|
1
|
if (global.monster[myself] == 1)
|
|
2
|
{
|
|
3
|
if (global.mnfight == 1 && talked == 0)
|
|
4
|
{
|
|
5
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
} ();
|
|
6
|
if (!instance_exists(obj_darkener))
|
|
7
|
instance_create(0, 0, obj_darkener);
|
|
8
|
global.typer = 50;
|
|
9
|
rr = choose(0, 1, 2, 3);
|
|
10
|
rando = floor(random(50));
|
|
11
|
if (rando == 0)
|
|
12
|
rr = 4;
|
|
13
|
if (rr == 0)
|
|
14
|
global.msg[0] = Snitter snatter what's the matter ;
|
|
15
|
if (rr == 1)
|
|
16
|
global.msg[0] = ;
|
|
17
|
if (rr == 2)
|
|
18
|
global.msg[0] = ;
|
|
19
|
if (rr == 3)
|
|
20
|
global.msg[0] = ;
|
|
21
|
if (rr == 4)
|
|
22
|
global.msg[0] = Bunnies are the sequel to frogs. ;
|
|
23
|
if (blown == 1)
|
|
24
|
{
|
|
25
|
if (rr == 0 || rr == 4)
|
|
26
|
global.msg[0] = ;
|
|
27
|
if (rr == 1)
|
|
28
|
global.msg[0] = ;
|
|
29
|
if (rr == 2)
|
|
30
|
global.msg[0] = ;
|
|
31
|
if (rr == 3)
|
|
32
|
global.msg[0] = ;
|
|
33
|
}
|
|
34
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 160, y, 3);
|
|
35
|
talked = 1;
|
|
36
|
talktimer = 0;
|
|
37
|
}
|
|
38
|
if (talked == 1 && global.mnfight == 1)
|
|
39
|
{
|
|
40
|
rtimer = 0;
|
|
41
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 != -1)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 2;
}
} (15);
|
|
42
|
if (global.mnfight == 2)
|
|
43
|
{
|
|
44
|
if (!instance_exists(obj_moveheart))
|
|
45
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
46
|
if (!instance_exists(obj_growtangle))
|
|
47
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
48
|
}
|
|
49
|
}
|
|
50
|
if (global.mnfight == 2 && attacked == 0)
|
|
51
|
{
|
|
52
|
rtimer += 1;
|
|
53
|
if (rtimer == 12)
|
|
54
|
{
|
|
55
|
rr = choose(0, 1);
|
|
56
|
if (rr == 0)
|
|
57
|
{
|
|
58
|
dc = instance_create(x, y, obj_dbulletcontroller);
|
|
59
|
dc.type = 30;
|
|
60
|
dc.target = mytarget;
|
|
61
|
dc.damage = global.monsterat[myself] * 5;
|
|
62
|
dc.grazepoints = 9;
|
|
63
|
dc.timepoints = 3;
|
|
64
|
}
|
|
65
|
else
|
|
66
|
{
|
|
67
|
dc = instance_create(x, y, obj_dbulletcontroller);
|
|
68
|
dc.type = 32;
|
|
69
|
dc.target = mytarget;
|
|
70
|
dc.damage = global.monsterat[myself] * 5;
|
|
71
|
dc.grazepoints = 9;
|
|
72
|
dc.timepoints = 3;
|
|
73
|
}
|
|
74
|
turns += 1;
|
|
75
|
global.turntimer = 170;
|
|
76
|
attacked = 1;
|
|
77
|
global.typer = 6;
|
|
78
|
global.fc = 0;
|
|
79
|
rr = choose(0, 1, 2, 3);
|
|
80
|
if (rr == 0)
|
|
81
|
global.battlemsg[0] = * Rabbick is looking for a couch to get stuck under. ;
|
|
82
|
if (rr == 1)
|
|
83
|
global.battlemsg[0] = * Rabbick emits a musty groan. ;
|
|
84
|
if (rr == 2)
|
|
85
|
global.battlemsg[0] = * Rabbick ambiently damages the soil. ;
|
|
86
|
if (rr == 3)
|
|
87
|
global.battlemsg[0] = * The battlefield is filled with the smell of dusty mustard. ;
|
|
88
|
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 3))
|
|
89
|
global.battlemsg[0] = * Rabbick is starting to look wispy. ;
|
|
90
|
if (global.mercymod[myself] >= global.mercymax[myself])
