1 |
if (global.monster[myself] == 1) |
2 |
{ |
3 |
if (scr_isphasescr_isphasefunction scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0) |
4 |
{ |
5 |
scr_randomtargetscr_randomtargetfunction scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
if (global.chapter >= 2 && mytarget != 3)
{
if (global.charcantarget[0])
global.targeted[0] = 1;
if (global.charcantarget[1])
global.targeted[1] = 1;
if (global.charcantarget[2])
global.targeted[2] = 1;
mytarget = 4;
}
} (); |
6 |
if (!instance_exists(obj_darkener)) |
7 |
instance_create(0, 0, obj_darkener); |
8 |
global.typer = 50; |
9 |
rr = choose(0, 1, 2, 3); |
10 |
if (rr == 0) |
11 |
msgsetloc(0, meowowme owowmeow"meowowme&owowmeow", "obj_tasque_enemy_slash_Step_0_gml_16_0" ); |
12 |
if (rr == 1) |
13 |
msgsetloc(0, meowowme meowmeow"meowowme&meowmeow", "obj_tasque_enemy_slash_Step_0_gml_17_0" ); |
14 |
if (rr == 2) |
15 |
msgsetloc(0, meowowme owowowow"meowowme&owowowow", "obj_tasque_enemy_slash_Step_0_gml_18_0" ); |
16 |
if (rr == 3) |
17 |
msgsetloc(0, meowowow meowowow"meowowow&meowowow", "obj_tasque_enemy_slash_Step_0_gml_19_0" ); |
18 |
if (petted) |
19 |
{ |
20 |
petted = false; |
21 |
msgsetloc(0, owowowmememeowme owmemeowowmemeow owmeowmemeowmeow"owowowmememeowme&owmemeowowmemeow&owmeowmemeowmeow", "obj_tasque_enemy_slash_Step_0_gml_24_0" ); |
22 |
} |
23 |
scr_enemyblconscr_enemyblconfunction scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (x - 10, global.monstery[myself], 10); |
24 |
talked = 1; |
25 |
talktimer = 0; |
26 |
} |
27 |
if (talked == 1 && scr_isphasescr_isphasefunction scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk")) |
28 |
{ |
29 |
rtimer = 0; |
30 |
scr_blconskipscr_blconskipfunction scr_blconskip(arg0)
{
if (arg0 >= 0)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
else if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 2;
}
else if (arg0 == -2)
{
talktimer += 1;
if (talktimer > 15)
talktimer = talkmax;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
} (15); |
31 |
if (scr_isphasescr_isphasefunction scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets")) |
32 |
{ |
33 |
if (!instance_exists(obj_moveheart)) |
34 |
scr_moveheartscr_moveheartfunction scr_moveheart()
{
global.inv = 0;
if (global.chapter == 2 && instance_exists(obj_gigaqueen_enemy))
return instance_create(o_boxingcontroller.x + 4, o_boxingcontroller.y - 120, obj_moveheart);
else
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} (); |
35 |
if (!instance_exists(obj_growtangle)) |
36 |
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle); |
37 |
} |
38 |
} |
39 |
if (scr_isphasescr_isphasefunction scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && attacked == 0) |
40 |
{ |
41 |
if (rtimer == 0) |
42 |
rr = choose(0, 1); |
43 |
rtimer += 1; |
44 |
if (rtimer == 15) |
45 |
{ |
46 |
if (rr == 0) |
47 |
{ |
48 |
global.monsterattackname[myself] = "YarnBalls"; |
49 |
dc = scr_bulletspawnerscr_bulletspawnerfunction scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller); |
50 |
dc.type = 2; |
51 |
dc.element = 6; |
52 |
} |
53 |
else if (rr > 0) |
54 |
{ |
55 |
global.monsterattackname[myself] = "MeowWow"; |
56 |
dc = scr_bulletspawnerscr_bulletspawnerfunction scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller); |
57 |
dc.type = 3; |
58 |
dc.element = 6; |
59 |
if (rr == 2) |
60 |
dc.difficulty = 1; |
61 |
} |
62 |
scr_turntimer(140); |
63 |
turns += 1; |
64 |
global.typer = 6; |
65 |
global.fc = 0; |
66 |
