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1
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function scr_litemdescscr_litemdesc
function scr_litemdesc(arg0)
{
global.msg[0] = * Your eyesight became blurry.Wait for inputClose Message ;
switch (arg0)
{
case 0:
global.msg[0] = * Your heartbeat quickened.Wait for inputClose Message ;
break;
case 1:
global.msg[0] = * "Hot Chocolate" - Topped with home-made marshmallows in the shape of bunnies.Wait for inputClose Message ;
break;
case 2:
global.msg[0] = * "Pencil" - Weapon 1 AT * Mightier than a sword? * Maybe equal at best.Wait for inputClose Message ;
break;
case 3:
global.msg[0] = * "Bandage" - Heals 10 HP * It has cartoon characters on it.Wait for inputClose Message ;
break;
case 4:
global.msg[0] = * "Bouquet" - A bouquet of beautiful flowers in many colors.Wait for input ;
global.msg[1] = * Perhaps it could be offered to someone.Wait for inputClose Message ;
break;
case 5:
global.msg[0] = * "Ball of Junk" - A small ball of accumulated things.Wait for inputClose Message ;
if (scr_itemcheck(1))
{
global.msg[0] = * "Ball of Junk" - A small ball of accumulated things.Wait for input ;
global.msg[1] = * It smells like scratch'n'sniff marshmallow stickers.Wait for inputClose Message ;
}
break;
case 6:
global.msg[0] = * "Halloween Pencil" - Weapon 1 AT * Orange with black bats on it.Wait for inputClose Message ;
break;
case 7:
global.msg[0] = * "Lucky Pencil" - Weapon 1 AT * Covered in green clovers and rainbows.Wait for inputClose Message ;
break;
case 8:
global.msg[0] = * "Egg" - Not too important,Delay 11 not too unimportant.Wait for inputClose Message ;
break;
case 11:
global.msg[0] = * There is a small shard of something in your pocket.Wait for input ;
global.msg[1] = * It feels like glass, but...Wait for inputClose Message ;
break;
}
} (arg0)
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2
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{
|
|
3
|
global.msg[0] = * Your eyesight became blurry.Wait for inputClose Message ;
|
|
4
|
switch (arg0)
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|
5
|
{
|
|
6
|
case 0:
|
|
7
|
global.msg[0] = * Your heartbeat quickened.Wait for inputClose Message ;
|
|
8
|
break;
|
|
9
|
case 1:
|
|
10
|
global.msg[0] = * "Hot Chocolate" - Topped with home-made marshmallows in the shape of bunnies.Wait for inputClose Message ;
|
|
11
|
break;
|
|
12
|
case 2:
|
|
13
|
global.msg[0] = * "Pencil" - Weapon 1 AT * Mightier than a sword? * Maybe equal at best.Wait for inputClose Message ;
|
|
14
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break;
|
|
15
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case 3:
|
|
16
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global.msg[0] = * "Bandage" - Heals 10 HP * It has cartoon characters on it.Wait for inputClose Message ;
|
|
17
|
break;
|
|
18
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case 4:
|
|
19
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global.msg[0] = * "Bouquet" - A bouquet of beautiful flowers in many colors.Wait for input ;
|
|
20
|
global.msg[1] = * Perhaps it could be offered to someone.Wait for inputClose Message ;
|
|
21
|
break;
|
|
22
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case 5:
|
|
23
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global.msg[0] = * "Ball of Junk" - A small ball of accumulated things.Wait for inputClose Message ;
|
|
24
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if (scr_itemcheckscr_itemcheck
function scr_itemcheck(arg0)
{
haveit = 0;
itemcount = 0;
for (i = 0; i < 12; i += 1)
{
if (global.item[i] == arg0)
haveit = 1;
if (global.item[i] == arg0)
itemcount += 1;
}
return haveit;
} (1))
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|
25
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{
|
|
26
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global.msg[0] = * "Ball of Junk" - A small ball of accumulated things.Wait for input ;
|
|
27
|
global.msg[1] = * It smells like scratch'n'sniff marshmallow stickers.Wait for inputClose Message ;
|
|
28
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}
|
|
29
|
break;
|
|
30
|
case 6:
|
|
31
|
global.msg[0] = * "Halloween Pencil" - Weapon 1 AT * Orange with black bats on it.Wait for inputClose Message ;
|
|
32
|
break;
|
|
33
|
case 7:
|
|
34
|
global.msg[0] = * "Lucky Pencil" - Weapon 1 AT * Covered in green clovers and rainbows.Wait for inputClose Message ;
|
|
35
|
break;
|
|
36
|
case 8:
|
|
37
|
global.msg[0] = * "Egg" - Not too important,Delay 11 not too unimportant.Wait for inputClose Message ;
|
|
38
|
break;
|
|
39
|
case 11:
|
|
40
|
global.msg[0] = * There is a small shard of something in your pocket.Wait for input ;
|
|
41
|
global.msg[1] = * It feels like glass, but...Wait for inputClose Message ;
|
|
42
|
break;
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|
43
|
}
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|
44
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}
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