|
1
|
if (!nubert_done)
|
|
2
|
{
|
|
3
|
nubert_length += nubert_speed;
|
|
4
|
nubert_speed *= nubert_friction;
|
|
5
|
nubert_friction -= 0.01;
|
|
6
|
}
|
|
7
|
if (!nubert_done && !nubert_reverse)
|
|
8
|
{
|
|
9
|
if ((y + lengthdir_y(nubert_length, image_angle)) < (scr_get_boxscr_get_box
function scr_get_box(arg0)
{
switch (arg0)
{
case 0:
return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5);
break;
case 1:
return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5);
break;
case 2:
return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5);
break;
case 3:
return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5);
break;
case 4:
return obj_growtangle.x;
break;
case 5:
return obj_growtangle.y;
break;
return false;
}
} (5) - 175) || nubert_speed < 1)
|
|
10
|
{
|
|
11
|
nubert_done = true;
|
|
12
|
nubert_reverse = true;
|
|
13
|
nubert_speed = 0;
|
|
14
|
}
|
|
15
|
}
|
|
16
|
if (nubert_reverse)
|
|
17
|
{
|
|
18
|
nubert_length += nubert_speed;
|
|
19
|
nubert_speed = scr_approachscr_approach
function scr_approach(arg0, arg1, arg2)
{
if (arg0 < arg1)
{
arg0 += arg2;
if (arg0 > arg1)
return arg1;
}
else
{
arg0 -= arg2;
if (arg0 < arg1)
return arg1;
}
return arg0;
} (nubert_speed, -30, 0.5);
|
|
20
|
if (nubert_length <= 0)
|
|
21
|
{
|
|
22
|
if (nubert_first)
|
|
23
|
{
|
|
24
|
}
|
|
25
|
else
|
|
26
|
{
|
|
27
|
nubert_previous.nubert_speed = nubert_speed;
|
|
28
|
nubert_previous.nubert_reverse = true;
|
|
29
|
nubert_previous.nubert_crown = true;
|
|
30
|
}
|
|
31
|
instance_destroy();
|
|
32
|
}
|
|
33
|
}
|
|
34
|
if (!nubert_done && image_angle < 90)
|
|
35
|
{
|
|
36
|
if ((x + lengthdir_x(nubert_length, image_angle)) > (scr_get_boxscr_get_box
function scr_get_box(arg0)
{
switch (arg0)
{
case 0:
return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5);
break;
case 1:
return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5);
break;
case 2:
return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5);
break;
case 3:
return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5);
break;
case 4:
return obj_growtangle.x;
break;
case 5:
return obj_growtangle.y;
break;
return false;
}
} (4) + 75))
|
|
37
|
{
|
|
38
|
while ((x + lengthdir_x(nubert_length, image_angle)) > (scr_get_boxscr_get_box
function scr_get_box(arg0)
{
switch (arg0)
{
case 0:
return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5);
break;
case 1:
return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5);
break;
case 2:
return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5);
break;
case 3:
return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5);
break;
case 4:
return obj_growtangle.x;
break;
case 5:
return obj_growtangle.y;
break;
return false;
}
} (4) + 75))
|
|
39
|
{
|
|
40
|
nubert_length--;
|
|
41
|
nubert_overload++;
|
|
42
|
}
|
|
43
|
nubert_done = true;
|
|
44
|
nubert_crown = false;
|
|
45
|
nubert_next = instance_create(x + lengthdir_x(nubert_length, image_angle), y + lengthdir_y(nubert_length, image_angle), obj_bullet_super_nubert);
|
|
46
|
with (nubert_next)
|
|
47
|
{
|
|
48
|
sprite_index = spr_nubert_segment_l;
|
|
49
|
image_angle = (90 - other.image_angle) + 90;
|
|
50
|
x += lengthdir_x(32, image_angle + 90);
|
|
51
|
y += lengthdir_y(32, image_angle + 90);
|
|
52
|
nubert_speed = other.nubert_speed;
|
|
53
|
nubert_friction = other.nubert_friction;
|
|
54
|
nubert_length = 24;
|
|
55
|
nubert_previous = other.id;
|
|
56
|
nubert_crown = true;
|
|
57
|
}
|
|
58
|
}
|
|
59
|
}
|
|
60
|
if (!nubert_done && image_angle > 90)
|
|
61
|
{
|
|
62
|
if ((x + lengthdir_x(nubert_length, image_angle)) < (scr_get_boxscr_get_box
function scr_get_box(arg0)
{
switch (arg0)
{
case 0:
return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5);
break;
case 1:
return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5);
break;
case 2:
return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5);
break;
case 3:
return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5);
break;
case 4:
return obj_growtangle.x;
break;
case 5:
return obj_growtangle.y;
break;
return false;
}
} (4) - 75))
|
|
63
|
{
|
|
64
|
while ((x + lengthdir_x(nubert_length, image_angle)) < (scr_get_boxscr_get_box
function scr_get_box(arg0)
{
switch (arg0)
{
case 0:
return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5);
break;
case 1:
return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5);
break;
case 2:
return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5);
break;
case 3:
return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5);
break;
case 4:
return obj_growtangle.x;
break;
case 5:
return obj_growtangle.y;
break;
return false;
}
} (4) - 75))
|
|
65
|
{
|
|
66
|
nubert_length--;
|
|
67
|
nubert_overload++;
|
|
68
|
}
|
|
69
|
nubert_done = true;
|
|
70
|
nubert_crown = false;
|
|
71
|
nubert_next = instance_create(x + lengthdir_x(nubert_length, image_angle), y + lengthdir_y(nubert_length, image_angle), obj_bullet_super_nubert);
|
|
72
|
with (nubert_next)
|
|
73
|
{
|
|
74
|
sprite_index = spr_nubert_segment_r;
|
|
75
|
image_angle = 90 - (other.image_angle - 90);
|
|
76
|
x += lengthdir_x(32, image_angle - 90);
|
|
77
|
y += lengthdir_y(32, image_angle - 90);
|
|
78
|
nubert_speed = other.nubert_speed;
|
|
79
|
nubert_friction = other.nubert_friction;
|
|
80
|
nubert_length = 24;
|
|
81
|
nubert_previous = other.id;
|
|
82
|
nubert_crown = true;
|
|
83
|
}
|
|
84
|
}
|
|
85
|
}
|