if (global.monsterstatus[myself] == 1) |
67 |
{ |
68 |
global.battlemsg[0] = stringsetloc(* Tasque is beeping dangerously."* Tasque is beeping dangerously.", "obj_tasque_enemy_slash_Step_0_gml_89_0" ); |
69 |
} |
70 |
else if (global.mercymod[myself] >= global.mercymax[myself]) |
71 |
{ |
72 |
global.battlemsg[0] = stringsetloc(* Tasque is emitting an 8-bit purr."* Tasque is emitting an 8-bit purr.", "obj_tasque_enemy_slash_Step_0_gml_92_0" ); |
73 |
} |
74 |
else |
75 |
{ |
76 |
rr = choose(0, 1, 2, 3, 4); |
77 |
if (rr == 0) |
78 |
global.battlemsg[0] = stringsetloc(* Tasque is batting a ball of low-poly yarn."* Tasque is batting a ball of low-poly yarn.", "obj_tasque_enemy_slash_Step_0_gml_96_0" ); |
79 |
if (rr == 1) |
80 |
{ |
81 |
var maxmin = (choose(0, 1) == 0) ? stringsetloc(minimized"minimized", "obj_tasque_enemy_slash_Step_0_gml_99_0" ) : stringsetloc(maximized"maximized", "obj_tasque_enemy_slash_Step_0_gml_99_1" ); |
82 |
global.battlemsg[0] = stringsetsubloc("* Tasque is meowing to be ~1.", maxmin, "obj_tasque_enemy_slash_Step_0_gml_100_0"); |
83 |
} |
84 |
if (rr == 2) |
85 |
global.battlemsg[0] = stringsetloc(* Tasque cleans with a sawtooth tongue."* Tasque cleans with a sawtooth tongue.", "obj_tasque_enemy_slash_Step_0_gml_102_0" ); |
86 |
if (rr == 3) |
87 |
global.battlemsg[0] = stringsetloc(* Tasque wags its tail in a sine wave."* Tasque wags its tail in a sine wave.", "obj_tasque_enemy_slash_Step_0_gml_103_0" ); |
88 |
if (rr == 4) |
89 |
global.battlemsg[0] = stringsetloc(* Smells like plastic cartridge."* Smells like plastic cartridge.", "obj_tasque_enemy_slash_Step_0_gml_104_0" ); |
90 |
} |
91 |
attacked = 1; |
92 |
} |
93 |
else |
94 |
{ |
95 |
scr_turntimer(120); |
96 |
} |
97 |
} |
98 |
} |
99 |
if (global.myfight == 3) |
100 |
{ |
101 |
xx = __view_get(e__VW.XView, 0); |
102 |
yy = __view_get(e__VW.YView, 0); |
103 |
if (acting == 1 && actcon == 0) |
104 |
{ |
105 |
actcon = 1; |
106 |
msgsetloc(0, * TASQUE - This stray cat is in need of some management.Wait for inputClose Message"* TASQUE - This stray cat is in need of some management./%", "obj_tasque_enemy_slash_Step_0_gml_126_0" ); |
107 |
scr_battletext_default(); |
108 |
} |
109 |
if (acting == 2 && actcon == 0) |
110 |
{ |
111 |
petted = true; |
112 |
var simultext = (simultotal == 1) ? stringsetloc(* You pet Tasque. It liked that.Wait for inputClose Message"* You pet Tasque. It liked that./%", "obj_tasque_enemy_slash_Step_0_gml_133_0" ) : stringsetloc(* You pet Tasque!Wait for inputClose Message"* You pet Tasque!/%", "obj_tasque_enemy_slash_Step_0_gml_133_1" ); |
113 |
msgset(0, simultext); |
114 |
if (global.mercymod[myself] < global.mercymax[myself]) |
115 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 100); |
116 |
scr_simultextscr_simultextfunction scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("kris"); |
117 |
actcon = (simulorderkri == 0) ? 20 : -1; |
118 |
} |
119 |
if (acting == 3 && actcon == 0) |
120 |
{ |
121 |
if (!scr_havecharscr_havecharfunction scr_havechar(arg0)
{
var checker = arg0;
if (checker == "susie" || checker == "su" || checker == "s")
checker = 2;
if (checker == "ralsei" || checker == "ra" || checker == "r")
checker = 3;
if (checker == "noelle" || checker == "no" || checker == "n")
checker = 4;
_rreturn = 0;
if (global.char[0] == checker)
_rreturn = 1;
if (global.char[1] == checker)
_rreturn = 1;
if (global.char[2] == checker)
_rreturn = 1;
return _rreturn;
} (4)) |
122 |
{ |
123 |
