Deltarune (Chapter 5) script viewer

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gml_Object_obj_dw_fcastle_foxhunt_Draw_0

related scripts: Create_0Destroy_0Draw_0 Draw_76Other_11Other_12Step_0Step_2

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1
if (instance_exists(npc_shadowguy))
2
{
3
    with (obj_plat_fusumawall)
4
    {
5
        if (extflag == "sliding_fusuma")
6
        {
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            other.depth = depth - 10;
8
            draw_sprite_ext(spr_fusuma_door_handle, 0, bbox_left + 12, bbox_bottom - 50, 2, 2, 0, c_white, 1);
9
        }
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    }
11
}