Deltarune script viewer

← back to main script listing

gml_Object_obj_queen_wine_attack_bottom_hurtbox_Create_0

(view raw script w/o annotations or w/e)
1
scr_bullet_init
scr_bullet_init

function scr_bullet_init() { grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
2
wall_destroy = 1;
3
image_alpha = 1;
4
sprite_index = spr_hitbox_10px;
5
image_xscale = 40;
6
image_yscale = 20;
7
visible = false;
8
destroyonhit = 0;
9
grazed = 0;
10
if (instance_exists(obj_queen_enemy))
11
    damage = global.monsterat[obj_queen_enemy.myself] * 5;
12
if (instance_exists(obj_queen_bulletcontroller))
13
    target = obj_queen_bulletcontroller.target;
14
grazepoints = 4;