|
1
|
if (global.monster[myself] == 1)
|
|
2
|
{
|
|
3
|
if (global.monstercomment[myself] == "(Tired)")
|
|
4
|
{
|
|
5
|
global.monstercomment[myself] = " ";
|
|
6
|
global.monsterstatus[myself] = 0;
|
|
7
|
}
|
|
8
|
solotimer = round(audio_sound_get_track_position(solo_music) * 30);
|
|
9
|
sweetdanceprev = obj_sweet_enemy.dancing;
|
|
10
|
capndanceprev = obj_hatguy_enemy.dancing;
|
|
11
|
kkdanceprev = obj_kk_enemy.dancing;
|
|
12
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0)
|
|
13
|
{
|
|
14
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
if (global.chapter >= 2 && mytarget != 3)
{
if (global.charcantarget[0])
global.targeted[0] = 1;
if (global.charcantarget[1])
global.targeted[1] = 1;
if (global.charcantarget[2])
global.targeted[2] = 1;
mytarget = 4;
}
} ();
|
|
15
|
if (!instance_exists(obj_darkener))
|
|
16
|
instance_create(0, 0, obj_darkener);
|
|
17
|
postattackscene = 0;
|
|
18
|
heal = 0;
|
|
19
|
groove = 0;
|
|
20
|
obj_musical_controller.scon = 0;
|
|
21
|
simultotal_funny = 0;
|
|
22
|
global.typer = 50;
|
|
23
|
rr = choose(0, 1, 2, 3);
|
|
24
|
if (dancing == 1)
|
|
25
|
{
|
|
26
|
msgsetloc(0, Hey,Delay 11 I love this song!!"Hey^1, I love&this song!!", "obj_sweet_enemy_slash_Step_0_gml_27_0" );
|
|
27
|
}
|
|
28
|
else
|
|
29
|
{
|
|
30
|
if (rr == 0)
|
|
31
|
msgsetloc(0, Feel the beat,Delay 11 feel the beatdown!"Feel the beat^1,&feel the beatdown!", "obj_sweet_enemy_slash_Step_0_gml_30_0" );
|
|
32
|
if (rr == 1)
|
|
33
|
msgsetloc(0, Boom,Delay 11 du-boom,Delay 11 du-boom,"Boom^1, du-boom^1,&du-boom,", "obj_sweet_enemy_slash_Step_0_gml_31_0" );
|
|
34
|
if (rr == 2)
|
|
35
|
msgsetloc(0, Get mixed,Delay 11 get remixed!"Get mixed^1,&get remixed!", "obj_sweet_enemy_slash_Step_0_gml_32_0" );
|
|
36
|
if (rr == 3)
|
|
37
|
msgsetloc(0, Taste the rhythm,Delay 11 prism!"Taste the rhythm^1,&prism!", "obj_sweet_enemy_slash_Step_0_gml_33_0" );
|
|
38
|
}
|
|
39
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (x - 10, global.monstery[myself], 10);
|
|
40
|
talked = 1;
|
|
41
|
talktimer = 0;
|
|
42
|
}
|
|
43
|
if (talked == 1 && scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk"))
|
|
44
|
{
|
|
45
|
rtimer = 0;
|
|
46
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 >= 0)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
else if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 2;
}
else if (arg0 == -2)
{
talktimer += 1;
if (talktimer > 15)
talktimer = talkmax;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
} (15);
|
|
47
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets"))
|
|
48
|
{
|
|
49
|
if ((instance_exists(obj_sweet_enemy) && global.monsterhp[obj_sweet_enemy.myself] < 2) || (instance_exists(obj_kk_enemy) && global.monsterhp[obj_kk_enemy.myself] < 2) || (instance_exists(obj_hatguy_enemy) && global.monsterhp[obj_hatguy_enemy.myself] < 2))
|
|
50
|
{
|
|
51
|
if (obj_musical_controller.scon == 0)
|
|
52
|
obj_musical_controller.scon = 1;
|
|
53
|
with (obj_sweet_enemy)
|
|
54
|
heal = 1;
|
|
55
|
with (obj_kk_enemy)
|
|
56
|
heal = 1;
|
|
57
|
with (obj_hatguy_enemy)
|
|
58
|
heal = 1;
|
|
59
|
}
|
|
60
|
else if (obj_sweet_enemy.learnedhowtoact == 1)
|
|
61
|
{
|
|
62
|
postattackscene = 1;
|
|
63
|
with (obj_battlecontroller)
|
|
64
|
noreturn = 1;
|
|
65
|
with (obj_musical_controller)
|
|
66
|
event_user(0);
|
|
67
|
with (obj_heroparent)
|
|
68
|
darkify = 0;
|
|
69
|
with (obj_darkener)
|
|
70
|
instance_destroy();
|
|
71
|
}
|
|
72
|
else
|
|
73
|
{
|
|
74
|
if (!instance_exists(obj_growtangle))
|
|
75
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 206, obj_growtangle);
|
|
76
|
if (!instance_exists(obj_moveheart))
|
|
77
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
global.inv = 0;
if (global.chapter == 2 && instance_exists(obj_gigaqueen_enemy))
return instance_create(o_boxingcontroller.x + 4, o_boxingcontroller.y - 120, obj_moveheart);
else
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
78
|
with (obj_growtangle)
|
|
79
|
{
|
|
80
|
maxxscale = 2;
|
|
81
|
maxyscale = 2.5;
|
|
82
|
}
|
|
83
|
}
|
|
84
|
}
|
|
85
|
}
|
|
86
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && attacked == 0)
|
|
87
|
{
|
|
88
|
rtimer += 1;
|
|
89
|
if (rtimer == 12)
|
|
90
|
{
|
|
91
|
rr = choose(0, 1);
