it!?
"* That's right folks! One last challenge!#1000 points or bust! Can you do it!?", "scr_encountersetup_slash_scr_encountersetup_gml_1065_0"
);
807
            break;
808
        case 122:
809
            global.heromakex[0] = xx + 94;
810
            global.heromakey[0] = yy + 50;
811
            global.heromakex[1] = xx + 80;
812
            global.heromakey[1] = yy + 122;
813
            global.heromakex[2] = xx + 72;
814
            global.heromakey[2] = yy + 200;
815
            global.monsterinstancetype[0] = obj_pippins_enemy;
816
            global.monstertype[0] = 59Pippins;
817
            global.monstermakex[0] = xx + 476;
818
            global.monstermakey[0] = yy + 70;
819
            global.monsterinstancetype[1] = obj_pippins_enemy;
820
            global.monstertype[1] = 59Pippins;
821
            global.monstermakex[1] = xx + 464;
822
            global.monstermakey[1] = yy + 168;
823
            global.monstertype[2] = 0(None);
824
            global.battlemsg[0] = stringsetloc(
* Pippins rolls in your way!
"* Pippins rolls in your way!", "scr_encountersetup_slash_scr_encountersetup_gml_1088_0"
);
825
            break;
826
        case 123:
827
            global.heromakex[0] = xx + 94;
828
            global.heromakey[0] = yy + 50;
829
            global.heromakex[1] = xx + 80;
830
            global.heromakey[1] = yy + 122;
831
            global.heromakex[2] = xx + 72;
832
            global.heromakey[2] = yy + 200;
833
            global.monsterinstancetype[0] = obj_pippins_enemy;
834
            global.monstertype[0] = 59Pippins;
835
            global.monstermakex[0] = xx + 516;
836
            global.monstermakey[0] = yy + 40;
837
            global.monsterinstancetype[1] = obj_pippins_enemy;
838
            global.monstertype[1] = 59Pippins;
839
            global.monstermakex[1] = xx + 460;
840
            global.monstermakey[1] = yy + 120;
841
            global.monsterinstancetype[2] = obj_pippins_enemy;
842
            global.monstertype[2] = 59Pippins;
843
            global.monstermakex[2] = xx + 510;
844
            global.monstermakey[2] = yy + 202;
845
            global.rank1time = 47;
846
            global.rank1turns = 4;
847
            global.rank1tp = 200;
848
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("ralsei");
849
            global.fc = 2;
850
            global.battlemsg[0] = stringsetloc(
Face WSusie, you can't use Kris's controller!
"\\EWSusie, you can't use Kris's controller!", "scr_encountersetup_slash_scr_encountersetup_gml_1120_0"
);
851
            break;
852
        case 124:
853
            global.heromakex[0] = xx + 94;
854
            global.heromakey[0] = yy + 50;
855
            global.heromakex[1] = xx + 80;
856
            global.heromakey[1] = yy + 122;
857
            global.heromakex[2] = xx + 72;
858
            global.heromakey[2] = yy + 200;
859
            global.monsterinstancetype[0] = obj_shutta_enemy;
860
            global.monstertype[0] = 55Shuttah;
861
            global.monstermakex[0] = xx + 476;
862
            global.monstermakey[0] = yy + 70;
863
            global.monsterinstancetype[1] = obj_shutta_enemy;
864
            global.monstertype[1] = 55Shuttah;
865
            global.monstermakex[1] = xx + 454;
866
            global.monstermakey[1] = yy + 168;
867
            global.monstertype[2] = 0(None);
868
            global.battlemsg[0] = stringsetloc(
* Shuttah struttah-ed into view!
