scr_litemdescfunction
scr_litemdesc(argument0) //gml_Script_scr_litemdesc
{
global.msg[0] =
* Your eyesight became blurry.Wait for inputClose Messagestringsetloc("* Your eyesight became blurry./%", "scr_litemdesc_slash_scr_litemdesc_gml_1_0")
switch argument0
{
case 0:
global.msg[0] =
* Your heartbeat quickened.Wait for inputClose Messagestringsetloc("* Your heartbeat quickened./%", "scr_litemdesc_slash_scr_litemdesc_gml_5_0")
break
case 1:
global.msg[0] =
* "Hot Chocolate" - Topped with home-made marshmallows in the shape of bunnies.Wait for inputClose Messagestringsetloc("* \"Hot Chocolate\" - Topped with home-made marshmallows in the shape of bunnies./%", "scr_litemdesc_slash_scr_litemdesc_gml_8_0")
break
case 2:
global.msg[0] =
* "Pencil" - Weapon 1 AT
* Mightier than a sword?
* Maybe equal at best.Wait for inputClose Messagestringsetloc("* \"Pencil\" - Weapon 1 AT&* Mightier than a sword?&* Maybe equal at best./%", "scr_litemdesc_slash_scr_litemdesc_gml_11_0")
break
case 3:
global.msg[0] =
* "Bandage" - Heals 10 HP
* It has cartoon characters on it.Wait for inputClose Messagestringsetloc("* \"Bandage\" - Heals 10 HP&* It has cartoon characters on it./%", "scr_litemdesc_slash_scr_litemdesc_gml_14_0")
break
case 4:
global.msg[0] =
* "Bouquet" - A bouquet of beautiful flowers in many colors.Wait for inputstringsetloc("* \"Bouquet\" - A bouquet of beautiful flowers in many colors./", "scr_litemdesc_slash_scr_litemdesc_gml_17_0")
global.msg[1] =
* Perhaps it could be offered to someone.Wait for inputClose Messagestringsetloc("* Perhaps it could be offered to someone./%", "scr_litemdesc_slash_scr_litemdesc_gml_18_0")
break
case 5:
global.msg[0] =
* "Ball of Junk" - A small ball of accumulated things in your pocket.Wait for inputClose Messagestringsetloc("* \"Ball of Junk\" - A small ball of accumulated things in your pocket./%", "scr_litemdesc_slash_scr_litemdesc_gml_21_0")
if
scr_itemcheck(1)
{
global.msg[0] =
* "Ball of Junk" - A small ball of accumulated things in your pocket.Wait for inputstringsetloc("* \"Ball of Junk\" - A small ball of accumulated things in your pocket./", "scr_litemdesc_slash_scr_litemdesc_gml_25_0")
global.msg[1] =
* It smells like scratch'n'sniff marshmallow stickers.Wait for inputClose Messagestringsetloc("* It smells like scratch'n'sniff marshmallow stickers./%", "scr_litemdesc_slash_scr_litemdesc_gml_26_0")
}
break
case 6:
global.msg[0] =
* "Halloween Pencil" - Weapon 1 AT
* Orange with black bats on it.Wait for inputClose Messagestringsetloc("* \"Halloween Pencil\" - Weapon 1 AT&* Orange with black bats on it./%", "scr_litemdesc_slash_scr_litemdesc_gml_30_0")
break
case 7:
global.msg[0] =
* "Lucky Pencil" - Weapon 1 AT
* Covered in green clovers and rainbows.Wait for inputClose Messagestringsetloc("* \"Lucky Pencil\" - Weapon 1 AT&* Covered in green clovers and rainbows./%", "scr_litemdesc_slash_scr_litemdesc_gml_33_0")
break
case 8:
global.msg[0] =
* "Egg" - Not too important,Delay 11 not too unimportant.Wait for inputClose Messagestringsetloc("* \"Egg\" - Not too important^1, not too unimportant./%", "scr_litemdesc_slash_scr_litemdesc_gml_36_0")
break
case 9:
global.msg[0] =
* "Cards" - The Jack of Spades,Delay 11 and the Rules Card.Wait for inputClose Messagestringsetloc("* \"Cards\" - The Jack of Spades^1, and the Rules Card./%", "scr_litemdesc_slash_scr_litemdesc_gml_39_0")
break
case 10:
global.msg[0] =
* "Box of Heart Candy" - It's not yours.Delay 11 Will that stop you?Wait for inputClose Messagestringsetloc("* \"Box of Heart Candy\" - It's not yours^1. Will that stop you?/%", "scr_litemdesc_slash_scr_litemdesc_gml_42_0")
break
case 11:
global.msg[0] =
* There is a small shard of something in your pocket.Wait for inputstringsetloc("* There is a small shard of something in your pocket./", "scr_litemdesc_slash_scr_litemdesc_gml_45_0")
global.msg[1] =
* It feels like glass, but...Wait for inputClose Messagestringsetloc("* It feels like glass, but.../%", "scr_litemdesc_slash_scr_litemdesc_gml_46_0")
break
case 12:
global.msg[0] =
* "Eraser" - Weapon 1 AT
* Pink,Delay 11 it bounces when thrown on the ground.Wait for inputClose Messagestringsetloc("* \"Eraser\" - Weapon 1 AT&* Pink^1, it bounces when thrown on the ground./%", "scr_litemdesc_slash_scr_litemdesc_gml_49_0")
break
case 13:
global.msg[0] =
* "Mechanical Pencil" - 1 AT
* It's tempting to click it repeatedly.Wait for inputClose Messagestringsetloc("* \"Mechanical Pencil\" - 1 AT&* It's tempting to click it repeatedly./%", "scr_litemdesc_slash_scr_litemdesc_gml_52_0")
break
case 14:
global.msg[0] =
* "Wristwatch" - Armor 1 DF
* Maybe an expensive antique.
* Stuck before half past noon.Wait for inputClose Messagestringsetloc("* \"Wristwatch\" - Armor 1 DF&* Maybe an expensive antique.&* Stuck before half past noon./%", "scr_litemdesc_slash_scr_litemdesc_gml_55_0")
break
}
}