|
|
92
|
if (heal == 1)
|
|
93
|
{
|
|
94
|
if (obj_musical_controller.scon == 0)
|
|
95
|
obj_musical_controller.scon = 1;
|
|
96
|
}
|
|
97
|
else if (!dancing)
|
|
98
|
{
|
|
99
|
global.monsterattackname[myself] = "musical bullets";
|
|
100
|
if (!instance_exists(obj_musicalbullet_controller))
|
|
101
|
{
|
|
102
|
if (turns == 0 || turns == 2 || turns == 4)
|
|
103
|
mytarget = 0;
|
|
104
|
dc = instance_create(x, y, obj_musicalbullet_controller);
|
|
105
|
dc.damage = global.monsterat[myself] * 5;
|
|
106
|
dc.target = mytarget;
|
|
107
|
boombox = instance_create(obj_growtangle.x - 115, obj_growtangle.y + 80, obj_musicenemy_boombox);
|
|
108
|
boombox.damage = global.monsterat[myself] * 5;
|
|
109
|
boombox.target = mytarget;
|
|
110
|
boombox = instance_create(obj_growtangle.x + 115, obj_growtangle.y + 80, obj_musicenemy_boombox);
|
|
111
|
boombox.image_xscale = -1;
|
|
112
|
boombox.damage = global.monsterat[myself] * 5;
|
|
113
|
boombox.target = mytarget;
|
|
114
|
dancer = instance_create(obj_growtangle.x - 60, obj_growtangle.y - 100, obj_musicenemy_dancer);
|
|
115
|
dancer.damage = global.monsterat[myself] * 5;
|
|
116
|
dancer.target = mytarget;
|
|
117
|
dancer = instance_create(obj_growtangle.x - 20, obj_growtangle.y - 100, obj_musicenemy_dancer);
|
|
118
|
dancer.damage = global.monsterat[myself] * 5;
|
|
119
|
dancer.target = mytarget;
|
|
120
|
dancer = instance_create(obj_growtangle.x + 20, obj_growtangle.y - 100, obj_musicenemy_dancer);
|
|
121
|
dancer.damage = global.monsterat[myself] * 5;
|
|
122
|
dancer.target = mytarget;
|
|
123
|
}
|
|
124
|
else
|
|
125
|
{
|
|
126
|
obj_musicalbullet_controller.enemy_count += 1;
|
|
127
|
}
|
|
128
|
}
|
|
129
|
global.turntimer = 235;
|
|
130
|
turns += 1;
|
|
131
|
global.typer = 6;
|
|
132
|
global.fc = 0;
|
|
133
|
rr = choose(0, 1, 2, 3);
|
|
134
|
if (rr == 0)
|
|
135
|
global.battlemsg[0] = stringsetloc(* Sweet shimmies defiantly."* Sweet shimmies defiantly.", "obj_sweet_enemy_slash_Step_0_gml_110_0" );
|
|
136
|
if (rr == 1)
|
|
137
|
global.battlemsg[0] = stringsetloc(* Cap'n spins his cap around."* Cap'n spins his cap around.", "obj_sweet_enemy_slash_Step_0_gml_111_0" );
|
|
138
|
if (rr == 2)
|
|
139
|
global.battlemsg[0] = stringsetloc(* K_K is a CD player."* K_K is a CD player.", "obj_sweet_enemy_slash_Step_0_gml_112_0" );
|
|
140
|
if (rr == 3)
|
|
141
|
global.battlemsg[0] = stringsetloc(* Smells like music."* Smells like music.", "obj_sweet_enemy_slash_Step_0_gml_113_0" );
|
|
142
|
attacked = 1;
|
|
143
|
}
|
|
144
|
else
|
|
145
|
{
|
|
146
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (120);
|
|
147
|
}
|
|
148
|
}
|
|
149
|
if (global.mnfight == 2 && dancecon < 5)
|
|
150
|
{
|
|
151
|
if (global.turntimer <= 1 && postattackscene == 0)
|
|
152
|
{
|
|
153
|
if (!learnedAct && scr_monsterpopscr_monsterpop
function scr_monsterpop()
{
return global.monster[0] + global.monster[1] + global.monster[2];
} () == 3)
|
|
154
|
{
|
|
155
|
if (letsdance && !stoppeddance && turns == 3 && actCounter < 3)
|
|
156
|
{
|
|
157
|
stoppeddance = true;
|
|
158
|
postattackscene = 1;
|
|
159
|
with (obj_battlecontroller)
|
|
160
|
noreturn = 1;
|
|
161
|
with (obj_musical_controller)
|
|
162
|
{
|
|
163
|
event_user(0);
|
|
164
|
theystoppeddancing = 1;
|
|
165
|
}
|
|
166
|
}
|
|
167
|
}
|
|
168
|
if (obj_battlecontroller.noreturn == 0)
|
|
169
|
{
|
|
170
|
postattackscene = 1;
|
|
171
|
with (obj_battlecontroller)
|
|
172
|
noreturn = 1;
|
|
173
|
with (obj_musical_controller)
|
|
174
|
event_user(0);
|
|
175
|
}
|
|
176
|
}
|
|
177
|
}
|
|
178
|
}
|
|
179
|
if (dancecon == 1)
|
|
180
|
{
|
|
181
|
learnedAct = true;
|
|
182
|
with (obj_hatguy_enemy)
|
|
183
|
learnedAct = true;
|
|
184
|
with (obj_kk_enemy)
|
|
185
|
learnedAct = true;
|
|
186
|
if (global.hp[1] <= 0)
|
|
187
|
{
|
|
188
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("susie");
|
|
189
|
msgsetloc(0, Face Z* K... Kris!? Hey, Kris!Wait for input"\\EZ* K... Kris!? Hey, Kris!/", "obj_sweet_enemy_slash_Step_0_gml_184_0" );
|
|
190
|
msgnextloc(Face K* ...The hell do we do now!?Wait for input"\\EK* ...The hell do we do now!?/", "obj_sweet_enemy_slash_Step_0_gml_185_0" );
|
|
191
|