"* Shuttah struttah-ed into view!", "scr_encountersetup_slash_scr_encountersetup_gml_1143_0"
);
869
            break;
870
        case 125:
871
            global.heromakex[0] = xx + 94;
872
            global.heromakey[0] = yy + 50;
873
            global.heromakex[1] = xx + 80;
874
            global.heromakey[1] = yy + 122;
875
            global.heromakex[2] = xx + 72;
876
            global.heromakey[2] = yy + 200;
877
            global.monsterinstancetype[0] = obj_ribbick_enemy;
878
            global.monstertype[0] = 57Ribbick;
879
            global.monstermakex[0] = xx + 476;
880
            global.monstermakey[0] = yy + 126;
881
            global.monsterinstancetype[1] = 0;
882
            global.monstertype[2] = 0(None);
883
            global.battlemsg[0] = stringsetloc(
* Ribbick hopped into view!
"* Ribbick hopped into view!", "scr_encountersetup_slash_scr_encountersetup_gml_1173_0"
);
884
            break;
885
        case 126:
886
            global.heromakex[0] = xx + 94;
887
            global.heromakey[0] = yy + 50;
888
            global.heromakex[1] = xx + 80;
889
            global.heromakey[1] = yy + 122;
890
            global.heromakex[2] = xx + 72;
891
            global.heromakey[2] = yy + 200;
892
            global.monsterinstancetype[0] = obj_ribbick_enemy;
893
            global.monstertype[0] = 57Ribbick;
894
            global.monstermakex[0] = xx + 476;
895
            global.monstermakey[0] = yy + 70;
896
            global.monsterinstancetype[1] = obj_ribbick_enemy;
897
            global.monstertype[1] = 57Ribbick;
898
            global.monstermakex[1] = xx + 454;
899
            global.monstermakey[1] = yy + 168;
900
            global.monstertype[2] = 0(None);
901
            global.battlemsg[0] = stringsetloc(
* Ribbicks hopped into view!
"* Ribbicks hopped into view!", "scr_encountersetup_slash_scr_encountersetup_gml_1196_0"
);
902
            break;
903
        case 127:
904
            global.heromakex[0] = xx + 94;
905
            global.heromakey[0] = yy + 50;
906
            global.heromakex[1] = xx + 80;
907
            global.heromakey[1] = yy + 122;
908
            global.heromakex[2] = xx + 72;
909
            global.heromakey[2] = yy + 200;
910
            global.monsterinstancetype[0] = obj_ribbick_enemy;
911
            global.monstertype[0] = 57Ribbick;
912
            global.monstermakex[0] = xx + 476;
913
            global.monstermakey[0] = yy + 70;
914
            global.monsterinstancetype[1] = obj_shadowman_enemy;
915
            global.monstertype[1] = 54Shadowguy;
916
            global.monstermakex[1] = xx + 454;
917
            global.monstermakey[1] = yy + 168;
918
            global.monstertype[2] = 0(None);
919
            global.battlemsg[0] = stringsetloc("", "scr_encountersetup_slash_scr_encountersetup_gml_1209_0");
920
            break;
921
        case 128:
922
            global.heromakex[0] = xx + 94;
923
            global.heromakey[0] = yy + 50;
924
            global.heromakex[1] = xx + 80;
925
            global.heromakey[1] = yy + 122;
926
            global.heromakex[2] = xx + 72;
927
            global.heromakey[2] = yy + 200;
928
            global.monsterinstancetype[0] = obj_ribbick_enemy;
929
            global.monstertype[0] = 57Ribbick;
930
            global.monstermakex[0] = xx + 476;
931
