|
1
|
if (!nubert_done && !nubert_reverse)
|
|
2
|
{
|
|
3
|
var _speed = nubert_speed;
|
|
4
|
if (nubert_angle != nubert_angle_goal)
|
|
5
|
_speed *= 0.5;
|
|
6
|
ns[nr] = [nubert_x, nubert_y, nubert_angle, _speed];
|
|
7
|
aaa[nr] = [nubert_x + lengthdir_x(16, nubert_angle - 90), nubert_y + lengthdir_y(16, nubert_angle - 90), nubert_x + lengthdir_x(16, nubert_angle + 90), nubert_y + lengthdir_y(16, nubert_angle + 90)];
|
|
8
|
bbb[nr] = [nubert_x + lengthdir_x(18, nubert_angle - 90), nubert_y + lengthdir_y(18, nubert_angle - 90), nubert_x + lengthdir_x(18, nubert_angle + 90), nubert_y + lengthdir_y(18, nubert_angle + 90)];
|
|
9
|
if (nubert_angle_goal < 90)
|
|
10
|
{
|
|
11
|
if ((ns[nr][0] + lengthdir_x(ns[nr][3], ns[nr][2])) > (scr_get_boxscr_get_box
function scr_get_box(arg0)
{
switch (arg0)
{
case 0:
return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5);
break;
case 1:
return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5);
break;
case 2:
return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5);
break;
case 3:
return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5);
break;
case 4:
return obj_growtangle.x;
break;
case 5:
return obj_growtangle.y;
break;
return false;
}
} (4) + 75))
|
|
12
|
nubert_angle_goal = (90 - ns[nr][2]) + 90;
|
|
13
|
}
|
|
14
|
if (nubert_angle_goal >= 90)
|
|
15
|
{
|
|
16
|
if ((ns[nr][0] + lengthdir_x(ns[nr][3], ns[nr][2])) < (scr_get_boxscr_get_box
function scr_get_box(arg0)
{
switch (arg0)
{
case 0:
return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5);
break;
case 1:
return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5);
break;
case 2:
return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5);
break;
case 3:
return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5);
break;
case 4:
return obj_growtangle.x;
break;
case 5:
return obj_growtangle.y;
break;
return false;
}
} (4) - 75))
|
|
17
|
nubert_angle_goal = 90 - (ns[nr][2] - 90);
|
|
18
|
}
|
|
19
|
nubert_angle = scr_approachscr_approach
function scr_approach(arg0, arg1, arg2)
{
if (arg0 < arg1)
{
arg0 += arg2;
if (arg0 > arg1)
return arg1;
}
else
{
arg0 -= arg2;
if (arg0 < arg1)
return arg1;
}
return arg0;
} (nubert_angle, nubert_angle_goal, 30);
|
|
20
|
if (nubert_angle > ns[nr][2])
|
|
21
|
{
|
|
22
|
nubert_x = ns[nr][0] + lengthdir_x(ns[nr][3], ns[nr][2]) + lengthdir_x(16, ns[nr][2] + 90) + lengthdir_x(16, nubert_angle - 90);
|
|
23
|
nubert_y = ns[nr][1] + lengthdir_y(ns[nr][3], ns[nr][2]) + lengthdir_y(16, ns[nr][2] + 90) + lengthdir_y(16, nubert_angle - 90);
|
|
24
|
}
|
|
25
|
else if (nubert_angle < ns[nr][2])
|
|
26
|
{
|
|
27
|
nubert_x = ns[nr][0] + lengthdir_x(ns[nr][3], ns[nr][2]) + lengthdir_x(16, ns[nr][2] - 90) + lengthdir_x(16, nubert_angle + 90);
|
|
28
|
nubert_y = ns[nr][1] + lengthdir_y(ns[nr][3], ns[nr][2]) + lengthdir_y(16, ns[nr][2] - 90) + lengthdir_y(16, nubert_angle + 90);
|
|
29
|
}
|
|
30
|
nubert_x = ns[nr][0] + lengthdir_x(ns[nr][3], ns[nr][2]);
|
|
31
|
nubert_y = ns[nr][1] + lengthdir_y(ns[nr][3], ns[nr][2]);
|
|
32
|
if (ns[nr][1] < (scr_get_boxscr_get_box
function scr_get_box(arg0)
{
switch (arg0)
{
case 0:
return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5);
break;
case 1:
return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5);
break;
case 2:
return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5);
break;
case 3:
return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5);
break;
case 4:
return obj_growtangle.x;
break;
case 5:
return obj_growtangle.y;
break;
return false;
}
} (5) - 155) || nubert_speed < 1)
|
|
33
|
{
|
|
34
|
nubert_done = true;
|
|
35
|
alarm[0] = 4; gml_Object_obj_bullet_super_nubert2_Alarm_0.gml
nubert_reverse = true;
|
|
36
|
exit;
|
|
37
|
}
|
|
38
|
nr++;
|
|
39
|
}
|
|
40
|
if (nubert_reverse)
|
|
41
|
{
|
|
42
|
nr--;
|
|
43
|
if (nr == 0)
|
|
44
|
instance_destroy();
|
|
45
|
}
|