1 |
function scr_armorinfoscr_armorinfofunction scr_armorinfo(arg0)
{
armorchar4temp = 1;
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_2_0" );
armorelementtemp = 0;
armorelementamounttemp = 0;
switch (arg0)
{
case 0:
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_7_0" );
armordesctemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_8_0_b" );
amessage2temp = stringsetloc( Hey, hands off!"Hey, hands off!", "scr_armorinfo_slash_scr_armorinfo_gml_8_0" );
amessage3temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_10_0" );
amessage4temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_11_0" );
armorattemp = 0;
armordftemp = 0;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 0;
armorchar1temp = 1;
armorchar2temp = 0;
armorchar3temp = 1;
armorchar4temp = 1;
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_22_0" );
armorabilityicontemp = 0;
armoricontemp = 0;
value = 0;
break;
case 1:
armornametemp = stringsetloc( Amber Card"Amber Card", "scr_armorinfo_slash_scr_armorinfo_gml_28_0" );
armordesctemp = stringsetloc( A thin square charm that sticks#to you, increasing defense."A thin square charm that sticks#to you, increasing defense.", "scr_armorinfo_slash_scr_armorinfo_gml_29_0" );
amessage2temp = stringsetloc( ... better than nothing."... better than nothing.", "scr_armorinfo_slash_scr_armorinfo_gml_30_0" );
amessage3temp = stringsetloc( It's sticky, huh, Kris..."It's sticky, huh, Kris...", "scr_armorinfo_slash_scr_armorinfo_gml_31_0" );
amessage4temp = stringsetloc( It's like a name-tag!"It's like a name-tag!", "scr_armorinfo_slash_scr_armorinfo_gml_33_0" );
armorattemp = 0;
armordftemp = 1;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 0;
armorchar1temp = 1;
armorchar2temp = 1;
armorchar3temp = 1;
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_43_0" );
armorabilityicontemp = 0;
armoricontemp = 4;
value = 100;
break;
case 2:
armornametemp = stringsetloc( Dice Brace"Dice Brace", "scr_armorinfo_slash_scr_armorinfo_gml_49_0" );
armordesctemp = stringsetloc( A bracelet made out of various#symbol-inscribed cubes."A bracelet made out of various#symbol-inscribed cubes.", "scr_armorinfo_slash_scr_armorinfo_gml_50_0" );
amessage2temp = stringsetloc( ... okay."... okay.", "scr_armorinfo_slash_scr_armorinfo_gml_51_0" );
amessage3temp = stringsetloc( It says "Friendship!""It says \"Friendship!\"", "scr_armorinfo_slash_scr_armorinfo_gml_52_0" );
amessage4temp = stringsetloc( Hey, y-you jumbled it..."Hey, y-you jumbled it...", "scr_armorinfo_slash_scr_armorinfo_gml_54_0" );
armorattemp = 0;
armordftemp = 2;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 0;
armorchar1temp = 1;
armorchar2temp = 1;
armorchar3temp = 1;
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_64_0" );
armorabilityicontemp = 0;
armoricontemp = 4;
value = 150;
break;
case 3:
armornametemp = stringsetloc( Pink Ribbon"Pink Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_70_0" );
armordesctemp = stringsetloc( A cute hair ribbon that increases#the range bullets increase tension."A cute hair ribbon that increases#the range bullets increase tension.", "scr_armorinfo_slash_scr_armorinfo_gml_71_0" );
amessage2temp = stringsetloc( Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_72_0" );
amessage3temp = stringsetloc( Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_73_0" );
amessage4temp = stringsetloc( ... feels familiar."... feels familiar.", "scr_armorinfo_slash_scr_armorinfo_gml_75_0" );
if (global.chapter == 2)
{
amessage2temp = stringsetloc( I said NO! C'mon already!"I said NO! C'mon already!", "scr_armorinfo_slash_scr_armorinfo_gml_78_0" );
amessage3temp = stringsetloc( It's nice dressing up..."It's nice dressing up...", "scr_armorinfo_slash_scr_armorinfo_gml_79_0" );
}
armorattemp = 0;
armordftemp = 1;
armormagtemp = 0;
armorboltstemp = 0;
armorgrazeamttemp = 0;
armorgrazesizetemp = 20;
armorchar1temp = 1;
armorchar2temp = 0;
armorchar3temp = 1;
armorchar4temp = 1;
armorabilitytemp = stringsetloc( GrazeArea"GrazeArea", "scr_armorinfo_slash_scr_armorinfo_gml_91_0" );