sact_count++; |
124 |
if (sact_count == 1) |
125 |
scr_smallfacescr_smallfacefunction scr_smallface(arg0, arg1, arg2, arg3, arg4, arg5)
{
scr_smallface_reset(arg0);
global.smsprite[arg0] = spr_face_susie_alt;
if (is_string(arg1))
{
if (arg1 == "susie")
global.smsprite[arg0] = spr_face_susie_alt;
if (arg1 == "ralsei")
global.smsprite[arg0] = spr_face_r_nohat;
if (arg1 == "lancer")
global.smsprite[arg0] = spr_face_l0;
if (arg1 == "noelle")
global.smsprite[arg0] = spr_face_n_matome;
if (arg1 == "noelle_cropped")
global.smsprite[arg0] = spr_face_n_matome_cropped;
if (arg1 == "queen")
global.smsprite[arg0] = scr_84_get_sprite("spr_face_queen");
if (arg1 == "rouxls")
global.smsprite[arg0] = spr_face_rurus;
if (arg1 == "berdly")
global.smsprite[arg0] = spr_face_berdly_dark;
if (arg1 == "rudy")
global.smsprite[arg0] = spr_face_rudy;
if (arg1 == "none" || arg1 == "empty")
global.smsprite[arg0] = spr_empty;
}
else
{
global.smsprite[arg0] = arg1;
if (arg1 == 0)
global.smsprite[arg0] = spr_empty;
}
global.smimage[arg0] = arg2;
if (is_string(arg3))
{
if (global.fighting == 1)
{
if (arg3 == "left")
global.smxx[arg0] = 60;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 460;
}
else
{
if (arg3 == "left")
global.smxx[arg0] = 70;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 400;
}
}
else
{
global.smxx[arg0] = arg3;
}
if (is_string(arg4))
{
if (global.fighting == 1)
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 45;
if (arg4 == "bottom")
global.smyy[arg0] = 56;
if (arg4 == "bottom" || arg4 == "bottommid")
{
global.smdir[arg0] = 90;
global.smspeed[arg0] = 4;
global.smalarm[arg0] = 10;
global.smyy[arg0] += 40;
global.smxx[arg0] -= 40;
}
}
else
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 50;
if (arg4 == "bottom")
global.smyy[arg0] = 68;
if (global.darkzone == 0)
{
if (arg4 == "top")
... (0, "ralsei", 20, "right", "middle", stringsetloc(It's just a cat..."It's just a cat...", "obj_tasque_enemy_slash_Step_0_gml_150_0" )); |
126 |
var sentenceEnd = (sact_count == 1) ? "/" : "/%"; |
127 |
msgsetsubloc(0, "* Susie roared!! The enemies became TIRED.~1", sentenceEnd, "obj_tasque_enemy_slash_Step_0_gml_155_0"); |
128 |
snd_play(snd_sussurprise); |
129 |
if (sact_count == 1) |
130 |
{ |
131 |
scr_anyface_next("susie", 2); |
132 |
msgnextloc(Face 2* Who's king of the jungle now!?Mini text 0 Wait for inputClose Message"\\E2* Who's king of the jungle now!?\\f0/%", "obj_tasque_enemy_slash_Step_0_gml_160_0" ); |
133 |
} |
134 |
with (obj_monsterparent) |
135 |
{ |
136 |
if (global.monsterstatus[myself] != 1) |
137 |
scr_monster_make_tiredscr_monster_make_tiredfunction scr_monster_make_tired(arg0)
{
global.monstercomment[arg0] = stringsetloc( (Tired)"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0" );
global.monsterstatus[arg0] = 1;
} (myself); |
138 |
} |
139 |
scr_battletext_default(); |
140 |
actcon = 1; |
141 |
} |
142 |
else |
143 |
{ |
144 |
nact_count++; |
145 |
var sentenceEnd = (nact_count == 1) ? "/" : "/%"; |
146 |
msgsetsubloc(0, "* You and Noelle pet the enemies!~1", sentenceEnd, "obj_tasque_enemy_slash_Step_0_gml_177_0"); |
147 |
if (nact_count == 1) |
148 |
{ |
149 |
scr_anyface_next("noelle", 4); |
150 |
msgnextloc(Face 4* Th-there,Delay 11 there...Delay 11 (It's not too different from Catti...)Wait for inputClose Message"\\E4* Th-there^1, there..^1. (It's not too different from Catti...)/%", "obj_tasque_enemy_slash_Step_0_gml_182_0" ); |
151 |
} |
152 |
with (obj_monsterparent) |
153 |
{ |
154 |