msgnextloc(Face C* ...We can't ACT if Kris is down!Wait for input"\\EC* ...We can't ACT if Kris is down!/", "obj_sweet_enemy_slash_Step_0_gml_186_0" );
|
|
192
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("ralsei", "2");
|
|
193
|
msgnextloc(Face 2* Don't worry,Delay 11 Susie! I'll just heal them, and...Wait for input"\\E2* Don't worry^1, Susie! I'll just heal them, and.../", "obj_sweet_enemy_slash_Step_0_gml_188_0" );
|
|
194
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("susie", "L");
|
|
195
|
msgnextloc(Face L* ... hey, wait.Delay 11 Why can't we ACT without Kris?Wait for input"\\EL* ... hey, wait^1. Why can't we ACT without Kris?/", "obj_sweet_enemy_slash_Step_0_gml_190_0" );
|
|
196
|
}
|
|
197
|
else
|
|
198
|
{
|
|
199
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("susie");
|
|
200
|
msgsetloc(0, Face K* Hey, is this really working!?Wait for input"\\EK* Hey, is this really working!?/", "obj_sweet_enemy_slash_Step_0_gml_280_0" );
|
|
201
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("ralsei", "L");
|
|
202
|
msgnextloc(Face L* Maybe if Kris... um...Wait for input"\\EL* Maybe if Kris... um.../", "obj_sweet_enemy_slash_Step_0_gml_198_0" );
|
|
203
|
msgnextloc(Face K* Maybe if we tried ballroom dancing instead?Wait for input"\\EK* Maybe if we tried ballroom dancing instead?/", "obj_sweet_enemy_slash_Step_0_gml_199_0" );
|
|
204
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("susie", "H");
|
|
205
|
msgnextloc(Face H* Hey,Delay 11 why the hell do we need Kris to ACT?Wait for input"\\EH* Hey^1, why the hell do we need Kris to ACT?/", "obj_sweet_enemy_slash_Step_0_gml_201_0" );
|
|
206
|
}
|
|
207
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("ralsei", "Q");
|
|
208
|
msgnextloc(Face Q* B-because that's um,Delay 11 Kris's unique talent, so...Wait for input"\\EQ* B-because that's um^1, Kris's unique talent, so.../", "obj_sweet_enemy_slash_Step_0_gml_204_0" );
|
|
209
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("susie", "5");
|
|
210
|
msgnextloc(Face 5* You think I'm too stupid to dance by myself!?Wait for inputClose Message"\\E5* You think I'm too stupid to dance by myself!?/%", "obj_sweet_enemy_slash_Step_0_gml_206_0" );
|
|
211
|
scr_battletextscr_battletext
function scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ();
|
|
212
|
dancecon = 1.1;
|
|
213
|
}
|
|
214
|
if (dancecon == 1.1 && !instance_exists(obj_writer))
|
|
215
|
{
|
|
216
|
susi = scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("susie", spr_susie_dance, 0.16, 1);
|
|
217
|
susi.depth = obj_heroralsei.depth + 1;
|
|
218
|
with (obj_afterimage)
|
|
219
|
instance_destroy();
|
|
220
|
with (obj_oflash)
|
|
221
|
instance_destroy();
|
|
222
|
global.flag[34 disable_monster_acts] = 0;
|
|
223
|
learnedhowtoact = 1;
|
|
224
|
global.canact[myself][2] = 0;
|
|
225
|
global.actname[myself][2] = "";
|
|
226
|
global.actcost[myself][2] = 0;
|
|
227
|
global.actactor[myself][2] = 0;
|
|
228
|
global.canact[obj_kk_enemy.myself][2] = 0;
|
|
229
|
global.actname[obj_kk_enemy.myself][2] = "";
|
|
230
|
global.actcost[obj_kk_enemy.myself][2] = 0;
|
|
231
|
global.actactor[obj_kk_enemy.myself][2] = 0;
|
|
232
|
global.canact[obj_hatguy_enemy.myself][2] = 0;
|
|
233
|
global.actname[obj_hatguy_enemy.myself][2] = "";
|
|
234
|
global.actcost[obj_hatguy_enemy.myself][2] = 0;
|
|
235
|
global.actactor[obj_hatguy_enemy.myself][2] = 0;
|
|
236
|
scr_spellmenu_setupscr_spellmenu_setup
function scr_spellmenu_setup()
{
var __actnamecheck = 0;
var __monstertype = global.monstertype[0];
for (__i = 1; __i < 3; __i++)
{
if (global.monster[__i] == 1 && global.monstertype[__i] != __monstertype)
__actnamecheck = 1;
}
for (__i = 0; __i < 3; __i++)
{
for (__fj = 0; __fj < 6; __fj++)
{
global.battlespell[__i][__fj] = 0;
if (global.char[__i] == 1)
{
if (global.canact[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcost[0][__fj];
global.battlespellname[__i][__fj] = global.actname[0][__fj];
global.battlespelldesc[__i][__fj] = global.actdesc[0][__fj];
global.battlespelltarget[__i][__fj] = 0;
global.battlespellspecial[__i][__fj] = 1;
}
}
if (global.char[__i] == 2)
{
if (global.canactsus[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcostsus[0][__fj];
global.battlespellname[__i][__fj] = global.actnamesus[0][__fj];
if (__actnamecheck)