            global.monstermakey[0] = yy + 70;
932
            global.monsterinstancetype[1] = obj_shutta_enemy;
933
            global.monstertype[1] = 55Shuttah;
934
            global.monstermakex[1] = xx + 454;
935
            global.monstermakey[1] = yy + 168;
936
            global.monstertype[2] = 0(None);
937
            global.battlemsg[0] = stringsetloc("", "scr_encountersetup_slash_scr_encountersetup_gml_1232_0");
938
            break;
939
        case 129:
940
            global.heromakex[0] = xx + 94;
941
            global.heromakey[0] = yy + 50;
942
            global.heromakex[1] = xx + 80;
943
            global.heromakey[1] = yy + 122;
944
            global.heromakex[2] = xx + 72;
945
            global.heromakey[2] = yy + 200;
946
            global.monsterinstancetype[0] = obj_ribbick_enemy;
947
            global.monstertype[0] = 57Ribbick;
948
            global.monstermakex[0] = xx + 476;
949
            global.monstermakey[0] = yy + 70;
950
            global.monsterinstancetype[1] = obj_zapper_enemy;
951
            global.monstertype[1] = 56Zapper;
952
            global.monstermakex[1] = xx + 454;
953
            global.monstermakey[1] = yy + 168;
954
            global.monstertype[2] = 0(None);
955
            global.battlemsg[0] = stringsetloc("", "scr_encountersetup_slash_scr_encountersetup_gml_1256_0");
956
            break;
957
        case 130:
958
            global.heromakex[0] = xx + 94;
959
            global.heromakey[0] = yy + 50;
960
            global.heromakex[1] = xx + 80;
961
            global.heromakey[1] = yy + 122;
962
            global.heromakex[2] = xx + 72;
963
            global.heromakey[2] = yy + 200;
964
            global.monsterinstancetype[0] = obj_ribbick_enemy;
965
            global.monstertype[0] = 57Ribbick;
966
            global.monstermakex[0] = xx + 476;
967
            global.monstermakey[0] = yy + 70;
968
            global.monsterinstancetype[1] = obj_pippins_enemy;
969
            global.monstertype[1] = 59Pippins;
970
            global.monstermakex[1] = xx + 454;
971
            global.monstermakey[1] = yy + 168;
972
            global.monstertype[2] = 0(None);
973
            global.battlemsg[0] = stringsetloc("", "scr_encountersetup_slash_scr_encountersetup_gml_1279_0");
974
            break;
975
        case 131:
976
            global.heromakex[0] = xx + 94;
977
            global.heromakey[0] = yy + 50;
978
            global.heromakex[1] = xx + 80;
979
            global.heromakey[1] = yy + 122;
980
            global.heromakex[2] = xx + 72;
981
            global.heromakey[2] = yy + 200;
982
            global.monsterinstancetype[0] = obj_ribbick_enemy;
983
            global.monstertype[0] = 57Ribbick;
984
            global.monstermakex[0] = xx + 516;
985
            global.monstermakey[0] = yy + 40;
986
            global.monsterinstancetype[1] = obj_ribbick_enemy;
987
            global.monstertype[1] = 57Ribbick;
988
            global.monstermakex[1] = xx + 460;
989
            global.monstermakey[1] = yy + 120;
990
            global.monsterinstancetype[2] = obj_ribbick_enemy;
991
            global.monstertype[2] = 57Ribbick;
992
            global.monstermakex[2] = xx + 510;
993
            global.monstermakey[2] = yy + 202;
994
            global.battlemsg[0] = stringsetloc(
* Ribbicks hopped into view!