|
|
91
|
global.msg[0] = * Rabbick is now nice and clean. ;
|
|
92
|
}
|
|
93
|
else
|
|
94
|
{
|
|
95
|
global.turntimer = 120;
|
|
96
|
}
|
|
97
|
}
|
|
98
|
if (global.mnfight == 2)
|
|
99
|
{
|
|
100
|
if (global.turntimer <= 1)
|
|
101
|
{
|
|
102
|
if (battlecancel == 1)
|
|
103
|
global.mercymod[myself] = 999;
|
|
104
|
if (battlecancel == 2)
|
|
105
|
{
|
|
106
|
with (obj_battlecontroller)
|
|
107
|
noreturn = 1;
|
|
108
|
con = 1;
|
|
109
|
battlecancel = 3;
|
|
110
|
}
|
|
111
|
}
|
|
112
|
}
|
|
113
|
}
|
|
114
|
if (global.myfight == 3)
|
|
115
|
{
|
|
116
|
xx = __view_get(e__VW.XView, 0);
|
|
117
|
yy = __view_get(e__VW.YView, 0);
|
|
118
|
if (acting == 1 && actcon == 0)
|
|
119
|
{
|
|
120
|
actcon = 1;
|
|
121
|
global.msg[0] = * RABBICK - AT 8 DF 1 * This dusty bunny needs a bit of spring cleaning.Wait for inputClose Message ;
|
|
122
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
123
|
}
|
|
124
|
if (acting == 2 && actcon == 0)
|
|
125
|
{
|
|
126
|
blowall = 0;
|
|
127
|
input_name = scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (4);
|
|
128
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* Press ~1 repeatedly to blow air! , input_name);
|
|
129
|
if (blown == 0)
|
|
130
|
{
|
|
131
|
actcon = 10;
|
|
132
|
blowing = 1;
|
|
133
|
blowtimer = 90;
|
|
134
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
135
|
}
|
|
136
|
if (blown == 1)
|
|
137
|
{
|
|
138
|
global.msg[0] = * Kris breathed on the Rabbick.Delay 11 * It blew away entirely...Wait for inputClose Message ;
|
|
139
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
140
|
actcon = 20;
|
|
141
|
}
|
|
142
|
}
|
|
143
|
if (acting == 3 && actcon == 0)
|
|
144
|
{
|
|
145
|
blowall = 1;
|
|
146
|
input_name = scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (4);
|
|
147
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* Press ~1 repeatedly to blow air! , input_name);
|
|
148
|
actcon = 10;
|
|
149
|
blowing = 1;
|
|
150
|
blowtimer = 90;
|
|
151
|
obj_rabbick_enemy.bunnycount = 0;
|
|
152
|
obj_rabbick_enemy.bunnyid = id;
|
|
153
|
with (obj_rabbick_enemy)
|
|
154
|
{
|
|
155
|
if (blown == 0)
|
|
156
|
bunnyid.bunnycount += 1;
|
|
157
|
blowbuffer = 2;
|
|
158
|
blow_wait = 0;
|
|
159
|
blowall = 1;
|
|
160
|
blowing = 1;
|
|
161
|
blowtimer = 90;
|
|
162
|
}
|
|
163
|
if (bunnycount == 0)
|
|
164
|
{
|
|
165
|
with (obj_rabbick_enemy)
|
|
166
|
{
|
|
167
|
blowing = 0;
|
|
168
|
blowtimer = -1;
|
|
169
|
actcon = 30;
|
|
170
|
global.msg[0] = * The bunnies were blown away!Wait for inputClose Message ;
|
|
171
|
}
|
|
172
|
}
|
|
173
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
174
|
}
|
|
175
|
if (acting == 4 && actcon == 0)
|
|
176
|
{
|
|
177
|
actcon = 1;
|
|
178
|
global.msg[0] = * You and Ralsei warned Rabbick about Susie.Delay 11 * The enemy went on guard...Wait for inputClose Message ;
|
|
179
|
if (scr_monsterpopscr_monsterpop
function scr_monsterpop()
{
return global.monster[0] + global.monster[1] + global.monster[2];