armorabilityicontemp = 7;
armoricontemp = 4;
value = 100;
break;
case 4:
armornametemp = stringsetloc( White Ribbon"White Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_98_0" );
armordesctemp = stringsetloc( A crinkly hair ribbon that slightly#increases your defense."A crinkly hair ribbon that slightly#increases your defense.", "scr_armorinfo_slash_scr_armorinfo_gml_99_0" );
amessage2temp = stringsetloc( Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_100_0" );
amessage3temp = stringsetloc( Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_101_0" );
if (global.chapter == 2)
... (arg0) |
2 |
{ |
3 |
armorchar4temp = 1; |
4 |
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_2_0" ); |
5 |
armorelementtemp = 0; |
6 |
armorelementamounttemp = 0; |
7 |
switch (arg0) |
8 |
{ |
9 |
case 0: |
10 |
armornametemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_7_0" ); |
11 |
armordesctemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_8_0_b" ); |
12 |
amessage2temp = stringsetloc(Hey, hands off!"Hey, hands off!", "scr_armorinfo_slash_scr_armorinfo_gml_8_0" ); |
13 |
amessage3temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_10_0" ); |
14 |
amessage4temp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_11_0" ); |
15 |
armorattemp = 0; |
16 |
armordftemp = 0; |
17 |
armormagtemp = 0; |
18 |
armorboltstemp = 0; |
19 |
armorgrazeamttemp = 0; |
20 |
armorgrazesizetemp = 0; |
21 |
armorchar1temp = 1; |
22 |
armorchar2temp = 0; |
23 |
armorchar3temp = 1; |
24 |
armorchar4temp = 1; |
25 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_22_0" ); |
26 |
armorabilityicontemp = 0; |
27 |
armoricontemp = 0; |
28 |
value = 0; |
29 |
break; |
30 |
case 1: |
31 |
armornametemp = stringsetloc(Amber Card"Amber Card", "scr_armorinfo_slash_scr_armorinfo_gml_28_0" ); |
32 |
armordesctemp = stringsetloc(A thin square charm that sticks#to you, increasing defense."A thin square charm that sticks#to you, increasing defense.", "scr_armorinfo_slash_scr_armorinfo_gml_29_0" ); |
33 |
amessage2temp = stringsetloc(... better than nothing."... better than nothing.", "scr_armorinfo_slash_scr_armorinfo_gml_30_0" ); |
34 |
amessage3temp = stringsetloc(It's sticky, huh, Kris..."It's sticky, huh, Kris...", "scr_armorinfo_slash_scr_armorinfo_gml_31_0" ); |
35 |
amessage4temp = stringsetloc(It's like a name-tag!"It's like a name-tag!", "scr_armorinfo_slash_scr_armorinfo_gml_33_0" ); |
36 |
armorattemp = 0; |
37 |
armordftemp = 1; |
38 |
armormagtemp = 0; |
39 |
armorboltstemp = 0; |
40 |
armorgrazeamttemp = 0; |
41 |
armorgrazesizetemp = 0; |
42 |
armorchar1temp = 1; |
43 |
armorchar2temp = 1; |
44 |
armorchar3temp = 1; |
45 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_43_0" ); |
46 |
armorabilityicontemp = 0; |
47 |
armoricontemp = 4; |
48 |
value = 100; |
49 |
break; |
50 |
case 2: |
51 |
armornametemp = stringsetloc(Dice Brace"Dice Brace", "scr_armorinfo_slash_scr_armorinfo_gml_49_0" ); |
52 |
armordesctemp = stringsetloc(A bracelet made out of various#symbol-inscribed cubes."A bracelet made out of various#symbol-inscribed cubes.", "scr_armorinfo_slash_scr_armorinfo_gml_50_0" ); |
53 |
amessage2temp = stringsetloc(... okay."... okay.", "scr_armorinfo_slash_scr_armorinfo_gml_51_0" ); |
54 |
amessage3temp = stringsetloc(It says "Friendship!""It says \"Friendship!\"", "scr_armorinfo_slash_scr_armorinfo_gml_52_0" ); |
55 |
amessage4temp = stringsetloc(Hey, y-you jumbled it..."Hey, y-you jumbled it...", "scr_armorinfo_slash_scr_armorinfo_gml_54_0" ); |
56 |
armorattemp = 0; |
57 |
armordftemp = 2; |
58 |
armormagtemp = 0; |
59 |
armorboltstemp = 0; |
60 |
armorgrazeamttemp = 0; |
61 |
armorgrazesizetemp = 0; |
62 |
armorchar1temp = 1; |
63 |
armorchar2temp = 1; |
64 |
armorchar3temp = 1; |
65 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_64_0" ); |
66 |
armorabilityicontemp = 0; |
67 |
armoricontemp = 4; |
68 |
value = 150; |
69 |
break; |
70 |
case 3: |
71 |
armornametemp = stringsetloc(Pink Ribbon"Pink Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_70_0" ); |
72 |
