Deltarune (Chapter 5) script viewer

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gml_Object_obj_bullet_super_nubert_Create_0

(view raw script w/o annotations or w/e)
1
scr_bullet_init
scr_bullet_init

function
scr_bullet_init()
{ grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
2
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
3
nubert_first = false;
4
nubert_length = 0;
5
nubert_angle = 0;
6
nubert_overload = 0;
7
nubert_speed = 30;
8
nubert_friction = 0.975;
9
nubert_done = false;
10
nubert_next = -4;
11
nubert_previous = id;
12
nubert_crown = true;
13
nubert_reverse = false;