1 | dustparticle = instance_create(x + random(sprite_width - 10) + 10, y + 20 + random(sprite_height - 20), obj_animation); |
2 | with (dustparticle) |
3 | { |
4 | sprite_index = spr_rabbick_dustorb; |
5 | speed = 6; |
6 | image_index = 1; |
7 | direction = 10 + random(70); |
8 | image_speed = 0.5; |
9 | image_xscale = 2; |
10 | image_yscale = 2; |
11 | gravity_direction = 0; |
12 | gravity = 0.7; |
13 | friction = 0.4; |
14 | image_alpha = 0.5; |
15 | depth = 15; |
16 | } |
17 | if (blown == 1) |
18 | { |
19 | with (dustparticle) |
20 | { |
21 | image_alpha = 1; |
22 | depth = -10; |
23 | } |
24 | } |