global.battlespellname[__i][__fj] = stringsetloc(S-Action"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1053_0" );
global.battlespelldesc[__i][__fj] = global.actdescsus[0][__fj];
global.battlespelltarget[__i][__fj] = 2;
global.battlespellspecial[__i][__fj] = 2;
}
}
if (global.char[__i] == 3)
{
if (global.canactral[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcostral[0][__fj];
global.battlespellname[__i][__fj] = global.actnameral[0][__fj];
if (__actnamecheck)
global.battlespellname[__i][__fj] = stringsetloc(R-Action"R-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1057_0" );
global.battlespelldesc[__i][__fj] = global.actdescral[0][__fj];
global.battlespelltarget[__i][__fj] = 2;
global.battlespellspecial[__i][__fj] = 3;
}
}
if (global.char[__i] == 4)
{
if (global.canactnoe[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcostnoe[0][__fj];
global.battlespellname[__i][__fj] = global.actnamenoe[0][__fj];
if (__actnamecheck)
global.battlespellname[__i][__fj] = stringsetloc(N-Action"N-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1061_0" );
global.battlespelldesc[__i][__fj] = global.actdescnoe[0][__fj];
global.battlespelltarget[__i][__fj] = 2;
global.battlespellspecial[__i][__fj] = 4;
}
}
}
}
scr_spellinfo_all();
for (__i = 0; __i < 3; __i++)
{
for (__fj = 0; __fj < 12; __fj++)
{
__ib = global.battleactcount[__i] + __fj;
global.battlespell[__i][__ib] = global.spell[global.char[__i]][__fj];
global.battlespellcost[__i][__ib] = global.spellcost[global.char[__i]][__fj];
global.battlespellname[__i][__ib] = global.spellnameb[global.char[__i]][__fj];
global.battlespelldesc[__i][__ib] = global.spelldescb[global.char[__i]][__fj];
global.battlespelltarget[__i][__ib] = global.spelltarget[global.char[__i]][__fj];
}
}
} ();
|
|
237
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("none");
|
|
238
|
msgsetloc(0, * Susie learned S-Action! She can ACT from her MAGIC menu!Wait for input"* Susie learned \\cSS-Action\\cW! She can ACT from her \\cYMAGIC\\cW menu!/", "obj_sweet_enemy_slash_Step_0_gml_266_0" );
|
|
239
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("ralsei", "L");
|
|
240
|
msgnextloc(Face L* S-Susie,Delay 11 I-I don't think you should...Wait for inputClose Message"\\EL* S-Susie^1, I-I don't think you should.../%", "obj_sweet_enemy_slash_Step_0_gml_268_0" );
|
|
241
|
scr_battletextscr_battletext
function scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ();
|
|
242
|
dancecon = 1.15;
|
|
243
|
}
|
|
244
|
if (dancecon == 1.15 && !instance_exists(obj_writer))
|
|
245
|
{
|
|
246
|
with (susi)
|
|
247
|
move_towards_point(obj_heroralsei.x + 100, obj_heroralsei.y + 5, 10);
|
|
248
|
if (susi.y >= (obj_heroralsei.y - 3))
|
|
249
|
{
|
|
250
|
susi.x = obj_heroralsei.x + 100;
|
|
251
|
susi.y = obj_heroralsei.y + 5;
|
|
252
|
susi.speed = 0;
|
|
253
|
dancecon = 1.2;
|
|
254
|
}
|
|
255
|
}
|
|
256
|
if (dancecon == 1.2 || (dancescenetimer > 0 && dancescenetimer <= 146))
|
|
257
|
{
|
|
258
|
dancescenetimer++;
|
|
259
|
if (dancescenetimer == 1)
|
|
260
|
{
|
|
261
|
scr_act_charsprite_endscr_act_charsprite_end
function scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} ();
|
|
262
|
susi = scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("susie", spr_susie_dance, 0.5, 1);
|
|
263
|
susi.depth = obj_heroralsei.depth + 1;
|
|
264
|
with (obj_afterimage)
|
|
265
|
instance_destroy();
|
|
266
|
with (obj_oflash)
|
|
267
|
instance_destroy();
|
|
268
|
susi.hspeed = -5;
|
|
269
|
susi.x = obj_heroralsei.x + 100;
|
|
270
|
susi.y = obj_heroralsei.y + 5;
|
|
271
|
}
|
|
272
|
if (dancescenetimer == 10)
|
|
273
|
{
|
|
274
|
susi.hspeed = 10;
|
|
275
|
dancescenetimer2 = 1;
|
|
276
|
rals = scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("ralsei", spr_ralsei_hurt_fixed, 0.16, 1);
|
|
277
|
with (obj_afterimage)
|
|
278
|
instance_destroy();
|
|
279
|
with (obj_oflash)
|
|
280
|
instance_destroy();
|
|
281
|
}
|
|
282
|
if (dancescenetimer == 15)
|
|
283
|
susi.hspeed = -5;
|
|
284
|
if (dancescenetimer == 25)
|
|
285
|
{
|
|
286
|
susi.hspeed = 10;
|
|
287
|
dancescenetimer2 = 1;
|
|
288
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("susie");
|
|
289
|
msgsetloc(0, Face H* Happy feet dumbass!Wait for inputClose Message"\\EH* Happy feet dumbass!/%", "obj_sweet_enemy_slash_Step_0_gml_307_0" );