armordesctemp = stringsetloc(A cute hair ribbon that increases#the range bullets increase tension."A cute hair ribbon that increases#the range bullets increase tension.", "scr_armorinfo_slash_scr_armorinfo_gml_71_0" ); |
73 |
amessage2temp = stringsetloc(Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_72_0" ); |
74 |
amessage3temp = stringsetloc(Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_73_0" ); |
75 |
amessage4temp = stringsetloc(... feels familiar."... feels familiar.", "scr_armorinfo_slash_scr_armorinfo_gml_75_0" ); |
76 |
if (global.chapter == 2) |
77 |
{ |
78 |
amessage2temp = stringsetloc(I said NO! C'mon already!"I said NO! C'mon already!", "scr_armorinfo_slash_scr_armorinfo_gml_78_0" ); |
79 |
amessage3temp = stringsetloc(It's nice dressing up..."It's nice dressing up...", "scr_armorinfo_slash_scr_armorinfo_gml_79_0" ); |
80 |
} |
81 |
armorattemp = 0; |
82 |
armordftemp = 1; |
83 |
armormagtemp = 0; |
84 |
armorboltstemp = 0; |
85 |
armorgrazeamttemp = 0; |
86 |
armorgrazesizetemp = 20; |
87 |
armorchar1temp = 1; |
88 |
armorchar2temp = 0; |
89 |
armorchar3temp = 1; |
90 |
armorchar4temp = 1; |
91 |
armorabilitytemp = stringsetloc(GrazeArea"GrazeArea", "scr_armorinfo_slash_scr_armorinfo_gml_91_0" ); |
92 |
armorabilityicontemp = 7; |
93 |
armoricontemp = 4; |
94 |
value = 100; |
95 |
break; |
96 |
case 4: |
97 |
armornametemp = stringsetloc(White Ribbon"White Ribbon", "scr_armorinfo_slash_scr_armorinfo_gml_98_0" ); |
98 |
armordesctemp = stringsetloc(A crinkly hair ribbon that slightly#increases your defense."A crinkly hair ribbon that slightly#increases your defense.", "scr_armorinfo_slash_scr_armorinfo_gml_99_0" ); |
99 |
amessage2temp = stringsetloc(Nope. Not in 1st grade anymore."Nope. Not in 1st grade anymore.", "scr_armorinfo_slash_scr_armorinfo_gml_100_0" ); |
100 |
amessage3temp = stringsetloc(Um... D-do I look cute...?"Um... D-do I look cute...?", "scr_armorinfo_slash_scr_armorinfo_gml_101_0" ); |
101 |
if (global.chapter == 2) |
102 |
{ |
103 |
amessage2temp = stringsetloc(I said NO! C'mon already!"I said NO! C'mon already!", "scr_armorinfo_slash_scr_armorinfo_gml_105_0" ); |
104 |
amessage3temp = stringsetloc(It's nice being dressed up..."It's nice being dressed up...", "scr_armorinfo_slash_scr_armorinfo_gml_106_0" ); |
105 |
} |
106 |
amessage4temp = stringsetloc(... feels familiar."... feels familiar.", "scr_armorinfo_slash_scr_armorinfo_gml_108_0" ); |
107 |
armorattemp = 0; |
108 |
armordftemp = 2; |
109 |
armormagtemp = 0; |
110 |
armorboltstemp = 0; |
111 |
armorgrazeamttemp = 0; |
112 |
armorgrazesizetemp = 0; |
113 |
armorchar1temp = 1; |
114 |
armorchar2temp = 0; |
115 |
armorchar3temp = 1; |
116 |
armorabilitytemp = stringsetloc(Cuteness"Cuteness", "scr_armorinfo_slash_scr_armorinfo_gml_118_0" ); |
117 |
armorabilityicontemp = 7; |
118 |
armoricontemp = 4; |
119 |
value = 90; |
120 |
break; |
121 |
case 5: |
122 |
armornametemp = stringsetloc(IronShackle"IronShackle", "scr_armorinfo_slash_scr_armorinfo_gml_125_0" ); |
123 |
armordesctemp = stringsetloc(Shackle that ironically increases#your attack and defense."Shackle that ironically increases#your attack and defense.", "scr_armorinfo_slash_scr_armorinfo_gml_126_0" ); |
124 |
amessage2temp = stringsetloc((Damn, it's actually cool...)"(Damn, it's actually cool...)", "scr_armorinfo_slash_scr_armorinfo_gml_127_0" ); |
125 |
amessage3temp = stringsetloc(*jingle jangle* Haha!"*jingle jangle* Haha!", "scr_armorinfo_slash_scr_armorinfo_gml_128_0" ); |
126 |
amessage4temp = stringsetloc(I'm the ghost of holidays past!"I'm the ghost of holidays past!", "scr_armorinfo_slash_scr_armorinfo_gml_130_0" ); |
127 |
armorattemp = 1; |
128 |
armordftemp = 2; |
129 |
armormagtemp = 0; |
130 |
armorboltstemp = 0; |
131 |
armorgrazeamttemp = 0; |
132 |
armorgrazesizetemp = 0; |
133 |
armorchar1temp = 1; |
134 |
armorchar2temp = 1; |
135 |
armorchar3temp = 1; |
136 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_140_0" ); |
137 |
armorabilityicontemp = 0; |
138 |
armoricontemp = 4; |
139 |
value = 150; |
140 |
break; |
