1 | function scr_bullet_init |
2 | { |
3 | grazed = 0; |
4 | grazetimer = 0; |
5 | destroyonhit = 1; |
6 | target = 0; |
7 | inv = 60; |
8 | damage = 10; |
9 | element = 0; |
10 | grazepoints = 1; |
11 | timepoints = 1; |
12 | active = 1; |
13 | updateimageangle = 0; |
14 | } |