|
|
290
|
scr_battletextscr_battletext
function scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ();
|
|
291
|
}
|
|
292
|
if (dancescenetimer == 30)
|
|
293
|
susi.hspeed = -5;
|
|
294
|
if (dancescenetimer == 40)
|
|
295
|
{
|
|
296
|
susi.hspeed = 10;
|
|
297
|
dancescenetimer2 = 1;
|
|
298
|
dancescenetimer = 25;
|
|
299
|
}
|
|
300
|
if (dancescenetimer2 > 0)
|
|
301
|
{
|
|
302
|
dancescenetimer2++;
|
|
303
|
if (dancescenetimer2 > 1 && dancescenetimer2 <= 6)
|
|
304
|
{
|
|
305
|
rals.x = obj_heroralsei.x + random_range((6 - dancescenetimer2) * -1, 6 - dancescenetimer2);
|
|
306
|
rals.y = obj_heroralsei.y + random_range((6 - dancescenetimer2) * -1, 6 - dancescenetimer2);
|
|
307
|
}
|
|
308
|
if (dancescenetimer2 == 7)
|
|
309
|
{
|
|
310
|
rals.x = obj_heroralsei.x;
|
|
311
|
rals.y = obj_heroralsei.y;
|
|
312
|
}
|
|
313
|
if (dancescenetimer2 > 6 && dancescenetimer2 < 12)
|
|
314
|
{
|
|
315
|
}
|
|
316
|
if (dancescenetimer2 == 12)
|
|
317
|
dancescenetimer2 = 0;
|
|
318
|
}
|
|
319
|
if (dancescenetimer >= 36 && !instance_exists(obj_writer))
|
|
320
|
{
|
|
321
|
dancescenetimer = 0;
|
|
322
|
susi.hspeed = 0;
|
|
323
|
rals.image_xscale = 2;
|
|
324
|
rals.image_yscale = 2;
|
|
325
|
dancecon = 2.3;
|
|
326
|
}
|
|
327
|
}
|
|
328
|
if (dancecon == 2.3 && !instance_exists(obj_writer))
|
|
329
|
{
|
|
330
|
scr_act_charsprite_endscr_act_charsprite_end
function scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} ();
|
|
331
|
susi = scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("susie", spr_susie_dance, 0.5, 1);
|
|
332
|
susi.x = obj_heroralsei.x + 80;
|
|
333
|
susi.y = obj_heroralsei.y + 5;
|
|
334
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("ralsei", spr_ralsei_hurt_fixed, 0.16, 1);
|
|
335
|
with (obj_afterimage)
|
|
336
|
instance_destroy();
|
|
337
|
with (obj_oflash)
|
|
338
|
instance_destroy();
|
|
339
|
dancecon = 2.4;
|
|
340
|
}
|
|
341
|
if (dancecon == 2.4 && !instance_exists(obj_writer))
|
|
342
|
{
|
|
343
|
scr_act_charsprite_endscr_act_charsprite_end
function scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} ();
|
|
344
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("none");
|
|
345
|
susi = scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("susie", spr_susie_dance, 0.16, 1);
|
|
346
|
susi.x = obj_heroralsei.x + 100;
|
|
347
|
susi.y = obj_heroralsei.y + 5;
|
|
348
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("ralsei", spr_ralsei_dance, 0.16, 1);
|
|
349
|
msgsetloc(0, * (Susie made Ralsei learn R-Action even though he didn't want to!)Wait for input"* (Susie made Ralsei learn \\cVR-Action\\cW even though he didn't want to!)/", "obj_sweet_enemy_slash_Step_0_gml_354_0" );
|
|
350
|
scr_anyface_nextscr_anyface_next
function scr_anyface_next(arg0, arg1)
{
global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
} ("ralsei", "U");
|
|
351
|
msgnextloc(Face U* (I... I'm sorry,Delay 11 Kris!!!)Wait for inputClose Message"\\EU* (I... I'm sorry^1, Kris!!!)/%", "obj_sweet_enemy_slash_Step_0_gml_356_0" );
|
|
352
|
scr_battletextscr_battletext
function scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ();
|
|
353
|
with (obj_musical_controller)
|
|
354
|
happyfeetscene = 1;
|
|
355
|
if (danceCounter > 1)
|
|
356
|
danceCounter = 1;
|
|
357
|
if (obj_hatguy_enemy.danceCounter > 1)
|
|
358
|
obj_hatguy_enemy.danceCounter = 1;
|
|
359
|
if (obj_kk_enemy.danceCounter > 1)
|
|
360
|
obj_kk_enemy.danceCounter = 1;
|
|
361
|
happyfeetscenejusthappened = 1;
|
|
362
|
with (obj_afterimage)
|
|
363
|
instance_destroy();
|
|
364
|
with (obj_oflash)
|
|
365
|
instance_destroy();
|
|
366
|
global.flag[34 disable_monster_acts] = 0;
|
|
367
|
dancecon = 2.5;
|
|
368
|
}
|
|
369
|
if (dancecon == 2.5 && !instance_exists(obj_writer))
|
|
370
|
{
|
|
371
|
with (susi)
|
|
372
|
{
|
|
373
|
move_towards_point(obj_herosusie.x, obj_herosusie.y, 10);
|
|
374
|
depth = obj_heroralsei.depth + 1;
|
|
375
|
}
|
|
376
|
if (susi.y <= (obj_herosusie.y + 8))
|
|
377
|
{
|
|
378
|
susi.x = obj_herosusie.x;
|
|
379
|
susi.y = obj_herosusie.y;
|
|
380
|
susi.speed = 0;
|
|
381
|
dancecon = 4;
|
|
382
|
}
|
|
383
|
}
|
|
384
|
if (dancecon == 4 && !instance_exists(obj_writer))
|
|
385