if (global.mercymod[myself] < global.mercymax[myself]) |
155 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 100); |
156 |
} |
157 |
scr_battletext_default(); |
158 |
actcon = 1; |
159 |
} |
160 |
} |
161 |
if (acting == 4 && actcon == 0) |
162 |
{ |
163 |
ract_count++; |
164 |
if (ract_count == 1) |
165 |
scr_smallfacescr_smallfacefunction scr_smallface(arg0, arg1, arg2, arg3, arg4, arg5)
{
scr_smallface_reset(arg0);
global.smsprite[arg0] = spr_face_susie_alt;
if (is_string(arg1))
{
if (arg1 == "susie")
global.smsprite[arg0] = spr_face_susie_alt;
if (arg1 == "ralsei")
global.smsprite[arg0] = spr_face_r_nohat;
if (arg1 == "lancer")
global.smsprite[arg0] = spr_face_l0;
if (arg1 == "noelle")
global.smsprite[arg0] = spr_face_n_matome;
if (arg1 == "noelle_cropped")
global.smsprite[arg0] = spr_face_n_matome_cropped;
if (arg1 == "queen")
global.smsprite[arg0] = scr_84_get_sprite("spr_face_queen");
if (arg1 == "rouxls")
global.smsprite[arg0] = spr_face_rurus;
if (arg1 == "berdly")
global.smsprite[arg0] = spr_face_berdly_dark;
if (arg1 == "rudy")
global.smsprite[arg0] = spr_face_rudy;
if (arg1 == "none" || arg1 == "empty")
global.smsprite[arg0] = spr_empty;
}
else
{
global.smsprite[arg0] = arg1;
if (arg1 == 0)
global.smsprite[arg0] = spr_empty;
}
global.smimage[arg0] = arg2;
if (is_string(arg3))
{
if (global.fighting == 1)
{
if (arg3 == "left")
global.smxx[arg0] = 60;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 460;
}
else
{
if (arg3 == "left")
global.smxx[arg0] = 70;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 400;
}
}
else
{
global.smxx[arg0] = arg3;
}
if (is_string(arg4))
{
if (global.fighting == 1)
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 45;
if (arg4 == "bottom")
global.smyy[arg0] = 56;
if (arg4 == "bottom" || arg4 == "bottommid")
{
global.smdir[arg0] = 90;
global.smspeed[arg0] = 4;
global.smalarm[arg0] = 10;
global.smyy[arg0] += 40;
global.smxx[arg0] -= 40;
}
}
else
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 50;
if (arg4 == "bottom")
global.smyy[arg0] = 68;
if (global.darkzone == 0)
{
if (arg4 == "top")
... (0, "susie", 12, "middle", "bottom", stringsetloc(Isn't that just how he normally talks?"Isn't that just how he normally talks?", "obj_tasque_enemy_slash_Step_0_gml_203_0" )); |
166 |
var sentenceEnd = (ract_count == 1) ? "/" : "/%"; |
167 |
msgsetsubloc(0, "* Ralsei talked in a soft voice to the enemies!~1", sentenceEnd, "obj_tasque_enemy_slash_Step_0_gml_207_0"); |
168 |
if (ract_count == 1) |
169 |
{ |
170 |
scr_anyface_next("ralsei", 2); |
171 |
msgnextloc(Face 2* There,Delay 11 there,Delay 11 it's okay,Delay 11 little kitty...Mini text 0 Wait for inputClose Message"\\E2* There^1, there^1, it's okay^1, little kitty...\\f0/%", "obj_tasque_enemy_slash_Step_0_gml_212_0" ); |
172 |
} |
173 |
with (obj_monsterparent) |
174 |
{ |
175 |
if (global.mercymod[myself] < global.mercymax[myself]) |
176 |
{ |
177 |
if (global.monstertype[myself] == 32Tasque) |
178 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 100); |
179 |
else if (global.monstertype[myself] == 42Tasque Manager) |
180 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 5); |
181 |
else |
182 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 50); |
183 |
} |
184 |
} |
185 |
scr_battletext_default(); |
186 |
actcon = 1; |
187 |
} |
188 |
if (actingsus == 1 && actconsus == 1) |
189 |
{ |
190 |
