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1
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function scr_healitemspellscr_healitemspell
function scr_healitemspell(arg0)
{
scr_heal(star, arg0);
global.spelldelay = 15;
with (global.charinstance[star])
{
ha = instance_create(x, y, obj_healanim);
ha.target = id;
if (global.chapter == 2 && instance_exists(o_boxingcontroller))
ha.target = o_boxingcontroller.id;
dmgwr = scr_dmgwriter_selfchar();
with (dmgwr)
{
delay = 8;
type = 3;
damage = arg0;
}
if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]])
{
with (dmgwr)
specialmessage = 3;
}
tu += 1;
return ha;
}
} (arg0)
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2
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{
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3
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scr_healscr_heal
function scr_heal(arg0, arg1)
{
abovemaxhp = 0;
belowzero = 0;
hltarget = global.char[arg0];
_curhp = global.hp[hltarget];
if (global.hp[hltarget] <= 0)
belowzero = 1;
if (global.hp[hltarget] > global.maxhp[hltarget])
abovemaxhp = 1;
if (abovemaxhp == 0)
{
global.hp[hltarget] += arg1;
if (global.hp[hltarget] > global.maxhp[hltarget])
global.hp[hltarget] = global.maxhp[hltarget];
}
if (belowzero == 1 && global.hp[hltarget] >= 0)
{
if (global.hp[hltarget] < ceil(global.maxhp[hltarget] / 6))
global.hp[hltarget] = ceil(global.maxhp[hltarget] / 6);
scr_revive(arg0);
}
snd_stop(snd_power);
snd_play(snd_power);
return global.hp[hltarget] - _curhp;
} (star, arg0);
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4
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global.spelldelay = 15;
|
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5
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with (global.charinstance[star])
|
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6
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{
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7
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ha = instance_create(x, y, obj_healanim);
|
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8
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ha.target = id;
|
|
9
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if (global.chapter == 2 && instance_exists(o_boxingcontroller))
|
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10
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ha.target = o_boxingcontroller.id;
|
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11
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dmgwr = scr_dmgwriter_selfcharscr_dmgwriter_selfchar
function scr_dmgwriter_selfchar()
{
return instance_create(x, (y + myheight) - 24 - (tu * 20), obj_dmgwriter);
} ();
|
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12
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with (dmgwr)
|
|
13
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{
|
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14
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delay = 8;
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15
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type = 3;
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16
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damage = arg0;
|
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17
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}
|
|
18
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if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]])
|
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19
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{
|
|
20
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with (dmgwr)
|
|
21
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specialmessage = 3;
|
|
22
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}
|
|
23
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tu += 1;
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|
24
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return ha;
|
|
25
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}
|
|
26
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}
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