|
{
|
|
386
|
scr_act_charsprite_endscr_act_charsprite_end
function scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} ();
|
|
387
|
dancecon = 0;
|
|
388
|
with (obj_musical_controller)
|
|
389
|
event_user(0);
|
|
390
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("none");
|
|
391
|
}
|
|
392
|
if (global.myfight == 3)
|
|
393
|
{
|
|
394
|
xx = __view_get(e__VW.XView, 0);
|
|
395
|
yy = __view_get(e__VW.YView, 0);
|
|
396
|
if (acting == 1 && actcon == 0)
|
|
397
|
{
|
|
398
|
actcon = 1;
|
|
399
|
msgsetloc(0, * SWEET - The energetic one. Looks up to K_K.Wait for inputClose Message"* SWEET - The energetic one. Looks up to K_K./%", "obj_sweet_enemy_slash_Step_0_gml_403_0" );
|
|
400
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
401
|
}
|
|
402
|
if (acting == 2 && actcon == 0)
|
|
403
|
{
|
|
404
|
actCounter++;
|
|
405
|
danceCounter = 1;
|
|
406
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("kris", spr_kris_dance, 0.16, 1);
|
|
407
|
if (simultotal == 1 || (global.lang == "ja" && simultotal_funny == 1))
|
|
408
|
{
|
|
409
|
msgsetloc(0, * You danced!Wait for input"* You danced!/", "obj_sweet_enemy_slash_Step_0_gml_422_0" );
|
|
410
|
msgnextloc(* Sweet got lost in the groove!Wait for inputClose Message"* Sweet got lost in the groove!/%", "obj_sweet_enemy_slash_Step_0_gml_423_0" );
|
|
411
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
412
|
actcon = 4;
|
|
413
|
alarm[4] = 10; gml_Object_obj_sweet_enemy_Alarm_4.gml
actcon += 1;
|
|
414
|
}
|
|
415
|
else
|
|
416
|
{
|
|
417
|
dancing = true;
|
|
418
|
if (groove == 0)
|
|
419
|
{
|
|
420
|
if (global.lang == "ja")
|
|
421
|
{
|
|
422
|
msgsetloc(0, * You danced with Sweet!Wait for input"* You danced with Sweet!/", "obj_sweet_enemy_slash_Step_0_gml_435_0" );
|
|
423
|
msgnextloc(* Sweet got lost in the groove!Wait for inputClose Message"* Sweet got lost in the groove!/%", "obj_sweet_enemy_slash_Step_0_gml_436_0" );
|
|
424
|
}
|
|
425
|
else
|
|
426
|
{
|
|
427
|
msgsetloc(0, * You danced with Sweet!Wait for inputClose Message"* You danced with Sweet!/%", "obj_sweet_enemy_slash_Step_0_gml_534_0" );
|
|
428
|
}
|
|
429
|
groove = 1;
|
|
430
|
}
|
|
431
|
else
|
|
432
|
{
|
|
433
|
msgsetloc(0, * You danced with Sweet!Wait for inputClose Message"* You danced with Sweet!/%", "obj_sweet_enemy_slash_Step_0_gml_441_0" );
|
|
434
|
}
|
|
435
|
if (global.lang == "ja")
|
|
436
|
{
|
|
437
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
438
|
actcon = 20;
|
|
439
|
}
|
|
440
|
else
|
|
441
|
{
|
|
442
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("kris");
|
|
443
|
if (simulorderkri == 0)
|
|
444
|
actcon = 20;
|
|
445
|
else
|
|
446
|
actcon = 0;
|
|
447
|
}
|
|
448
|
}
|
|
449
|
}
|
|
450
|
if (acting == 3 && actcon == 0)
|
|
451
|
{
|
|
452
|
actCounter++;
|
|
453
|
danceCounter = 2;
|
|
454
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("kris", spr_kris_dance, 0.16, 1);
|
|
455
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("ralsei", spr_ralsei_dance, 0.16, 1);
|
|
456
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("susie", spr_susie_dance, 0.16, 1);
|
|
457
|
msgsetloc(0, * Everyone danced with Sweet! They're totally lost in the groove!Wait for inputClose Message"* Everyone danced with Sweet! They're totally lost in the groove!/%", "obj_sweet_enemy_slash_Step_0_gml_470_0" );
|
|
458
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
459
|
actcon = 4;
|
|
460
|
alarm[4] = 10; gml_Object_obj_sweet_enemy_Alarm_4.gml
actcon += 1;
|
|
461
|
}
|
|
462
|
if (actcon == 5)
|
|
463
|
{
|
|
464
|
dancing = true;
|
|
465
|
actcon = 1;
|
|
466
|
}
|
|
467
|
if (actingsus == 1 && actconsus == 1)
|
|
468
|
{
|
|
469
|
dancing = true;
|
|
470
|
danceCounter = 1;
|
|
471
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("susie", spr_susie_dance, 0.16, 1);
|
|
472
|
if (groove == 0)
|
|
473
|
{
|
|
474
|
if (global.lang == "ja")
|
|
475
|
{
|
|
476
|
msgsetloc(0, * Susie danced with Sweet!Wait for input"* Susie danced with Sweet!/", "obj_sweet_enemy_slash_Step_0_gml_495_0" );
|
|
477
|
msgnextloc(* Sweet got lost in the groove!Wait for inputClose Message"* Sweet got lost in the groove!/%", "obj_sweet_enemy_slash_Step_0_gml_496_0" );
|
|
478
|
}
|
|
479
|
else
|
|
480
|
{
|
|
481