141 |
case 6: |
142 |
armornametemp = stringsetloc(MouseToken"MouseToken", "scr_armorinfo_slash_scr_armorinfo_gml_146_0" ); |
143 |
armordesctemp = stringsetloc(A golden coin with a once-powerful mousewizard engraved on it."A golden coin with a once-powerful mousewizard engraved on it.", "scr_armorinfo_slash_scr_armorinfo_gml_147_0" ); |
144 |
amessage2temp = stringsetloc(This guy's... familiar?"This guy's... familiar?", "scr_armorinfo_slash_scr_armorinfo_gml_148_0" ); |
145 |
amessage3temp = stringsetloc(Chu! Healing power UP!"Chu! Healing power UP!", "scr_armorinfo_slash_scr_armorinfo_gml_149_0" ); |
146 |
amessage4temp = stringsetloc(... from the family entertainment center?"... from the family entertainment center?", "scr_armorinfo_slash_scr_armorinfo_gml_151_0" ); |
147 |
armorattemp = 0; |
148 |
armordftemp = 0; |
149 |
armormagtemp = 2; |
150 |
armorboltstemp = 0; |
151 |
armorgrazeamttemp = 0; |
152 |
armorgrazesizetemp = 0; |
153 |
armorchar1temp = 1; |
154 |
armorchar2temp = 1; |
155 |
armorchar3temp = 1; |
156 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_161_0" ); |
157 |
armorabilityicontemp = 0; |
158 |
armoricontemp = 4; |
159 |
value = 120; |
160 |
armorelementtemp = 7; |
161 |
armorelementamounttemp = 0.5; |
162 |
break; |
163 |
case 7: |
164 |
armornametemp = stringsetloc(Jevilstail"Jevilstail", "scr_armorinfo_slash_scr_armorinfo_gml_167_0" ); |
165 |
armordesctemp = stringsetloc(A J-shaped tail that gives you devilenergy."A J-shaped tail that gives you devilenergy.", "scr_armorinfo_slash_scr_armorinfo_gml_168_0" ); |
166 |
amessage2temp = stringsetloc(Figured I'd grow one someday."Figured I'd grow one someday.", "scr_armorinfo_slash_scr_armorinfo_gml_169_0" ); |
167 |
amessage3temp = stringsetloc(I'm a good devil, OK?"I'm a good devil, OK?", "scr_armorinfo_slash_scr_armorinfo_gml_170_0" ); |
168 |
amessage4temp = stringsetloc(... (I like it...)"... (I like it...)", "scr_armorinfo_slash_scr_armorinfo_gml_172_0" ); |
169 |
armorattemp = 2; |
170 |
armordftemp = 2; |
171 |
armormagtemp = 2; |
172 |
armorboltstemp = 0; |
173 |
armorgrazeamttemp = 0; |
174 |
armorgrazesizetemp = 0; |
175 |
armorchar1temp = 1; |
176 |
armorchar2temp = 1; |
177 |
armorchar3temp = 1; |
178 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_182_0" ); |
179 |
armorabilityicontemp = 0; |
180 |
armoricontemp = 4; |
181 |
value = 0; |
182 |
break; |
183 |
case 8: |
184 |
armornametemp = stringsetloc(Silver Card"Silver Card", "scr_armorinfo_slash_scr_armorinfo_gml_189_0" ); |
185 |
armordesctemp = stringsetloc(A square charm that increases#dropped money by 5Close Message"A square charm that increases#dropped money by 5%", "scr_armorinfo_slash_scr_armorinfo_gml_190_0" ); |
186 |
amessage2temp = stringsetloc(Money, that's what I need."Money, that's what I need.", "scr_armorinfo_slash_scr_armorinfo_gml_191_0" ); |
187 |
amessage3temp = stringsetloc(Do they take credit?"Do they take credit?", "scr_armorinfo_slash_scr_armorinfo_gml_192_0" ); |
188 |
amessage4temp = stringsetloc(It goes with my watch!"It goes with my watch!", "scr_armorinfo_slash_scr_armorinfo_gml_193_0" ); |
189 |
armorattemp = 0; |
190 |
armordftemp = 2; |
191 |
armormagtemp = 0; |
192 |
armorboltstemp = 0; |
193 |
armorgrazeamttemp = 0; |
194 |
armorgrazesizetemp = 0; |
195 |
armorchar1temp = 1; |
196 |
armorchar2temp = 1; |
197 |
armorchar3temp = 1; |
198 |
armorabilitytemp = stringsetloc($ +5Close Message"$ +5%", "scr_armorinfo_slash_scr_armorinfo_gml_203_0" ); |
199 |
armorabilityicontemp = 7; |
200 |
armoricontemp = 4; |
201 |
value = 200; |
202 |
break; |
203 |
case 9: |
204 |
armornametemp = stringsetloc(TwinRibbon"TwinRibbon", "scr_armorinfo_slash_scr_armorinfo_gml_210_0" ); |
205 |
armordesctemp = stringsetloc(Two ribbons. You'll have to put#your hair into pigtails."Two ribbons. You'll have to put#your hair into pigtails.", "scr_armorinfo_slash_scr_armorinfo_gml_211_0" ); |
206 |
amessage2temp = stringsetloc(... it gets worse and worse."... it gets worse and worse.", "scr_armorinfo_slash_scr_armorinfo_gml_212_0" ); |