} () > 1)
|
|
180
|
global.msg[0] = * You and Ralsei warned the enemies about Susie.Delay 11 * Everyone went on guard.Wait for inputClose Message ;
|
|
181
|
for (i = 0; i < 3; i += 1)
|
|
182
|
{
|
|
183
|
global.monstercomment[i] = ;
|
|
184
|
global.automiss[i] = 1;
|
|
185
|
}
|
|
186
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
187
|
}
|
|
188
|
if (actcon == 10 && blowing == 0)
|
|
189
|
{
|
|
190
|
with (obj_writer)
|
|
191
|
instance_destroy();
|
|
192
|
actcon = 1;
|
|
193
|
}
|
|
194
|
if (actcon == 20 && !instance_exists(obj_writer))
|
|
195
|
{
|
|
196
|
event_user(10);
|
|
197
|
actcon = 1;
|
|
198
|
}
|
|
199
|
if (actcon == 30 && !instance_exists(obj_writer))
|
|
200
|
{
|
|
201
|
with (obj_rabbick_enemy)
|
|
202
|
event_user(10);
|
|
203
|
actcon = 1;
|
|
204
|
}
|
|
205
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
206
|
{
|
|
207
|
actcon = 0;
|
|
208
|
scr_attackphasescr_attackphase
function scr_attackphase()
{
with (obj_battlecontroller)
{
techwon = 0;
if (scr_monsterpop() == 0)
techwon = 1;
if (techwon == 0)
{
fightphase = 1;
global.charturn = 3;
if (global.charaction[0] == 4 || global.charaction[0] == 2)
fightphase = 0;
if (global.charaction[1] == 4 || global.charaction[1] == 2)
fightphase = 0;
if (global.charaction[2] == 4 || global.charaction[2] == 2)
fightphase = 0;
if (global.myfight == 4)
fightphase = 1;
if (fightphase == 1)
{
global.myfight = 1;
instance_create(xx + 2, yy + 365, obj_attackpress);
}
else
{
global.myfight = 4;
instance_create(0, 0, obj_spellphase);
}
}
else
{
scr_wincombat();
}
}
} ();
|
|
209
|
}
|
|
210
|
if (blowing == 1)
|
|
211
|
{
|
|
212
|
if (blow_wait == 1)
|
|
213
|
blowtimer -= 1;
|
|
214
|
blowbuffer -= 1;
|
|
215
|
if (blowamt > 0 && blowanimtimer <= 0)
|
|
216
|
blowamt -= 1;
|
|
217
|
if (blowbuffer <= 0 && button1_p())
|
|
218
|
{
|
|
219
|
blow_wait = 1;
|
|
220
|
snd_stop(snd_whistlebreath);
|
|
221
|
blowsnd = snd_play(snd_whistlebreath);
|
|
222
|
snd_pitch(blowsnd, 1 + (blowamt / 100));
|
|
223
|
onoff = 0;
|
|
224
|
shakeamt = 5;
|
|
225
|
blowamt += 12;
|
|
226
|
blowbuffer = 2;
|
|
227
|
blowanimtimer = 20;
|
|
228
|
repeat (6)
|
|
229
|
event_user(2);
|
|
230
|
}
|
|
231
|
if (blowtimer <= 0)
|
|
232
|
blowing = 0;
|
|
233
|
if (blowamt >= 100)
|
|
234
|
{
|
|
235
|
if (blown == 0)
|
|
236
|
{
|
|
237
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
} (myself, 100);
|
|
238
|
blown = 1;
|
|
239
|
blowing = 0;
|
|
240
|
blowanimtimer = 0;
|
|
241
|
repeat (15)
|
|
242
|
event_user(2);
|
|
243
|
}
|
|
244
|
}
|
|
245
|
if (blowing == 0)
|
|
246
|
{
|
|
247
|
}
|
|
248
|
}
|
|
249
|
}
|
|
250
|
|
|
251
|
enum e__VW
|
|
252
|
{
|
|
253
|
XView,
|
|
254
|
YView,
|
|
255
|
WView,
|
|
256
|
HView,
|
|
257
|
Angle,
|
|
258
|
HBorder,
|
|
259
|
VBorder,
|
|
260
|
HSpeed,
|
|
261
|
VSpeed,
|
|
262
|
Object,
|
|
263
|
Visible,
|
|
264
|
XPort,
|
|
265
|
YPort,
|
|
266
|
WPort,
|
|
267
|
HPort,
|
|
268
|
Camera,
|
|
269
|
SurfaceID
|
|
270
|
}
|