"* Ribbicks hopped into view!", "scr_encountersetup_slash_scr_encountersetup_gml_1315_0"
);
995
            break;
996
        case 132:
997
            global.heromakex[0] = xx + 94;
998
            global.heromakey[0] = yy + 50;
999
            global.heromakex[1] = xx + 80;
1000
            global.heromakey[1] = yy + 122;
1001
            global.heromakex[2] = xx + 72;
1002
            global.heromakey[2] = yy + 200;
1003
            global.monsterinstancetype[0] = obj_shadowman_enemy;
1004
            global.monstertype[0] = 54Shadowguy;
1005
            global.monstermakex[0] = xx + 446;
1006
            global.monstermakey[0] = yy + 38;
1007
            global.monsterinstancetype[1] = obj_shadowman_enemy;
1008
            global.monstertype[1] = 54Shadowguy;
1009
            global.monstermakex[1] = xx + 512;
1010
            global.monstermakey[1] = yy + 128;
1011
            global.monsterinstancetype[2] = obj_shadowman_enemy;
1012
            global.monstertype[2] = 54Shadowguy;
1013
            global.monstermakex[2] = xx + 446;
1014
            global.monstermakey[2] = yy + 200;
1015
            global.rank1time = 47;
1016
            global.rank1turns = 4;
1017
            global.rank1tp = 200;
1018
            global.battlemsg[0] = stringsetloc("", "scr_encountersetup_slash_scr_encountersetup_gml_1335_0");
1019
            break;
1020
        case 133:
1021
            global.heromakex[0] = xx + 140;
1022
            global.heromakey[0] = yy + 80;
1023
            global.heromakex[1] = xx + 100;
1024
            global.heromakey[1] = yy + 137;
1025
            global.heromakex[2] = xx + 72;
1026
            global.heromakey[2] = yy + 190;
1027
            global.monsterinstancetype[0] = obj_tenna_board4_enemy;
1028
            global.monstertype[0] = 105Tenna (Doom Board)/Hammer of Justice;
1029
            global.monstermakex[0] = xx + 420;
1030
            global.monstermakey[0] = yy + 0;
1031
            global.monstertype[1] = 0(None);
1032
            global.monstertype[2] = 0(None);
1033
            global.battlemsg[0] = board4battleintrostring;
1034
            break;
1035
        case 134:
1036
            global.heromakex[0] = xx + 94;
1037
            global.heromakey[0] = yy + 50;
1038
            global.heromakex[1] = xx + 80;
1039
            global.heromakey[1] = yy + 122;
1040
            global.heromakex[2] = xx + 72;
1041
            global.heromakey[2] = yy + 200;
1042
            global.monsterinstancetype[0] = obj_shadowman_enemy;
1043
            global.monstertype[0] = 54Shadowguy;
1044
            global.monstermakex[0] = (xx + 476) - 80;
1045
            global.monstermakey[0] = yy + 70;
1046
            global.monsterinstancetype[1] = obj_tenna_board4_enemy;
1047
            global.monstertype[1] = 105Tenna (Doom Board)/Hammer of Justice;
1048
            global.monstermakex[1] = xx + 454 + 80;
1049
            global.monstermakey[1] = yy + 168;
1050
            global.monstertype[2] = 0(None);
1051
            global.rank1time = 30;
1052
            global.rank1turns = 3;
1053
            global.rank1tp = 175;
1054
            global.battlemsg[0] = board4battleintrostring;
1055
            break;
1056
        case 135:
1057
            global.heromakex[0] = xx + 94;
1058
            global.heromakey[0] = yy + 50;
1059
            global.heromakex[1] = xx + 80;
1060
            global.heromakey[1] = yy + 122;
1061
            global.heromakex[2] = xx + 72;
1062
            global.heromakey[2] = yy + 200;
1063
            global.monsterinstancetype[0] = obj_zapper_enemy;
1064
            global.monstertype[0] = 56Zapper;
1065
            global.monstermakex[0] = (xx + 476) - 70 - 16;
1066
            global.monstermakey[0] = yy + 70;
1067
            global.monsterinstancetype[1] = obj_tenna_board4_enemy;
1068
            global.monstertype[1] = 105Tenna (Doom Board)/Hammer of Justice;
1069
            global.monstermakex[1] = (xx + 454) - 16;
1070
            global.monstermakey[1] = yy + 168;
1071
            global.monstertype[2] = 0(None);
1072
            global.rank1time = 30;
1073
            global.rank1turns = 3;
1074
            global.battlemsg[0] = board4battleintrostring;
1075
            break;
1076
        case 136:
1077
            global.heromakex[0] = xx + 94;
1078
            global.heromakey[0] = yy + 50;
1079
            global.heromakex[1] = xx + 80;
1080
            global.heromakey[1] = yy + 122;
1081
            global.heromakex[2] = xx + 72;
1082
            global.heromakey[2] = yy + 200;
1083
            global.monsterinstancetype[0] = obj_shadowman_enemy;
1084
            global.monstertype[0] = 54Shadowguy;
1085
            global.monstermakex[0] = xx + 456;
1086
            global.monstermakey[0] = yy + 108;
1087
            global.monsterinstancetype[1] = obj_pippins_enemy;
1088
            global.monstertype[1] = 59Pippins;
1089
            global.monstermakex[1] = xx + 526;
1090
            global.monstermakey[1] = yy + 54;
1091
            global.monsterinstancetype[2] = obj_pippins_enemy;
1092
            global.monstertype[2] = 59Pippins;
1093
            global.monstermakex[2] = xx + 516;
1094
            global.monstermakey[2] = yy + 208;
1095
            global.battlemsg[0] = stringsetloc(
* Shadowguy and Pippins dropped in!