207 |
amessage3temp = stringsetloc(Try around my horns!"Try around my horns!", "scr_armorinfo_slash_scr_armorinfo_gml_213_0" ); |
208 |
amessage4temp = stringsetloc(... nostalgic, huh."... nostalgic, huh.", "scr_armorinfo_slash_scr_armorinfo_gml_214_0" ); |
209 |
armorattemp = 0; |
210 |
armordftemp = 3; |
211 |
armormagtemp = 0; |
212 |
armorboltstemp = 0; |
213 |
armorgrazeamttemp = 0; |
214 |
armorgrazesizetemp = 20; |
215 |
armorchar1temp = 1; |
216 |
armorchar2temp = 0; |
217 |
armorchar3temp = 1; |
218 |
armorchar4temp = 1; |
219 |
armorabilitytemp = stringsetloc(GrazeArea"GrazeArea", "scr_armorinfo_slash_scr_armorinfo_gml_225_0" ); |
220 |
armorabilityicontemp = 7; |
221 |
armoricontemp = 4; |
222 |
value = 400; |
223 |
break; |
224 |
case 10: |
225 |
armornametemp = stringsetloc(GlowWrist"GlowWrist", "scr_armorinfo_slash_scr_armorinfo_gml_232_0" ); |
226 |
armordesctemp = stringsetloc(A tough bracelet made of green wires,#and studded with sharp glowing lights."A tough bracelet made of green wires,#and studded with sharp glowing lights.", "scr_armorinfo_slash_scr_armorinfo_gml_233_0" ); |
227 |
amessage2temp = stringsetloc(Whoops, it's tangled."Whoops, it's tangled.", "scr_armorinfo_slash_scr_armorinfo_gml_234_0" ); |
228 |
amessage3temp = stringsetloc(Let me just untangle this..."Let me just untangle this...", "scr_armorinfo_slash_scr_armorinfo_gml_235_0" ); |
229 |
amessage4temp = stringsetloc(It's like holiday lights..."It's like holiday lights...", "scr_armorinfo_slash_scr_armorinfo_gml_236_0" ); |
230 |
armorattemp = 0; |
231 |
armordftemp = 2; |
232 |
armormagtemp = 0; |
233 |
armorboltstemp = 0; |
234 |
armorgrazeamttemp = 0; |
235 |
armorgrazesizetemp = 0; |
236 |
armorchar1temp = 1; |
237 |
armorchar2temp = 1; |
238 |
armorchar3temp = 1; |
239 |
armorchar4temp = 1; |
240 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_247_0" ); |
241 |
armorabilityicontemp = 0; |
242 |
armoricontemp = 4; |
243 |
value = 200; |
244 |
break; |
245 |
case 11: |
246 |
armornametemp = stringsetloc(ChainMail"ChainMail", "scr_armorinfo_slash_scr_armorinfo_gml_254_0" ); |
247 |
armordesctemp = stringsetloc(Chain-armor. Send it to 10 others#or it'll lose its defensive rating"Chain-armor. Send it to 10 others#or it'll lose its defensive rating", "scr_armorinfo_slash_scr_armorinfo_gml_255_0" ); |
248 |
amessage2temp = stringsetloc(Damn, guess I'm cursed."Damn, guess I'm cursed.", "scr_armorinfo_slash_scr_armorinfo_gml_256_0" ); |
249 |
amessage3temp = stringsetloc(A letter?... For me...?"A letter?... For me...?", "scr_armorinfo_slash_scr_armorinfo_gml_257_0" ); |
250 |
amessage4temp = stringsetloc(Armor? (It's cool...)"Armor? (It's cool...)", "scr_armorinfo_slash_scr_armorinfo_gml_258_0" ); |
251 |
armorattemp = 0; |
252 |
armordftemp = 3; |
253 |
armormagtemp = 0; |
254 |
armorboltstemp = 0; |
255 |
armorgrazeamttemp = 0; |
256 |
armorgrazesizetemp = 0; |
257 |
armorchar1temp = 1; |
258 |
armorchar2temp = 1; |
259 |
armorchar3temp = 1; |
260 |
armorchar4temp = 1; |
261 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_269_0" ); |
262 |
armorabilityicontemp = 0; |
263 |
armoricontemp = 4; |
264 |
value = 300; |
265 |
break; |
266 |
case 12: |
267 |
armornametemp = stringsetloc(B.ShotBowtie"B.ShotBowtie", "scr_armorinfo_slash_scr_armorinfo_gml_276_0" ); |
268 |
armordesctemp = stringsetloc(A handsome bowtie. Looks like the brand#name has been cut off."A handsome bowtie. Looks like the brand#name has been cut off.", "scr_armorinfo_slash_scr_armorinfo_gml_277_0" ); |
269 |
amessage2temp = stringsetloc(Ugh, I look like a nerd."Ugh, I look like a nerd.", "scr_armorinfo_slash_scr_armorinfo_gml_278_0" ); |
270 |
amessage3temp = stringsetloc(Can I have suspenders?"Can I have suspenders?", "scr_armorinfo_slash_scr_armorinfo_gml_279_0" ); |
271 |
amessage4temp = stringsetloc(... do I put it in my hair?"... do I put it in my hair?", "scr_armorinfo_slash_scr_armorinfo_gml_280_0" ); |
272 |
armorattemp = 0; |
273 |
armordftemp = 2; |
274 |
armormagtemp = 1; |
275 |
armorboltstemp = 0; |
276 |