|
msgsetloc(0, * Susie danced with Sweet!Wait for inputClose Message"* Susie danced with Sweet!/%", "obj_sweet_enemy_slash_Step_0_gml_501_0" );
|
|
482
|
}
|
|
483
|
groove = 1;
|
|
484
|
}
|
|
485
|
else
|
|
486
|
{
|
|
487
|
msgsetloc(0, * Susie danced with Sweet!Wait for inputClose Message"* Susie danced with Sweet!/%", "obj_sweet_enemy_slash_Step_0_gml_501_0" );
|
|
488
|
}
|
|
489
|
if (global.lang == "ja")
|
|
490
|
{
|
|
491
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
492
|
actconsus = 20;
|
|
493
|
}
|
|
494
|
else
|
|
495
|
{
|
|
496
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("susie");
|
|
497
|
if (simulordersus == 0)
|
|
498
|
actconsus = 20;
|
|
499
|
else
|
|
500
|
actconsus = 0;
|
|
501
|
}
|
|
502
|
}
|
|
503
|
if (actingral == 1 && actconral == 1)
|
|
504
|
{
|
|
505
|
dancing = true;
|
|
506
|
danceCounter = 1;
|
|
507
|
scr_act_charspritescr_act_charsprite
function scr_act_charsprite(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
__returnvalue = _charactsprite[_charnum];
if (i_ex(_charinstance))
{
with (_charinstance)
{
image_alpha = 0;
state = 0;
global.faceaction[myself] = 0;
}
_charactsprite[_charnum] = scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum])
{
depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1)
image_speed = arg2;
a = scr_afterimage();
a.hspeed = 2.5;
a.depth = depth + 1;
b = scr_afterimage();
b.image_alpha = 0.6;
b.hspeed = 5;
b.depth = depth + 2;
}
__returnvalue = _charactsprite[_charnum];
}
return __returnvalue;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("ralsei", spr_ralsei_dance, 0.16, 1);
|
|
508
|
if (groove == 0)
|
|
509
|
{
|
|
510
|
if (global.lang == "ja")
|
|
511
|
{
|
|
512
|
msgsetloc(0, * Ralsei danced with Sweet!Wait for input"* Ralsei danced with Sweet!/", "obj_sweet_enemy_slash_Step_0_gml_532_0" );
|
|
513
|
msgnextloc(* Sweet got lost in the groove!Wait for inputClose Message"* Sweet got lost in the groove!/%", "obj_sweet_enemy_slash_Step_0_gml_533_0" );
|
|
514
|
}
|
|
515
|
else
|
|
516
|
{
|
|
517
|
msgsetloc(0, * Ralsei danced with Sweet!Wait for inputClose Message"* Ralsei danced with Sweet!/%", "obj_sweet_enemy_slash_Step_0_gml_538_0" );
|
|
518
|
}
|
|
519
|
groove = 1;
|
|
520
|
}
|
|
521
|
else
|
|
522
|
{
|
|
523
|
msgsetloc(0, * Ralsei danced with Sweet!Wait for inputClose Message"* Ralsei danced with Sweet!/%", "obj_sweet_enemy_slash_Step_0_gml_538_0" );
|
|
524
|
}
|
|
525
|
if (global.lang == "ja")
|
|
526
|
{
|
|
527
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
528
|
actconral = 20;
|
|
529
|
}
|
|
530
|
else
|
|
531
|
{
|
|
532
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("ralsei");
|
|
533
|
if (simulorderral == 0)
|
|
534
|
actconral = 20;
|
|
535
|
else
|
|
536
|
actconral = 0;
|
|
537
|
}
|
|
538
|
}
|
|
539
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
540
|
{
|
|
541
|
if (obj_sweet_enemy.dancing == true && obj_kk_enemy.dancing == true && obj_hatguy_enemy.dancing == true && endcon == 0)
|
|
542
|
{
|
|
543
|
endcon = 1;
|
|
544
|
}
|
|
545
|
else if (endcon == 0)
|
|
546
|
{
|
|
547
|
with (obj_marker)
|
|
548
|
{
|
|
549
|
if (sprite_index == spr_kris_dance || sprite_index == spr_susie_dance || sprite_index == spr_ralsei_dance)
|
|
550
|
{
|
|
551
|
instance_destroy();
|
|
552
|
with (obj_heroparent)
|
|
553
|
{
|
|
554
|
if (image_alpha == 0)
|
|
555
|
{
|
|
556
|
image_alpha = 1;
|
|
557
|
acttimer = 0;
|
|
558
|
state = 0;
|
|
559
|
global.faceaction[myself] = 0;
|
|
560
|
}
|
|
561
|
}
|
|
562
|
}
|
|
563
|
}
|
|
564
|
scr_nextactscr_nextact
function scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} ();
|
|
565
|
}
|
|
566
|
}
|
|
567
|
if (actcon == 20 || actconsus == 20 || actconral == 20)
|
|
568
|
{
|
|
569
|
if (scr_terminate_writerscr_terminate_writer
function scr_terminate_writer()
{
__writerkilled = 0;
__writerkillable = 0;
__writerended = 0;
if (instance_exists(obj_writer))
{
obj_writer.__endcheckid = id;
with (obj_writer)
{
if (reachedend == 1)
{
with (__endcheckid)
__writerended++;
}
}
if (__writerended == instance_number(obj_writer))
__writerkillable = 1;
}
else
{
__writerkilled = 1;
}
if (button1_p() && __writerkillable == 1)
{
with (obj_writer)
instance_destroy();
__writerkilled = 1;
}
return __writerkilled;
} ())