"* Shadowguy and Pippins dropped in!", "scr_encountersetup_slash_scr_encountersetup_gml_1435_0"
);
1096
            break;
1097
        case 137:
1098
            global.heromakex[0] = xx + 94;
1099
            global.heromakey[0] = yy + 50;
1100
            global.heromakex[1] = xx + 80;
1101
            global.heromakey[1] = yy + 122;
1102
            global.heromakex[2] = xx + 72;
1103
            global.heromakey[2] = yy + 200;
1104
            global.monsterinstancetype[0] = obj_zapper_enemy;
1105
            global.monstertype[0] = 56Zapper;
1106
            global.monstermakex[0] = xx + 446 + 20;
1107
            global.monstermakey[0] = yy + 38 + 20;
1108
            global.monsterinstancetype[1] = obj_pippins_enemy;
1109
            global.monstertype[1] = 59Pippins;
1110
            global.monstermakex[1] = xx + 464 + 30;
1111
            global.monstermakey[1] = yy + 168 + 30;
1112
            global.monstertype[2] = 0(None);
1113
            global.rank1time = 47;
1114
            global.rank1turns = 4;
1115
            global.rank1tp = 200;
1116
            global.battlemsg[0] = stringsetloc("", "scr_encountersetup_slash_scr_encountersetup_gml_1464_0");
1117
            break;
1118
        case 138:
1119
            global.heromakex[0] = xx + 94;
1120
            global.heromakey[0] = yy + 50;
1121
            global.heromakex[1] = xx + 80;
1122
            global.heromakey[1] = yy + 122;
1123
            global.heromakex[2] = xx + 72;
1124
            global.heromakey[2] = yy + 200;
1125
            global.monsterinstancetype[0] = obj_zapper_enemy;
1126
            global.monstertype[0] = 56Zapper;
1127
            global.monstermakex[0] = xx + 480;
1128
            global.monstermakey[0] = yy + 110;
1129
            global.monstertype[1] = 0(None);
1130
            global.monstertype[2] = 0(None);
1131
            global.rank1time = 47;
1132
            global.rank1turns = 4;
1133
            global.rank1tp = 200;
1134
            global.battlemsg[0] = stringsetloc(
* Zapper blocked the way!
"* Zapper blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_1495_0"
);
1135
            break;
1136
        case 139:
1137
            global.heromakex[0] = xx + 94;
1138
            global.heromakey[0] = yy + 50;
1139
            global.heromakex[1] = xx + 80;
1140
            global.heromakey[1] = yy + 122;
1141
            global.heromakex[2] = xx + 72;
1142
            global.heromakey[2] = yy + 200;
1143
            global.monsterinstancetype[0] = obj_watercooler_enemy;
1144
            global.monstertype[0] = 58Watercooler;
1145
            global.monstermakex[0] = xx + 480;
1146
            global.monstermakey[0] = yy + 110;
1147
            global.monstertype[1] = 0(None);
1148
            global.monstertype[2] = 0(None);
1149
            global.rank1time = 47;
1150
            global.rank1turns = 4;
1151
            global.rank1tp = 200;
1152
            global.battlemsg[0] = stringsetloc(
* A strong aura emanates from the Watercooler.
