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gml_GlobalScript_scr_dark_marker_animated

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function scr_dark_marker_animated
scr_dark_marker_animated

function scr_dark_marker_animated() { var x_pos = argument[0]; var y_pos = argument[1]; var sprite = argument[2]; var anim_speed = (argument_count > 3) ? argument[3] : 0.2; thismarker = instance_create(x_pos, y_pos, obj_marker); with (thismarker) { sprite_index = sprite; image_speed = anim_speed; image_xscale = 2; image_yscale = 2; scr_depth(); } return thismarker; }
()
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{
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    var x_pos = argument[0];
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    var y_pos = argument[1];
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    var sprite = argument[2];
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    var anim_speed = (argument_count > 3) ? argument[3] : 0.2;
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    thismarker = instance_create(x_pos, y_pos, obj_marker);
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    with (thismarker)
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    {
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        sprite_index = sprite;
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        image_speed = anim_speed;
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        image_xscale = 2;
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        image_yscale = 2;
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        scr_depth
scr_depth

function scr_depth() { depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();
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    }
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    return thismarker;
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}