var simultext = (simultotal == 1) ? stringsetloc(* Susie yelled at Tasque to get off her lawn.Wait for inputClose Message"* Susie yelled at Tasque to get off her lawn./%", "obj_tasque_enemy_slash_Step_0_gml_228_0" ) : stringsetloc(* Susie roared like a lion!Wait for inputClose Message"* Susie roared like a lion!/%", "obj_tasque_enemy_slash_Step_0_gml_228_1" ); |
191 |
msgset(0, simultext); |
192 |
if (global.mercymod[myself] < global.mercymax[myself]) |
193 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 50); |
194 |
scr_simultextscr_simultextfunction scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("susie"); |
195 |
actconsus = (simulordersus == 0) ? 20 : 0; |
196 |
} |
197 |
if (actingral == 1 && actconral == 1) |
198 |
{ |
199 |
var simultext = (simultotal == 1) ? stringsetloc(* Ralsei cooed gently at Tasque!Wait for inputClose Message"* Ralsei cooed gently at Tasque!/%", "obj_tasque_enemy_slash_Step_0_gml_240_0" ) : stringsetloc(* Ralsei blinks at Tasque!Wait for inputClose Message"* Ralsei blinks at Tasque!/%", "obj_tasque_enemy_slash_Step_0_gml_240_1" ); |
200 |
msgset(0, simultext); |
201 |
if (global.mercymod[myself] < global.mercymax[myself]) |
202 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 50); |
203 |
scr_simultextscr_simultextfunction scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("ralsei"); |
204 |
actconral = (simulorderral == 0) ? 20 : 0; |
205 |
} |
206 |
if (actingnoe == 1 && actconnoe == 1) |
207 |
{ |
208 |
var nact_text = (choose(0, 1) == 0) ? stringsetloc(* Noelle got rubbed on by Tasque!Wait for inputClose Message"* Noelle got rubbed on by Tasque!/%", "obj_tasque_enemy_slash_Step_0_gml_252_0" ) : stringsetloc(* Tasque showed its belly to Noelle!Wait for inputClose Message"* Tasque showed its belly to Noelle!/%", "obj_tasque_enemy_slash_Step_0_gml_252_1" ); |
209 |
msgset(0, nact_text); |
210 |
if (global.mercymod[myself] < global.mercymax[myself]) |
211 |
scr_mercyaddscr_mercyaddfunction scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
if (i_ex(obj_dmgwriter))
{
with (obj_dmgwriter)
{
if (type == 5)
_playsound = 0;
}
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 50); |
212 |
scr_simultextscr_simultextfunction scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("noelle"); |
213 |
actconnoe = (simulordernoe == 0) ? 20 : 0; |
214 |
} |
215 |
if (actcon == 1 && !instance_exists(obj_writer)) |
216 |
scr_nextactscr_nextactfunction scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} (); |
217 |
if (actcon == 20 || actconsus == 20 || actconral == 20 || actconnoe == 20) |
218 |
{ |
219 |
if (scr_terminate_writerscr_terminate_writerfunction scr_terminate_writer()
{
__writerkilled = 0;
__writerkillable = 0;
__writerended = 0;
if (instance_exists(obj_writer))
{
obj_writer.__endcheckid = id;
with (obj_writer)
{
if (reachedend == 1)
{
with (__endcheckid)
__writerended++;
}
}
if (__writerended == instance_number(obj_writer))
__writerkillable = 1;
}
else
{
__writerkilled = 1;
}
if (button1_p() && __writerkillable == 1)
{
with (obj_writer)
instance_destroy();
__writerkilled = 1;
}
return __writerkilled;
} ()) |
220 |
{ |
221 |
actconsus = -1; |
222 |
actconral = -1; |
223 |
actconnoe = -1; |
224 |
actcon = 1; |
225 |
} |
226 |
} |
227 |
} |
228 |
|
229 |
enum e__VW |
230 |
{ |
231 |
XView, |
232 |
YView, |
233 |
WView, |
234 |
HView, |
235 |
Angle, |
236 |
HBorder, |
237 |
VBorder, |
238 |
HSpeed, |
239 |
VSpeed, |
240 |
Object, |
241 |
Visible, |
242 |
XPort, |
243 |
YPort, |
244 |
WPort, |
245 |
HPort, |
246 |
Camera, |
247 |
SurfaceID |
248 |
} |