Deltarune (Chapter 5) script viewer

← back to main script listing

gml_Object_obj_dw_fcastle_foxhunt_Draw_76

related scripts: Create_0Destroy_0Draw_0Draw_76 Other_11Other_12Step_0Step_2

(view raw script w/o annotations or w/e)
1
if (foxgloves_layer_exists)
2
{
3
    var camx = camera_get_view_x(view_camera[0]) - 1980;
4
    var camy = camera_get_view_y(view_camera[0]) - 1080;
5
    for (var i = 0; i < foxglove_count; i++)
6
    {
7
        var elem = foxglove_elements[i];
8
        layer_sprite_x(elem, foxglove_start_x[i] + (camx * 0.2));
9
        layer_sprite_y(elem, foxglove_start_y[i] + (camy * 0.2));
10
    }
11
}