function scr_dark_marker_animated() { var x_pos = argument[0]; var y_pos = argument[1]; var sprite = argument[2]; var anim_speed = (argument_count > 3) ? argument[3] : 0.2; thismarker = instance_create(x_pos, y_pos, obj_marker); with (thismarker) { sprite_index = sprite; image_speed = anim_speed; image_xscale = 2; image_yscale = 2; scr_depth(); } return thismarker; }