armorgrazeamttemp = 0; |
277 |
armorgrazesizetemp = 0; |
278 |
armorchar1temp = 1; |
279 |
armorchar2temp = 1; |
280 |
armorchar3temp = 1; |
281 |
armorchar4temp = 1; |
282 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_291_0" ); |
283 |
armorabilityicontemp = 0; |
284 |
armoricontemp = 4; |
285 |
value = 300; |
286 |
break; |
287 |
case 13: |
288 |
armornametemp = stringsetloc(SpikeBand"SpikeBand", "scr_armorinfo_slash_scr_armorinfo_gml_298_0" ); |
289 |
armordesctemp = stringsetloc(A black wristband covered in spikes.#Has the tendency to get stuck to itself."A black wristband covered in spikes.#Has the tendency to get stuck to itself.", "scr_armorinfo_slash_scr_armorinfo_gml_299_0" ); |
290 |
amessage2temp = stringsetloc(Can't say no to spikes."Can't say no to spikes.", "scr_armorinfo_slash_scr_armorinfo_gml_300_0" ); |
291 |
amessage3temp = stringsetloc(Um, do I... look tough?"Um, do I... look tough?", "scr_armorinfo_slash_scr_armorinfo_gml_301_0" ); |
292 |
amessage4temp = stringsetloc((Maybe Susie would like this look?)"(Maybe Susie would like this look?)", "scr_armorinfo_slash_scr_armorinfo_gml_302_0" ); |
293 |
armorattemp = 2; |
294 |
armordftemp = 1; |
295 |
armormagtemp = 0; |
296 |
armorboltstemp = 0; |
297 |
armorgrazeamttemp = 0; |
298 |
armorgrazesizetemp = 0; |
299 |
armorchar1temp = 1; |
300 |
armorchar2temp = 1; |
301 |
armorchar3temp = 1; |
302 |
armorchar4temp = 1; |
303 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_313_0" ); |
304 |
armorabilityicontemp = 0; |
305 |
armoricontemp = 4; |
306 |
value = 300; |
307 |
break; |
308 |
case 14: |
309 |
armornametemp = stringsetloc(Silver Watch"Silver Watch", "scr_armorinfo_slash_scr_armorinfo_gml_320_0" ); |
310 |
armordesctemp = stringsetloc(Grazing bullets affects#the turn length by 10Close Message more"Grazing bullets affects#the turn length by 10% more", "scr_armorinfo_slash_scr_armorinfo_gml_321_0" ); |
311 |
amessage2temp = stringsetloc(It's clobbering time."It's clobbering time.", "scr_armorinfo_slash_scr_armorinfo_gml_322_0" ); |
312 |
amessage3temp = stringsetloc(I'm late, I'm late!"I'm late, I'm late!", "scr_armorinfo_slash_scr_armorinfo_gml_323_0" ); |
313 |
amessage4temp = stringsetloc((Th-this was mine...)"(Th-this was mine...)", "scr_armorinfo_slash_scr_armorinfo_gml_324_0" ); |
314 |
armorattemp = 0; |
315 |
armordftemp = 2; |
316 |
armormagtemp = 0; |
317 |
armorboltstemp = 0; |
318 |
armorgrazeamttemp = 0; |
319 |
armorgrazesizetemp = 0; |
320 |
armorchar1temp = 1; |
321 |
armorchar2temp = 1; |
322 |
armorchar3temp = 1; |
323 |
armorchar4temp = 1; |
324 |
armorabilitytemp = stringsetloc(GrazeTime"GrazeTime", "scr_armorinfo_slash_scr_armorinfo_gml_342_0_b" ); |
325 |
armorabilityicontemp = 7; |
326 |
armoricontemp = 4; |
327 |
value = 1000; |
328 |
break; |
329 |
case 15: |
330 |
armornametemp = stringsetloc(TensionBow"TensionBow", "scr_armorinfo_slash_scr_armorinfo_gml_342_0" ); |
331 |
armordesctemp = stringsetloc(Gain 10Close Message more tension from#grazing bullets"Gain 10% more tension from#grazing bullets", "scr_armorinfo_slash_scr_armorinfo_gml_343_0" ); |
332 |
amessage2temp = stringset(" "); |
333 |
amessage3temp = stringset(" "); |
334 |
amessage4temp = stringset(" "); |
335 |
armorattemp = 0; |
336 |
armordftemp = 2; |
337 |
armormagtemp = 0; |
338 |
armorboltstemp = 0; |
339 |
armorgrazeamttemp = 0; |
340 |
armorgrazesizetemp = 0; |
341 |
armorchar1temp = 1; |
342 |
armorchar2temp = 1; |
343 |
armorchar3temp = 1; |
344 |
armorchar4temp = 1; |
345 |
armorabilitytemp = stringsetloc(TPGain"TPGain", "scr_armorinfo_slash_scr_armorinfo_gml_364_0_b" ); |
346 |
armorabilityicontemp = 7; |
347 |
armoricontemp = 4; |
348 |
value = 400; |
349 |
break; |
350 |
case 16: |
351 |
armornametemp = stringsetloc(Mannequin"Mannequin", "scr_armorinfo_slash_scr_armorinfo_gml_364_0" ); |
352 |
armordesctemp = stringsetloc(It's a mannequin with the clothes#permanently attached. Useless"It's a mannequin with the clothes#permanently attached. Useless", "scr_armorinfo_slash_scr_armorinfo_gml_365_0" ); |
353 |