"* A strong aura emanates from the Watercooler.", "scr_encountersetup_slash_scr_encountersetup_gml_1523_0"
);
1153
            break;
1154
        case 140:
1155
            global.heromakex[0] = xx + 94;
1156
            global.heromakey[0] = yy + 50;
1157
            global.heromakex[1] = xx + 80;
1158
            global.heromakey[1] = yy + 122;
1159
            global.heromakex[2] = xx + 72;
1160
            global.heromakey[2] = yy + 200;
1161
            global.monsterinstancetype[0] = obj_watercooler_enemy;
1162
            global.monstertype[0] = 58Watercooler;
1163
            global.monstermakex[0] = xx + 480;
1164
            global.monstermakey[0] = yy + 110;
1165
            global.monstertype[1] = 0(None);
1166
            global.monstertype[2] = 0(None);
1167
            global.rank1time = 47;
1168
            global.rank1turns = 4;
1169
            global.rank1tp = 200;
1170
            global.battlemsg[0] = stringsetloc(
* A strong aura emanates from the Moonwarmer.
"* A strong aura emanates from the Moonwarmer.", "scr_encountersetup_slash_scr_encountersetup_gml_1548_0"
);
1171
            break;
1172
        case 141:
1173
            global.heromakex[0] = xx + 94;
1174
            global.heromakey[0] = yy + 50;
1175
            global.heromakex[1] = xx + 80;
1176
            global.heromakey[1] = yy + 122;
1177
            global.heromakex[2] = xx + 72;
1178
            global.heromakey[2] = yy + 200;
1179
            global.monsterinstancetype[0] = obj_lanino_rematch_enemy;
1180
            global.monstertype[0] = 107Lanino (w/ Rouxls)/Jackenstein;
1181
            global.monstermakex[0] = xx + 480;
1182
            global.monstermakey[0] = yy + 46;
1183
            global.monsterinstancetype[1] = obj_elnina_rematch_enemy;
1184
            global.monstertype[1] = 106Elnina (w/ Rouxls)/Sound of Justice;
1185
            global.monstermakex[1] = xx + 510;
1186
            global.monstermakey[1] = yy + 180;
1187
            global.monstertype[2] = 0(None);
1188
            global.rank1time = 124;
1189
            global.rank1turns = 7;
1190
            global.rank1tp = 200;
1191
            global.rank1hurtcount = 2;
1192
            global.battlemsg[0] = stringsetloc(
* Its a rematch.
"* Its a rematch.", "scr_encountersetup_slash_scr_encountersetup_gml_1578_0"
);
1193
            break;
1194
        case 777:
1195
            global.monsterinstancetype[0] = obj_bullettester_enemy;
1196
            global.monsterinstancetype[1] = obj_bullettester_enemy;
1197
            global.monsterinstancetype[2] = obj_bullettester_enemy;
1198
            global.monstertype[0] = 1Enemy (placeholder/G-BODY);
1199
            global.monstertype[1] = 1Enemy (placeholder/G-BODY);
1200
            global.monstertype[2] = 1Enemy (placeholder/G-BODY);
1201
            global.battlemsg[0] = stringset(" ");
1202
            break;
1203
        default:
1204
            global.monsterinstancetype[0] = obj_baseenemy;
1205
            global.monstertype[0] = 1Enemy (placeholder/G-BODY);
1206
            global.monstermakex[0] = xx + 480;
1207
            global.monstermakey[0] = yy + 110;
1208
            global.monsterinstancetype[1] = obj_baseenemy;
1209
            global.monstertype[1] = 1Enemy (placeholder/G-BODY);
1210
            global.monstermakex[1] = xx + 500;
1211
            global.monstermakey[1] = yy + 200;
1212
            global.monstertype[2] = 0(None);
1213
            break;
1214
    }
1215
}
1216
1217
enum e__VW
1218
{
1219
    XView,
1220
    YView,
1221
    WView,
1222
    HView,
1223
    Angle,
1224
    HBorder,
1225
    VBorder,
1226
    HSpeed,
1227
    VSpeed,
1228
    Object,
1229
    Visible,
1230
    XPort,
1231
    YPort,
1232
    WPort,
1233
    HPort,
1234
    Camera,
1235
    SurfaceID
1236
}