|
|
570
|
{
|
|
571
|
if (obj_sweet_enemy.dancing == true && obj_kk_enemy.dancing == true && obj_hatguy_enemy.dancing == true && endcon == 0)
|
|
572
|
{
|
|
573
|
endcon = 1;
|
|
574
|
}
|
|
575
|
else if (endcon == 0)
|
|
576
|
{
|
|
577
|
with (obj_marker)
|
|
578
|
{
|
|
579
|
if (sprite_index == spr_kris_dance || sprite_index == spr_susie_dance || sprite_index == spr_ralsei_dance)
|
|
580
|
{
|
|
581
|
instance_destroy();
|
|
582
|
with (obj_heroparent)
|
|
583
|
{
|
|
584
|
if (image_alpha == 0)
|
|
585
|
{
|
|
586
|
image_alpha = 1;
|
|
587
|
acttimer = 0;
|
|
588
|
state = 0;
|
|
589
|
global.faceaction[myself] = 0;
|
|
590
|
}
|
|
591
|
}
|
|
592
|
}
|
|
593
|
}
|
|
594
|
actconsus = -1;
|
|
595
|
actconral = -1;
|
|
596
|
actcon = 1;
|
|
597
|
}
|
|
598
|
}
|
|
599
|
}
|
|
600
|
}
|
|
601
|
if (endcon == 1)
|
|
602
|
{
|
|
603
|
endcon = 1.5;
|
|
604
|
var a = " ";
|
|
605
|
var b = stringsetloc(* Everyone is dancing!"* Everyone is dancing!", "obj_sweet_enemy_slash_Step_0_gml_699_0" );
|
|
606
|
msgset(0, b + a);
|
|
607
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
608
|
with (obj_writer)
|
|
609
|
{
|
|
610
|
rate = 3;
|
|
611
|
skippable = 0;
|
|
612
|
}
|
|
613
|
snd_volume(cyber_battle_backing, 0, 15);
|
|
614
|
snd_volume(cyber_battle_backing_solo, 0, 15);
|
|
615
|
}
|
|
616
|
if (endcon == 1.5)
|
|
617
|
{
|
|
618
|
endtimer++;
|
|
619
|
if (endtimer > 150)
|
|
620
|
endcon = 2;
|
|
621
|
}
|
|
622
|
if (endcon == 2)
|
|
623
|
{
|
|
624
|
with (obj_writer)
|
|
625
|
instance_destroy();
|
|
626
|
instance_create(x, y, obj_musical_battle_end);
|
|
627
|
endcon = 3;
|
|
628
|
}
|
|
629
|
if (endcon == 4)
|
|
630
|
{
|
|
631
|
endcon = 5;
|
|
632
|
with (obj_kk_enemy)
|
|
633
|
scr_act_charsprite_endscr_act_charsprite_end
function scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} ();
|
|
634
|
with (obj_hatguy_enemy)
|
|
635
|
scr_act_charsprite_endscr_act_charsprite_end
function scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} ();
|
|
636
|
scr_act_charsprite_endscr_act_charsprite_end
function scr_act_charsprite_end()
{
for (i = 0; i < 10; i++)
{
with (_charactsprite[i])
instance_destroy();
}
with (obj_heroparent)
{
if (image_alpha == 0)
{
image_alpha = 1;
acttimer = 0;
state = 0;
global.faceaction[myself] = 0;
}
}
} ();
|
|
637
|
obj_battlecontroller.skipvictory = 1;
|
|
638
|
scr_wincombatscr_wincombat
function scr_wincombat()
{
if (global.flag[60 dojo_next_encounter] == 0 || global.flag[36 dojo_failure] == 1)
{
global.myfight = 7;
global.mnfight = -1;
with (obj_battlecontroller)
victory = 1;
for (i = 0; i < 3; i += 1)
{
if (global.monster[i] == 1 && i_ex(global.monsterinstance[i]))
{
with (global.monsterinstance[i])
scr_monsterdefeat();
}
}
}
else
{
for (i = 0; i < 3; i += 1)
{
if (global.monster[i] == 1 && i_ex(global.monsterinstance[i]))
{
with (global.monsterinstance[i])
scr_monsterdefeat();
}
}
global.encounterno = global.flag[60 dojo_next_encounter];
scr_encountersetup(global.encounterno);
global.flag[60 dojo_next_encounter] = 0;
for (__j = 0; __j < 3; __j++)
{
if (global.monstertype[__j] != 0(None))
{
_newmonster = scr_monster_add(global.monstertype[__j], global.monsterinstancetype[__j]);
global.monsterinstance[_newmonster].x = camerax() + 800;
global.monsterinstance[_newmonster].y = global.monstermakey[__j];
with (global.monsterinstance[_newmonster])
scr_move_to_point_over_time(global.monstermakex[myself], global.monstermakey[myself], 10);
}
}
global.myfight = 5;
myfightreturntimer = 15;
global.mnfight = -1;
}
} ();
|
|
639
|
}
|
|
640
|
if (scr_debugscr_debug
function scr_debug()
{
return 0;
} ())
|
|
641
|
{
|
|
642
|
if (keyboard_check_pressed(ord("M")))
|
|
643
|
{
|
|
644
|
if (songplaying)
|
|
645
|
{
|
|
646
|
songtime = audio_sound_get_track_position(global.batmusic[1]);
|
|
647
|
audio_pause_sound(global.batmusic[1]);
|
|
648
|
songplaying = 0;
|
|
649
|
}
|
|
650
|
}
|
|
651
|
}
|
|
652
|
|
|
653
|
enum e__VW
|
|
654
|
{
|
|
655
|
XView,
|
|
656
|
YView,
|
|
657
|
WView,
|
|
658
|
HView,
|
|
659
|
Angle,
|
|
660
|
HBorder,
|
|
661
|
VBorder,
|
|
662
|
HSpeed,
|
|
663
|
VSpeed,
|
|
664
|
Object,
|
|
665
|
Visible,
|
|
666
|
XPort,
|
|
667
|
YPort,
|
|
668
|
WPort,
|
|
669
|
HPort,
|
|
670
|
Camera,
|
|
671
|
SurfaceID
|
|
672
|
}
|