amessage2temp = stringsetloc(Not even gonna ask."Not even gonna ask.", "scr_armorinfo_slash_scr_armorinfo_gml_366_0" ); |
354 |
amessage3temp = stringsetloc(Um, the d-dress is cute..."Um, the d-dress is cute...", "scr_armorinfo_slash_scr_armorinfo_gml_367_0" ); |
355 |
amessage4temp = stringsetloc((Why did they spend $300 on this!?)"(Why did they spend $300 on this!?)", "scr_armorinfo_slash_scr_armorinfo_gml_368_0" ); |
356 |
armorattemp = 0; |
357 |
armordftemp = 0; |
358 |
armormagtemp = 0; |
359 |
armorboltstemp = 0; |
360 |
armorgrazeamttemp = 0; |
361 |
armorgrazesizetemp = 0; |
362 |
armorchar1temp = 1; |
363 |
armorchar2temp = 0; |
364 |
armorchar3temp = 0; |
365 |
armorchar4temp = 0; |
366 |
armorabilitytemp = stringsetloc(???"???", "scr_armorinfo_slash_scr_armorinfo_gml_386_0_b" ); |
367 |
armorabilityicontemp = 4; |
368 |
armoricontemp = 0; |
369 |
value = 300; |
370 |
armorelementtemp = 6; |
371 |
armorelementamounttemp = 0.35; |
372 |
break; |
373 |
case 17: |
374 |
armornametemp = stringsetloc(DarkGoldBand"DarkGoldBand", "scr_armorinfo_slash_scr_armorinfo_gml_386_0" ); |
375 |
armordesctemp = stringsetloc(A black metal with a golden shine."A black metal with a golden shine.", "scr_armorinfo_slash_scr_armorinfo_gml_387_0" ); |
376 |
amessage2temp = stringsetloc(Not even gonna ask."Not even gonna ask.", "scr_armorinfo_slash_scr_armorinfo_gml_388_0" ); |
377 |
amessage3temp = stringsetloc(Um, the d-dress is cute..."Um, the d-dress is cute...", "scr_armorinfo_slash_scr_armorinfo_gml_389_0" ); |
378 |
amessage4temp = stringsetloc((Why did they spend $300 on this!?)"(Why did they spend $300 on this!?)", "scr_armorinfo_slash_scr_armorinfo_gml_390_0" ); |
379 |
armorattemp = 0; |
380 |
armordftemp = 0; |
381 |
armormagtemp = 0; |
382 |
armorboltstemp = 0; |
383 |
armorgrazeamttemp = 0; |
384 |
armorgrazesizetemp = 0; |
385 |
armorchar1temp = 1; |
386 |
armorchar2temp = 0; |
387 |
armorchar3temp = 0; |
388 |
armorchar4temp = 0; |
389 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_401_0" ); |
390 |
armorabilityicontemp = 7; |
391 |
armoricontemp = 4; |
392 |
value = (global.chapter * 200) + ((global.chapter - 1) * 220); |
393 |
break; |
394 |
case 18: |
395 |
armornametemp = stringsetloc(SkyMantle"SkyMantle", "scr_armorinfo_slash_scr_armorinfo_gml_408_0" ); |
396 |
armordesctemp = stringsetloc(A cape that shimmers fluorescently.#Protects against Elec and Holy attacks."A cape that shimmers fluorescently.#Protects against Elec and Holy attacks.", "scr_armorinfo_slash_scr_armorinfo_gml_409_0" ); |
397 |
amessage2temp = stringset(" "); |
398 |
amessage3temp = stringset(" "); |
399 |
amessage4temp = stringset(" "); |
400 |
armorattemp = 0; |
401 |
armordftemp = 1; |
402 |
armormagtemp = 0; |
403 |
armorboltstemp = 0; |
404 |
armorgrazeamttemp = 0; |
405 |
armorgrazesizetemp = 0; |
406 |
armorchar1temp = 1; |
407 |
armorchar2temp = 1; |
408 |
armorchar3temp = 1; |
409 |
armorchar4temp = 1; |
410 |
armorabilitytemp = stringsetloc(ElecWait for inputHoly"Elec/Holy", "scr_armorinfo_slash_scr_armorinfo_gml_433_0_b" ); |
411 |
armorabilityicontemp = 4; |
412 |
armoricontemp = 4; |
413 |
value = 1; |
414 |
armorelementtemp = 1; |
415 |
armorelementamounttemp = 0.5; |
416 |
break; |
417 |
case 19: |
418 |
armornametemp = stringsetloc(SpikeShackle"SpikeShackle", "scr_armorinfo_slash_scr_armorinfo_gml_430_0" ); |
419 |
armordesctemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_431_0" ); |
420 |
amessage2temp = stringsetloc(Get a load of THIS!"Get a load of THIS!", "scr_armorinfo_slash_scr_armorinfo_gml_432_0" ); |
421 |
amessage3temp = stringsetloc(Looking SHARP!"Looking SHARP!", "scr_armorinfo_slash_scr_armorinfo_gml_433_0" ); |
422 |
amessage4temp = stringsetloc((It's tearing my sleeves...)"(It's tearing my sleeves...)", "scr_armorinfo_slash_scr_armorinfo_gml_434_0" ); |
423 |
armorattemp = 3; |
424 |
armordftemp = 1; |
425 |
armormagtemp = 0; |
426 |
armorboltstemp = 0; |
427 |
armorgrazeamttemp = 0; |
428 |
armorgrazesizetemp = 0; |
429 |
armorchar1temp = 1; |
430 |
armorchar2temp = 1; |
431 |
