Deltarune (Chapter 1) script viewer

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gml_GlobalScript_scr_itemconsumeb

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1
function scr_itemconsumeb
scr_itemconsumeb

function scr_itemconsumeb() { global.faceaction[global.charturn] = 3; global.charaction[global.charturn] = 4; global.charspecial[global.charturn] = tempitem[global.bmenucoord[4][global.charturn]][global.charturn] + 200; if (usable == 1) scr_itemshift_temp(global.bmenucoord[4][global.charturn], global.charturn); scr_nexthero(); }
()
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{
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    global.faceaction[global.charturn] = 3;
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    global.charaction[global.charturn] = 4;
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    global.charspecial[global.charturn] = tempitem[global.bmenucoord[4][global.charturn]][global.charturn] + 200;
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    if (usable == 1)
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        scr_itemshift_temp
scr_itemshift_temp

function scr_itemshift_temp(arg0, arg1) { tempitem[12][arg1] = 0; for (i = arg0; i < 12; i += 1) tempitem[i][arg1] = tempitem[i + 1][arg1]; }
(global.bmenucoord[4][global.charturn], global.charturn);
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    scr_nexthero
scr_nexthero

function scr_nexthero() { moveswapped = 0; prevturn = global.charturn; if (global.charturn == 0) { moveswapped = 1; if (global.charmove[1] == 1 && scr_charcan(1)) global.charturn = 1; else if (global.charmove[2] == 1 && scr_charcan(2)) global.charturn = 2; else scr_endturn(); } if (global.charturn == 1 && moveswapped == 0) { moveswapped = 1; if (scr_charcan(2) && global.acting[1] == 0) global.charturn = 2; else scr_endturn(); } if (global.charturn == 2 && moveswapped == 0) scr_endturn(); if (moveswapped == 1) global.bmenuno = 0; if (global.charturn > 0) { global.temptension[global.charturn] = global.tension; for (i = 0; i < 12; i += 1) tempitem[i][global.charturn] = tempitem[i][prevturn]; } }
();
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}