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gml_Object_obj_musical_controller_Alarm_0

(view raw script w/o annotations or w/e)
1
with (obj_writer)
2
    instance_destroy();
3
if (theystoppeddancing == 1)
4
{
5
    alarm[0]
 = -1;
gml_Object_obj_musical_controller_Alarm_0.gml

with (obj_writer) instance_destroy(); if (theystoppeddancing == 1) { alarm[0]
 = -1;
global.typer = 6; theystoppeddancing = 2;
scr_speaker("susie");
msgsetloc(0,
* They stopped dancing!Wait for input
"* They stopped dancing!/", "obj_musical_controller_slash_Alarm_0_gml_11_0"
);
msgnextloc(
* We need to do it again!Wait for inputClose Message
"* We need to do it again!/%", "obj_musical_controller_slash_Alarm_0_gml_12_0"
);
c_facenext("none", 0);
scr_battletext();
exit; } if ((global.hp[1] <= 0 && happyfeetscene == 0) || (obj_sweet_enemy.actCounter > 3 && happyfeetscene == 0)) { with (obj_battlecontroller) noreturn = 1; obj_sweet_enemy.dancecon = 1; obj_sweet_enemy.postattackscene = 1; if (global.hp[2] < 1) { star = 1;
scr_healitemspell(abs(global.hp[2]) + 1);
} if (global.hp[3] < 1) { star = 2;
scr_healitemspell(abs(global.hp[3]) + 1);
} exit; } skiptext = 0; with (obj_battlecontroller) noreturn = 0; with (obj_battlecontroller) { if (obj_musical_controller.ralseiportrait == 1)
scr_speaker("ralsei");
alarm[2]
 = 2;
}
6
    global.typer = 6;
7
    theystoppeddancing = 2;
8
    
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("susie");
9
    msgsetloc(0, 
* They stopped dancing!Wait for input
"* They stopped dancing!/", "obj_musical_controller_slash_Alarm_0_gml_11_0"
);
10
    msgnextloc(
* We need to do it again!Wait for inputClose Message
"* We need to do it again!/%", "obj_musical_controller_slash_Alarm_0_gml_12_0"
);
11
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("none", 0);
12
    
scr_battletext
scr_battletext

function
scr_battletext()
{ xx = __view_get(e__VW.XView, 0); yy = __view_get(e__VW.YView, 0); if (global.fc != 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); if (global.fc == 0) battlewriter = instance_create(xx + 30, yy + 376, obj_writer); myface = instance_create(xx + 26, yy + 380, obj_face); with (battlewriter) { dialoguer = 1; facer = 1; if (global.fc == 0 && originalcharline == 33) charline = 26; } return battlewriter; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
();
13
    exit;
14
}
15
if ((global.hp[1] <= 0 && happyfeetscene == 0) || (obj_sweet_enemy.actCounter > 3 && happyfeetscene == 0))
16
{
17
    with (obj_battlecontroller)
18
        noreturn = 1;
19
    obj_sweet_enemy.dancecon = 1;
20
    obj_sweet_enemy.postattackscene = 1;
21
    if (global.hp[2] < 1)
22
    {
23
        star = 1;
24
        
scr_healitemspell
scr_healitemspell

function
scr_healitemspell(arg0)
{
scr_heal(star, arg0);
global.spelldelay = 15; with (global.charinstance[star]) { ha = instance_create(x, y, obj_healanim); ha.target = id; if (global.chapter == 2 && instance_exists(o_boxingcontroller)) ha.target = o_boxingcontroller.id; dmgwr =
scr_dmgwriter_selfchar();
with (dmgwr) { delay = 8; type = 3; damage = arg0; } if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]]) { with (dmgwr) specialmessage = 3; } tu += 1; return ha; } }
(abs(global.hp[2]) + 1);
25
    }
26
    if (global.hp[3] < 1)
27
    {
28
        star = 2;
29
        
scr_healitemspell
scr_healitemspell

function
scr_healitemspell(arg0)
{
scr_heal(star, arg0);
global.spelldelay = 15; with (global.charinstance[star]) { ha = instance_create(x, y, obj_healanim); ha.target = id; if (global.chapter == 2 && instance_exists(o_boxingcontroller)) ha.target = o_boxingcontroller.id; dmgwr =
scr_dmgwriter_selfchar();
with (dmgwr) { delay = 8; type = 3; damage = arg0; } if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]]) { with (dmgwr) specialmessage = 3; } tu += 1; return ha; } }
(abs(global.hp[3]) + 1);
30
    }
31
    exit;
32
}
33
skiptext = 0;
34
with (obj_battlecontroller)
35
    noreturn = 0;
36
with (obj_battlecontroller)
37
{
38
    if (obj_musical_controller.ralseiportrait == 1)
39
        
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("ralsei");
40
    alarm[2]
 = 2;
gml_Object_obj_musical_controller_Alarm_2.gml

with (obj_writer) instance_destroy(); if (obj_sweet_enemy.hurtstate2 == 1) { if (obj_kk_enemy.hurtstate2 == 1 || obj_hatguy_enemy.hurtstate2 == 1) msgsetloc(0,
* (Sweet snapped out of the dance!)Wait for input
"* (Sweet snapped out of the dance!)/", "obj_musical_controller_slash_Alarm_2_gml_8_0"
);
else msgsetloc(0,
* (Sweet snapped out of the dance!)Wait for inputClose Message
"* (Sweet snapped out of the dance!)/%", "obj_musical_controller_slash_Alarm_2_gml_12_0"
);
obj_sweet_enemy.stoppeddancingcounter++; } if (obj_kk_enemy.hurtstate2 == 1) { if (obj_hatguy_enemy.hurtstate2 == 1) msgsetloc(0,
* (K_K snapped out of the dance!)Wait for input
"* (K_K snapped out of the dance!)/", "obj_musical_controller_slash_Alarm_2_gml_20_0"
);
else msgsetloc(0,
* (K_K snapped out of the dance!)Wait for inputClose Message
"* (K_K snapped out of the dance!)/%", "obj_musical_controller_slash_Alarm_2_gml_24_0"
);
obj_sweet_enemy.stoppeddancingcounter++; } if (obj_hatguy_enemy.hurtstate2 == 1) { msgsetloc(0,
* (Cap'n snapped out of the dance!)Wait for inputClose Message
"* (Cap'n snapped out of the dance!)/%", "obj_musical_controller_slash_Alarm_2_gml_30_0"
);
obj_sweet_enemy.stoppeddancingcounter++; }
scr_battletext_default();
d = 1;
41
}