armorchar3temp = 1; |
432 |
armorchar4temp = 1; |
433 |
armorabilitytemp = stringsetloc(Attack"Attack", "scr_armorinfo_slash_scr_armorinfo_gml_459_0" ); |
434 |
armorabilityicontemp = 7; |
435 |
armoricontemp = 4; |
436 |
value = 300; |
437 |
break; |
438 |
case 20: |
439 |
armornametemp = stringsetloc(FrayedBowtie"FrayedBowtie", "scr_armorinfo_slash_scr_armorinfo_gml_452_0" ); |
440 |
armordesctemp = stringsetloc(An old bowtie. It seems to have#lost much of its defensive value."An old bowtie. It seems to have#lost much of its defensive value.", "scr_armorinfo_slash_scr_armorinfo_gml_453_0" ); |
441 |
amessage2temp = stringsetloc(Look. I have standards."Look. I have standards.", "scr_armorinfo_slash_scr_armorinfo_gml_454_0" ); |
442 |
amessage3temp = stringsetloc(It's still wearable!"It's still wearable!", "scr_armorinfo_slash_scr_armorinfo_gml_455_0" ); |
443 |
amessage4temp = stringsetloc((Reminds me of Asgore...)"(Reminds me of Asgore...)", "scr_armorinfo_slash_scr_armorinfo_gml_456_0" ); |
444 |
armorattemp = 1; |
445 |
armordftemp = 1; |
446 |
armormagtemp = 1; |
447 |
armorboltstemp = 0; |
448 |
armorgrazeamttemp = 0; |
449 |
armorgrazesizetemp = 0; |
450 |
armorchar1temp = 1; |
451 |
armorchar2temp = 0; |
452 |
armorchar3temp = 1; |
453 |
armorchar4temp = 1; |
454 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_467_0" ); |
455 |
armorabilityicontemp = 0; |
456 |
armoricontemp = 4; |
457 |
value = 100; |
458 |
armorelementtemp = 6; |
459 |
armorelementamounttemp = 0.15; |
460 |
break; |
461 |
case 21: |
462 |
armornametemp = stringsetloc(Dealmaker"Dealmaker", "scr_armorinfo_slash_scr_armorinfo_gml_491_0" ); |
463 |
armordesctemp = stringsetloc(Fashionable pink and yellow glasses.#Greatly increase $ gained, and...?"Fashionable pink and yellow glasses.#Greatly increase $ gained, and...?", "scr_armorinfo_slash_scr_armorinfo_gml_492_0" ); |
464 |
amessage2temp = stringsetloc(Money, that's what I need."Money, that's what I need.", "scr_armorinfo_slash_scr_armorinfo_gml_493_0" ); |
465 |
amessage3temp = stringsetloc(Two pairs of glasses?"Two pairs of glasses?", "scr_armorinfo_slash_scr_armorinfo_gml_494_0" ); |
466 |
amessage4temp = stringsetloc((Seems... familiar?)"(Seems... familiar?)", "scr_armorinfo_slash_scr_armorinfo_gml_495_0" ); |
467 |
armorattemp = 0; |
468 |
armordftemp = 5; |
469 |
armormagtemp = 5; |
470 |
armorboltstemp = 0; |
471 |
armorgrazeamttemp = 0; |
472 |
armorgrazesizetemp = 0; |
473 |
armorchar1temp = 1; |
474 |
armorchar2temp = 1; |
475 |
armorchar3temp = 1; |
476 |
armorabilitytemp = stringsetloc($ +30Close Message"$ +30%", "scr_armorinfo_slash_scr_armorinfo_gml_505_0" ); |
477 |
armorabilityicontemp = 7; |
478 |
armoricontemp = 4; |
479 |
value = 0; |
480 |
armorelementtemp = 6; |
481 |
armorelementamounttemp = 0.4; |
482 |
break; |
483 |
case 22: |
484 |
armornametemp = stringsetloc(RoyalPin"RoyalPin", "scr_armorinfo_slash_scr_armorinfo_gml_516_0" ); |
485 |
armordesctemp = stringsetloc(A brooch engraved with Queen's face.#Careful of the sharp part."A brooch engraved with Queen's face.#Careful of the sharp part.", "scr_armorinfo_slash_scr_armorinfo_gml_517_0" ); |
486 |
amessage2temp = stringsetloc(ROACH? Oh, brooch. Heh."ROACH? Oh, brooch. Heh.", "scr_armorinfo_slash_scr_armorinfo_gml_518_0" ); |
487 |
amessage3temp = stringsetloc(I'm a cute little corkboard!"I'm a cute little corkboard!", "scr_armorinfo_slash_scr_armorinfo_gml_519_0" ); |
488 |
amessage4temp = stringsetloc(Queen... gave this to me."Queen... gave this to me.", "scr_armorinfo_slash_scr_armorinfo_gml_520_0" ); |
489 |
armorattemp = 0; |
490 |
armordftemp = 3; |
491 |
armormagtemp = 1; |
492 |
armorboltstemp = 0; |
493 |
armorgrazeamttemp = 0; |
494 |
armorgrazesizetemp = 0; |
495 |
armorchar1temp = 1; |
496 |
armorchar2temp = 1; |
497 |
armorchar3temp = 1; |
498 |
armorchar4temp = 1; |
499 |
armorabilitytemp = stringsetloc( " ", "scr_armorinfo_slash_scr_armorinfo_gml_291_0" ); |
500 |
armorabilityicontemp = 0; |
501 |
armoricontemp = 4; |
502 |
value = 1000; |
503 |
break; |
504 |
} |
505 |
} |